Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Greatness Requires Money (Tela's Bank) 15th April 2014, 12:41 pm | |
| Name of Character: Telarossa Alonne Rank of Character: Tokubetsu onin Profession of Character: Shinobi Mission Record: Completed D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Failed D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Total D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Current Xel: 0 Current Equipment:On Person:Armor - Spoiler:
Weapon Name:Samui Style Gloves Type of Weapon: Armor Rank: B How Many: 1 pair Appearance: A pair of white gloves which extend to cover up to the middle of the upper arm. Special Ability: Samui shinobi are all provided with white gloves which insulate their hands against cold and are reinforced to sustain damage from 3 D-ranks or 1 C-ranks before being destroyed in addition they are chakra conductive.
Weapon Name:Samui Flak Jacket Type of Weapon: Armor Rank: B How Many: 1 Appearance: A white reinforced Jacket with two breast pockets on either side for the storage of scrolls one harness at the back for placing a whip like weapon. 6 Slots for the storage of up to 12 Kunai total in the jacket. Samui Flak Jackets extend outward covering the shoulders. Special Ability: Can sustain damage from 5 D-ranks, 3 C-ranks or 1 B-rank point black physical, chakra or hybrid based damage before being destroyed. Damage stacks. In addition Cold based techniques and weather conditions are 1-rank less effective in the area it covers due to heat insulation.
Primary Melee Weapon - Spoiler:
Weapon Name: Chakra Receivers Type of Weapon: Series of black cylinders and spikes Rank: D How Many: Several dozen Appearance: These receivers are delicate instruments that appear as either black cylindrical devices to be slotted into puppets and people alike or as long black spikes but they both have the same function, the only difference is aesthetics Special Ability: These allow people to control puppets through minute chakra fluctuations in their own body that transmit over to the puppet and control it in a similar manner to chakra strings but with slightly more delicate control and a slightly longer range than chakra strings.
Projectiles - Spoiler:
Weapon Name: Samui Style Kunai Pack Type of Weapon: Projectile Rank: B How Many: 10 Appearance: A standard Pack of Samui Style Kunai. These Kunai are curved single pointed kunai which have a hook like appearance and lack the hole which is used for holding a kunai in preparation for throwing. Special Ability: N/A
Weapon Name: Samui Style Shuriken Pack Type of Weapon: Projectile Rank: B How Many: 15 Appearance: A standard pack of Samui Style Shuriken each shuriken has a curved appearance to it and Samui Style Shuriken lack the hole in the middle of the shuriken which is used to hold it in preparation for throwing. Special Ability: N/A
Weapon Name: Samui Style Wire Pack Type of Weapon: Equipment Rank: B How Many: 10 Appearance: Samui style ninja wire differs from normal ninja wire due to being a light silversilver in appearance perhaps to blend in better with the snow. Special Ability: Samui Standard Ninja wire conducts electricity and heat with no boost to rank or speed and can also be used to bind opponents.
Tags - Spoiler:
Weapon Name: Samui Style Smoke Tag Pack Type of Weapon: Equipment Rank: C How Many: 10 Appearance: A white tag with the Kanji for smoke on it. Special Ability: Each tag disperses a cloud of white smoke over a blast radius of 2 feet.
Weapon Name: Samui Style Explosive Tag Pack Type of Weapon: Equipment Rank: B How Many: 10 Appearance: A Basic Pack of Explosive tags Special Ability: Each explosive tag deals B-rank physical explosive damage over a blast radius of 2 feet.
Scrolls - Spoiler:
Puppets - Spoiler:
- Force Primaris:
Puppet Name: Force Primaris Size: Humanoid Type: Battle Composition: Non Ferrous Metal - B-Rank (x3) *Tungsten (D,B) Liquid Metal - A-rank (x3) *Gallium - (P) Chakra Recievers - D-rank (x5) Outer Composition: Non-Ferrous Metal - S *Titanium/Vanadium Alloy (D,B,Y) Appearance: Force Primaris is a rather bulky looking puppet, his back arched over, the highest point of his spine being higher than his head. The front of him is arched over in a massive dome with a series of small circles drilled into it for a specific reason. It is painted in an arctic camouflage scheme, mottled black, white and grey to allow it to conceal itself in snow.Along his spine as well, parallel to it, are two cylinders that extend forwards past his shoulders to turn into a pair of cannons. (Chakra receivers are mounted along the spine) Arsenal:- Spoiler:
Hydraulic Replica Musculature System - Powerful hydraulics are built into Primaris's legs and arms, squealing with every movement and with powerful pistons driving them. These Hydralics are filled with Gallium and run through the puppet allowing it to simulate high speed or power movement in exchange for burning thorugh the Gallium which it releases in small vents in it's legs and arms. These powerful drives allow the puppet to move quickly and hit very hard, giving it speed and/or strength during combat in exchange for burning through it with each use after which it slows down drastically as it's fuel is no longer present. It takes seven posts (total) to refill the puppet with Gallium. Amount of Gallium Present in Puppet = 1 SS-rank D-rank Tier uses up = 1 D-rank of Gallium. C-rank Tier uses up = 1 C-rank of Gallium. B-rank Tier uses up = 1 B-rank of Gallium. A-rank Tier uses up = 1 A-rank of Gallium. S-rank Tier uses up = 1 S-rank of Gallium. SS-rank Tier uses up = All of it's stored Gallium.
Enhanced Armour Plating - Now to make up for the somewhat slow speed that Force Primaris is capable of, its armour plating has been made many, many times thicker than would normally be done. This is rather obvious when fighting Primaris and what it does is make him impervious to all but the strongest of attacks. Anything of a physical nature A-Rank or lower can't even scratch Force and it takes 1 S-Rank of physical damage to pierce through Force's armour.
Chakra Scanners - Mounted into the dome of Force's head is a series of powerful chakra sensors, allowing him to pick up chakra signatures even if they are trying to conceal themselves. With this he can see through up to A-Rank concealment techniques but if someone does not possess chakra or very low amounts of chakra, like a Mercenary or a non-scholar civilian, then Force cannot pick them up.
Scatterburst Cannons - Now Force is actually a close combat Puppet and he uses his strength to combat foes in close combat but sometimes he needs something a little more than just his strength. Thus come in the large cylinders that stretch from his back. They only reach out about two feet from his shoulders, making them somewhat stubby but they are basically shotguns. They fire shells that are detonated as they reach the mouth of the barrel, launching forwards red hot, razor sharp shrapnel to anyone in close range to Force and in a ninety degree arc in front of him. They are able to release on shell per shot while having 10 shells per clip after which require 5 posts (total) to reload a new clip. Each Cannon takes up 1 Slot Current Number of Cannons = 2 Current Number of Clips = 1
Other - Spoiler:
Total Carry WeightB-Rank Strength: 9/60 Units In Storage Scrolls:In Other forms of Storage:Pet/Summoning Contract: *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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