| | Mujin Rikigaku [NPC] | |
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| Subject: Mujin Rikigaku [NPC] 14th April 2014, 3:22 pm | |
| Personal Info Name:Mujin Rikigaku Alias: n/a Age:22 Gender: Male Height:6'4 Weight:220p Zodiac Sign:Gemini Personality: - Spoiler:
Mujin is a warm and kind person. When going about his day to day life he often wears a smile and goes out of his way to be courteous to other people. He is a very respectful man who does not tolerate rudeness. He believes each person should be shown respect until proven otherwise, and that all are equal. His sense of humor has been described as warm, if a little strange, and is always one to try and make someone laugh.
Some believe that this is his greatest weakness, but he believes that compassion and empathy are just as important as your shinobi skills. He goes out of his way to aid people, even if they have nothing to offer in return. He believes the world has a lot to offer than just being a shinobi and it leads him to show compassion to everyone, even if he does not know them. He has been known to even show empathy to his enemies.
He cares deeply for the village and it's inhabitants. For years, he'd spend his afternoons at the Academy, teaching and playing with the young shinobi. He values honour, respect and loyalty, and would not betray the leaf or anyone in it, despite how some may think of him now. He has given up everything for the leaf, and would do so again in a heartbeat. No matter how far he's wandered, his heart still belongs to the village hidden between the leaves.
Mujin is very set in his ways, to the point he can come across as quite stubborn, but he does not reject new idea's or ways. He will listen, even if he does not agree. He does not hesitate when he has made his decision. He will not waver in his certainty and will proceed with whatever he is pursuing, unless shown a way which is more effective. He can sometimes be very set in his ways, and it's a bit of a detriment when someone tries to teach him a different way, persistence is the key.
The man's confidence is as powerful as his Ninjutsu arsenal. He knows he is powerful, and after decades of honing his abilities, does not doubt them in the slightest. This sometimes comes across as arrogance, and quite often he does not realize it. Despite this, he is not an arrogant man and very much knows his limits. He never goes into a battle simply expecting to win, he always takes every opponent at their fullest. He learned the hard way as a child, not to underestimate your opponents and has not done so for many years. Whether he be fighting one or a thousand, he takes every fight as if it were his last.
Mujin has always been a very proud man at heart. He is proud of his village, his ability, what he's accomplished, in his students. Many see his pride as vanity, but that is not so. He is quite the humble man once you get to know him. He simply takes pride in himself, and his appearance. He believes that taking pride in something, means you care enough to make something the best it can be.
A natural leader without even aspiring to be one, Mujin has a habit of instilling confidence in his allies, even when not intended. He always tries to encourage people who are down and is ever present as a shoulder to cry on or an ear to talk to. On the battlefield, he tends to lead from the front. He doesn't like leaders who command people like they are chess pieces. He believes that a true leader will lead by example. First on the battlefield, first off.
Mujin is many things, but a stupid he is not (depending on the stupid). He is an extremely intelligent man and will often a great deal of time thinking a situation through. On the IQ scale Mujin breached 300 and is considered a once in a generation genius, even by the standards of the Nara. He has a massive personal library within Shigakure, which has been closed up since he left, he once made it his mission to read every book in Shigakure, and still hopes to one day accomplish that feat. He also has the skill of not only thinking something over with an analytical view, but he can make up plans on the fly and hash out entire battle strategies in a matter of seconds.
He is still considered a brilliant tactician and has the experienced of a seasoned warrior. Whether it be on an individual scale, or on a grand scale of thousands. He is extremely talented when it comes to military manoeuvrings and has not been outwitted in combat for a long time.
Mujin is somewhat of an idealist. To the point he can be, and is rather naive. He believes that the world and humanity still has good left in it, and that they have the potential to bring peace. He is a man big on second chances, and has shown compassion even to his most hated enemies. He does not believe in a road without redemption and clings to the idea wholeheartedly.
Despite being quite analytical, Mujin is very much just a man. He can often be swayed deeply by his emotions and is not one to shut them out. This has lead to both great triumph and terrible loss in his life, but he truly believes that if you become detached from your emotions, you loose your humanity. They are what keep you who you are, and he holds onto them dearly.
He is a trained Shinobi, and a powerful one. He learned the hard lesson that you must sometimes cast aside emotions, no matter how strong they are. This can be a bit of a contradiction to him, as he is often driven by his emotion. But there are times when he will push them aside, as he was trained to do. When doing this, he becomes cold and unrelenting, a force to be reckoned with in battle, one of which that will kill without hesitation. Mujin is a warrior at heart, he loves the fight, even if he wishes for peace above all else. It's all he has ever known, and he has a darkness about him which has been known to come out during the heat of battle.
Appearance:- Spoiler:
Mujin is a very tall and lean man, standing roughly six foot four. His casual outfit consists of a striped suit coat over a white dress shirt and a long, grey/black cloak which hangs around his ankles. He also has black dress shoes and a pair of gloves he rarely is seen without. His combat outfit is the typical Shigakure Tobetsu Jounins outfit, with a long sleeved coat that matches his casual cloak. He has a habit of sighing, when something bothers him. Or rubbing his chin when contemplating a thought, along with humming. Even though he doesn't realize it, he hums quite often. It's almost a, subconscious action. When in battle however, his eyes and face can appear cold and uncaring. This is Mujin shutting away his feelings so that he can fight without remorse, if need be. He is a man of great stillness, and walks with a certain fluidity, as if he is floating. History:Mujin birth into the world was an uneventful one. The first and only child to two loving parents, his father was a simple man, a farmer from a farming family, his mother a retired shinobi who had long ago decided to give up the life for a more simpler one. Their home was quiet, a small farm just inside the borders. His early years were like a dream. He'd spend his days clinging to his fathers back as he went about tending the fields, or cling to his mothers leg. Even from a young age, he was very mother a mothers boy. Despite her history, he was raised away from the Shinobi. His mother did not want to expose him to the life so young. She had hopes that one day he might follow in her footsteps, but she wanted him to know a life outside of loyalty to the village. His mother would often bring up the subject of visiting Shigakure, but his father would have none of it. A man who detested Shinobi, he did not know of his wife's past connections and wanted nothing to do with the hidden Villages. He had been raised with different ideals, that Shinobi were nothing but warmongers. He went out of his way to try and convince his son that shinobi were vile, but despite his fathers efforts, Mujin wanted nothing more to be a Shinobi. His mother would tell him stories of glorious battles, legends of the shinobi of old, how good triumphed evil, and how evil sometimes overcame the good. He'd spend his free time in the fields pretending he was a noble samurai, or the kage defending his village against an army of ten thousand ninja, all by himself. It only attracted the fire of his father, who would scold him every time. Shinobi's were good for nothing, he'd say. They lived short, violent lives and lived for nothing but killing. He wanted Mujin to be a farmer, to grow food to fill mouths of the hungry. His mother however was secretly proud. She was glad that Mujin wanted to be a Shinobi and not long after turning six, revealed her secret to him and began to teach him the basics of becoming a Shinobi. Inspired by his mother, at the age of eight, Mujin pleaded with his parents to join the academy. His father refused outright, forbidding it, but his mother would have none of it. Putting her foot down, she told her husband that if Mujin wanted to become a Shinobi, it was his choice and revealed her past to him. Disgusted that he had spent half his life with a shinobi, the man up and left. Mujin and his mother moved to the village after that, leaving their old farm behind. They settled into the village and he was accepted into the academy. Wanting to make his mother proud, he'd spend much of his free time training, while other kids played. His dream, as any was any students, was to become the kage. His academy years went by in a blur, he made very few friends and focused on his skills. He graduated thirteenth in his class however and was devastated. Sullen, it took him hours to work up the courage to look at his mother. He thought she would be ashamed, but was far from it. She was proud of what he had done, he may not have been the best but he worked hard. She told him that's all anyone could ever do, their best. There was nothing to be sad about if he gave it his all. Hope filling him again, he thrust himself into the genin life, joining his new team. This was when he met the love of his life. The girl was beautiful, and he always had to make sure he wouldn't fall over himself whenever they spent time together. Without ever meaning to, Mujin became some what of the leader to his team mates. Though he'd never say it, he felt responsible for them. He quickly fell in love with the girl, but could never bring himself to confess. She was far to good for him, in his eyes. Boys like him didn't get girls like her. It was during this time he met Yori, his lifelong familiar. His entire team passed the chunin exams together when he was fifteen, and war broke out. Their team were thrust into the action. They were far from the most accomplished team, but they worked well together. As the fighting escalated, the saw a lot of battle together and their group got broken up again and again, as they were each placed within larger forces. The war changed something within Mujin, stealing from him the innocence that all boys his age possessed. It was during these dark days be became known as Shigakure no Akuma, the Devil of the Sky. He was ruthless in battle, felling enemy after enemy without remorse. It was during this time he had a brief stint with the anbu, before rejoining the regular task forces. While on the front, he met a young woman who he immediately felt attracted to. Lonely and his heart aching for company, they engaged in a quick, whirlwind romance but in the end, his heart longed. Mujin became incredibly humbled over the course of the war, seeing death first hand. The conflict claimed one of his old team mates, eventually his sensei, and in a way,--- as well. He returned to the village a changed man, and at the age of eighteen was promoted to Tobetsu Jounin Ninja Info Village:Dipugakure Rank:T. Jonin, Hunter Nin Clan:Rikigaku Chakra Nature: Earth, Life & Water Primary Weapons: Rikigaku Whip-Blades [spoiler] Name: Rikigaku Neo-Tamer Type: Whip-Blade Rank: SS How Many: 2 Appearance: The Rikigaku tamer is a curved cylinder which have a finger grip pattern and a spiral point at the top and a needles within the numerous pores on the handle bar. At the bottom of the cylinder is a button which when pressed causes a tanto blade to slide out from the bottom. Special Ability: When blood is spilled from, the Tamer on to the spiral point unravels manifesting a jagged whip comprised of kinjutsu based chakra. Rikigaku can use this to fight as it deals raw spiritual damage according to the rank however it's real purpose is used on humans however unlike the original in order to use it, it siphons away a C-rank chakra each post (total). This whip can be used on feeble sick victims (equal rank), weak minded individuals (1-rank below) and healthy people (two ranks below) the Rikigaku clan member. The tanto blade is used to empower it's effect as when victims are cut by it and then the whip is used it now is capable of being utilized to entrap 1-rank higher than what it could originally as long as blood was drawn.
Last edited by Mu on 11th September 2014, 4:07 pm; edited 6 times in total |
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| Subject: Re: Mujin Rikigaku [NPC] 14th April 2014, 3:31 pm | |
| Clan Passives- Spoiler:
Name: Digitize Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank Class: Passive Range: Self Description: All Rikigaku clan members have learned to access a unique network which allows them to transmit physical items into digital code within a unique sealing network. It typically is located in a bar-code on their body and by cycling chakra to or merely physically tapping or placing ones blood on the bar-code the network is able to be accessed. This network allows them to store weapons, armor, consumables, lobos and golems being able to manifest them into this plane at will in combat at equal rank speeds at the base level. At Academy Rank one can Digitize 5 items and with every rank this increases by 5 capping out at 25 items at Sannin rank. Name: Capability Interface Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self Description: This is a unique ability taught to Rikigaku clan members at birth to resonate their soul with weapons and creatures to learn their capabilities in terms of chakra nature, special abilities (weapons) and tiers (creatures) with a mere glance. This gives them a noticeable advantage against weapon users and creatures encountered in the wild as they can rarely get caught off guard by new threats.
Ninjutsu:- Spoiler:
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range: N/A Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits. Name: Clone Jutsu Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. Name: Transformation Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A Description:This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object.
Name: Shadow Clone Technique Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: Varies
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual solid copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows, though even then it may not be enough as each clone has the tiers of the user and thus things which the original would brush off the clones can do the same. The clones can also disperse on their own. The clones will be created in roughly the same condition as the original.
- Medical Ninjutsu:
Name: Chakra Scalpel Classification: Medical Ninjutsu Rank: C-rank Class: Supplementary/Offensive Range: Short
Description: This medical technique forms one's chakra into a small, sharp blade approximately 3 inches long. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. Usually in heated combat the user lacks the calmness to make fatal cuts however they can still effectively cut muscle tissues and tendons, rendering the target immobile. Due to it's use in surgery it possesses defense bypassing abilities however it can be blocked easily if the user possesses spiritual defenses equal or above it's rank to simply sustain C-rank spiritual damage.
Name: Mystical Palm Technique Classification: Medical Ninjutsu Rank: A-rank (Chakra Varies) Class: Supplementary/Offensive Range: Contact-Short (Hands)
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries at Vacuum Release speeds regardless of the amount of chakra poured into it. It is vital to match the amount of chakra used to the severity of the affliction or injury with it able to heal injuries capping out at S-rank for an S-rank chakra price. When utilizing it as an offensive technique it is important to match the amount of chakra being used to the rank of the victim which causes it to be used to overload their chakra system in order to make them pass out or in extreme cases make them comatose. Those with spiritual defenses equal or above the amount of chakra discharged into the victim's body are immune to the passing out/coma effect instead sustaining A-rank spiritual damage instead. User's Rank - Unconsciousness Length (Posts Total) D - 10 C - 20 B - 40 A - 80 or 1 Topic S - 160 or 2 Topics
Clan Techniques- Spoiler:
Name: Rikigaku Art: Atomic Flaw Sensory Classification: Kinjutsu Rank: C rank Class: Supplementary Range: Self
Description: This technique grants the Rikigaku user the ability to see the flaws in an physical objects structure pinpointing where exactly it can be struck to devastate the composition of said object causing it to shatter utilizing their strength tiers to shatter even living weapons as long as the weak point has been identified. This technique is required to learn any of the advanced techniques of the Destruction path.
Name: Rikigaku Art: Chakra Construction Classification: Ninjutsu/Kinjutsu Rank: C rank (Chakra and Blood Cost Vary) Class: Supplementary Range: Self
Description: This technique allows the user to mold and shape their chakra into weapons before hardening it using their blood to create crimson colored solid chakra constructs of weaponry which can be held by tangible and non tangible shinobi. These weapons deal pure chakra based damage and can be used to block physical and chakra based attacks and techniques equal and below their rank however the cost for constructing them varies. In addition due to the composition of these weapons different ranks are able to produce weapons of differing strengths. If these weapons are destroyed they fade away and a new one must be created. Academy - D-rank Weapons Cost: 2 Counts of D-rank chakra + 1 D-rank of blood. Genin - C-rank Weapons Cost: 2 Counts of C-rank chakra + 1 C-rank of blood. Chunin/T. Jonin - B-rank Weapons Cost: 2 Counts of B-rank chakra + 1 B-rank of blood. Jonin/Hunter Nin - A-rank Weapons Cost: 2 Counts of A-rank chakra + 1 A-rank of blood. Head Nin/Sannin - S-rank Weapons Cost: 2 Counts of S-rank chakra + 1 A-rank of blood.
Name: Rikigaku Art: Chakra Construction Element Seals Classification: Ninjutsu/Kinjutsu/Fuinjutsu Rank: C-rank Class: Supplementary/Offensive Range: Self
Description: This technique was developed by Mujin for use in conjunction with Element Seals, in order to add the seal effect to his chakra weapons in combat. This allows the chakra weapon which has the Element Sealing Style etched onto it to be capable of sealing away same element techniques as the seal on it. While the chakra comprising it shifts from being ambient to actually having the elemental composition of the chakra release nature sealed within it. This gives each weapon the ability to inflict chakra based damage of the element comprising it.
Name: Rikigaku Art: Chakra Armory Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Self
Description: Those of the Destruction Path are able to store their chakra based weapons in their body and can remove them from storage at no cost to themselves however while storing these items they consume a permanent amount of the user's chakra reserves equivalent to them. However when destroyed in battle or by the user they replenish the user's chakra reserves equal to the amount they consumed in storage. Because of this a Rikigaku Shinobi is unable to store more chakra weapons in the Chakra Armory than their maximum chakra reserve limit.
Name: Rikigaku Art: Weapon Shatter Classification: Kinjutsu Rank: B-rank (Blood Cost = 1-rank below rank of Chakra Weapon) Class: Supplementary Range: Self
Description: The Rikigaku Clan member spills their blood on their chakra weapon which then forms into symbols along the weapon granting the chakra weapon the ability to shatter upon impact normal weapons equal and below to the rank of the weapon. This is a powerful technique which boosts the capability of the chakra weapons in the Rikigaku clan members arsenal.
Name: Rikigaku Art: Weapon Crumble Classification: Kinjutsu Rank: A-rank (Blood Cost = 1-rank below rank of Chakra Weapon) Class: Supplementary Range: Self
Description: The Rikigaku Clan member spills their blood on their chakra weapon which then forms into symbols along the weapon granting the chakra weapon the ability to remove the abilities of weapons, equal and below it's rank, with special abilities and those without elements crumble away into dust after their abilities are removed while those with elements break apart. When utilizing a chakra weapon to remove an ability it requires an additional chakra cost equal to the rank of the target weapon to remove it's ability with each ability requiring a new cost to remove. Weapons which have lost their abilities in this manner are unable to regain it unless reforged by a blacksmith only if they are broken apart if they are crumbled however they are lost forever.
Name: Rikigaku Art: Weapon Purge Classification: Kinjutsu Rank: S-rank (Blood Cost = Rank of Chakra Weapon) Class: Supplementary Range: Self
Description: The Rikigaku Clan member spills their blood on their chakra weapon which then forms into symbols along the weapon granting the chakra weapon the ability to remove the elements of weapons, equal and below it's rank, with the weapon breaking apart after the element is purged from it if it possesses an ability otherwise it crumbles away. When utilizing a chakra weapon to purge an elemental weapon it requires an additional chakra cost equal to the rank of the weapon to remove it's element with each element requiring a new cost to remove. Weapons which have lost their abilities in this manner are unable to regain it unless reforged by a blacksmith only if they are broken apart if they are crumbled however they are lost forever.
Shurikenjutsu- Spoiler:
Name: Ten-Finger Drilling Bullet Classification: Kinjutsu/Shurikenjutsu Rank: C (D-rank Blood Price every 5 bullet fired) Class: Offensive Range: Long
Description: Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is nearly limitless. This jutsu is capable of moving at bullet release speeds each possessing C-rank defense piercing to inflict physical damage to opponents.
Water Release - Spoiler:
Name: Water Release: Wild Water Wave Classification: Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Supplementary/Offensive Range: Mid
Description: After making hand seals, water gushes out from the mouth like a waterfall and washes away the enemy at bullet release speeds if they do not have C-rank strength tiers to lock their body in place upon impact. One can freely control the power of this technique with the amount chakra one releases resulting in smaller or larger streams of water to deal variable damage equal to the amount of chakra put into the attack.
Name: Water Release: Water Pillar Encampment Classification: Ninjutsu Rank: C-rank (C-rank Chakra & C-rank Water Price) Class: Offensive Range: Short
Description: Requires Water Source for normal price. The user makes hand seals causing water pillar to rise up at bullet release speeds and begin to encircle the user at swift release speeds as a protective barrier in order to protect them from attacks. Each water pillar is capable of sustaining damage from a C-rank technique with projectiles launched splashing into the water and being launched upward with the intense current as long as they are thrown with strength C-rank or below. Pillars can then be combined in order to boost their defensive ability as they stack like a combination jutsu for added defense when neccesary Yahiko's use of this technique allows him to produce multiple pillars dependent on his skill his chakra control allowing him to manipulate the water more easily. Mujin's Rank - Water Pillars D - 2 C - 3 B - 4 A - 5 S - 6
Name: Water Release: Water Dragon Bullet Classification: Ninjutsu Rank: B-rank (B-rank Chakra Price & B-rank Water Price) Class: Offensive/Supplementary Range: Mid-Long
Description: Requires Water Source for normal price. This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might moving at Crashing Ground speeds, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Mujin's own use of this technique makes use of his interest in perfecting his chakra control in order to use the lowest amount of power in proportion to shaping and launching the powerful technique. In an area devoid of water it actually costs an B-rank amount of chakra to first produce the water from her chakra before shaping it and launching it costing another B-rank making the total amount of chakra used in the technique to equal an A-rank. On the other hand when there is a natural source of water present it only requires the normal cost.
Fighting Style- Spoiler:
Name: Dance of the Kaguya Classification: Fighting Style Rank: D Class: Offensive/Defensive/Supplementary Range: Short-Mid
Description: The Dance of the Kaguya is a fighting style revolving around the manipulation of the bones within one's body which was popularized by the Dakar initially however the Kurogane clan is what truly gave this fighting style recognition. Despite that they did not ever lay claim to them merely utilizing their own unique bone structure to take it to new levels. Mujin learned this fighting style from his own sensei fully intent on passing it down to his own students. The Dance of the Kaguya is known for fluid movements in arcs or spins like a nimble dancer allowing for a high degree of balance and flexibility. This prevents the user from being knocked off balance by D-rank and below techniques while giving this sense of balance to all of the techniques in it's line each being able to serve in place of a same rank balancing technique to offset knockback.
Name: Dance of the Willow Classification: Nintaijutsu Rank: C-rank Class: Offensive/Defensive Range: Short
Description: The user grows several long bone blades from their body for use as weapons at swift release speeds. There isn't any set form for the Willow Dance. Just like a willow that is shaken by the wind, the opponents physical attacks are simply parried and countered as long as they are moving at or below Bullet Release speeds. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body each bone possessing C-rank piercing dealing Life Release physical damage. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust his own movement up to 3 feet away from his body. Rank - Number of Bones Created Per Use D - 4 C - 8 B - 12 A - 16 S - 20
Name: Dance of the Larch Classification: Taijutsu Rank: C-rank Class: Defensive/Offensive Range: Short
Description: From the body, several bones pop out all at once all at bullet release speeds. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage equal to C-rank life release physical slicing damage per bone. The sudden defense, combined with the needle-like bones high killing ability, makes way for a technique which has a high potential for close range combat. The bones can be used to block or trap an opponent's physical strikes as long as they are moving at bullet release speeds or below and are within 5 feet of the user. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to him, the would start to spin rapidly slashing the foe in multiple areas of their body. Rank - Number of Bones Created Per Use D - 3 C - 6 B - 9 A - 12 S - 15
Name: Dance of the Camellia Classification: Taijutsu Rank: B Class: Supplementary/Offensive Range: Short
Description: The second of the initial five dances of the Kaguya, in which the user performs by modifying one of his/her upper arm bones to create a short, bone-hilted bone sword. He then stabs chaotically and continuously which causes the opponents eyes to lag behind if they do not possess reaction tiers. The speed resembles afterimages, the hand with the sword is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict unless one has muscle tension/time-slowing dojutsu, or Reaction Tiers equal to the speed that he is moving. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defense reaction to come off guard and can cause those who move at speeds below his own to actually stumble while trying to avoid the swipes. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops unless in addition to moving at the same speed as the user they have Muscle Tension/Time-Slowing or Reaction Tiers also equal to his movement speed. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant. After Images - Speed Moving 1 - Swift Release (First Image moves at normal running speed) 2 - Bullet Release (Second After Image moves at swift release) 3 - Crashing Ground (Third After Image moves at bullet release) 4 - Vacuum Release (Fourth After Image moves at crashing ground) 5 - Blinding Light (Fifth After Image moves at vacuum release)
Name: Dance of the Clematis: Vine Classification: Taijutsu Rank: B Class: Supplementary/Offensive Range: Mid-range
Description: The first half of the fourth dance of the Kaguya. With Life Release, the user modifies and pull out his/her own spinal column at crashing ground speeds, and regrows a new spine to replace it right as it is being pulled from his body. Between the bones in the gaps there is chakra solidly packed which allows for flexibility, which makes it possible to bend it as if it were a whip and is able to be moved independently from his body also at crashing ground speeds. With average estimation skills along with the impossible range it stretches (15 feet), dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper capable of slashing opponents to deal C-rank damage while requiring strength equal to a B-rank to snap when wrapped around a target. The user would usually follow up with Dance of the Clematis: Flower to pierce the immobilized opponent with them being unable to utilize hand seals or movement based techinques to escape the finisher due to them being bound.
Name: Dance of the Clematis: Flower Classification: Taijutsu Rank: B Class: Offensive Range: Short
Description: This technique is the second half of the fourth dance of the Kaguya. To obtain the strongest-absolute hardest weapon a considerable amount of preparation is needed giving it a lag time of 5 posts (total) before it forms. Enhanced to the highest degree-maximum solidity due to the dense compression, the bone weapon is exceedingly large and possesses defence piercing equal to the density of the chakra infused into the skeleton comprising this technique (which stacks). Since its destructive power has no meaning if the blow does not connect with the opponent, the user usually first binds the opponent with a "vine". Despite it's size it is light weight mainly because it is comprised of chakra produce bone rather than normal ones, but requires B-rank strength to lift when others attempt to pick it up seeing as it is the user's chakra which makes the technique light. Rank - Amount of Chakra Infused into Bone Per Post D - 1 D C - 3 D B - C A - B S - A
Name: Dance of the Seedling Fern Classification: Ninjutsu Rank: A-rank (Variable Fatigue Price per jump) Class: Supplementary/Offensive Range: AOE
Description: Countless bones rise from underground moving at vacuum release speeds, which can be as many as thousands, up to the tens of thousands covering a vast distance with a 160ft radius around the user of this technique while reaching up to 100ft into the air. The blades of bone indiscriminately slaughter whoever stands on the ground's surface as are sharp enough to pierce through up to A-rank defenses. Furthermore, if this fails to bring down his foe, the can become one with the bones, which in turn can allow him to attack an enemy unnoticed unless they possess A-rank vibration sensory to detect the subtle shaking a bone makes prior to the user emerging from it. This technique changes the terrain and is the only one of the five initial dances which is a ninjutsu rather than a Nintaijutsu. Depending on the user's skill level and endurance tiers the distance between each bone spillars the user can jump to and the fatigue price per jump varies. This allows the user to move from bone to bone at increased distances albeit fatiguing the user quickly if they do so recklessly. While moving through bones it uses the user's speed tiers as it's basis. Rank of User - Max Distance Covered with 1 Jump - Stamina Price Per Jump (Endurance Tier Modifier) D - 5ft - 10 (D = 5 Stamina Price Per Jump) C - 10ft - 8 (C = 4) B - 20ft - 6 (B = 3) A - 40ft - 4 (A = 2) S - 80ft - 2 (S = 1)
Last edited by Mu on 13th September 2014, 12:24 am; edited 11 times in total |
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Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Mujin Rikigaku [NPC] 19th April 2014, 2:33 am | |
| Earth Release- Spoiler:
Name: Earth Release: Added Weight Rock Technique Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Short (Contact)
Description: This technique simply allows the user to increase the weight of their target. When used on a living target they begin to exhibit petrification-like symptoms and then began to crumble after a certain number of posts dependent on their endurance tiers. The speed at which this occurs ranks up with her own with the count down being reduced by -5 each rank up starting at 50 posts (total) and being a minimum of 25 posts (total) for a victim to fully petrify and crumble into dust upon being struck. Repeated strikes further lower the count down by 1 post each hit which also increases dependent on her rank to be five post reductions when she reaches kage rank. Note if the victim has B-rank endurance or C-rank chakra tiers they simply take C-rank earth release chakra damage instead. Endurance Tier - Duration till petrified (Posts Total) None - Base Count Down D - +1 Post C - +2 Posts B - +3 Posts A - +4 Posts S - +5 Posts
Name: Earth Release: Light-Weight Rock Technique Classification: Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Offensive Range: Short (Contact)
Description: Contrary to its counterpart the Earth Release: Added-Weight Rock Technique, instead of making the target heavier, this technique makes it much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows depending on the amount of chakra put into this technique the effect remains until they pay an additional price to restore it back to normal or make it heavier. This technique of course follows the recoil rules when buffing past what is normally capable by the user Lighten - Chakra Spent - "Speed" Gained - Physical Damage Dealt Debuff 1x - D - +1 - -1 Rank 2x - C - +2 - -2 Ranks 3x - B - +3 - -3 Ranks 4x - A - +4 - -4 Ranks 5x - S - + 5 - -5 Ranks
Name: Earth Release: Ultra Added Weight Rock Technique Classification: Ninjutsu Rank: B-rank Class: Offensive Range: Short (Contact)
Description: A more advanced version of the Earth Release: Added-Weight Rock Technique, in which the user drastically increases the weight of their target, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks and simulate the strength tiers needed to negate knockback effects due to the intense increase in weight. However in comparison it makes them much slower as a result of the increased weight unless they have natural strength tiers to actually offset that. This technique of course follows the recoil rules when buffing past what is normally capable by the user. Lighten - Chakra Spent - "Strength" Gained - Speed Debuff 1x - D - +1 - -1 Rank 2x - C - +2 - -2 Ranks 3x - B - +3 - -3 Ranks 4x - A - +4 - -4 Ranks 5x - S - + 5 - -5 Ranks
Name: Earth Release: Hiding Like a Mole Technique Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Short
Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Name: Earth Release: Earth Flow Spike Classification: Ninjutsu Rank: C-rank Class: Defensive Range: Short
Description: This technique lets the user condense mud or stone from the ground and shape it into spikes that protrude from the ground in order to skewer the target while moving at bullet release speeds. The spikes cannot penetrate targets of greater density and thus can only pierce through objects and defensive structures C-rank and below.
Name: Earth Release: Earth Style Wall Classification: Ninjutsu Rank: B-rank Class: Defensive Range: Mid
Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water requring 1-rank higher water techniques or a fire technique capable of burning through B-rank defense structures in order to destroy it anything below however is simply blocked dealing no damage to the wall in question.
Life Release - Spoiler:
Name: Life Release: Bone Clone Classification: Ninjutsu Rank: C-rank (C-rank Chakra + At least C-rank Earth Source) Class: Supplementary/Offensive Range: Short-Mid (Rising), Varies
Description: This is a unique clone technique which utilizes Life Release nature transformation in conjuction with the basic clone technique to produce an advanced variant. This elemental clone is unique in it's activation due to the ground being used like a "burial ground" or the remains from a C-rank or higher Earth Release technique. This allows the user to produce copies of themselves which emerge from the ground as if they were clawing out from the graveyard. However with a clever application of the transformation technique they can be hidden to appear exactly like the actual user only to revert to their normal appearance when coming in contact with something. This clone shares tiers with the user and is capable of preforming any of their physical techniques, such as Taijutsu or involving Life Release (Dance of the Kaguya). This can include shurikenjutsu, kenjutsu &/or kyujutsu if they are given the tools to be able to do so. Depending on the skill level of the user the highest rank of Life Release techniques they can use before crumbling varies. Rank of User - Bone Clone Highest technique available D - N/A C - D B - C A - B S - A
Kenjutsu - Spoiler:
Name: Weighted Kenjutsu Classification: Fighting Style Rank: D-rank Class: Supplementary/Offensive Range: Self
Description: By the use of both Ultra-Added Weight and Light-Weight Rock Technique Mujin has found a way to blend it with Kenjutsu allowing him to increase and decrease the weight of his weapon to either attack opponents much faster or amplify the damage of her kenjutsu attacks dealing crushing physical damage to them. In both instances if however his kenjutsu techniques can be used as a medium to petrify victims which come in contact with his blade due to the earth chakra cycling through it.
Name: Weighted Kenjutsu: Earth Blade Classification: Kenjutsu/Shurikenjutsu/Ninjutsu Rank: B-rank Class: Supplementary/Defensive Range: Self
Description: By cycling her earth release chakra into his scimitar Mujin has found a way to boost it's durability capabilities past it's normal limit and due to being an advanced use of chakra flow it has a set price and a duration before said price needs to be maintained in order to keep it imbued with Earth Release. As a result a weapon imbued with earth release chakra gained defense tiers equal to Mujin's rank however this can also be applied to thrown weapons in order to make them harder to resist destruction from opponent's techniques. When the latter is done it requires an additional chakra price equal to a C-rank in order to imbue it with earth release and this technique unless the opponent has chakra sensory B-rank or below does not need to be placed in spoiler tags until it is triggered. Rank - Duration Till New Price is Required D - 1 C - 2 B - 3 A - 4 S - 5
Fuinjutsu (State Formula)- Spoiler:
Name: Modification Seal: Solid State Formula Classification: Fuinjutsu Rank: D-rank Class: Supplementary Range: Self
Description: The user creates a tiny seal first making a square before writing the Kanji for "Solid" within it. This is one of the most basic modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of storing solid objects within it and is the first out of the 4 known states of matter formula. Due to Solid's having a definite shape and volume it is the easiest to produce.
Name: Modification Seal: Liquid State Formula Classification: Fuinjutsu Rank: C-rank Class: Supplementary Range: Self
Description: The user creates a small seal first making a square before writing the Kanji for "Gas" within it. This is one of the most basic modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of storing gaseous objects within it and is the first out of the 3 known states of matter formula. Due to liquids having a non-definite shape and a definite volume it is the middle ground in terms of ability to produce out of the three.
Name: Modification Seal: Gaseous State Formula Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Self
Description: The user creates a small seal first making a square before writing the Kanji for "Gas" within it. This is one of the most basic modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of storing gaseous objects within it and is the first out of the 3 known states of matter formula. Due to gases having a non-definite shape and a non-definite volume it is the most difficult in terms of ability to produce out of the three.
Name: Modification Seal: Energy State Formula Classification: Fuinjutsu Rank: A-rank Class: Supplementary Range: Self
Description: The user creates a small seal first making a square before writing the Kanji for "Energy" within it. This is one of the more complex modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of storing energy based objects within it and is the first out of the 3 unknown states of matter formula. Due to energy having a non-definite shape and a non-definite volume which is capable of being burnt out it is the easiest out of the three unknown states to produce.
Name: Modification Seal: Unstable State Formula Classification: Fuinjutsu Rank: S-rank Class: Supplementary Range: Self
Description: The user creates a small seal first making a square before writing the Kanji for "Unstable" within it. This is one of the more complex modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of storing energy based objects within it and is the first out of the 3 unknown states of matter formula. Due to unstable having a non-definite shape and a non-definite volume which is capable of increasing or decreasing drastically out it is the middle ground out of the three unknown states to produce.
Fuinjustu- Spoiler:
Name: Base Sealing Method: Storage Formula Classification: Fuinjutsu Rank: D-rank Class: Supplementary Range: Varies
Description: The user creates a seal the size of a golf ball first making a circle before writing the Kanji for "Store" within it thus allowing the creation of a seal which is able to store a small sized object within it. This is one of the basic building blocks of any fuinjutsu specialists technique list and is often the first technique any budding seal master learns as it help with much more complex seals. Every Storage seal can be further modified by the use of Modification Seals, this amount of Modification Slots this particular seal has is 8 before the max limit is reached and it can no longer be modified. Note Modification seals can only be equal rank or lower than the Storage Seal they are modifiying, in addition adding modification seals does not alter the final seals rank.
Name: Base Seal: Primary Elemental Sealing Method Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Self
Description: This is the fuinjutsu technique style which leads into powerful elemental sealing, without this technique it is impossible to know the precise seal formulae to seal away elemental chakra based techniques. Regardless the Elemental Sealing Method is only the gateway to the most basic chakra nature transformations, meaning Fire Sealing Method, Water Sealing Method, Earth Sealing Method, Wind Sealing Method, Lightning Sealing Method and Bone Sealing Method are now available for learning. * Requires Knowledge of: 1. Base Sealing Method: Storage Formula. 2. Modification Seal: State Formula = to the state of the nature release transformation (i.e = Fire must have Modification Seal: Energy State Formula already learned)
Name: Fire Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for fire release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, vapor appears from the scroll, and envelops the flames. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Fire Release techniques up to 2-ranks above the user capping at SSS-rank.
Name: Water Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for water release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, dust appears from the scroll, and envelops the water. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Water Release techniques up to 2-ranks above the user capping at SSS-rank.
Name: Earth Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for earth release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, sparks appears from the scroll, and consumes the earth. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Earth Release techniques up to 2-ranks above the user capping at SSS-rank.
Name: Wind Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for wind release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, flames appears from the scroll, and engulfs the wind. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Wind Release techniques up to 2-ranks above the user capping at SSS-rank.
Name: Lightning Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for lightning release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, a breeze appears from the scroll, and sucks in the lightning. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Lightning Release techniques up to 2-ranks above the user capping at SSS-rank.
Name: Bone Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for life release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, smoke appears from the scroll, and envelops the bone. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Life Release techniques up to 2-ranks above the user capping at SSS-rank.
Barrier Ninjutsu/Fuinjutsu - Spoiler:
Name: Three Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last.
Name: Five Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: C-rank (C-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected which can cover an area with an 80ft radius (160 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (5 C-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last.
Speed Tier - Spoiler:
Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: The user focuses his/her chakra tweaking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Blinding Light Classification: Taijutsu Rank: S-rank Class: Supplementary Range: N/A
Description: This speed being the perfected version of Vacuum release. As the user is moving at speeds of Mach 3 the cloud of steam has been replaced with a sonic boom which temporarily deafens opponents causing their ears to bleed. The bright flash that is sometimes also seen is the light that is reflected off of the blade as the samurai is running.
Endurance Tier - Spoiler:
Name: Ninja Way Classification: Taijutsu Rank: D-rank Class: Supplementary Range: N/A
Description: Every human has a code of ethics which define themselves. It is because of that their natural stamina has been hardened. Because of that D-rank techniques do half as much damage as they would towards the other races as they do towards humans.
Name: Monk Way Classification: Taijutsu Rank: C-rank Class: Supplementary Range: N/A
Description:An advanced code which grants the user immunity to D-rank chakra-based attacks and C-rank chakra based attacks do half as much damage as they would towards others as they would towards the user.
Name: Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
Name: Unbreakable Spirit Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: After Brutal training and countless battles the human has become used to taking blows from opponents. Because of that they have granted the human immunity to C-rank and below chakra-based jutsu as well as the lowering of B-rank and A-rank chakra-based attacks by one rank damage wise.
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