Weapon Name: Chakra Skates
Type of Weapon: Skates
Rank: A-rank
How Many: A pair
Appearance: Since these are skates and everybody has a different style just post an image of the shoes you want your skates to look like. Each skate has two wheels regardless.
Special Ability: Using the user’s chakra these skates are able to ride along any surface no matter what. Without these skates one cannot learn or use the Kukinorite’s roads.
Weapon Name: Reaper Scythe of War
Type of Weapon: Scythe
Rank: S-rank (SS-rank or SSS-rank through rebirths)
How Many: 1
Appearance: In it's first incarnation the Reaper Scythe of War is blood red and has a single jagged blade which extends two feet outward and curves downward. In it's second incarnation the scythe turns an burnt orange with the blades retaining it's blood red color and its shrouded by a gold aura. In it's final incarnation however it becomes an axe like blade which curves outward three feet and is sleeked backward having two spikes which extend a foot outward behind the main blade Despite it's size it is extremely lightweight in the hands of it's owner not encumbering them in the slightest.
Special Ability: The Reaper Scythe of Famine has a unique damage type being able to dish out Physical & Spiritual based damage. It is fueled by war, blood shed and havoc and the longer a battle draws on the it gains defense piercing properties, 10 posts total it gains S-rank, 20 posts total it gains SS-rank and finally 40 posts total it gains SSS-rank while retaining it's normal damage. In order for the Scythe to reincarnate one must bath the bloodthirsty scythe in 1 S-rank of their own blood after which it is absorbed into the scythe in order to increase it's strength.
From then on the scythe gains a secondary ability which is due in part to its unique damage type as when opponents are sliced the wounds do not heal, regenerate or close up naturally. It requires Fuinjutsu or Kinjutsu based Medical Ninjutsu in order to heal up the wounds sustained as normal medical ninjutsu does not work.
In order reach it's true power however it must shed the blackened blood of an Acolyte, death is not required however 1 SS-rank/2 S-ranks of chakra must be shed from the Acolyte in order to trigger the final rebirth. When it has re-birthed completely the scythe loses its physical damage type dealing pure Spiritual damage while being in physical form. When it slices opponents they sustain permanent injuries to their bodies which do not heal or close up nor regenerate by natural means however by cutting away the areas around the injuries area and transplanting new flesh the injuries can be "repaired" otherwise body switching is needed.
Equipment Name: Kyoki
Type of Equipment: Sword
Rank: B-rank
How Many: 1
Appearance: An 17inch pitch black chokuto which has multiple small vents on the edge of the blade while having 5 inch hollow white hilt with crimson threads woven around said hilt. The hilt itself contains a small amount of liquid metal as well as a spike on the end of the blade which has a hole in it presumably to add more of said liquid within it. Upon being swung due to centrifugal force the stored liquid can drip or be launched out of the vents on the blade as it is likewise hollow to aid in the transfer of the stored liquid. The ebony blade glitters in low light while shining in bright concentrations of light. It has a small ornate signature reminicent of a J at the bottom of the blade near the R shaped crossguard. It's shealth is made out of pure white wood while having a crimson tiger stripe patterned design.
Durability:
Total Physical -
* Raw - 3 S-rank Worth of Damage
* Blunt - 1 A-rank Worth of Damage
* Cut - 1 A-rank Worth of Damage
* Pierce - 1 A-rank Worth of Damage
Shealthe
* Raw - 1 B-rank Worth of Damage
Magnetism Resist - B-rank
Components:
Madness Blade (M) = B-rank
Non-Ferrous Metal (D) = B-rank (x9) [Blade]
Non-Ferrous Metal (D) = B-rank [Sheathe]
Jade (P) = B-rank
Opal (-) = B-rank (x3)
Traits:
Non-Magnetic
Physical Resistant
Lightened Weight
Madness Inducing
Poisonous
Special Ability:
[Blade] - This Blade is capable of conducting the chakra of the first chakra signature to attempt to run chakra into it, additional chakra sources will be unable to conduct chakra through it however and any attempt to do so will ruin the weapon.
[Liquid Metal] - This poisons victim which come in direct contact with the liquid metal stored in the hilt of this blade when the weapon slices into their body. The liquid metal corrupts their blood stream resulting in the victim gradually being subjected to insanity and when it completely flows through their body they loose all sense of reason. (Rper is no longer able to Rp as their character lucidly in battle nor are they capable of reasonably utilizing their techniques in an orderly, strategic fasion)
The Poison spreads with it's effect triggering based on their Endurance Tiers.
None - 5 Posts (total)
D - 10 Posts (total)
C - 15 Posts (total)
B - Immune, sustains B-rank Damage each post (total) instead.
A - Completely Immune to both Madness and ill effect.
[Sheathe] - When the Blade is placed inside of the sheathe as long as the hilt and part of the blade is still attached when additonal metal comes in contact with the sheathe it is able to absorb it as long as it is B-rank or below to use it to repair the blade if it is broken.
Weight: 3
Equipment Name: Apocalypse Blade
Type of Equipment: Great Sword
Rank: S
How Many: 1
Appearance: This sword when not in use takes the simple form of a collapsible staff. However, similar to the Apocalypse Armor, by cycling Steel Release chakra through the weapon it takes on the appearance of a Great Sword. (See below image) When in staff form the weight is reduced.
- Spoiler:
Special Ability: The Apocalypse Blade has the unique ability to 'devour' physical and chakra Earth based technique and objects S rank and below. It then begins to 'convert' this earth into magma through super heating it. It grows in power by a D rank amount each post (total) capping at S rank piercing. The blade's piercing capability grows with that of the magma that is heating up within it, the bladed portion of the weapon actually being less thick than the rest of the blade causing it to be super heated with the earth. When it absorbs the Earth and converts it to magma the current rank of the magma begins at the rank of the earth release technique and grows from there. If absorbing basic earth from the ground the count begins at D Rank.
Weight: 4 in Sword form, 2 in Staff form.