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| Mikaboshi Clan | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Mikaboshi Clan 18th January 2012, 8:39 am | |
| Basic Info Clan Name: Mikaboshi Clan Location: Land of Shadows (Pandora Empire) Clan Symbol:- Spoiler:
Kekkai Genkai Clan Information: The Mikaboshi are known for their wild temper and fast lifestyles often being consumed by a varied amount of problems due to their personality traits. Nonetheless they are ruthless in battle and resemble the average human other than the marks on their palms which are permanent features hence why some members of the clan sport gloves in an attempt to hide the marks which resemble this: - Spoiler:
The Top square mark is available from birth however the other square marks have to be obtained latter on in life. Kekkai Genkai: Unlike all other elemental Kekkei Genkai possessing clans which only have one Dual-Combination elemental KG, Mikaboshi clan members are able to choose unlock their second one upon reaching maturity (Must fulfill requirements). This trait is also shared by their rivals the Bishamon. - Spoiler:
Shadow Release (Wind + Earth) is one of the two Dual Combination Elemental Kekkei Genkai of the Mikaboshi clan that combines Wind Release & Earth Release to allow the user to manipulate the shadows which are projected by light onto the ground and other surfaces. These shadows are unique in the fact that they can be hardened for use as weapons by "extracting" them from the original object as well as can be used to even manipulate the bodies giving off the shadows. Shadow Release Requirement Available from C-rank+ or B-rank+ (Depends on which is picked first) Wind Release: 1 B-rank, 2 C-ranks OR 1 A-rank, 2 B-ranks and 3 C-ranks. Earth Release: 1 B-rank, 2 C-ranks OR 1 A-rank, 2 B-ranks and 3 C-ranks. +100 or 500 Word Elemental Training.
Thread release (Earth + Life) is one of the two Dual Combination Elemental Kekkei Genkai of the Mikaboshi clan that combines Earth Release & Life Release to allow the user to manipulate threads in battle ranging from material threads to unparalleled control over chakra threads making them also expert puppeteers which pairs up nicely with their already formidable abilities. This second release was the result of genetic experimentation approximately 100 years prior to resurfacing. Thread Release Requirement Available from C-rank+ or B-rank+ (Depends on which is picked first) Earth Release: 1 B-rank, 2 C-ranks OR 1 A-rank, 2 B-ranks and 3 C-ranks Life Release: 1 B-rank, 2 C-ranks OR 1 A-rank, 2 B-ranks and 3 C-rank +100 or 500 Word Elemental Training.
- Kekkai Tota:
Dark Release (Earth + Wind + Life) Is an incredibly powerful Tri-Combination Elemental Release that goes by "Dark" by name alone as it can be used to absorb, manipulate, and release chakra taken from an opponent. This is how the Mikaboshi gained its reputation as they became master chakra manipulators. Rarely does the full capacity of the Kekkei Tota reveal itself among members of the clan as only about Half (1 out of 2 use Day & Night Roll - 2 means success) have the ability to unlock their kekkei tota while only 1 in 10 (Success Chance Roll 1) of those Mikaboshi have the potential to unlock all additional square marks. Those who succeed the success roll for their Kekkai Tota are only able to acquire the Mark opposite of their dominant hand, eg dominant right hand causes the left square to be acquired.
*A key indicator that a Mikaboshi clan member possess this release is the second square mark on their palm being formed which appears after an intensely stressful situation arises due to a complex fight or flight response triggered in their body.
Those with the ability to harness Dark Release are able to unlock one of two dormant squares which turn the mark on their hands into an oddly shaped diamond faintly appearing on the clan members hands, there is a small subset who are able to unlock both however. In order to obtain the other marks as it has been done before, the first dormant mark (Right) is obtained when the user has killed at least 9 people, 1 person for each of the 9 available shinobi classes, the final dormant mark (Left) is obtained when the user has killed at least 12 people, 1 person for each of the 12 available shinobi Awakenings. The Right square allows the user to absorb and convert Void, Yin or Yang Release back into normal chakra. The Left square allows the user to absorb and convert Yin-Yang Release back into normal chakra.
Dark Release Requirements Available from A-rank+ Life Release: 1 S-rank, 2 A-ranks, 3 B-ranks & 4 C-ranks. Earth Release: 1 S-rank, 2 A-ranks 3 B-ranks & 4 C-ranks. Wind Release: 1 S-rank 2 A-rank, 3 B-ranks & 4 C-ranks. +1000 Word Kekkei Tota Training.
- Clan History:
The Mikaboshi clan was formed based a numerous experiments which occurred about 100 years after the Fourth Great Shinobi World War when all of the kekkei genkai had been lost in an attempt to bring about a new age of kekkei genkai groups. The series of experiments were act first highly unsuccessful until the first experiment was a success roughly 50 years later. An infant, code named Eve was created after mixing several saved DNA samples from the now extinct clans along with the finest product of selective breeding producing a young girl with a unique square marking on her palm. They quickly started working on the subject mentally educating her while she was aging so that when she was ready for testing at the age of 7 she had in addition to a genius intellect a firm grasp on various topics ranging from the medical field to technology.
Seeing that Eve was a success they worked on cloning her however their current technology level didn't allow it so they froze her cyrogenically using a complex ice based jutsu. There she remained for another 50 years until she was unfrozen yet again and brought up to speed about the current era. She however was mentally unfit for the time period so they kept her locked up in between her inhumane training methods prompting the activation of the second square mark on her palm after she was beaten to the point of near death by one of their less intelligent experiments at the time. After activating it she promptly killed her opponent and was brought for further study with her DNA preserved for future use.
This proved necessary as 5 years after that when Eve was 12 she brutally slaughtered twenty of the scientists who were studying her at the time and attempted to escape only to be killed herself. The scientists tried to figure out what was wrong and realized it was due to her being constantly restricted within the facility constantly undergoing drills and the like which motivated her to want to be free. This is what moved them from trying to develop the perfect being and instead develop the perfect clan. However they couldn't clone her so they instead combined her DNA with unfertilized eggs resulting in her "children". They like their mother inherited the square marking on their palms and underwent the initial stages of growth albeit being allowed to interact with one another. The subjects formed a strong kinship and worked admirably with one another which proved to be the downfall of their creators as they eventually managed to escape their control after however making sure none of the scientists that worked on them survived the massacre. They rechristened themselves the Mikaboshi and gave themselves normal names as they explored the world just the 7 of them 6 girls and 1 boy who acted as the leader albeit being the youngest of the 6 as he had developed what was called an "Amatsu" something that became a trademark to the future Mikaboshi clan.
It was while traveling that they realized that they didn't want their legacy to disappear and so they crossbred with members of the Land of Wind and eventually when their clan had grown to about 27 members excluding their mates they moved to Sunagakure which was still in existence at the time. They soon established it to be a permanent presence and within 45 years had become very influential, one of their members going by the name Vixen Mikaboshi had become the Kazekage and was renown in the clan , most particularly due to her unlocking the clan's Kekkai Tota, formulating many of the clan's techniques and her most infamous act, the destruction of Iwagakure. During that time another powerful clan going by the name Bishamon was gaining influence in Kumo and their leader Raven Bishamon and sparked an ongoing rivalry with Vixen which ended up lasting throughout the following generations and brought about the conflict of the 5th Great Shinobi World War which unlike the former wars which had ravaged the continent actually involved all of the minor villages and resulted in the complete destruction of the villages of old and lasted a span of 10 years. The Mikaboshi clan in particular was thought to have disappeared for good but they had merely went into hiding as they had lost a massive amount of manpower during the war and were only left with a handful of members. Now they have returned coming from deep in the Land of Frost where they have been since their disappearance waiting to return and claim this new world.
Passives- Spoiler:
Name: First Mark Classification: Kinjutsu Rank: D-Rank Class: Passive Range: Self
Description: A Mikaboshi clan member has a unique marking on their palm which faintly glows as it absorbs ambient chakra. This ability allows a Mikaboshi clan members to absorb the ambient chakra from things up to 2 ranks above them capping out at SSS-rank at S-rank. Those who have up to their 3rd Mark can drain chakra even out of Z-rank techniques while those who have their 4th and final Mark can drain chakra out of all techniques comprised purely of chakra X-rank & below. This not only makes them highly threatening but also makes them even more dangerous in close combat situations as they can also directly absorb chakra from an opponents body. When absorbed the chakra is stored in a separate "chakra system" however gained chakra can still be used to fuel techniques. The speed at which they can absorb chakra, outside of techniques making use of their marks, can be refined via Weekly Training topics of 1000 words starting at draining a D-rank of chakra each post (total) per contact. Weekly Training - Word Count - Chakra Draining via contact 1 - 1000 - D each Post (Total) 2 - 1000 - 3 D each Post (Total) 3 - 1000 - C each Post (Total) 4 - 1000 - 2 C (B) each Post (Total) 5 - 1000 - 3 C (A) each Post (Total)
Name: Perfect DNA Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: This technique is an inborn trait of those of the Mikaboshi clan thanks to the repetitive DNA sampling. Those within the Mikaboshi clan are genetically perfect and more than just "Human" to the point that their DNA overrides whatever species they do mate with in the event that they have children outside of the clan. However due to their genetics being perfect they are unable to awaken. Those within the Mikaboshi Clan learn 3 Tiers naturally these are Speed (Caps at SS), Endurance & Reaction (Both cap at S), the first being universal, the second as a result of genetic modification in order augment their capabilities and the last was an evolutionary response to compete with their rivals the Bishamon. Mikaboshi possess chakra reserves comparable to Ghost while they possess a secondary Chakra Pathway System within their body which develops as they age. Age - Secondary Chakra Pathway System Size in relation to main Below 10 - None 11-20 - 1/8 21-30 - 1/4 31-40 - 1/3 41-50 - 1/2 51-60 - 2/3 61-70 - 3/4 71+ - Equal to the size of the Primary Chakra Pathway System.
Name: Nightmare Creatures Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: Another adaptive trait by this clan, they are able to increase their combat ability in area's with a low concentration of or absence of light. In such situations depending on their age it can trigger a natural increase to their physical capabilities (tiers). In addition they possess the ability to see chakra sources which they use as their primary vision in the darkness which they boast is their version of night vision. Age - Amount of Light - Tier Boost Under Prime - Total Darkness - 1 Prime - Night (Excluding New, Gibbous, Mini, Super & Full) - 1 Above Prime - Night (Excluding Mini, Super & Full Moon) - 1
Name: Shadow Lord Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Self
Description:This technique allows the Mikaboshi clan member to gather shadows of inanimate objects if they are equal and below the users rank in order to harness Shadow Materia in conjunction with their Shadow & Dark Release techniques. Plants, animals, as well as opponents as long as they are 2-ranks lower than the user while regardless of where the shadows come from it is stored in the Mikaboshi's own shadow often darkening it if it is faint into becoming more defined or even pitch black depending on how much shadows are put into it. In addition they are able to convert these consumed shadows into power which causes the object in question that the shadow was absorbed from to just become shadow less for a set duration dependent on their endurance tiers before they regain their shadow (If living). Once shadows have been gathered they can be used to fuel their Shadow & Dark Release ninjutsu as an alternate price allowing for ratios of 1:1, 2:1 & 1:2 in regards to Shadow Release (i.e a C-rank ninjutsu can cost D-rank chakra & C-rank Shadows) or for ratios of 1:1 in regards to Dark Release ninjutsu except unlike Shadows the Mikaboshi must first master the original Dark Release technique without the aid of Shadow Materia then they can make an advanced version of the technique, often a rank higher if not more, which splits the price between chakra and shadow materia evenly. Every Mikaboshi has a set limit of Shadow's they can possess at once which is determined by age likewise shadows are determined by the size of what originally casted them. Rank - Size of Target - Amount of Shadow Materia Gathered - End Tier (P.T till regaining of Shadow N/A - Tiny - N/A - None (End of Topic) D - Small - D - D (100 C - Humanoid - C - C (80) B - Medium (S-M) - B, 3 C (A) - B (60) A - Medium (L-XL) - A, 3 B (S) - A (40) S - Large (S-M) - S, 3 A (SS) - S (20) Elite D-S - Large (L-XL) - SS, 3 S - SS (10) "Z" - Bijuu-Colossus, SSS, 3 SS (SSS) - SSS (5) "X" - Titanic+, Z, 3 SSS (Z) - Z (1)
Age - Max amount of Shadow Materia Under Prime - 1 SSS Prime - 2 SSS Above Prime - 3 SSS (Z)
Clan Weapon:- Spoiler:
Weapon Name: (Name it) Type of Weapon:Amatsu Rank: N/A (Equal rank with the User) How Many: 1 Appearance: Special Ability: An Amatsu is a special weapon in which all Mikaboshi clan members receive the moment they are conceived. It functions as an external chakra storage device which can only be controlled by Mikaboshi clan member and ranks up with them. Their upper limits to storing chakra is equal to the Mikaboshi clan members chakra limit and it can only be destroyed by an equal-rank Physical technique or an above rank and 1-rank above chakra technique however it simply regenerates some time after the topic is over as the only way it can truly be destroyed is by killing its owner. An Amatsu has the ability to absorb chakra from equal rank and below attacks as well as ambient chakra straight from the body of an opponent upon contact siphoning an equal rank amount. The Bond with an Amatsu and its user is even closer than family as they are inseparable and due to that this unique weapons potential has yet to be fully explored. Amount of Ranks Amatsu has been with Owner - No of IC Topics till Regeneration1 - 10 2 - 8 3 - 6 4 - 4 5 - 3 6 - 2 7 - 1 - Code:
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[b]Name:[/b] First Mark [b]Classification:[/b] Kinjutsu [b]Rank:[/b] D-Rank [b]Class:[/b] Passive [b]Range:[/b] Self
[b]Description:[/b] A Mikaboshi clan member has a unique marking on their palm which faintly glows as it absorbs ambient chakra. This ability allows a Mikaboshi clan members to absorb the ambient chakra from things up to 2 ranks above them capping out at SSS-rank at S-rank. Those who have up to their 3rd Mark can drain chakra even out of Z-rank techniques while those who have their 4th and final Mark can drain chakra out of all techniques comprised purely of chakra X-rank & below. This not only makes them highly threatening but also makes them even more dangerous in close combat situations as they can also directly absorb chakra from an opponents body. When absorbed the chakra is stored in a separate "chakra system" however gained chakra can still be used to fuel techniques. The speed at which they can absorb chakra, outside of techniques making use of their marks, can be refined via Weekly Training topics of 1000 words starting at draining a D-rank of chakra each post (total) per contact. [u]Weekly Training - Word Count - Chakra Draining via contact[/u] 1 - 1000 - D each Post (Total) 2 - 1000 - 3 D each Post (Total) 3 - 1000 - C each Post (Total) 4 - 1000 - 2 C (B) each Post (Total) 5 - 1000 - 3 C (A) each Post (Total)
[b]Name:[/b] Perfect DNA [b]Classification:[/b] Taijutsu [b]Rank:[/b] D-Rank [b]Class:[/b] Passive [b]Range:[/b] Self
[b]Description:[/b] This technique is an inborn trait of those of the Mikaboshi clan thanks to the repetitive DNA sampling. Those within the Mikaboshi clan are genetically perfect and more than just "Human" to the point that their DNA overrides whatever species they do mate with in the event that they have children outside of the clan. However due to their genetics being perfect they are unable to awaken. Those within the Mikaboshi Clan learn 3 Tiers naturally these are Speed (Caps at SS), Endurance & Reaction (Both cap at S), the first being universal, the second as a result of genetic modification in order augment their capabilities and the last was an evolutionary response to compete with their rivals the Bishamon. Mikaboshi possess chakra reserves comparable to Ghost while they possess a secondary Chakra Pathway System within their body which develops as they age. [u]Age - Secondary Chakra Pathway System Size in relation to main[/u] Below 10 - None 11-20 - 1/8 21-30 - 1/4 31-40 - 1/3 41-50 - 1/2 51-60 - 2/3 61-70 - 3/4 71+ - Equal to the size of the Primary Chakra Pathway System.
[b]Name:[/b] Nightmare Creatures [b]Classification:[/b] Taijutsu [b]Rank:[/b] D-Rank [b]Class:[/b] Passive [b]Range:[/b] Self
[b]Description:[/b] Another adaptive trait by this clan, they are able to increase their combat ability in area's with a low concentration of or absence of light. In such situations depending on their age it can trigger a natural increase to their physical capabilities (tiers). In addition they possess the ability to see chakra sources which they use as their primary vision in the darkness which they boast is their version of night vision. [u]Age - Amount of Light - Tier Boost[/u] Under Prime - Total Darkness - 1 Prime - Night (Excluding New, Gibbous, Mini, Super & Full) - 1 Above Prime - Night (Excluding Mini, Super & Full Moon) - 1
[b]Name:[/b] Shadow Lord [b]Classification:[/b] Ninjutsu [b]Rank:[/b] D-Rank [b]Class:[/b] Passive [b]Range:[/b] Self
[b]Description:[/b]This technique allows the Mikaboshi clan member to gather shadows of inanimate objects if they are equal and below the users rank in order to harness Shadow Materia in conjunction with their Shadow & Dark Release techniques. Plants, animals, as well as opponents as long as they are 2-ranks lower than the user while regardless of where the shadows come from it is stored in the Mikaboshi's own shadow often darkening it if it is faint into becoming more defined or even pitch black depending on how much shadows are put into it. In addition they are able to convert these consumed shadows into power which causes the object in question that the shadow was absorbed from to just become shadow less for a set duration dependent on their endurance tiers before they regain their shadow (If living). Once shadows have been gathered they can be used to fuel their Shadow & Dark Release ninjutsu as an alternate price allowing for ratios of 1:1, 2:1 & 1:2 in regards to Shadow Release (i.e a C-rank ninjutsu can cost D-rank chakra & C-rank Shadows) or for ratios of 1:1 in regards to Dark Release ninjutsu except unlike Shadows the Mikaboshi must first master the original Dark Release technique without the aid of Shadow Materia then they can make an advanced version of the technique, often a rank higher if not more, which splits the price between chakra and shadow materia evenly. Every Mikaboshi has a set limit of Shadow's they can possess at once which is determined by age likewise shadows are determined by the size of what originally casted them. [u]Rank - Size of Target - Amount of Shadow Materia Gathered - End Tier (P.T till regaining of Shadow[/u] N/A - Tiny - N/A - None (End of Topic) D - Small - D - D (100 C - Humanoid - C - C (80) B - Medium (S-M) - B, 3 C (A) - B (60) A - Medium (L-XL) - A, 3 B (S) - A (40) S - Large (S-M) - S, 3 A (SS) - S (20) Elite D-S - Large (L-XL) - SS, 3 S - SS (10) "Z" - Bijuu-Colossus, SSS, 3 SS (SSS) - SSS (5) "X" - Titanic+, Z, 3 SSS (Z) - Z (1)
[u]Age - Max amount of Shadow Materia[/u] Under Prime - 1 SSS Prime - 2 SSS Above Prime - 3 SSS (Z) [b]Weapon Name:[/b] (Name it) [b]Type of Weapon:[/b]Amatsu [b]Rank:[/b] N/A (Equal rank with the User) [b]How Many:[/b] 1 [b]Appearance:[/b] [img]http://i45.servimg.com/u/f45/15/25/81/96/blacko10.jpg[/img] [b]Special Ability:[/b] An Amatsu is a special weapon in which all Mikaboshi clan members receive the moment they are conceived. It functions as an external chakra storage device which can only be controlled by Mikaboshi clan member and ranks up with them. Their upper limits to storing chakra is equal to the Mikaboshi clan members chakra limit and it can only be destroyed by an equal-rank Physical technique or an above rank and 1-rank above chakra technique however it simply regenerates some time after the topic is over as the only way it can truly be destroyed is by killing its owner. An Amatsu has the ability to absorb chakra from equal rank and below attacks as well as ambient chakra straight from the body of an opponent upon contact siphoning an equal rank amount. The Bond with an Amatsu and its user is even closer than family as they are inseparable and due to that this unique weapons potential has yet to be fully explored. [u]Amount of Ranks Amatsu has been with Owner - No of IC Topics till Regeneration[/u] 1 - 10 2 - 8 3 - 6 4 - 4 5 - 3 6 - 2 7 - 1
*********************** - Past is Past:
Last edited by Aurielle on 16th July 2015, 9:35 am; edited 18 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 4th February 2012, 4:35 am | |
| Dark Fist- Spoiler:
Name: Dark Fist Classification: Fighting Style Rank: C-rank Class: Offensive Range: Short Range
Description: Dark Fist is a form of hand-to-hand combat used by members of the Mikaboshi clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user forcibly drains chakra out of the opponent's chakra pathway system in small "bubbles" which rupture upon exiting the opponents body, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage and when the chakra is being removed it exits as a purplish black color before being absorbed into the user's body. This is an extremely dangerous style of taijutsu as it bypasses any external skin type defenses including the defense tiers to deal direct damage to the opponents chakra system as well as internal organs as an opponents inner body is extremely vulnerable to damage seeing as it can not be strengthened, those who possess Defense+Strength Tier chains however can resist the internal organ damage effect completely while those with Defense+Strength+Chakra Tier chains can resist both depending on the strength of the technique used versus their tier chain.
Name: Dark Fist: Eight Trigrams Genjutsu Classification: Genjutsu Rank: D-rank (Variable Chakra Price) Class: Supplementary Range: Short
Description: This technique is required to cast the genjutsu associated with the Palms of Death line of the Dark Fist. It is a proximity trigger genjutsu which upon being cast immobilizes an opponent preventing them from moving and thus escaping before the assault begins. Those of the Mikaboshi clan are well versed in the art of proximity based genjutsu simply due to their own experience with ambient chakra as well as the absorption and emission of said chakra from their palms. As a result this genjutsu is fairly flexible and it's radius depends on the skill of the user however outside of the Palms of Death line it is fairly weak only binding victims with immobility which can be broken if the victim has a D-rank Barrier+Strength Tier chains. Those with Barrier tiers equal to the chakra price can break out of this technique via the usual genjutsu escape methods without a slight delay before they can move their body those without it however suffer a slight delay dependent on their rank hence the trusted effectiveness of this genjutsu when paired with the assault of the Palms of Death line. Rank - Proximity to trigger (radius) - Bar+Str Tier Chain - Barrier Tier (Delay in P.T if without) D - Within 5ft from user - D - D (1) C - Within 10ft from user - C - C (2) B - Within 15ft from user - B - B (3) A - Within 20ft from user - A - A (4) S - Within 25ft from user - S - S (5)
Name: Dark Fist: Four Palms of Death Classification: Taijutsu/Genjutsu Rank: D-rank (Optional D-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Finally, another two consecutive strikes to make Four palm strikes in total at bullet release speeds. Getting hit by this technique is not fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth & the second set drains another 2 C-ranks worth which would drain a good amount of chakra while potentially killing those with very low amounts of chakra or very low ranked shinobi due to chakra loss. This technique unlike the standard more commonly used versions poses no danger to the user as long as their secondary chakra system can hold the drained chakra regardless however the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave dealing no damage but knocks the opponent flying at Bullet Release speeds over a distance of roughly 20 feet, if they do not anchor themselves with at least D-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually halves the overall duration of their gates upon completion. Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within a foot (1ft) of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Eight Palms of Death Classification: Taijutsu/Genjutsu Rank: C-rank (Optional C-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Finally, four consecutive strikes to make Eight palm strikes in total at crashing ground speeds. Getting hit by this technique is not usually fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth & the third set drains 4 C-ranks worth which would drain a good amount of chakra while potentially killing those with very low amounts of chakra or lower ranked shinobi due to chakra loss. This technique unlike the standard more commonly used versions poses no danger to the user as long as their secondary chakra system can hold the drained chakra regardless however the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave which knocks the opponent flying at Crashing Ground speeds over a distance of roughly 40 feet, if they do not anchor themselves with at least C-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually locks one of their gates upon completion preventing them from opening it for a number of topics depending on the gate they were at (1 = 8 topics, 7th = 1, 8th = forced end of Eight Gate Formation). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 2ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper performance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Sixteen Palms of Death Classification: Taijutsu/Genjutsu Rank: B-rank (Optional B-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Finally, eight consecutive strikes to make Sixteen palm strikes in total at Vacuum release speeds. Getting hit by this technique is typically fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth & the fourth set drains 8 C-ranks worth totaling at 16 C-ranks worth which could instantly kill a normal opponent due to chakra drain. This technique similar to the standard more commonly used versions can result in the user's death if their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave which knocks the opponent flying at Vacuum Release speeds over a distance of roughly 60 feet, if they do not anchor themselves with at least B-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually locks half of their gates upon completion preventing them opening them for a number of topics depending on the gate they were at (1 = 8 topics, 7th = 1, 8th = forced end of Eight Gate Formation). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 3ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Thirty-Two Palms of Death Classification: Taijutsu/Genjutsu Rank: A-rank (Optional A-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Fourth, eight consecutive strikes to make sixteen at vacuum release speeds. *Finally, sixteen consecutive strikes to make Thirty-Two palm strikes in total at Blinding Light speeds. Getting hit by this technique is typically fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks & the fifth set drains 16 C-ranks worth totaling at 32 C-ranks worth which could instantly kill a normal opponent due to chakra loss. This technique is one of the two standard most commonly used versions and despite being the weaker of the two can result in the user's death if their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave which knocks the opponent flying at Blinding Light speeds over a distance of roughly 80 feet, if they do not anchor themselves with at least A-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually locks all of their gates upon completion knocking them unconcious until the end of the topic & preventing them opening any gates for a number of topics depending on the gate they were at (1 = 8 topics, 7th = 1, 8th = forced end of Eight Gate Formation). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 4ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Sixty-Four Palms of Death Classification: Taijutsu/Genjutsu Rank: S-rank (Optional S-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Fourth, eight consecutive strikes to make sixteen at vacuum release speeds. *Fifth, sixteen consecutive strikes to make thirty-two at blinding light speeds. *Finally, thirty-two consecutive strikes to make Sixty-Four palm strikes in total at Ripping Discord speeds. Getting hit by this technique is usually fatal as such it is an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a large amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks, the fifth set drains 16 C-ranks & the sixth set drains 32 C-ranks worth totaling at 64 C-ranks worth which could instantly kill a normal opponent due to chakra loss. This technique is one of the two standard most commonly used versions and is the stronger of the two and thus can result in the user's death if their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave which knocks the opponent flying at Ripping Discord speeds over a distance of roughly 100 feet, if they do not anchor themselves with at least S-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Jinchuriki as it can literally knock them right out of their Version 1 cloaked mode upon completion preventing them from accessing it for a number of topics depending on how many tails they were at (1 = 10 topics, 10 = till end of topic). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 5ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Expanded Eight Trigrams Genjutsu Classification: Genjutsu Rank: SS-rank Class: Supplementary Range: Short
Description: This technique is not only the advanced version of the original Eight Trigrams Genjutsu but it is required to preform the genjutsu associated with Dark Fist: One Hundred and Twenty-Eight Palms of Death. It is a proximity trigger genjutsu targetting those within a 30ft radius of the user, which upon being cast immobilizes an opponent preventing them from moving and thus escaping before the assault begins. Those of the Mikaboshi clan are well versed in the art of proximity based genjutsu simply due to their own experience with ambient chakra as well as the absorption and emission of said chakra from their palms. Outside of it's normal use in conjuction with the feared Dark Fist Taijutsu technique, it is strong enough to be a stand alone genjutsu due to binding victims with immobility which can only be broken if the victim has a SS-rank Barrier+Strength Tier chain. Those with Barrier tiers equal to the chakra price can break out of this technique via the usual genjutsu escape methods without a slight delay before they can move their body those without it however remain unable to move their body for 6 posts (total) after being freed from the genjutsu if they are D-rank with every rank up past that lowering the delay by 1 post (total).
Name: Dark Fist: One Hundred and Twenty-Eight Palms of Death Classification: Taijutsu/Genjutsu Rank: SS-rank (Optional SS-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Fourth, eight consecutive strikes to make sixteen at vacuum release speeds. *Fifth, sixteen consecutive strikes to make thirty-two at blinding light speeds. *Sixth, thirty-two consecutive strikes to make sixty-four palm strikes in total at ripping discord speeds. *Finally, sixty-four consecutive strikes to make One Hundred and Twenty-Eight palm strikes in total at Echoing Flash speeds. Getting hit by this technique is usually fatal as such it is an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a large amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks, the fifth set drains 16 C-ranks, the sixth set drains 32 C-ranks & the seventh set drains 64 C-ranks worth totaling at 128 C-ranks worth which could instantly kill a normal opponent due to chakra loss. This technique is one of the two advanced variations of the Palms of Death line and will result in the user's death when their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, in the form of a concussive shockwave which knocks the opponent flying at Echoing Flash speeds over a distance of roughly 120 feet, if they do not anchor themselves with at least SS-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Jinchuriki as it can literally knock them right out of their Version 2 cloaked mode upon completion preventing them from accessing it for a number of topics depending on how many tails they were at (1 = 10 topics, 10 = till end of topic). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 6ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Mastered Eight Trigrams Genjutsu Classification: Genjutsu Rank: SSS-rank Class: Supplementary Range: Short
Description: This technique is not only the advanced version of the original Eight Trigrams Genjutsu but it is required to preform the genjutsu associated with Dark Fist: Two Hundred and Fifty-Six Palms of Death. It is a proximity trigger genjutsu targetting those within a 35ft radius of the user, which upon being cast immobilizes an opponent preventing them from moving and thus escaping before the assault begins. Those of the Mikaboshi clan are well versed in the art of proximity based genjutsu simply due to their own experience with ambient chakra as well as the absorption and emission of said chakra from their palms. Outside of it's normal use in conjuction with the feared Dark Fist Taijutsu technique, it is strong enough to be a stand alone genjutsu due to binding victims with immobility which can only be broken if the victim has a SSS-rank Barrier+Strength Tier chain. Those with Barrier tiers equal to the chakra price can break out of this technique via the usual genjutsu escape methods without a slight delay before they can move their body those without it however remain unable to move their body for 7 posts (total) after being freed from the genjutsu if they are D-rank with every rank up past that lowering the delay by 1 post (total).
Name: Dark Fist: Two Hundred and Fifty-Six Palms of Death Classification: Taijutsu/Genjutsu Rank: SSS-rank (Optional SSS-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Fourth, eight consecutive strikes to make sixteen at vacuum release speeds. *Fifth, sixteen consecutive strikes to make thirty-two at blinding light speeds. *Sixth, thirty-two consecutive strikes to make sixty-four palm strikes in total at ripping discord speeds. *Seventh, sixty-four consecutive strikes to make one hundred and twenty-eight in total at echoing Flash speeds. *Finally, one hundred and twenty-eight consecutive strikes to make Two Hundred and Fifty-Six palm strikes in total at Samurai Level Echoing Flash speeds. Getting hit by this technique is always fatal unless targetting someone with a huge amount of chakra (such as a Jinchuriki) as such it is an finisher technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a very large amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks, the fifth set drains 16 C-ranks, the sixth set drains 32 C-ranks, the seventh set drains 64 C-ranks worth & the eight set drains 128 C-ranks worth totaling at 256 C-ranks worth which could instantly kill a normal opponent due to chakra loss. This technique is one of the two perfected variations of the Palms of Death line and will result in the user's death when their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, in the form of a concussive shockwave which knocks the opponent flying at Samurai Level Echoing Flash speeds over a distance of roughly 120 feet, if they do not anchor themselves with at least SSS-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Jinchuriki as it can literally knock them right out of their Full Tailed Beast mode upon completion preventing them from accessing it for a number of topics depending on how many tails their Bijuu possesses (1 = 10 topics, 10 = till end of topic). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 6ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming, the final set however is capable of outspeeding Tenmetsu Ko: Echoing Flash, and requires either that along with 1 of the following in order to successfully dodge: Muscle Tension, Time-Slowing Dojutsu, SSS-rank Reaction, Flying Thunder God or simply SSS-rank speed with the Gekigan/Ryukamigan. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a very tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: A Thousand Palms of Death Classification: Taijutsu/Genjutsu Rank: Z-rank (Optional Z-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: Req. Dark Fist: Two Hundred and Fifty-Six Palms of Death, Dark Fist: Mastered Eight Trigrams Genjutsu & Mikaboshi Style: Demonization to be learned. This technique has a different opening than it's predecessors as while it still requires the user to assume a specific stance, said stance is actually placing both palms together with a victim getting within either a 7ft radius around the user (if preformed without the genjutsu) or a 40ft radius around the user. In both instances the user claps with the victim either hallucinating a demonic version of the Mikaboshi clan member hovering behind the user or visualizes an eight trigrams circle while still hallucinating the demonic visage. In the case of the latter the victim is immobilized in place preventing them from moving, those with Z-rank Barrier Tiers are able to escape this technique without a slight delay before they can move their body. Those who do not however are unable to move for 8 posts (total) upon escaping through the usual methods of genjutsu escape at D-rank with each rank above that lowering the delay by 1 post (meaning at "X"-rank the delay is just 1 P.T). Once the victim is immobilized the user to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make eight strikes at crashing ground speeds. * Fourth, eight consecutive strikes to make sixteen at vacuum release speeds. *Fifth, sixteen consecutive strikes to make thirty-two at blinding light speeds. *Sixth, thirty-two consecutive strikes to make sixty-four palm strikes in total at ripping discord speeds. *Seventh, sixty-four consecutive strikes to make one hundred and twenty-eight in total at echoing Flash speeds. *Eighth, one hundred and twenty-eight consecutive strikes to make two hundred and fifty-six strikes at samurai level echoing Flash speeds. *Ninth, two hundred and fifty-six consecutive strikes to make five hundred and twelve strikes at SSS-rank Strength+Speed Tier chaining speeds. *Finally, five hundred and twelve consecutive strikes to make One Thousand and Twenty-Four palm strikes in total at Samurai Level SSS-rank Strength+Speed Tier chaining speeds Getting hit by this technique is always fatal unless targetting someone with a huge amount of chakra (such as a Jinchuriki) as such it is an finisher technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a very large amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks, the fifth set drains 16 C-ranks, the sixth set drains 32 C-ranks, the seventh set drains 64 C-ranks worth & the eight set drains 128 C-ranks worth totaling at 256 C-ranks worth which could instantly kill a normal opponent due to chakra loss. This technique is one of the two perfected variations of the Palms of Death line and will result in the user's death when their secondary chakra system becomes overloaded by the drained chakra as a result the final two blows release the chakra which would overload the user's chakra limits, in the form of a concussive shockwave which knocks the opponent flying at Samurai Level Echoing Flash speeds over a distance of roughly 120 feet, if they do not anchor themselves with at least SSS-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Jinchuriki as it can literally knock them right out of their Full Tailed Beast mode upon completion preventing them from accessing it for a number of topics depending on how many tails their Bijuu possesses (1 = 10 topics, 10 = till end of topic). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 6ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming, the eighth set however is capable of outspeeding Samurai Level Echoing Flash, and requires either that along with 1 of the following in order to successfully dodge: Muscle Tension, Time-Slowing Dojutsu, SSS-rank Reaction, Eight Gates Formation, Flying Thunder God or simply SSS-rank speed with the Gekigan/Ryukamigan. The ninth set requires Z-rank speed + 1 of the following (Muscle Tension, Time-Slowing Dojutsu, SSS-rank Speed+Reaction Tier Chain, Flying Thunder God, Eight Gates Formation), Samurai Level SSS-rank Speed + 2 of the following (Muscle Tension, Time-Slowing Dojutsu, SSS-rank Samurai Level Reaction, Flying Thunder God, Eight Gates Formation) or simply Samurai Level SSS-rank Speed with the Gekigan/Ryukamigan. The final set requires either Z-rank speed + 2 of those choices, Samurai Level SSS-rank speed +3 of those choices, or an Samurai Level SSS-rank Speed+Reaction Tier chain with the Gekigan/Ryukamigan. *Preforming this technique can be fatal, result in comatose or unconciousness if the Mikaboshi does not have the tiers necessary for it's normal use, despite that it can still be preformed albeit consuming the stamina loss associated with using tiers above max tier levels and up.
- Rotation:
Name: Dark Fist: Rotation Classification: Nintaijutsu Rank: B-rank (Chakra Price Varies) Class: Defensive Range: Short-Range
Description: This technique utilizes the chakra control gained through Dark Fist training to release a huge amount of chakra from all the chakra points on the user's body. It was created to counter blitzing or rushdowns able to outspeed incoming Sam Lvl Spd within 15ft, 1-rank higher incoming Sam Lvl Spd within 10ft & finally 2-ranks higher incoming Sam Lvl Spd within 15ft. It is also a defensive maneuver to compensate for the Dark Fist's range as it blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers within a 15ft radius of the user as long as they do not anchor themselves with B-rank strength or higher. If they do however they sustain B-rank chakra based damage each post (total) the user spins. The user can also actively control the size and power of the sphere to suit the situation and by pouring more chakra out of their body they can increase the power of the technique capping out at S-rank. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. Amount of Chakra/End Tiers - Size of Sphere (Radius in ft) - P. T User can remain spinning with 1 use. D - 5 - 2 C - 10 - 4 B - 15 - 6 A - 20 - 8 S - 25 - 10
Name: Dark Fist: Protection of the Sixty-Four Palms of Death Classification: Nintaijutsu Rank: SS-rank Class: Defensive/Offensive Range: Mid or Short
Description: Req. Mikaboshi Flexibility Exercise Level 5 & Dark Fist: Rotation. Created by an unknown ancestor of the Mikaboshi Clan to deal with overwhelming amounts of projectiles, this is a highly versatile technique which affords both offensive and defensive capabilities whereby the user emits a constant stream of chakra from their palms, which are formed into extremely thin, trails up to 6 feet in length each moving at Ripping Discord speeds. While using this technique offensively, the user shapes their chakra into these trails while moving their hands allowing them to hit numerous with extreme precision and can cut tiny targets, like insects, into pieces each post (total) it is maintained. When used defensively, the user creates much larger, stronger, more flexible, arc-shaped chakra blades that spread out across their entire attack range, effectively forming a wire-net resembling barricade between themselves and their opponents over a 60ft radius, rebuffing even the largest and smallest of targets while rapidly draining an SS-rank of chakra each post (total) that they remain in contact with said barricade. The formation of this technique is quite fast as incoming objects/techniques moving at Ripping Discord or Echoing Flash from more than 60ft and 30ft respectively can be blocked even when backed by SS-rank strength in the case of the former. Due to being part of the Dark Fist line this technique is capable of draining chakra and thus blocking SS-rank and below ambient chakra based techniques, elemental when the Mikaboshi possesses their second mark, Void/Yin/Yang Release when the Mikaboshi possesses their third mark and finally even Yin-Yang Release techniques when the Mikaboshi possesses their final mark. The drained chakra is used to sustain the barracade allowing the user to set it up and keep the barrier active as long as the opponent possesses chakra. Rank - Size of Target Blockable - Number of Targets slicable (Size Modifier) D - Tiny - 4 (7x) C - Small - 8 (6x) B - Humanoid - 16 (5x) A - Medium (S) - 32 (4x) S - Medium (M) - 64 (3x) "Z" - Medium (L) - 128 (2x) "X" - Medium (XL) - 256 (1x)
Name: Dark Fist: Protection of the One Hundred and Twenty-Eight Palms of Death Classification: Nintaijutsu Rank: SSS-rank Class: Defensive/Offensive Range: Mid or Short
Description: Req. Mikaboshi Flexibility Exercise Level Max & Dark Fist: Protection of the Sixth-Four Palms of Death. The advanced version of the original technique which was created by Vixen Mikaboshi during an encounter with a skilled member of the Shinto Clan, this is a highly versatile technique which affords both offensive and defensive capabilities whereby the user emits a constant stream of chakra from their palms, which are formed into extremely thin, trails up to 7 feet in length each moving at Echoing Flash speeds. While using this technique offensively, the user shapes their chakra into these trails while moving their hands allowing them to hit numerous with extreme precision and can cut tiny targets, like insects, into pieces each post (total) maintained. When used defensively, the user creates much larger, stronger, more flexible, arc-shaped chakra blades that spread out across their entire attack range, effectively forming a wire-net resembling barricade between themselves and their opponents over a 80ft radius, rebuffing even the largest and smallest of targets while rapidly draining an SSS-rank of chakra each post (total) that they remain in contact with said barricade. The formation of this technique is quite fast as incoming objects/techniques moving at Echoing Flash or Samurai Level Echoing Flash from more than 70ft and 35ft respectively can be blocked even when backed by SSS-rank strength in the case of the former. Due to being part of the Dark Fist line this technique is capable of draining chakra and thus blocking SSS-rank and below ambient chakra based techniques, elemental when the Mikaboshi possesses their second mark, Void/Yin/Yang Release when the Mikaboshi possesses their third mark and finally even Yin-Yang Release techniques when the Mikaboshi possesses their final mark. The drained chakra is used to sustain the barracade allowing the user to set it up and keep the barrier active as long as the opponent possesses chakra. Rank - Size of Target Blockable - Number of Targets slicable (Size Modifier) D - Medium (L) - 8 (7x) C - Medium (XL) - 16 (6x) B - Large (S) - 32 (5x) A - Large (M) - 64 (4x) S - Large (L) - 128 (3x) "Z" - Large (XL) - 256 (2x) "X" - Bijuu - 512 (1x)
Name: Dark Fist: Protection of over Five Hundred Palms of Death Classification: Nintaijutsu Rank: Z-rank Class: Defensive/Offensive Range: Mid, Short, Contact
Description: Req. Mikaboshi Flexibility Exercise Level Max & Dark Fist: Protection of the One Hundred and Twenty-Eight Palms of Death. This technique was the signature technique of Vixen Mikaboshi, this is a highly versatile technique which affords both offensive and defensive capabilities whereby the user emits a constant stream of chakra from their palms, which are formed into extremely thin, trails up to 8 feet in length each moving at Samurai Level Echoing Flash speeds. While using this technique offensively, the user shapes their chakra into these trails while moving their hands allowing them to hit numerous with extreme precision and can cut tiny targets, like insects, into pieces each post (total) it is maintained. When used defensively, the user creates much larger, stronger, more flexible, arc-shaped chakra blades that spread out across their entire attack range, effectively forming a wire-net resembling barricade between themselves and their opponents over a 80ft radius, rebuffing even the largest and smallest of targets while rapidly draining a Z-rank of chakra each post (total) that they remain in contact with said barricade. The formation of this technique is quite fast as incoming objects/techniques moving at Samurai Level Echoing Flash or Samurai Level SSS-rank Speed+Strength (As well as speeds equivalent to that such as the Eight Gates Formation) and finally even Z-rank speed from more than 80ft, 40ft, 8ft respectively can be blocked even when backed by Samurai Level SSS-rank strength in the case of the former. Due to being part of the Dark Fist line this technique is capable of draining chakra and thus blocking Z-rank and below ambient chakra based techniques, elemental when the Mikaboshi possesses their second mark, Void/Yin/Yang Release when the Mikaboshi possesses their third mark and finally even Yin-Yang Release techniques when the Mikaboshi possesses their final mark. The drained chakra is used to sustain the barracade allowing the user to set it up and keep the barrier active as long as the opponent possesses chakra. Rank - Size of Target Blockable - Number of Targets blockable (Size Modifier) D - Large (M) - 2 (7x) C - Large (L) - 4 (6x) B - Large (XL) - 8 (5x) A - Bijuu - 16 (4x) S - Colossus - 32 (3x) "Z" - Titanic - 128 (2x) "X" - Juubi- 256 (1x)
- Ghastly Palm:
Name: Dark Fist: Ghastly Palm Classification: Taijutsu Rank: C-rank Class: Offensive Range: Mid or Short
Description: This technique is similar in practice to Dark Fist: Rotation, but has a specific target rather than a general area. To perform it, the user gets into position and releases a high-speed palm thrust which moves at Bullet release speeds over a distance of 20ft before dispersing. A "ghastly shell" of compressed air, using the Dark Fist, is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force, unless they possess C-rank strength tiers to anchor themselves in place the moment it strikes, before they even notice they were hit (D-rank Reaction Tiers to notice). Under normal circumstances this technique deals a D-rank of physical damage to the victims internal organs but if they anchor themselves in place it is increased to a C-rank worth of physical damage which is resisted by D-rank & C-rank Strength+Defense Tier chains respectively. This technique is generally used as a ranged attack however when used in close range (within 10ft of the user) its damage is increased due to the proximity of the blow increasing the physical damage to the victims internal organs to B-rank as well as draining a C-rank amount of chakra from the opponent per blow which is resisted by B-rank Strength+Defense & C-rank Strength+Defense+Chakra Tier Chains respectively.
Name: Dark Fist: Ghastly Palm Detonation Classification: Taijutsu/Fuinjutsu Rank: C-rank Class: Offensive/Supplementary Range: Contact
Description: Req. Ghastly Palm. This involves the user utilizing Ghastly Palm however instead of the immediate effect the user simply drains the victims chakra similar to Dark Fist while leaving a palm print on their body which can only be seen with chakra vision. In order to use this variation the opponent must be at max 2 feet away from the user, however due to how it is preformed it can be masked as a normal Dark Fist technique and is only required to be placed in spoilers after it is triggered unless the victim has a C-rank chakra sensory technique which deals with detecting chakra flow. This palm print continues to siphon chakra from the victim as long as the seal is kept in place and upon the user's will can be remotely detonated dealing the combined damage dependent on how long it was placed on a victims body. Each post (total) it is left on their body it drains the amount of chakra the Mikaboshi user can drain without the use of techniques (includes subsequent Weekly trainings) from their body for storage within the seal. The explosion itself is comprised of their own chakra to deal ambient chakra damage to their body.
Name: Dark Fist: Dual Ghastly Palm Classification: Taijutsu Rank: B-rank Class: Offensive Range: Mid or Short
Description: This technique is the advanced version of the original Dark Fist Gastly palm, but with twice the speed and power. To perform it, the user gets into position and releases two high-speed palm thrusts which move at Crashing Ground speeds over a distance of 30ft before dispersing. Two "ghastly shells" of compressed air, using the Dark Fist, is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force, unless they possess B-rank strength tiers to anchor themselves in place the moment it strikes, before they even notice they were hit (C-rank Reaction Tiers to notice). Under normal circumstances this technique deals a C-rank of physical damage to the victims internal organs but if they anchor themselves in place it is increased to a B-rank worth of physical damage which is resisted by C-rank & B-rank Strength+Defense Tier chains respectively. This technique is generally used as a ranged attack however when used in close range (within 15ft of the user) its damage is increased due to the proximity of the blow increasing the physical damage to the victims internal organs to A-rank as well as draining a B-rank amount of chakra from the opponent per blow which is resisted by A-rank Strength+Defense & B-rank Strength+Defense+Chakra Tier Chains respectively.
- Needles of Sorrow:
Name: Dark Fist: Ghastly Needle of Sorrow Classification: Nintaijutsu Rank: D-rank (D-rank chakra per needle) Class: Offensive/Supplementary Range: Mid-Range
Description: Req. Dark Fist: Ghastly Palm. By altering the method of shaping chakra and it's emission from the Mikaboshi clan members body based KG, namely their palm marks this technique was born. This technique creates tiny projectiles which are the result of shaping very small amounts of chakra into a thin needle like shape. The needle is then release often masked by a palm thrust so it can be used interchangably with the rest of the Dark Fist line said needle flying at swift release speeds over a distance of 20ft to impact a target. The needles are invisible to normal eyesight only capable of being seen by those with chakra vision & D-rank reaction tiers or detected by a D-rank chakra sensory technique due to their small size as they move through the air. Likewise only those with pain sensory technique can feel the prick as it impacts their body with victims often not noticing that they have been attacked until they attempt to mold chakra. To that extent this technique as well as it's advanced variations only need to be placed in spoiler tags upon the opponent either possessing the ability to detect them via chakra or pain sensory or until they are triggered by the victim attempting to mold chakra with those with pain sensory having the pain they feel amplified to 1-rank higher. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses a D-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: Five Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: C-rank Class: Offensive/Supplementary Range: Mid-Range
Description: Req. Dark Fist: Ghastly Palm & Dark Fist: Ghastly Needle of Sorrow. By combining it's composite techniques, the user is able to actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases a high-speed palm thrust of any speed, however unlike the original variant this palm thrust releases five needles each of chakra which can only be detected by those with chakra vision & C-rank reaction tiers/D-rank reaction + Time-Slowing Dojutsu or a C-rank chakra sensory technique as they move through the air at crashing ground speeds over a distance of 20ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an C-rank. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses a C-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: Ten Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: B-rank Class: Offensive/Supplementary Range: Mid-Range
Description: Stemming from a variant of the Dark Fist: Ghastly Palm line of techniques in which the user actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases two high-speed palm thrusts of any speed, however unlike the original variant these palm thrusts release five needles each of chakra which can only be detected by those with chakra vision & B-rank reaction tiers/C-rank reaction + Time-Slowing Dojutsu or a B-rank chakra sensory technique as they move through the air at crashing ground speeds over a distance of 30ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an B-rank. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses a B-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: Forty Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: A-rank Class: Offensive Range: Mid-range
Description: Stemming from a variant of the Dark Fist: Ghastly Palm line of techniques in which the user actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases four high-speed palm thrusts of any speed, however unlike the original variant these palm thrusts release 5 needles of chakra each which can only be detected by those with chakra vision & A-rank reaction tiers/B-rank reaction + Time-Slowing Dojutsu or an A-rank chakra sensory technique as they move through the air at blinding light speeds over a distance of 40ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an A-rank. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses an A-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: Forty Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: S-rank Class: Offensive Range: Mid-range
Description: Stemming from a variant of the Dark Fist: Ghastly Palm line of techniques in which the user actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases eight high-speed palm thrusts of any speed, however unlike the original variant these palm thrusts release 5 needles of chakra each which can only be detected by those with chakra vision & S-rank reaction tiers/A-rank reaction + Time-Slowing Dojutsu or an S-rank chakra sensory technique as they move through the air at blinding light speeds over a distance of 50ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an S-rank. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses an S-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: Eighty Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: SS-rank Class: Offensive Range: Mid-range
Description: Stemming from a variant of the Dark Fist: Ghastly Palm line of techniques in which the user actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases sixteen high-speed palm thrusts of any speed, however unlike the original variant these palm thrusts release 5 needles of chakra each which can only be detected by those with chakra vision & SS-rank reaction tiers/S-rank reaction + Time-Slowing Dojutsu or an SS-rank chakra sensory technique as they move through the air at ripping discord speeds over a distance of 70ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an SS-rank often resulting in them fainting if they do not possess SS-rank endurance tiers. If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses an SS-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
Name: Dark Fist: One Hundred & Sixty Ghastly Needles of Sorrow Classification: Nintaijutsu Rank: SSS-rank Class: Offensive Range: Mid-range
Description: Stemming from a variant of the Dark Fist: Ghastly Palm line of techniques in which the user actually releases chakra which are shaped into numerous needles. To perform it, the user gets into position and releases sixteen high-speed palm thrusts of any speed, however unlike the original variant these palm thrusts release 5 needles of chakra each which can only be detected by those with chakra vision & SSS-rank reaction tiers/SS-rank reaction + Time-Slowing Dojutsu or an SSS-rank chakra sensory technique as they move through the air at ripping discord speeds over a distance of 80ft before dispersing. The needles are aimed for disabling rather than injury as upon impacting the target they prevent the flow of chakra to the areas targetted and when victims attempt to do so it results intense pain to their chakra coils equal to an SSS-rank often resulting in them becoming comatose if they do not possess SSS-rank endurance tiers for a number of IC topics depending on their rank (D = 7, "X" = 1). If not removed the places targetted will be unable to have chakra moulded into them and it requires chakra vision to detect them while the victim has to use chakra flow to remove each needle at the cost of losing 1 D-rank of chakra per needle removed permanently damaging their chakra coils and thus reducing their overall chakra reserves. If the user possesses an SSS-rank Medical Ninjutsu technique dealing with repairing damage to the chakra coils, at the cost of activating it each of the needles can be removed without incuring the chakra loss or crippling their chakra reserves.
*********************** - Past is Past:
Last edited by Aurielle on 12th July 2015, 5:05 am; edited 13 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 6th February 2012, 1:55 am | |
| Mikaboshi Exercises- Spoiler:
Coordination Exercise is a Speed+Reaction Tier Chain Sensing Exercise is a Endurance+Reaction Tier Chain Flexibility Exercise is a Endurance+Speed Tier Chain
Name: Mikaboshi Coordination Exercise Lvl 1 Classification: Taijutsu Rank: D-rank Class: Supplementary/Defensive Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Coordination exercises were focused on honing reaction time as well as hand speed. Mikaboshi are more focused on optimizing their hand-eye coordination as it makes a crucial part of their core fighting style the Dark Fist To that extent they have mastered the art of chaining their Speed and Reaction together in order to grant them superior reflexes localized to the upper body & arms yet due to combining the two are capable of outspeed even Samurai in D-rank speed. Their eye-sight is stellar easily able to keep track of high-speed movement without suffering from motion blur however most pronounced is their blinking speed which occurs at such high-speed that often a Time-slowing dojutsu is needed tell exactly when the Mikaboshi blinks giving them an advantage against encountering eye-irritants things such as flash bombs or dust.
Name: Mikaboshi Sensing Exercise Lvl 1 Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by D-rank chakra suppression or concealment techniques up to 10ft away on their own or 20ft away if their Amatsu is not currently destroyed.
Name: Mikaboshi Flexibility Exercise Lvl 1 Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at D-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
Name: Mikaboshi Coordination Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Supplementary/Defensive Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Coordination exercises were focused on honing reaction time as well as hand speed. Mikaboshi are more focused on optimizing their hand-eye coordination as it makes a crucial part of their core fighting style the Dark Fist To that extent they have mastered the art of chaining their Speed and Reaction together in order to grant them superior reflexes localized to the upper body & arms yet due to combining the two are capable of outspeed even Samurai in C-rank speed. Their eye-sight is stellar easily able to keep track of high-speed movement without suffering from motion blur however most pronounced is their blinking speed which occurs at such high-speed that often a Time-slowing dojutsu is needed tell exactly when the Mikaboshi blinks giving them an advantage against encountering eye-irritants things such as flash bombs or dust.
Name: Mikaboshi Sensing Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by C-rank chakra suppression or concealment techniques up to 20ft away on their own or 40ft away if their Amatsu is not currently destroyed.
Name: Mikaboshi Flexibility Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at C-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
Name: Mikaboshi Coordination Exercise Lvl 3 Classification: Taijutsu Rank: B-rank Class: Supplementary/Defensive Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Coordination exercises were focused on honing reaction time as well as hand speed. Mikaboshi are more focused on optimizing their hand-eye coordination as it makes a crucial part of their core fighting style the Dark Fist To that extent they have mastered the art of chaining their Speed and Reaction together in order to grant them superior reflexes localized to the upper body & arms yet due to combining the two are capable of outspeed even Samurai in B-rank speed. Their eye-sight is stellar easily able to keep track of high-speed movement without suffering from motion blur however most pronounced is their blinking speed which occurs at such high-speed that often a Time-slowing dojutsu is needed tell exactly when the Mikaboshi blinks giving them an advantage against encountering eye-irritants things such as flash bombs or dust.
Name: Mikaboshi Sensing Exercise Lvl 3 Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by B-rank chakra suppression or concealment techniques up to 30ft away on their own or 60ft away if their Amatsu is not currently destroyed.
Name: Mikaboshi Flexibility Exercise Lvl 3 Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at B-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
Name: Mikaboshi Coordination Exercise Lvl 4 Classification: Taijutsu Rank: A-rank Class: Supplementary/Defensive Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Coordination exercises were focused on honing reaction time as well as hand speed. Mikaboshi are more focused on optimizing their hand-eye coordination as it makes a crucial part of their core fighting style the Dark Fist To that extent they have mastered the art of chaining their Speed and Reaction together in order to grant them superior reflexes localized to the upper body & arms yet due to combining the two are capable of outspeed even Samurai in A-rank speed. Their eye-sight is stellar easily able to keep track of high-speed movement without suffering from motion blur however most pronounced is their blinking speed which occurs at such high-speed that often a Time-slowing dojutsu is needed tell exactly when the Mikaboshi blinks giving them an advantage against encountering eye-irritants things such as flash bombs or dust.
Name: Mikaboshi Sensing Exercise Lvl 4 Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by A-rank chakra suppression or concealment techniques up to 40ft away on their own or 80ft away if their Amatsu is not currently destroyed.
Name: Mikaboshi Flexibility Exercise Lvl 4 Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at A-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
Name: Mikaboshi Coordination Exercise Lvl 5 Classification: Taijutsu Rank: S-rank Class: Supplementary/Defensive Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Coordination exercises were focused on honing reaction time as well as hand speed. Mikaboshi are more focused on optimizing their hand-eye coordination as it makes a crucial part of their core fighting style the Dark Fist To that extent they have mastered the art of chaining their Speed and Reaction together in order to grant them superior reflexes localized to the upper body & arms yet due to combining the two are capable of outspeed even Samurai in S-rank speed. Their eye-sight is stellar easily able to keep track of high-speed movement without suffering from motion blur however most pronounced is their blinking speed which occurs at such high-speed that often a Time-slowing dojutsu is needed tell exactly when the Mikaboshi blinks giving them an advantage against encountering eye-irritants things such as flash bombs or dust.
Name: Mikaboshi Sensing Exercise Lvl 5 Classification: Taijutsu Rank: S-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by S-rank chakra suppression or concealment techniques up to 50ft away on their own or 100ft away if their Amatsu is not currently destroyed.
Name: Mikaboshi Flexibility Exercise Lvl 5 Classification: Taijutsu Rank: S-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at S-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
- Shadow Manipulation Style:
Name: Shadow Manipulation Classification: Fighting Style Rank: D rank Class: Offensive/Defensive/Supplementary Range: Self
Description: This is a unique fighting style employed by the Mikaboshi clan which resolves around the use of Shadow Materia in conjunction with chakra to alter the composition of their Shadow Release techniques. Due to the Shadow Materia being gathered it results in the shadows becoming tangible physical objects thus altering the damage type of a Shadow Release technique using them to deal physical instead of chakra based damage while being capable of interacting or moving over other physical substances. The techniques still retain their element giving them an advantage against non-elemental physical techniques however are unable to overpower elemental physical techniques neutral to shadow release. Similarly they are able to overpower those elemental physical techniques weak against shadow but will be overpowered by those strong against shadow. The techniques of this fighting style typically go Shadow "I(nsert name)" Technique, or if derived from the former it goes "Shadow (Insert name)" (Insert name). For example: Shadow Imitation Technique and one of it's variants Shadow Imitation Binding. Physical Substance - Technique Distance Modifier Solid - Normal Liquid - Halved (Long becomes Mid, Mid & Below unaffected) Gas - Quartered (Long becomes Mid, Mid becomes Short, Short & Below unaffected) Plasma - N/A (Distance Negated preventing technique to be able to be used)
Name: Shadow Imitation Technique Classification: Ninjutsu Rank: C rank (Chakra Price Varies) Class: Offensive Range: Mid-Range
Description: The Shadow Imitation Technique, allows the user to extend their shadow on any surface (even water) and as far as they want as long as there is a sufficient area. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. The major downside of the Shadow Imitation is that it is tiring to use repeatedly due to having a constant chakra drain equal to 1-rank below the chakra used to initiate this technique to keep active when binding someone. In addition it is dangerous as when binding someone damage to the victim will be transmitted to the user through their shadows. Chakra Price - Strength of Binding - Distance Shadow can Stretch D - D - 10ft C - D+ (Samurai Lvl) - 20ft B - C - 30ft A - B - 40ft S - A - 50ft
Name: Shadow Imitation Bind Classification: Ninjutsu Rank: C rank (Chakra Price Varies) Class: Offensive Range: Mid-Range
Description: A variant of the Shadow Release: Imitation Technique where the user subtly attaches their shadow to a target making it transparent enough that if the victim does not possess chakra sensory they are unable to detect it. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction. The shadow can also be attached to people without binding them, letting the "victim" move freely. Doing that has the purpose that the person, the shadow was attached to, makes contact with a third person, to bind the latter one with the shadow.When the target's shadow comes into contact with a third party's, the user's shadow attaches to theirs instead, allowing them to be bound with the Shadow Imitation Technique. The amount of chakra put into the technique is directly proportionate to the rank of chakra sensory needed to detect when the user is lengthening their shadow. As a result due to being trap based this technique is not required to be placed in spoiler tags until it is shifted into the Shadow Release: Imitiation Technique or other variants, unless the victim has a high enough chakra sensory to detect it's use. Chakra vision is unable to see the shadow lengthening due to it being an exceedingly faint outline which when moving becomes transparent. As a result only those who possess Time-Slowing Dojutsu with the ability of chakra vision can see this technique while it is moving though in areas of darkness they once again become unable to. Rank of the User - No of times Shadow can be Split/can be transferred D - 1 C - 2 B - 3 A - 4 S - 5
Name: Shadow Neck Binding Classification: Ninjutsu Rank: C-rank (Strength fluctuates with Distance) Class: Offensive Range: Short-Mid
Description: A technique developed from the Mikaboshi clan's Shadow Release: Imitation Technique with combat in mind. It is possible to inflict direct damage to the enemy by transforming and moving shadows endowed with physical power. It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because, above all else, strangulation is the most efficient method. The smaller the distance to the target, the greater the power of the shadow within 5 feet it is capable of exerting B-rank strength force on a victim within 15 feet it is capable of exerting C-rank strength force on a victim, past 15 feet but within 20 feet it is capable of exerting D-rank strength force on a victim. This technique consumes a C-rank of chakra each post (total) it remains active on binding an opponent. Strength Used - P. T. till suffocation due to strangulation (Defense Tiers to become immune) D - 15 (C) C - 10 (B) B - 5 (A)
Name: Shadow Imitation Shuriken Classification: Shurikenjutsu/Fuinjutsu Rank: B-rank Class: Offensive/Supplementary Range: Short (Activation Radius), Varies
Description: The Shadow Imitation Shuriken Technique is a ninjutsu invented by the Mikaboshi Clan while exploring way to utilize their shadows in conjunction with shurikenjutsu. y infusing the blades with his own chakra beforehand, they are given the effect of his shadow techniques. By using these weapons to pierce the enemies' shadows, they are paralysed in place. To pierce the shadow, it is necessary to avoid the target just barely (within 15ft of where it lands) — and often this technique is used more so as a lure baiting victims into dodging and is used with other shurikenjutsu techniques before hand. Since it is more difficult for the enemy to notice it, this ninjutsu compensates for the weak point of the similar Shadow Imitation Technique, being its limited effective range. The Mikaboshi have a secondary use of preforming this technique in which they use a Shadow Element Seal attached to the kunai (or other projectile of choice), which has been infused with at least B-rank amount of Shadow Materia thus eliminating the chakra price to preform this technique while also possibly increasing it's duration. The time period (post total) this technique can keep its targets paralyzed varies based on the user's rank, however it can be disrupted simply by the removal of the blade or by the disappearance of the opponent's shadow. When the alternate method is used it keeps the base duration however for every B-rank worth of Shadow Materia stored within the Shadow Element Seal the duration is increased by 5 posts (total). Rank of User - Paralysis Duration in Posts (Total) D - 1 C - 2 B - 3 A - 4 S - 5
Name: Shadow Sewing Technique Classification: Ninjutsu Rank: B-rank (B-rank Shadow Materia + 3 Fatigue) Class: Offensive/Supplementary Range: Mid
Description: A ninjutsu created by the Mikaboshi which uses materialized shadows to attack and bind, instead of merely immobilizing and controlling like the Shadow Release: Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately all of which move at Crashing ground speed and deal B-rank Shadow Release piercing physical damage. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads each thread requiring B-rank Strength in order break free. Regardless of how many are formed they can only stretch to a distance of 30ft before halting unable to stretch any farther, however when piercing a target they will stretch long enough to bind them to the floor or any nearby structure preventing movement. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent (due to draining stamina rather than chakra), it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique at no additional chakra cost to the user. This technique has an activation duration however if the user possesses Endurance Tiers equal to their rank it can be maintained for double the initial duration, if they possess Flexibility Exercise this duration is triple the initial duration before an additional stamina price is collected. Rank of User - Number of Needles Formed (No of Needles to Bind Size) - Duration D - 2 (1 Small, 2 Humanoid) - 1 C - 4 (3 Medium S, 4 Medium M) - 2 B - 6 (5 Medium L, 6 Medium XL) - 3 A - 8 (7 Large S, 8 Large M) - 4 S - 10 (9 Large L, 10 Large XL) - 5 *Even though it is capable of binding creatures of certain sizes utilize the Combination Information in regards to determining how much strength is required to break free.
Name: Shadow Gathering Technique Classification: Ninjutsu Rank: A-rank (A-rank Shadow Materia + Chakra Price Varies) Class: Offensive/Supplementary Range: Mid
Description: This is a ninjutsu using materialized shadows (Materia), but compared to the Shadow Release: Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes and can cover a distance of 40ft away from the user before halting unable to go any further. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skilfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. This technique has many possible applications and uses however due to incorporating Shadow Materia this technique deals Shadow Release elemental physical based damage. There are no hand seals used for this technique, with the user being able to manipulate the shadows with their mind with additional chakra being used to make them move faster or throw harder with equivalent exchange for the initial use of the technique with additional prices being utilize to modify the existing technique. Usually it is done with B-rank chakra for speed and B-rank chakra for strength allowing the shadows to move at crashing ground speeds and exert B-rank force. Depending on the user's skill level the number of tendrils they can form vary. Rank of User - Number of Tendrils D - 3 C - 6 B - 9 A - 12 S - 15
Name: Shadow Stitching Technique Classification: Ninjutsu Rank: S-rank (S-rank Shadow Materia + S-rank Chakra + 5 Fatigue) Class: Offensive/Supplementary Range: Long
Description: Requires Shadow Release: Sewing Technique to be learned first. The advanced variant of the Shadow Release: Sewing Technique which is the result of the user infusing chakra into the threads to make them larger brought about by a near to immobilize larger targets. Same as the original the user changes the shape of their shadow into several sharp needles and controls each separately all of which move at Blinding Light speed and deal S-rank Shadow Release piercing physical damage. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads each thread requiring Samurai Lvl S-rank Strength in order break free. Regardless of how many are formed they can only stretch to a distance of 100ft before halting unable to stretch any farther, however when piercing a target they will stretch long enough to bind them to the floor or any nearby structure preventing movement. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent (due to draining stamina rather than chakra), it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique at no additional chakra cost to the user. This technique has an activation duration however if the user possesses Endurance Tiers equal to their rank it can be maintained for double the initial duration, if they possess Flexibility Exercise this duration is triple the initial duration before an additional stamina price is collected. Rank of User - Number of Needles Formed (No of Needles to Bind Size) - Duration D - 1 (1 Small) - 1 C - 3 (Humanoid) - 2 B - 5 (Medium) - 3 A - 7 (Large) - 4 S - 9 (Bijuu) - 5 "Z" - 11 (Colossus) - 6 "X" - 13 (Titanic) - 7 *Even though it is capable of binding creatures of certain sizes utilize the Combination Information in regards to determining how much strength is required to break free.
Name: Shadow Clutch Technique Classification: Ninjutsu Rank: S-rank (S-rank Shadow Materia + Chakra Price Varies) Class: Supplementary/Defensive Range: Short-Mid (Initiation), Long (Distance)
Description: The user materializes their shadow and increases its power, becoming like steel. The user can then then captures the target's shadow and forcibly move them about or wrap said shadow around the user's body to protect them from incoming attacks. The techniques strength is proportionate to the chakra put into it, with enough strength even giants can be moved (according to Weight Limit) and when used defensively rather than increasing the shadows strength it increases the shadows defense in order for it to be unharmed from physical based techniques. The user's Shadow using this technique results in the strength projected outward by the shadows differing depending on how close or far the target being affected is away from the user. Below 5ft and it is 1-rank higher than the chakra price, from 6-25ft it is equal whereas from 26ft-50ft it is 1-rank lower. However that only applies to the initial connection, once a connection is made the shadow can stretch up to 100ft away from the user before halting unable to go farther. When used defensively it can be used to cover not only the user but those large enough to normally lift with the shadow coating their entire body to provide them with increased defensive capabilities depending on the chakra expended by the user, to shrug off physical attacks while being able to take 1 S-rank chakra/mental based technique not strong against Shadow Release or with defense piercing before being destroyed. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the target is not forced to copy the user's movements, allowing them to retain their own range of motion. Chakra Price - Str Gained (Ranges = Contact/Short/Mid) - Weight Capable of Lifting (Size of Target) D - C/D+/D - 20/10/5 (Medium M, Medium S, Small) C - B/C/D - 40/20/10 (Some Medium XL, Medium L, Medium M) B - A/B/C - 80/40/20 (Some Large M, Some Medium XL, Medium L) A - S/A/B - 100/80/40 (Some Large L, Some Large M, Some Large S) S - SS/S/A - 200/100/80 (Some Bijuu, Some Large XL, Some Large L)
Name: Shadow Sewing Black Spider Lily Classification: Ninjutsu/Kugujutsu Rank: SS-rank (A-rank Shadow Materia + 5 Fatigue Price Per Target) Class: Offensive/Supplementary Range: Mid
Description: Req. Shadow Gathering Technique to be learned. A variant of the Shadow Sewing Technique which makes use of the numerous tendrils of the Shadow Gathering Technique combining the two to result in this potent capture ninjutsu. After trapping the target with the Shadow Sewing Technique, the user can then manipulate the shadow to manipulate their body as long as the hold the Rat Hand Seal. The tendrils must first pierce the victims body before they change resulting in the victims body to be either coated completely with shadows or if one is attempting to remain subtle just darkening their shadow. Victims are actually forced to move their body coming under the control of the user with the user the user using their mind to guide the shadows which in turn smoothly manipulates the victim's body like a puppet. Due to stemming from the Shadow Sewing Technique the larger the target the more tendrils are needed to successfully manipulate them. This technique was key in the development of the Mikaboshi Puppetry styles which employ the use of shadow release. Each post (total) a victim is successfully being manipulated results in the user's fatigue limit being depleted by 4. Rank of User - No. of Tendrils (Size of Target Controlled) D - 1 (Tiny) C - 2 (Small) B - 3 (Humanoid) A - 6 (4 Medium S, 5 Medium M, 6 Medium L) S - 9 (7 Medium XL, 8 Large S, 9 Large M) "Z" - 12 (10 Large XL, 11 Bijuu, 12 Colossus) "X" - 15 (13 Titanic, 14 Titanic, 15 Juubi)
Name: Shadow Stitching Reverse Binding Classification: Ninjutsu/Fuinjutsu Rank: SSS-rank (Chakra Price Varies) Class: Offensive/Supplementary Range: Contact (Shadow Stitching Technique)
Description: Req. Reverse Four Symbols Seal to be learned & Shadow Stitching Technique currently active on the field binding a target. This technique was created as a variant geared towards producing high quality Shadow Materia and later Tailed Beast Extraction. The technique is used in tandem with the Shadow Stitching Technique the former typically used to bind and restrain a target in order to ensure them being unable to escape the activation of this one. This sealing technique incorporates the Reverse Four Symbols Sealing technique with an unnamed sealing technique no longer in use due to the Mikaboshi combining it with this technique over two centuries years ago. This creates a black sphere which seals away all trapped within the confines of the shadow needles into a small black marble sized sphere for future use (SS-rank Shadow Materia). This technique while use for sealing away Bijuu that have been bound really shows its true power when used against a jinchuriki as it subsequently unseals the Bijuu from the Jinchuriki typically killing them (due to the extraction) in the process before beginning the sealing all within the span of a few moments (posts total) and the jinchuriki is helpless to prevent this due to being immobilized due to the shadow threads but their corpse is left otherwise intact once the sealing is complete. Once sealed the black sphere can either be unsealed for an additional SSS-rank chakra price by the user or if the user is unavailable an SSS-rank Unsealing technique, if sealed within a target it creates a seal with the symbol of the Mikaboshi which serves as an SSS-rank Seal on a future Jinchuriki. No. of Tails of Bijuu (Chakra Price to Seal) - Sealing Time in P.T - Extraction Time in P.T (Dominance/Mastery/Friendship Duration Modifier) 1 (SS) - 2 - 4 (6/8/10) 2 (SSS) - 4 - 6 (8/10/12) 3 (1/8th Max) - 6 - 8 (10/12/14) 4 (1/7th Max)- 8 - 10 (12/14/16) 5 (1/6th Max) - 10 - 12 (14, 16, 18) 6 (1/5th Max) - 12 - 14 (16, 18, 20) 7 (1/4th Max) - 14 - 16 (18, 20, 22) 8 (1/3rd Max) - 16 - 18 (20, 22, 24) 9 (Half of Max) - 18 - 20 (22, 24, 26) 10 (Max) - 20 - 22 (24, 26, 28) *Note at anytime upon completion of this technique if the user runs out and still needs additional chakra to seal, this technique will be incomplete resulting in both the death of the user and freedom of what is being sealed. If the user completely depletes their chakra reserves without the technique needing anymore they still die but only after forming the hyper dense black sphere of shadow containing the sealed target.
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Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 12th February 2012, 8:30 pm | |
| - Threaded Mutilation:
- Amatsu Transformation:
Name: Amatsu Transformation Classification: Fighting Style Rank: B Class: Supplementary Range: Self (Amatsu), Varies
Description: The Mikaboshi clan member has the ability to alter the size and shape of their Amatsu in battle after learning this unique kenjutsu fighting style. The weapons can vary from swords and axes to staffs and scythes however no projectile weapons can be formed. In addition since Amatsu can be controlled mentally the user can use the weapon without physical touching it allowing them to still use jutsu in combat. The weapons are still Amatsu their for they still possess all of the abilities of an Amatsu despite being in a different shape. Multiple shapes can be formed each one having it's own word-count and each taking a D-rank technique slot upon being learned while depending on their size it can be used to extend the scale of attacks involving them. This allows the Mikaboshi to shift their Amatsu into the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Rank - Size of Weapon - Type of Weapon - In-Battle Training Word Count (Solo Training) D - Under 1 ft - Shield - 100 (50) C - Within 5 ft - Blunt Melee - 200 (100) B - Within 10 ft - Bladed Melee - 400 (200) A - Within 15 ft - Piercing Melee - 600 (400) S - Within 20 ft - Whip/Chain - 800 (600) Elite - Same Dimensions as Rank - Fusion (Merge Capable only with Non-Living Weapons) - 1000 (500) (Insert Amatsu Name)'s Current Weapon Forms List: Name: Description:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 20th April 2015, 9:14 am | |
| - Mika Style Archery:
- Element Sealing Style:
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Last edited by Aurielle on 30th November 2017, 4:16 pm; edited 1 time in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 8th June 2015, 6:20 am | |
| Mid Range - Spoiler:
Name: Dark Fist: Gastly Palm Classification:Taijutsu Rank: C-B rank Class: Offensive Range: Mid, Short
Description: This technique is similar in practice to Dark Fist: Rotation, but has a specific target rather than a general area. To perform it, the user gets into position and releases a high-speed palm thrust which moves at Bullet release speeds. A "ghastly shell" of compressed air, using the Dark Fist, is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit. This technique is generally used as a ranged attack however when used in close range its damage is increased due to the proximity of the blow increasing the damage to B-rank as well as draining a C-rank amount of chakra from the opponent.
Name: Bow of Rock Arrows of Wind Classification: Ninjutsu/ Kyujutsu Rank: C rank Class: Offensive Range:Mid range
Description: This is a special archery style made by Mikaboshi clan members who focus on the primary elements which constitute their Shadow release. The user first creates an ornate bow made out of Earth with a blue chakra string which serves as the tension for firing arrows. Once created it is permanent unless broken by a B-rank rank attack and carries over into new topics. The user of this archery style actually gathers air and uses it as ammunition making this technique very useful as each arrow merely requires a D-rank amount of chakra to gather and fire. There are two initial variants of arrows which can be released from this bow: * First the Sky Arrow, which is launched forward at Swift release speeds and has the ability to pierce through C-rank and below defenses due to this being made of natural wind it is unable to be blocked/destroyed by Void tech and Null Cloaks. * Second the Vortex Arrow, which spins rapidly coiling C-rank and below jutsu around it as it heads for the target dealing C-rank damage as well as the additional effects/damage as the technique coiled along it.
Name: Chakra Whips Classification: Ninjutsu Rank: C-S rank Class: Offensive Range: Mid
Description: This technique is similar to the chakra thread technique however it is used in a much more offensive manner than its puppetry counterpart. The user creates 2 whips of chakra which extend from their finger tips and can be used to whip and slice through offensive techniques C-rank and below as well as deal C-rank slicing damage to opponents. With each rank up this technique grows stronger and 2 additional whips can be formed capping out at 10 chakra whips at Sannin rank.
Name: Shadow Imitation Technique (Mikaboshi Style) Classification: Ninjutsu Rank: C-S rank Class: Offensive Range: Mid-Range
Description: The Shadow Imitation Technique allows the user to extend their shadow on any surface (even water) and as far as they want as long as there is a sufficient area. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction. The shadow can also be attached to people without binding them, letting the "victim" move freely. Doing that has the purpose that the person, the shadow was attached to, makes contact with a third person, to bind the latter one with the shadow. The major downside of the Shadow Imitation is that it is tiring to use repeatedly (Initial use is limited to 5 posts total and a maximum of once per topic) however this has been overcome by the Mikaboshi as with training this technique can be used for a time period of 25 posts total and able to be used 5 times per topic at Sannin rank.
Name: Demonic Illusion: Descending Hell (Mikaboshi Style) Classification: Genjutsu Rank: C - Rank Class: Offensive/Supplementary Range: Mid
Description: This jutsu causes the illusion of a tremendous ball of purplish black fire falling from the sky into a designated area. This is typically used a distraction to catch an opponent off guard and leave them open for another attack or for chaining within a stronger genjutsu technique.
Name: Dark Fist: Dual Gastly Palm Classification:Taijutsu Rank: B-A rank Class: Offensive Range: Mid, Short
Description: This technique is the advanced version of the original Dark Fist Gastly palm, but with twice the speed and power. To perform it, the user gets into position and releases two high-speed palm thrusts which both move at Crashing Ground speeds. Two "ghastly shells" of compressed air, using the Dark Fist, are formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit. This technique is generally used as a ranged attack however when used in close range its damage is increased due to the proximity of the blow increasing the damage to A-rank as well as draining a B-rank amount of chakra from the opponent.
Name: Bow of Land Arrows of Sky Classification: Ninjutsu/ Kyujutsu Rank: B-rank Class: Offensive Range:Mid range
Description: This is a special archery style made by Mikaboshi clan members who focus on the primary elements which constitute their Shadow release. The user first creates a more powerful ornate bow made out of earth release with a blue chakra string which serves as the tension for firing arrows. Once created it is permanent unless broken by a A-rank rank attack and carries over into new topics. The user of this archery style actually gathers air and uses it as ammunition making this technique very useful as each arrow merely requires a D-rank amount of chakra to gather and fire. There are two more variants of arrows which can be released from this bow in addition to the two original ones: * First the Tornado Arrow which swirls rapidly dealing B-rank damage to opponents while drilling through offensive techniques B-rank and below. * Second the Breeze Arrow a silent invisible arrow which although moves at normal running speed and only deals C-rank damage is lethal as opponents can not see it with the naked eye, even dojutsu that can see chakra can't see it as it doesn't contain chakra meaning only movement based dojutsu and sensing can actively locate thus have a better chance at dodging this arrow.
Name: Chakra Strings Mastery Classification: Ninjutsu Rank: B rank Class: Supplementary Range: Mid-Range
Description: This technique is exclusively known to the Mikaboshi clan and is made possible by their thread release. This allows them to split their puppetry strings into two with each finger being able to control two puppets instead of the usual one. It is this technique which grants Mikaboshi clan puppeteers a glaring advantage over their opponents as the technique literally doubles the amount of puppets they can control in a battle at once.
Name: Shadow Sewing Technique (Mikaboshi Style) Classification: Ninjutsu Rank: B-rank Class: Offensive/Supplementary Range: Mid
Description: A ninjutsu adapted by the Mikaboshi clan which uses materialised shadows to attack and bind, instead of merely immobilising and controlling like the Shadow Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately all of which move at Crashing ground speed and deal B-rank piercing damage. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique at no chakra cost to the user.
Name: Amatsu Transformation Classification: Kenjutsu Rank: B - Rank Class: Passive Range: Varies
Description: The Mikaboshi has the ability to alter the size and shape of their Amatsu in battle after learning this technique. The weapons can vary from swords and axes to staffs and scythes however no projectile weapons can be formed. In addition since Amatsu can be controlled mentally the user can use the weapon without physical touching it allowing them to still use jutsu in combat. The weapons are still Amatsu their for they still possess all of the abilities of an Amatsu.
Name: Dark Fist: Gastly Palm Twenty Needles of Sorrow Classification:Ninjutsu Rank: A rank Class: Offensive Range:Mid Range
Description: This technique is an even more advanced version of the original Dark Fist Gastly palm, but with quadruple the speed and power. To perform it, the user gets into position and releases four high-speed palm thrusts which both move at Vacuum Release speeds. Unlike the original however when these palm thrusts are released black needles of chakra are released forward at high speed 5 for each palm strike making 20 needles total all travelling at the same speed as the thrusts moved. These needles are focused on disabling the opponents movement as the needles drain the chakra out of the area hit causing the opponent extreme pain while moving. If the needles strike joints the pain is even worse and often the opponent would be unable to move the afflicted appendage unless they remove the needles one by one however by removing them they are losing a D-rank amount of chakra for each needle and while not particularly dangerous it can mean fatal to opponents who are currently out of chakra.
Name: Bow of Earth Arrows of Heaven Classification: Ninjutsu/ Kyujutsu Rank: A-rank Class: Offensive Range: Mid - Long
Description: This is a special archery style made by Mikaboshi clan members who focus on the primary elements which constitute their Shadow release. The user first creates a powerful war bow made out of earth release which has bladed edges made out of wind, it also has a durable chakra string which serves as the tension for firing arrows. Once created it is permanent unless broken by a S-rank rank attack and carries over into new topics. The user of this archery style actually gathers air and uses it as ammunition making this technique very useful as each arrow merely requires a D-rank amount of chakra to gather and fire however the advanced variants unique to this arrow require a C-rank per arrow. There are three final variants of arrows which can be released from this bow in addition to the four preceding ones from the weaker versions of this bow: * First, the Gale arrow which travels at Vacuum release speed while gradually accumulating more and more air pressure the farther the target is before exploding dealing A-rank damage if the target is at most 20 feet away and dealing S-rank damage if the target is more that 20 feet away. * Second the Hurricane arrow which travels at Bullet release speed and has the largest area of attack as it releases a swirling mini hurricane of wind at the opponent dealing A-rank damage to anything within a 10 feet radius of the arrow fired. *Third the Gust arrow which is the only defensive arrow type and moves at normal running speed however its true purpose is its ability to knock back A-rank and below offensive techniques right back towards the originator as well as knock animate and inanimate objects flying back 20 feet upon contact.
Name: True Shadow Clone Classification: Ninjutsu Rank: A rank Class: Supplementary Range: Self
Description:Like the original shadow clone technique, this technique creates clones of the user in which the user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but unlike the original are extremely hardy and only disperse after sustaining an A-rank or higher blow or by dispersing on their own both instances any chakra remaining from the clone will return back to the user. The clones will be created in roughly the same condition as the original. Similarly any experience the clones gain during their existence is transferred to the user once they are dispersed. Unlike the original technique however these clones have a second ability which is the ability alter into a shadow form which gives the user 5 times the normal amount of shadows (meaning for each one it counts as 5 shadows) when they are absorbed by the Shadow Lord passive. This trait makes them ideal for shadow release users of the Mikaboshi clan.
Name: Shadow Current Classification: Ninjutsu Rank: A-rank Class: Offensive/Supplementary Range: Mid
Description: The Mikaboshi clan member slams his fist or weapon of choice sword into the ground causing it to break apart (due to the amount of chakra being poured inside) as he injects shadows into the earth while an offensive justu as it sends up multiple shadow tendrils which can pierce the opponent within 20 feet of them, the primary use of this justu is actually tracking as he maintains a link with any of his opponents shadows as long as they touch the ground allowing him to track their every move as long as they are at A-rank and below speed.
Name: Dark Release: Judgement Classification: Ninjutsu Rank: A - Rank Class: Offensive Range: Mid
Description:The Mikaboshi clan member converts the chakra absorbed from the Dark Release:Envy or Gluttony technique into light blue energy which resembles flames, turning it back on his/her enemies with amplified strength to blow them away. The flames are expelled through the lower square of the mark in the users left or right hands. Due to this unique property the user deals damage equal to 1-rank higher than the original
Name: Dark Fist: Gastly Palm Forty Needles of Sorrow Classification: Ninjutsu Rank: S rank Class: Offensive Range: Mid
Description: This technique is an even more advanced version of the original Dark Fist Gastly palm, but with eight times the speed and power. To perform it, the user gets into position and releases eight high-speed palm thrusts which both move at Blinding Light speeds. Unlike the original however when these palm thrusts are released black needles of chakra are released forward at high speed 5 for each palm strike making 40 needles total all travelling at the same speed as the thrusts moved. These needles are focused on disabling the opponents movement as the needles drain the chakra out of the area hit causing the opponent extreme pain before losing the ability to feel the area struck with the needle. If the needles strike joints the pain is even worse and the opponent would be paralyzed in the afflicted appendage unless they remove the needles one by one however by removing them they are losing a D-rank amount of chakra for each needle and while not particularly dangerous it can mean fatal to opponents who are currently out of chakra.
Name: Chakra Thread Classification: Kinjutsu Rank: S-rank Class: Offensive Range: Mid
Description: This is a murder-suicidal technique. The user creates threads of chakra that are used to connect the user's heart to another person's. As long as the two are connected, any internal damage done to one will also be done to the other. This ultimately means that, if one person dies, so will the other. This technique can be used on multiple targets the amount of opponents that can be linked vary on the users rank ranging from 2 at Chunin rank, 3 at Jonin rank and a max of 4 at Sannin rank.
Name: Chakra Whip Revolving Shield Classification: Ninjutsu Rank: S rank Class: Defensive/Offensive Range: Mid-Long
Description: This technique is a unique twist on the original purpose of the chakra whip as it is used primarily as a defensive technique rather than an offensive one. The user creates 10 whips of chakra which extend from their finger tips and then rapidly rotates the chakra whips extending in length and splitting rapidly forming a spiraling net which slices everything S-rank and below that tries to harm the opponent. The net only gets more complex with range as ever 2 feet the already split whips split again and animate objects that find themselves cut into tiny fragments.
Name: Shadow Superior Binding Classification: Ninjutsu Rank: S - Rank Class: Offensive/ Supplementary Range: Short, Mid, Long
Description: A technique developed from the Shadow Imitation Technique with advanced combat in mind. It is possible to inflict direct damage to the enemy by transforming and moving shadows endowed with physical power. It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because it is extremely efficient and when an opponent is bound by the multiple shadows only SS-rank and above strength can allow then to break free when in its preferred range which is 15 - 20 feet. The smaller the distance to the target, the greater the power of the shadow being unable to be broken unless by SS-rank strength within 10 feet of the user and easily broken by A-rank and above strength when the target it farther than 25 feet away from the user.
Name: Sensing Sphere Classification: Ninjutsu Rank: S - Rank Class: Supplementary Range: Mid
Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the within 20 feet of them. The user is able to detect anything that moves inside the barrier space with their own "sense" allowing them to easily detect hidden opponents as long as the hiding jutsu is S-rank and below as well as track the speeds of opponents with Blinding Light and below speeds. The user may also move, the barrier will follow them as they move.
Name: Dark Fist: Ghastly Palm Eighty Needles of Sorrow Classification: Ninjutsu Rank: SS rank Class: Offensive Range: Mid
Description: This technique is the perfected version of the original Dark Fist Gastly palm, but with sixteen times the speed and power. To perform it, the user gets into position and releases sixteen high-speed palm thrusts which both move at Blinding Light speeds. Unlike the original however when these palm thrusts are released black needles of chakra are released forward at high speeds, 5 for each palm strike, making 80 needles total all travelling at the same speed as the initial palm thrusts. These needles are focused on disabling the opponents movement as the needles drain the chakra out of the area hit causing the opponent extreme pain before losing the ability to feel the area struck with the needle. If the needles strike joints the pain is even worse and the opponent would be paralyzed in the afflicted appendage unless they remove the needles one by one however by removing them they are losing a C-rank amount of chakra for each needle which stacks up quickly and the opponent will often die through chakra exhaustion before they even get free. This technique is extremely tricky to recover from for that reason as not only would the opponent be paralyzed in order to heal them the needles must be removed which would result in their death anyways.
Name: Dark Clone Classification: Kinjutsu Rank: SS-rank Class: Supplementary Range: Varies
Description: This technique allows the user to literally split their body into two exact and entirely independent parts right down to the chakra systems. Unlike normal clone techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can truly be regarded as the original, the duplicates cannot be dispelled like normal clones. However, after splitting, the user's power is halved for a duration until their chakra returns to its normal amount in the next topic. The amount of times a user can split is limited to ONCE per life time and the user can either use the split copy as an alternate character which takes up one spot or "store them away" for future use in case the original dies of any causes. This technique is one of the most hushed about secrets of the Mikaboshi clan and while not true immortality it is still highly effective.
Name: Eight Dark Flames Barrier Encampment Classification: Barrier Ninjutsu Rank: SS rank Class: Supplementary/Offensive Range: Mid
Description: A solid, strong barrier formation, performed by eight shinobi or clones. Standing in a double square formation, the performers are covered from all sides. The faces of the barrier are made from purplish black flames. The barrier does not allow anyone to enter or exit so long as the shinobi making the barrier are unharmed. The body of anyone touching it will immediately be engulfed in the dark flames which deal SS-rank damage. In addition, there is no way to destroy the formation from inside the barrier, since the eight people also have a barrier on the inside protecting them. Breaking out is extremely difficult and can only be obtained by using an SSS-rank offensive technique. This technique is useful in that only one of the members needs to know the technique as once the others get into the position the technique will automatically be formed at an SS-rank chakra cost for the initial user otherwise it is split into 8 each member paying a B-rank in chakra.
Name: Shadow Mist Classification: Ninjutsu Rank: SS - Rank Class: Offensive Range: Mid
Description: An eerie black fog resonates from the user's body, enveloping everything within 20 meters of him/her. In the fog it is perpetual blackness, completely restricting sight, as well as slowing opponent's movements thanks to the mixed in chakra dropping their speed tiers by 2-ranks if they are not at Ripping Discord or above speeds. The user is unaffected by this technique and can easily sense his/her opponent's exact location because it is made from his own chakra. The Mikaboshi clan member is the epicenter of the mist and it moves as he/she moves making it very difficult to escape this technique upon its use.
Name: Shadow Hell Technique Classification: Ninjutsu Rank: SS - Rank Class: Supplementary Range: Mid
Description: This technique is like the Shadow Imitation Technique, but Mikaboshi clan member makes the enemy fall through the shadow to teleport them to an unknown place, and in seconds, the enemy returns confused and faints. This technique can only be escaped by opponents with Ripping Discord and above speeds.
Name: Dark Fist: Gastly Palm One Hundred Sixty Needles of Bliss Classification:Taijutsu Rank: SSS rank Class: Defensive/ Offensive Range: Short - Mid
Description: This technique is one of the most frightening techniques in the Dark Fist line and it was derived from the needle application of Gastly Fist. To perform it, the user gets into position and releases thirty two high-speed palm thrusts which both move at Blinding Light speeds. However this time the thrusts are not aimed at the opponent rather they are kept up a massive amount of chakra needles numbering to about one hundred sixty are release and hover around the user in a flowing shield of defense. These needles drain the chakra out of S-rank and below chakra based attacks however their true shine is in defending against physical attacks as they launch forward at high speeds attempting to turn the opponent into a pin cushion before they even reach the user. Unlike the former technique these needles actively absorb chakra reaching to about a C-rank before they explode each needle dealing C-rank damage meaning in a nutshell if even half of the attack latches on to an opponent it will result in fatal repercussions.
Name: Forbidden Art Heads Of the Mikaboshi Classification: Kinjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: Short
Description: This technique utilizes the blood of the user to give the user an enormous amount of chakra, physical strength,endurance and speed which is on par with the 7 tailed beast cloak. The technique itself manifests in the form of a three headed chakra cloak enshrouding the Mikaboshi clan member and spreading out around them resembling the true form of the Mikaboshi albeit much smaller than the original. This chakra is easily manipulated into various shapes to create techniques, making it one of the most versatile jutsu around. This technique however is not without draw backs as the user constantly suffers damage while in this form and the user will promptly die within 5 posts. With training this time limit can be extended to a max of ten posts at Sannin rank however upon ending the technique if all the posts are up they will still die but if not all of the posts are up they will be in critical condition upon the end of the technique.
Name: Soul Consuming Snake Classification: Kinjutsu Rank: SSS rank Class: Supplementary Range: Short (Initial), Varies (After linkage)
Description:The user opens their mouth releasing a massive mouthed spiritual jet blade snake which has multiple mouths along its body. This technique is actually special chakra sealed inside of the Mikaboshi clan member which is gradually accumulated guilt gained from killing other meaning in a nutshell if the user has either not killed before or lacks empathy or guilt they will be unable to use this technique. The materialized spirits are composed almost entirely of mental energy, so the chakra is in an unstable state passing through physical attacks. Therefore, they are starved for physical energy, so they hunt for their prey endlessly and can only be destroyed by other equally power mental based techniques such as Fabrication and Nen tech and Genjutsu or through equally powerful Fuinjutsu or Kinjutsu.
Name: Shadow Port Classification: Ninjutsu Rank: SSS - Rank Class: Passive Range: Short to Mid (Depends on eyesight)
Description: A powerful technique in which the user wraps themselves in physical shadows before it implodes teleporting the user to a predestined location. This technique is very fast being on speeds comparable to Blinding Light however it holds an advantage over other teleporting styles as it costs no chakra the only drawback is that the user has a cool down period of two posts before they are able to teleport again. When the user doesn't use their teleporting ability it does not stockpile and until the use up that teleport they will not gain any new ones.
Name: Absolute Soulbane Classification: Genjutsu Rank: SSS - Rank Class: Supplementary Range: Mid range
Description: This is a powerful genjutsu known to be forbidden among the Mikaboshi clan. It targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe to be enemies, even their closest friends. They will act completely coherent, however, almost as if it is of their own volition, but they will not listen to reason. Once cast this genjutsu can not be dispelled by normal means; only by killing the original caster could it be stopped and due to its ability to affect everyone within 20 meters of the user indiscriminately it can be used to leave villages in total disarray as all their ninja begin killing each other.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 23rd October 2015, 4:52 pm | |
| Long Range - Spoiler:
Name:Shadow Release: Dark Sphere Classification:Ninjutsu Rank: C- rank Class: Offensive Range: Long
Description: The user makes hand signs before kneading chakra inside the body and then converting it into shadows, before expelling them from the mouth in a massive orb of pulsating shadows or as a continuous beam of shadow energy. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released shadows will engulf their target blinding them in the process for 2 posts, and leave a crater on the ground's surface.
Name: Shadow Release: Scattering Shots Classification: Ninjutsu/Shurikenjutsu Rank: C rank Class: Offensive Range: Long Range
Description: This technique creates a volley of small spheres of shadow energy, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the spheres are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the spheres, creating an unexpected secondary surprise attack. Like the spheres, the shuriken can be controlled with chakra.
Name: Chakra Net Classification: Ninjutsu Rank: C-S rank Class: Offensive Range: Long
Description: The user makes multiple hand signs before releasing a net of chakra from their mouth which has the ability to trap opponents being able to withstand physical strength up to B-rank. In addition another use of this technique is as an offensive technique as it will slice whatever is caught into the net into little pieces. This technique ranks up with the user starting at C-rank and capping out at S-rank.
Name: Shadow Release: Spiraling Dark Sphere Classification: Ninjutsu Rank: C rank Class: Offensive Range: Mid-Range
Description: This technique allows the user to breathe shadow-infused chakra into the palm of their hand, shaping it into a small, constantly spinning sphere. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through C-rank defenses with ease. They can be launched in rapid succession and all move at Crashing Ground speeds.
Name: Shadow Release: Arcs of Death Classification: Kenjutsu Rank: C - Rank Class: Offensive Range: Long
Description: The user first imbues their blade with shadow release chakra, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of shadow energy that follow the trajectory of the previous swing and deal C-rank damage to the opponent. These arcs have the ability to cut through C-rank offensive techniques that get in their way.
Name: Hateful Glance Classification:Genjutsu Rank: B rank Class: Offensive Range:Short - Long
Description: This genjutsu brings out the victim's subconscious negative or hateful emotions. The caster can take advantage of these feelings and control the victim's actions as long as they are equal rank or below the user. This technique can be cancelled by using the Ryukamigan, or killing the victim or caster of the technique. Those under its hold have several strange marks under their eyes and on their foreheads. For this technique to be effective the opponent must be within 25 feet of the user.
Name: Shadow Release: Piercing Shadow Drill Classification: Ninjutsu Rank: B-rank Class: Offensive Range:Long Range
Description: A technique that deals physical damage to the enemy with a liquid mass of shadows brought forth from underground. Its power to kill and maim is augmented by adding a spinning motion to the shadows. During fights on land, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Name: Hair Manipulation Technique Classification: Ninjutsu Rank: B rank Class: Supplementary Range: Mid-Long range
Description: This technique allows the user to control their hair and manipulate it to attack their opponents while their hair is controlled it gains unnatural strength equaling B-rank allowing them to easily lift things with their hair and deal out heavy damage with it. In addition if their hair isn't long enough they can use shadows to lengthen it allowing them to hit opponents far away from them with ease.
Name: Shadow Release: Whirlwind Scattered Shots Classification: Ninjutsu/Shurikenjutsu Rank: B-rank Class: Offensive Range: Long
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling shadow-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of slicing through up to B-rank offensive technique and exploding in shadow energy upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the energy that surrounds them, the shuriken will continue to be enveloped in shadow energy after impact, regardless of the object that they ultimately collide with making it easy to chain with other shadow release techniques.
Name: Shadow Needles Classification: Nintaijutsu Rank: B - Rank Class: Supplementary Range: Varies
Description: This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair elongated by shadows. The chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from up to B-rank physical weapons
Name: Shadow Release: Numerous Snakes of Shadow Classification:Ninjutsu Rank: A rank Class: Offensive/Supplementary Range: Long Range
Description:The user shoots a large amount of shadows from their hands which then turn into snakes but still retain their shadow like appearance. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled. The snakes can then bite the opponent inflicting a unique toxin which causes them to permanently lose their eye sight in 15 posts (total).
Name: Shadow Release: Shadow Tongue Slash Classification: Nintaijutsu Rank: A-rank Class: Offensive Range: Long
Description:The user makes hand signs before coursing chakra into their mouth. This technique coats their tongue in shadows allowing it to gain utmost solidity and sharpness. It then is propelled from the Mikaboshi clan members mouth with tremendous speed and force easily clocking at Vacuum release, even tearing a hole in the bedrock and through metal pipes as it can pierce through A-rank defenses with ease. With that ground-splitting power, the enemy is cut in half. The way that both the enemy and the ground itself are cut apart is reminiscent of the strike of a great sword.
Name: Shadow Release: Shadow Manipulation Barrage Classification: Ninjutsu/Shurikenjutsu Rank: A rank Class: Offensive Range: Long
Description: A shuriken technique that involves aiming a barrage of kunai at one precise spot manipulating them through their shadows. The user releases chakra from his/her hand over an area within which he/she can maintain the kunai in suspension. As a result, the enemy may be blindsided and denied any escape route at the same time. These kunai are launched at Vacuum release speeds maximizing the change that the opponent is caught off guard. The true strength of this technique is that each kunai inflicts C-rank damage meaning with vast quantities of kunai the damage can be devastating.
Name: Shadow Release: Shadow Nails Classification: Ninjutsu Rank: A-rank Class: Offensive Range: Long
Description: The users exhales a flying stream composed of hundreds of very small nails made of shadows from his/her mouth. These small nails can travel towards his/her opponent at quite a distance and their small size renders them useful in area's with low visibility as the opponent wouldn't see them coming before it is too late.
Name: Dark Release: Dome Classification: Ninjutsu Rank: A - Rank Class: Offensive Range: Mid
Description:The Mikaboshi clan member converts the chakra absorbed from the Dark Release:Envy or Gluttony technique into light blue energy which resembles flames and then releasing it into the air where it forms a massive dome around the area. The flames are expelled through the lower square of the mark in the users left or right hands. Due to this unique property this technique not only shares the same properties as its constituent attack but also takes an attack 1-rank higher than the original attack in order to break free of it.
Name: Shadow Needles Barrage Classification: Ninjutsu Rank: S rank Class: Offensive Range: Long
Description: After using Shadow Needles, The Mikaboshi clan member has the ability to launch thousands of needles at the opponent. These needles can be controlled with chakra and thus are highly accurate even over long distances and result in the opponent receiving extreme pain before death.
Name:Dark Release: Shadow Hands Classification: Ninjutsu Rank: S-rank Class: Offensive/Defensive Range: Long
Description: The Mikaboshi clan member can create a multitude of arms of dark release chakra from his/her body that chase after the opponent. The arms can also absorb chakra from the opponent's techniques as long as they are A-rank and below however S-rank and above attacks will destroy them. They also can be used as a shield by wrapping around the users body
Name: Chakra Thread Extension Classification: Ninjutsu Rank: S rank Class: Passive Range: Mid-Long
Description: This technique is exclusive to Mikaboshi clan users as they have the ability to greatly extend the distance of their Chakra Threads. In addition when used with sensing techniques they can be used to strike from a distance while concealed while knowing exactly what is going on in the battle without revealing ones position or being hindered by eye sight making this technique a lovely addition to any puppeteers arsenal.
Name: Shape-shifting Technique Classification: Ninjutsu Rank: S - Rank Class: Supplementary Range: Varies
Description: This technique allows a Mikaboshi clan member to allocate a portion of an individual's chakra and transfers it into a living human sacrifice, allowing the original to fight via an elaborate "copy". The appearance of the person on whom the Shapeshifting Technique is performed is completely identical to the original person. The technique will imitate any weapons, tools or kekkai genkai held by the original person, allowing the copy to fight with them. The power of the copy is in proportion to the volume of allocated chakra, which is decided by the Mikaboshi clan member but is always weaker than the original not being able to use attacks equal and above SS-rank. The original's techniques are also available, but once the allocated chakra is depleted, the technique is cancelled and the copy dies. Afterwards the copy's appearance will revert back to the original appearance of the sacrifice. As it even uses up the sacrifices chakra, this is an incredibly brutal technique. While the appearance of the copy during the Shapeshifting Technique is completely perfect, it is possible for someone who has experience fighting with the original person to detect something is amiss. Exactly what is amiss is usually not realised until the copy has been defeated.
Name: Dark Release: Mist Classification: Ninjutsu Rank: S - Rank Class: Supplementary Range: Long
Description: A technique known by Mikaboshi clan members, the user makes multiple black clouds which then release black rain which eats up any chakra when it comes in contact with that is not of the same signature as the original user. The chakra is not restored to the user however and is lost however this technique is extremely useful against non Mikaboshi clan opponents.
Name: Shadow Release: Shadow Dragon Classification: Ninjutsu Rank: SS rank Class: Offensive Range: Varies
Description: This technique shapes a large amount of shadows into a giant, powerful dragon, which hits the opponent with formidable might, dealing massive physical damage. The ideal place to use it is near ground, but if the user's skill allows it, it is possible to use it even in a place where there is none. The speed at which the dragon charges is proportional with the user rank with its max speed being S-rank at Sannin rank.
Name: Shadow Avatar Classification: Kinjutsu Rank: SS-rank Class: Supplementary/Offensive Range: Long
Description: The Mikaboshi clan member throws flash bombs behind him/her, to not only blind his foes for 5 posts as the flash bombs continue to detonate for that duration but also to extend the range of his/her shadow indefinitely. Once those preparations are complete, the user can put any parts of their body in front of the light and it will appear as an enormous shadow. Once the shadow is ready, he/she can constrict any enemies easily just by closing his hand or inflict massive damage by moving his hand the shadow mimicking the motions.
Name: Projection Technique Classification: Ninjutsu Rank: SS rank Class: Supplementary Range: Long
Description: This technique enables the user to project an image of themselves or others in the sky in order to send a message, use as intimidation or to present a false sense of danger. Often when used to intimidate the image of a Bijuu is used prompting the opponent to flee on sight if they are not prepared for such a fight. This technique is extremely useful in situations of war.
Name: Dark Release: Abyss Classification: Ninjutsu Rank: SS - Rank Class: Offensive Range: Mid
Description: By charging the surface of an object beneath an enemy with dark release chakra and creating a abyss of Dark energy, the user can sink his enemy into the abyss. The adhesive, chakra-infused abyss ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the it while the technique absorbs the opponents chakra in the process to sustain itself. The size and depth of the created abyss depends on the user's skill and the amount of chakra absorbed from the opponents trapped inside, but if the user is an expert in this technique, it will always be possible to make a massive abyss which is extremely effective against a great number of enemies or when having to face large creatures or a Colossus sized creature.
Name: Dark Release: Rain Classification: Ninjutsu Rank: SS - Rank Class: Supplementary Range: Mid
Description: A perception ninjutsu, allowing one to freely manipulate black rain infused with the user's own chakra. The unique rain falls from normal clouds, formed with The Mikaboshi clan members own chakra. During this technique, the falling raindrops are closely linked to the user's senses. When the rain is obstructed by a chakra belonging to someone not of the village, the existence of the intruder can be detected. The rain will keep on falling until the user uses the seal to cancel it and as such requires an SSS-rank amount of chakra for its initial use but can be maintained for a week (IR time). Making it useful for when the user of the technique is not in their home village/ secret base.
Name: Puppet Curse Classification: Ninjutsu Rank: SSS rank Class: Supplementary Range: Varies
Description:This is a unique technique that Mikaboshi clan member use to take control of people after establishing eye contact with them. It can be activated long after the technique is first applied and even carries over through topics the only indication that this technique has been used is the Mikaboshi clan members eyes glowing red while they are locked eyes with the opponent. The appearance when activated is a red eye with another circle in it resembling the pupil, with four lines stemming from the upper line of the eye and two big thick lines stemming from the side of the eye. The eyes of the person who get caught by this technique turn red while they are being controlled. The technique works in a manner similar to controlling a puppet; using hand motions to guide the target to its destination as well as making them fight. Making this a whole new type of puppetry using living puppets.
Name: Shadow Three Headed Dragon Classification: Kinjutsu Rank: SSS-rank Class: Supplementary Range: Varies
Description: This technique shapes a large amount of shadows into a giant, powerful three headed dragon, which like the original can be used to charge the opponent dealing even more damage as well as where it should be formed. However unlike the original it can be used as an ally in battle as well as transportation. The speed at which the dragon moves is set at S-rank and it can shoot out spheres of shadow energy which deal S-rank damage.
Name: Dark Release: Forbidden Life Gathering Classification: Kinjutsu Rank: SSS rank Class: Supplementary Range: Self
Description:The user opens their mouth and begins to absorb chakra from the environment in preparation for another more devastating attack. The user must remain absolutely still during the gathering of energy and it lasts for 20 posts (Total) upon completion of the technique the user is blanketed in dark energy granting them SSS-rank endurance however they can only use 1 technique after this technique is used and it carries over to new topics.
Name: Dark Release: Fury Classification: Ninjutsu Rank: SSS - Rank Class: Passive Range: Long
Description: The technique is performed by using the chakra gained from the Dark Release: Forbidden Life Gathering to power it. It could create a huge explosion that is capable of wiping out an entire village due to the sheer power and magnitude of this attack.
Name: Grand Temple of Nirvana Classification: Genjutsu Rank: SSS - Rank Class: Supplementary Range: Mid range
Description: A genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area will experience Eden-like bliss and fall into a state of eternal slumber which can only be left by the user ending this technique. No matter how much one resists the hypnotic spell the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be counter the genjutsu before it takes effect as once it does its over and the user will not wake up even if physically harmed. This is often used to cripple vast quantities of opponents in times of war thanks to its range.
*********************** - Past is Past:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Mikaboshi Clan 30th November 2017, 3:36 pm | |
| Short Range - Spoiler:
Name: Dark Fist Classification:Taijutsu Rank: C rank Class: Offensive Range: Short Range
Description: Dark Fist is a form of hand-to-hand combat used by members of the Mikaboshi clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user forcibly drains chakra out of the opponent's chakra pathway system in small "bubbles" which rupture upon exiting the opponents body, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage and when the chakra is being removed it exits as a purplish black color before being absorbed into the user's body. This is an extremely dangerous style of taijutsu as it bypasses any external skin type defenses including the defense tiers to deal direct damage to the opponents internal organs as well as chakra system as an opponents inner body is extremely vulnerable to damage seeing as it can not be strengthened.
Name: One Element Seal Classification: Fuinjutsu Rank: C-rank Class: Offensive Range: Short- Mid range
Description: This technique produces a powerful seal that is used to block or disturb the flow of chakra in a target. Once the seal is completed, the target will loose the ability to use their chakra however they will not faint or the like. This technique can only be unsealed by the user or with an equivalent sealing technique as one that is weaker will not work and a stronger one will only further cripple the opponent. This technique fades away after the topic ends.
Name: Chakra Threads (Mikaboshi Style) Classification: Ninjutsu Rank: C rank Class: Offensive/Supplementary Range: Short-Mid
Description: The Chakra Thread technique is renown for being the basis of every puppetry technique however the Mikaboshi have perfected this technique and can use it offensively by channeling chakra in a back and forth motion in their palms which cause the thread's to hum as they are pulled taut allowing them to slice through C-rank objects as well as justu with ease. While like this they can be switched to the invisible version by refining the chakra and lessening the concentrating retaining is tensile strength but removing the visibility from normal eyes as only dojutsu that can see chakra can view them.
Name: Shadow Snakes Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Short
Description: This jutsu allows the user to eject multiple snakes made out of shadows from their wrist or sleeve, usually after a punching motion which target the opponents shadow or body and can inflict physical damage through direct contact or even though by coming in contact with the opponents shadow. The snakes are used primarily to surprise and overwhelm however an additional effect is that they are actually able to poison opponents with a special type of poison which slowly renders the opponent paraplegic over a period of 20 posts (total) if not healed by the Delicate Illness extraction technique or another B-rank or above poison removal medical ninjustu.
Name: Dark Release: Envy Classification: Ninjutsu Rank: C - Rank Class: Offensive/Supplementary Range: Short
Description: This frightening technique is made possible with the Dark release, which allows the shinobi to perform a technique that forcibly extracts the physical and spiritual energy of another ninja (Chakra) and absorb it through the upper square of the mark on their left or right hands as long as they have made contact with Molecular or Unknown based releases or through the victims clothing as well as being able to drain out chakra from their Amatsu for use. After using this ability, the shinobi is able to detect all of their opponents elemental affinities which is useful for predicting what moves the opponent has in their arsenal. While absorbing chakra out of techniques they are converted back into chakra thus allowing the clan member to absorb high level techniques with no harm done to them.
Name: Dark Fist Rotation Classification:Nintaijutsu Rank: B-S rank Class: Defensive Range: Short Range
Description:This technique utilizes the chakra control gained through Dark Fist training to release a huge amount of chakra from all the chakra points on the user's body. It is also a defensive maneuver to compensate for the Dark Fist's range as it blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation and by pouring more chakra out of their body they can increase the power of the technique capping out at S-rank. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable.
Name: Reverse Four Symbols Sealing Classification: Fuinjutsu Rank: B-rank Class: Offensive Range: Short- Mid range
Description:This technique is a fuinjutsu that has been remastered by the Mikaboshi clan allowing the user to place on a targets their chest, and sets it to activate upon their death. The technique releases four symbols from the targets's body that then form a large, black sphere around them. Anything with SS-rank and below speed caught inside the sphere which has a blast radius of 15 feet is then drawn in and sealed within the users corpse which subsequently disintegrates causing all sealed within to be lost forever. This seal is particularly tricky to unseal as it vanishes when not active and only reappears when it is active. That is the only time it is able to be unsealed and it must be done with a unsealing method equivalent to it.
Name: Thread Mode Classification: Ninjutsu Rank: B-SS rank Class: Supplementary Range: Self
Description: The Mikaboshi having studies an ancient technique have refined it into a transformation type technique. When activated it transforms the user's body into something similar to that of a rag-doll's, which is held together by hundreds of thick black threads. While in this form in addition to being able to split their body into threads to attack and defense the user is also able to assimilate objects by sewing them into his body his threads adapting and being able to manifest the object at will. An Example being a knife which was formerly a real weapon however upon being assimilated by the Mikaboshi clan member it can be reconstructed by his/her thread from any part of his/her body while still retaining the original strength of the weapon as well as any abilities it once had. These threads are an extension of the users body and are made out a material which is like no other natural material in the world as it doesn't posses inter molecular forces nor is made out of any natural mineral thus making it not susceptible to magnetism. In addition the strength of these threads vary from starting at B-rank strength at genin rank to capping out at SS-rank strength at sannin rank. This mode can be maintained for 10 posts before the user reverts to their normal body this can be extended by 5 posts each rank up capping out at 25 posts at Sannin rank.
Name: Shadow Scream Classification: Ninjutsu Rank: B-rank Class: Offensive Range: Short
Description: This jutsu allows the user to literally paralyze the opponents shadow with fear as the user's shadow "screams" violently which prevents the target from using chakra based techniques for 10 posts as well as causes them to shudder as the wave of energy reaches them.
Name: Dark Release: Gluttony Classification: Ninjutsu Rank: B - Rank Class: Offensive/Supplementary Range: Short
Description:This frightening technique is made possible with the Dark release, which allows the shinobi to perform a technique that forcibly extracts the physical and spiritual energy of another ninja (Chakra) and absorb it through the upper square of the mark on their left or right hands either through weapons which include both the user's as well as the opponents or made contact with Energy or Unstable based releases. After using this ability, the shinobi is able to detect all of their opponents elemental affinities which is useful for predicting what moves the opponent has in their arsenal. While absorbing chakra out of techniques they are converted back into chakra thus allowing the clan member to absorb high level techniques with no harm done to them.
Name: Dark Fist: Thirty-Two Palms of Death Classification:Taijutsu / Genjutsu Rank: A rank Class: Offensive Range: Short Range
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack : * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make strikes at crashing ground speeds. * Fourth, eight consecutive blows to make sixteen at Vacuum release speeds. * Fifth, another sixteen consecutive strikes to make thirty two at Blinding Light speeds. This technique is extremely fatal as not only dealing high amounts of damage equivalent to an A-rank it drains a large amount of chakra from the opponent the first set drains 2 C-ranks worth, the second set drains 2-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks worth, the fifth set drains 16 C-ranks worth totaling at 32 C-ranks worth which would instantly kill a normal opponent due to chakra drain. This technique would actually kill the user of the technique however the final two blows release the chakra which would overload the user's chakra limits in the form of a concussive blast which knocks the opponent flying at Blinding Light speeds over a distance of roughly 1-km. This technique has a special function with Gate users as it actually locks all of their gates upon completion. Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way.
Name: Five Elements Seal (Mikaboshi Style) Classification: Fuinjutsu Rank: A-rank Class: Offensive Range: Short
Description:This technique produces a powerful seal that is used to block or disturb the flow of chakra in a target. Once the seal is completed, the target will become unconscious and unable to fight for a short time (2 IR days). The Mikaboshi have perfected this sealing method in that upon sealing the opponents chakra they actually lower their opponents chakra limit permanently by 2 as long as the seal hasn't be unsealed. Just like the One Element Seal it requires an equivalent unsealing technique to seal it or can be unsealed by the user.
Name: Thread Clone Classification: Ninjutsu Rank: A rank Class: Supplementary Range: Self
Description: While the Mikaboshi clan member is in Thread mode they are able to create clones of themselves made from their threads before the clone it is detached from his/her body and then reforms resembling an exact replica of the user while they are in thread mode. These clones have the ability to reform themselves when hit and can only be destroyed by S-rank or above techniques. They have several abilities which include weapon constructs which allow them to produce various weapons from their body which deal A-rank damage as long as they aren't projectiles. They can also elongate and shrink the size of their limbs as they are made of threads in order to attack opponents. They are very durable and have A-rank endurance in addition to their regeneration which makes them very powerful clones. Even if the user ends thread mode the clones will be retained until they are destroyed in battle or dispersed by the user.
Name: Shadow Ball Classification: Ninjutsu Rank: A-rank Class: Offensive Range: Short
Description: The Mikaboshi clan member gathers shadows into their palm which then begins to swirl rapidly as it compresses the shadows into a ghastly black spherical vortex before pressing it into the opponent causing their body to implode from contact with the vortex. The more shadows used to fuel this technique the more devastating it becomes however it requires 10 shadows to deal A-rank damage it requires 20 shadows to deal S-rank damage and it requires a max of 40 shadows to deal SS-rank damage to opponents.
Name: Dark Release: Sloth Classification:Medical Ninjutsu Rank: A - Rank Class: Offensive Range: Self - Short
Description:The shinobi converts the chakra absorbed with Dark Release: Envy into his/her chakra directly healing themselves or even others of injuries sustained in battle. The amount of chakra converted is directly proportional to the amount that can be healed. For example if the user converts an A-rank amount of chakra they can instantly heal A-rank and below techniques. This technique has a second use however which is to replenish allies chakra supplies by inserting chakra directly into their allies Chakra Pathway system, like its first use the amount of chakra inserted is directly proportional the the amount replenished by allies.
Name: Dark Fist: Sixty-Four Palms of Death Classification:Taijutsu / Genjutsu Rank: S rank Class: Offensive Range: Short Range
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack : * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make strikes at crashing ground speeds. * Fourth, eight consecutive blows to make sixteen at Vacuum release speeds. * Fifth, sixteen consecutive strikes to make thirty-two at Blinding Light speeds. * Sixth, another thirty-two strikes to make sixty-four at Ripping Discord speeds. This technique is extremely fatal as not only dealing high amounts of damage equivalent to an S-rank it drains a large amount of chakra from the opponent the first set drains 2 C-ranks worth, the second set drains 2-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks worth, the fifth set drains 16 C-ranks worth, and the sixth set drains 32 C-ranks worth totaling at 64 C-ranks worth which would instantly kill a normal opponent due to chakra drain actually it would also be fatal to the user however while draining the chakra the final two strikes actually expel the accumulated chakra that roll over in a concussive shockwave which sends the opponent flying about 1 km at Ripping Discord speed. This technique has a special function with Jinchuriki as it can literally knock them right out of their cloaked mode upon completion. Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way.
Name: Ten Elements Seal Classification: Fuinjutsu Rank: S-rank Class: Offensive Range: Short (Sphere has a implosion radius of 15 feet)
Description:This technique produces a powerful seal that is used to block or disturb the flow of chakra in a target. Once the seal is completed, the target will become unconscious and unable to fight for a short time (4 IR days). The Mikaboshi have perfected this sealing method even further by placing all ten of their fingers upon the opponent which upon sealing the opponents chakra they actually lower their opponents chakra limit permanently by 4 as long as the seal hasn't be unsealed. This technique is extremely powerful as very few shinobi are able to unseal it due to its unique number and the fact that it requires an equivalent unsealing technique in order to unseal it. If a weaker seal is used it will not work and if a stronger one is used the victim will die instantly.
Name: Thread Stitching Classification:Medical Ninjutsu Rank: S rank Class: Supplementary Range: Short-Mid
Description: The user using thread release is granted the ability to sew up injuries that he/she receives in combat as well as sew up the injuries of others using his/her chakra threads. This technique allows the user to heal A-rank and below damage instantly while it takes about 3-5 posts to stitch up S-rank injuries, 5-7 posts to stitch up SS-rank injuries and 7-10 posts to stitch up SSS-rank injuries. When the stitching is complete the chakra threads vanish and the treated area rapidly regenerates to its healed state leaving no traces of scars.
Name: Shadow Mastery Classification: Ninjutsu Rank: S - Rank Class: Passive Range: Self
Description: has mastered the control of his shadows and now after using Shadow Purge instead of loosing all of the shadows used he simply only loses half of them. In addition all Shadow release techniques now only use the amount of chakra equivalent to 1-rank below them which grants the user an advantage in long drawn out battles as their most powerful jutsu cost less chakra to use which is beneficial in the long run.
Name: Dark Release: Pride Classification: Ninjutsu Rank: S - Rank Class: Supplementary Range: Short
Description:This unique technique allows the user to perform a technique that forcibly expels some of the chakra from their body through the lower square of the mark on their left or right hands. The chakra can then be stored in an object as it constantly grows at a steady rate of an equal rank per day until it is reabsorbed by the shinobi. By doing this shinobi with the Mikaboshi bloodline can replenish their reserves mid battle with ease by draining the chakra out of the object that had the stored chakra inside of it. This technique has a special use with a Mikaboshi's Amatsu in that the chakra is generated to the point that it is equivalent to a +1 of the shinobi's max chakra amount. When it is reabsorbed it actually boosts the maximum chakra amount of the user upon reintegration allowing the Mikaboshi clan member to permanently increase their natural chakra supply over time. This technique can only be done once per month (IR time)
Name: Dark Fist: One Hundred Twenty-Eight Palms of Death Classification:Taijutsu / Genjutsu Rank: SS rank Class: Offensive Range: Short Range
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack : * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Third, four consecutive blows to make strikes at crashing ground speeds. * Fourth, eight consecutive blows to make sixteen at Vacuum release speeds. * Fifth, sixteen consecutive strikes to make thirty-two at Blinding Light speeds. * Sixth, thirty-two strikes to make sixty-four at Ripping Discord speeds. * Seventh, another sixty-four strikes to make one hundred and twenty-eight at Echoing Flash speeds. This technique is extremely fatal as not only dealing high amounts of damage equivalent to an SS-rank it drains a large amount of chakra from the opponent the first set drains 2 C-ranks worth, the second set drains 2-ranks worth, the third set drains 4 C-ranks worth, the fourth set drains 8 C-ranks worth, the fifth set drains 16 C-ranks worth, the sixth set drains 32 C-ranks and the seventh set drains 64 C-ranks worth totaling at 128 C-ranks worth which would instantly kill a normal opponent due to chakra drain actually it would also be fatal to the user however while draining the chakra the final two strikes actually expel the accumulated chakra that roll over in a concussive shockwave which sends the opponent flying about 10 km at Echoing Flash speed. This technique has a special function with Jinchuriki as it can literally knock them right out of their fulled tailed beast mode upon completion. Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way.
Name: Shadow Reverse Binding Classification: Ninjutsu / Fuinjutsu Rank: SS-rank Class: Offensive/Supplementary Range: Short-Long (Depends on the Size of the target)
Description:The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads which move at Blinding Light speed. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down while setting them up for the second part of the technique. The second part of the technique incorporates a the Reverse Four Symbols Sealing technique with an unnamed unsealing technique. This creates a black sphere which seals away all trapped within the confines of the shadow needles into a small black marble sized sphere for future use. This technique while perfect for sealing away Bijuu really shows its true power when used against a jinchuriki as it subsequently unseals the Bijuu from the Jinchuriki instantly killing them in the process before beginning the sealing all within the span of a few seconds and the jinchuriki is helpless to prevent this due to being immobilized due to the shadow threads.
Name: Absolute Darkness Classification: Genjutsu Rank: SS rank Class: Supplementary/Offensive Range: Short-Mid
Description: This technique exerts an extremely powerful hallucinatory effect upon the eyesight, permanently blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Due to its genjutsu nature this technique is instantaneous and can be used on multiple opponents at once as long as they are within 15 feet of the user upon activation of the technique and the effects become permanent after just two posts. The hallucinatory effect is so powerful that it literally removes the brains ability to process the information supplied by the optical nerves of the eyes which means even when they are transplanted the opponent still will not regain the ability to see. This technique inspires both fear and awe as no one, even fellow Mikaboshi clan user's do not want to be on the receiving end of it.
Name: Shadow Wisp Classification: Ninjutsu Rank: SS - Rank Class: Supplementary Range: Self
Description:The user channels his/her accumulated shadows onto his/her physical appearance granting him/her a wispy shadow like form which allows them to phase through damage equal to the amount of shadows absorbed. The time limit that the user can phase through is equal to how long he/she can hold his breath (max 2 posts). The max rank things he/she can phase through is directly proportional to the Shadow Fuel buffs as in the more shadows he/she has absorbed through Shadow Lord the better his/her phasing ability becomes. While the user can phase through things at will, he must turn physical in order to attack.
Name: Dark Release: Greed Classification: Ninjutsu Rank: SS - Rank Class: Supplementary Range: Short
Description: The Mikaboshi clan member converts the chakra drained from Dark Release: Envy or Gluttony and then pumps it into their body granting the user extreme levels of speed, strength and endurance (SS-rank). While in this mode the user can actually directly harness the power of the absorbed chakra by converting it into a dark energy which turns everything the user touches into a potential bomb which detonates by voice activation and imploding dealing damage equal to the rank of the targeted object of a blast radius of 10 feet.
Name: Dark Fist: Protection of the One Hundred Twenty-Eight Palms of Death Classification:Taijutsu Rank: SSS rank Class: Defensive/ Offensive Range: Short - Mid
Description: An extremely powerful defensive technique of the Dark Fist this technique allows the user to emit a constant stream of chakra from his/her palms, creating extremely sharp chakra blades. With high flexibility the user can reach any point around him/her, allowing them to hit any target within his/her field of vision. While using this technique, the user moves extremely fast (Ripping Discord), allowing him/her to hit hundreds of targets with extreme precision. It is so precise that it can cut small targets like insects in half. Additionally, the user can control the size of the chakra beams in his/her palms, allowing them to create larger, arc-shaped chakra beams that spread out across his her entire attack range. This technique puts strains on the users body due to the unnatural flexibility and speed bestowed upon the user, and great caution must be taken to ensure no permanent injury as it deals damage equal to a B-rank to user each time the technique is used. This technique creates an "absolute defense" effect though the cutting nature of the chakra prevents any outside force from restricting it. In this way, the technique can be used as both an offensive and defensive maneuver.
Name: Soul Detachment Technique Classification: Fuinjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: Short
Description:The user takes great care to hit the opponent with their outstretched palm, which activates the a seal which literally instantly removes the soul of the opponents from their bodies which are left as empty husks in a brain dead state. The souls can then be stored inside of objects or weapons for future use and extraction. The souls have no initial memory of their past life however they remain bound to the user of the technique and can be inserted into new living bodies the same way their soul was removed causing an internal battle between the inserted soul with the original occupant of the body for supremacy over the body with who ever wins becoming the dormant user of the body.
Name: Destiny Bond Classification: Kinjutsu Rank: SSS rank Class: Supplementary Range: Short (Initial), Varies (After linkage)
Description: The user links themselves with an opponent and upon their death the opponent is also claimed by the Shinigami as their fates have been bound. This technique can be used on as many people as the Mikaboshi clan member has chakra to link up to making this technique extremely deadly as they can take multiple opponents with them on the road to death. This technique is paid for with the users life however in order to link with opponents it requires other payments, the first link is free however each subsequent link requires S-rank chakra. In order to link with an opponent they must attach their chakra strings to them however once the link has been made it is permanent as not even death will do them part.
Name: Dark Release: Lust Classification: Ninjutsu Rank: SSS - Rank Class: Supplementary Range: Self
Description: The shinobi infiltrates the opponents mind using the chakra absorbed with Dark Release:Envy or Dark Release: Gluttony to establish a link between the shinobi and his/her Victim causing them to see themselves severely hurt in battle. The victim believes this and the wound's he sustains in the illusion begin to manifest themselves on his or her body. As the victims own chakra is turned against them forcing the wounds to manifest. This technique can actually kill opponents assuming the user of the technique causes their opponent to envision a fatal wound on themselves. Because of the physical pain this technique can bring about it is one of the strongest genjutsu in the Mikaboshi clan's arsenal.
Name: Dark Release: Wrath Classification: Ninjutsu Rank: SSS - Rank Class: Supplementary Range: Short
Description: While the Mikaboshi clan member is in Dark Release: Greed they convert their own chakra and pump it through their muscles triggering the opening of all chakra gates granting them even more extreme levels of strength,endurance,speed (SSS-rank) for the remainder of the post before their chakra runs out or the topic ends in which they promptly die as payment for power of the technique. While in this mode the user's chakra flares in an deadly aura around their body which in addition to dealing SS-rank damage upon contact, can be molded into weapons however projectile weapons require an S-rank amount of chakra to fire and fly at Blinding Light speeds to deal S-rank damage each. This technique will cause the user to die after activating it however the power obtained greatly outweighs that.
*********************** - Past is Past:
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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