Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Otonashi Base 19th April 2014, 8:20 pm | |
| This is a fortress located in the heart of Port Otonashi which now has a wall erected around it to prevent it from being accosted by invaders, near each wall is a tower with 4 of them being located partially underwater while the remaining six are on land all of them however are connected to the walls each being able to be used as outposts to overlook the Frigid Sea. The port itself has a large gate which is opened only for ships to pass to and fro. Currently it lacks many ships due to a lack of funds however eventually their are plans to build a bigger ship dock. The Fortress is built near the edge of Port facing the water and there is about a 50 feet distance between it and the wall as a result parts of the wall about 40 percent of it is built into the sea with some parts being underwater leaving the only way to the port being through the main gate or by destroying portions of the walls to break through. Scattered in the water facing the frigid sea and stretching about 100 feet out into the water are mines which are buried in the sand each of which are placed on a piston so that they can be remotely launched upward to target incoming threats. Choke-Point Level = 6 (For Future Upgrades) Special Slots and Traps - Spoiler:
Traps - Underwater mines are buried in the sand, located in the sea portion of the docks which can be triggered remotely launching them upward to either collide with the bottoms of ships or can simply be detonated in the sand. Their blast radius stretches over a 15 feet radius due to the water surpressing it however if they manage to be launched into the air without colliding with anything the blast radius is actually 25 feet. Number = 10 Addition Cost = 1000 Xel per Mine
Special Slot 1 - Ship Docks which are used to store ships which dock in the port. There is one main dock which is capable of storing 20 Galleons and 10 Frigates.
Special Slot 2 - Galleon production. 1 Every Week. * Galleons are large enough to hold up to three platoons and are made to be durable enough to sustain damage from not only shinobi attack but cannon fire from other ships. They start by being able to sustain damage from 1 SS-rank worth of damage. Often used to transport large battalions across the ocean. They are somewhat slow in the water however additional sails can be purchased to speed them up, however this is only due to their added bulk and they move at swift release speeds from the start. Cost for Additional Purchase = 50,000 Xel Each Sail Purchase = 5000 Xel Each (+1 to Speed Cap of 4) Hull Fortification = 10,000 Xel Each (+1 SS-rank of durability Cap of 9)
Special Slot 3 - Frigate Production. 1 Every Week * Frigates are large enough to hold up to three squads and are not as durable as Galleons only being able to sustain damage from a damage total of 1 SS-rank. These are the faster alternatives to Galleons which are capable of moving at Vacuum Release speeds and contain cannon sized projectile accelerators which are capable of firing cannonballs at other ships. Each cannonball is considered B-rank ammo but is the size of a Small creature, each Frigate starts with 1 Cannon.
Cost for Additional Purchase = 50,000 Xel Each Sail Purchase = 5000 Xel Each (+1 to Speed Cap of 5) Hull Fortification = 10,000 Xel Each (+1 SS-rank of durability Cap of 3) Cannon Purchase = 10,000 Xel Each (+1 Cannon. Cap of 12)
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