| | Orochi's Jutsu | |
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Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Orochi's Jutsu 6th April 2014, 2:56 pm | |
| Name: Ceadeus Electrolocation Classification: Beast Tech Rank: D Class: Passive Range: Medium/Long
Description: The Golden Ceadeus, like most animals, give off an small electrical field around their body. However, like a few animals, the Golden Ceadeus can sense any disturbances within this electrical field. For Orochi, while in his Anthro form this range is only a 25 foot radius. However, when in his beast form his field increases to a 75 foot radius to compensate for its Titanic size.
Name: Vibration Sensory Classification: Beast Tech Rank: D Class: Passive Range: Varies
Description: Golden Ceadeus have the ability to sense even the slightest vibrations. This ability is moderate while on land while being greatly enhanced while in water where vibrations are easier to pick up do to the loose atoms of liquids. While on land, the Golden Ceadeus is capable of sensing vibrations from within 30 feet of them through the ground. While in water the effect is tripled, allowing them to sense vibrations within a 90 feet of them. This is halved in Humanoid form, being 15 feet on land and 45 feet in water.
Name: Unique Survival Classification: Beast Tech Rank: D Class: Passive Range: Self
Description: The Golden Ceadeus has evolved over time with age so much so that it no longer requires oxygen. Also, it has developed a strong body to withstand the crushing pressures of the deep ocean trenches. Because of this and the path the Golden Ceadeus takes once it has fully matured, it is capable of surviving within the deep confines of space as if it was naturally in a regular environment.
The depths that Orochi an traverse in the Ocean depths depends on the rank of his Defense. The more durable he is the deeper he can go. None - 500 Feet D - 1,000 Feet C - 2,000 Feet B - 4,000 Feet A - 8,000 Feet S - 16,000 Feet SS - 32,000 Feet SSS - 32,000 Feet +
Name: Zero Gravity Maneuvers Classification: Beast Tech Rank: D Class: Passive Range: Self
Description: Over time the Golden Ceadeus has evolved in order to prepare itself for the journey into space where it can further hunt other planets for valuable food sources. Because of this the Golden Ceadeus has evolved to the point where it is capable of 'swimming' through Zero Gravity conditions as if it was swimming through the calm waters of the Ocean.
In areas of low pressure or within vacuums, Orochi is capable of surviving without any adverse effects dependent on the rank of his Defense tier. As being in these conditions for too long can have severe penalties to ones body. None - 1 Posts (Total) D - 5 Posts (Total) C - 10 Posts (Total) B - 20 Posts (Total) A - 40 Posts (Total) S - 60 Posts (Total) SS - 80 Posts (Total) SSS - Entire Topic
Last edited by Roxas on 6th April 2014, 5:59 pm; edited 1 time in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Orochi's Jutsu 6th April 2014, 5:40 pm | |
| Vibration Sensory - Include the halving thing for being in humanoid form Unique Survival - Have it scale along with your defense tiers in terms of the amount of pressure you can sustain without succumbing to its effects. Also might want to add in a depth list based on the ranks of your defense with how deep into the ocean you can swim without any penalties. None - 500 Feet D - 1,000 Feet C - 2,000 Feet B - 4,000 Feet A - 8,000 Feet S - 16,000 Feet SS - 32,000 Feet SSS - 32,000 Feet +
Note: The Deepest Trench on Earth is only 35,760 feet deep the literal bottom of the sea floor.
Zero Gravity Manuveurs have it scale with your Defense in terms of how long you can exist without any adverse effects in areas of low pressure and within vacuums. None - 1 Posts (Total) D - 5 Posts (Total) C - 10 Posts (Total) B - 20 Posts (Total) A - 40 Posts (Total) S - 60 Posts (Total) SS - 80 Posts (Total) SSS - Entire Topic | |
| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Orochi's Jutsu 6th April 2014, 5:59 pm | |
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Orochi's Jutsu 6th April 2014, 6:00 pm | |
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Orochi's Jutsu 6th April 2014, 6:26 pm | |
| Name: Atlas's Touch Classification: Beast Art Rank: C (D Blood Cost per touch) Class: Offensive Range: Short
Description: A unique technique to Orochi. Using his natural affinity toward Gravity, Orochi's touch has grown to the extent of effecting ones own weight toward the gravitational pull of the earth. With each touch Orochi can increase the weight of a person's body without affecting their actual mass, increasing the gravitational pull on their body and slowing their Speed by 1 rank with each touch or increasing it with each touch by 1 post (increase caps at S rank). The time this effect lasts on the targets body is dependent on their Defense tier. None - 50 posts (total) D Rank - 45 posts (total) C Rank - 40 B Rank - 35 A Rank - 30 S Rank - 25 SS Rank - 20 SSS Rank - 10
It slows them down by 1-rank unless they possess strength tiers equal to the pressure bearing down on them. Also, those with B Rank or above Spiritual Defenses are immune to its effect. 1 touch - D Strength 2 touches - C Strength 3 touches - B Strength 4 touches - A Strength 5 touches - S 6 touches - SS 7 touches - SSS
Name: Terrestrial Survival Classification: Beast Art Rank: D Class: Passive Range: Self
Description: A technique that all Aquatic Dobutsu know. Whether in humanoid or beast form they are capable of breathing on land, much unlike normal aquatic creatures. This allows them to survive outside of the ocean in order to traverse on land, much like how normal Amphibian creatures are capable. However, the length of which they can survive outside of the water depends on their Endurance tiers.
None - 0 Posts (Total) D - 10 Posts (Total) C - 20 Posts (Total) B - 30 Posts (Total) A - 40 Posts (Total) S - 60 Posts (Total) SS - 80 Posts (Total) SSS - Entire Topic
Name: Zero G Environment Classification: Beast Art Rank: S-Rank (Natural Energy) Class: Supplementary Range: Long
Description: A powerful technique in which the user focuses the forces of Natural Energy into the earth to negate the Gravity within a large area creating a Zero Gravity environment. Within this environment if one does not possess a way to move about in mid air (such as flight or other methods) then they are basically stuck in place and become open targets, making speed useless unless one is capable of flight/levitation. This field envelopes a 150 foot diameter around where it is cast. Anyone who attempts an action of movement throughout the field without possessing some sort of flight or levitation to control their movements in the air then they will be unable to turn, stop or decelerate and will remain in motion throughout the area.
Last edited by Roxas on 6th April 2014, 7:27 pm; edited 2 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Orochi's Jutsu 6th April 2014, 7:17 pm | |
| Weight not Mass, Mass is constant Weight varies. likewise include that it slows them down by 1-rank unless they possess strength tiers equal to the pressure bearing down on them. 1 touch - D 2 touches - C 3 touches - B 4 touches - A 5 touches - S 6 touches - SS 7 touches - SSS
Also it's a C-rank technique meaning if they possess a B-rank spiritual defense tier or higher they will be immune to this. Before I forget, it's Beast Art not Beast Tech...lol.
Terrestrial Survival should use Endurance Tiers as a basis, holding one's breath is endurance not defense. Defense is for external pressure, stuff like that. B - 30 A - 40 S - 60 SS - 80 SSS - Entire Topic.
Zero G Enviroment Beast Art (Natural Energy) S-rank Um whats the radius of effect? Also if your generating a feild having zero gravity then flight, levitation etc shouldn't be harder to do, what you can have however is if an opponent moves through another means other than speed based flight they are unable to turn, stop and decelerate but instead will remain in motion within the area. | |
| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Orochi's Jutsu 6th April 2014, 8:05 pm | |
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Orochi's Jutsu 7th April 2014, 1:51 am | |
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