| | Taishoku Kurogane | |
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Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Taishoku Kurogane 21st October 2013, 11:18 pm | |
| Personal Info Name:Taishoku Kurogane Alias: Lion, Brutal King Age: 20 Gender: male Height: 6'4 Weight: 200lbs Zodiac Sign: Leo Personality:Taishoku at a young age showed that he was a promising and capable child. Brilliant and talented in almost everything that he did.But as he grew he felt that he had a deep and black void in his heart;that will never seem to disappear. So to those who don't know him he seems arrogant,overbearing,selfish,and prone to make fun of his own comrades; to everyone except those he loves or are close to him. He thinks he is one of the strongest in his clan,and then village. He looks down on those he considers weak,heavily reprimanding their weakness and even resolving to hurt them whenever they stepped in his path, this even appealing to his comrades. He is easily angered,being his trigger, when someone speaks badly of his clan or village. Showing great loyalty to his clan and village. While in battle it appears to have a unmistakable presence of nobility. Moving with the unruffled calm of a cat,unless enraged, and the dignified gait of someone in command. Appearance: Taishoku is fair-skinned with pale yellow eyes,the iris in his eyes is a slit instead of a circle hinting his primal origins. And he has a long wild mass of black hair, that can be seen writhing around him and often flares out, like a flame around his head.He has a birthmark of a lion(Type f Lion is the Panthera leo atrox) on his right thigh. He has a muscular build from him wanting to constantly wanting to be stronger and bigger, or like he wants to say the strongest beast.He also has a scar located on the right side of his face located directly on his jaw line that goes down to the bottom of his neck. Taishoku can be seen wearing a sleeveless shirt and red training pants, and a black with red tint cloth around his waist.But that is only worn when he is training or sleeping in. Other times and generally he is seen wearing a something more presentable. He will wears a long, white kimono adorned with a small emblem of a black lion on the back, and a pair of black pants underneath, with an white sash, in that sash he as a standard looking katana. He looks like this Basically. 17-30 - Spoiler:
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40-Death - Spoiler:
History::Taishoku was the first born in the main branch of the Kurogane clan and the Elder brother of Kyoshiro. At a young age he wanted to be a leader of the clan and show his parents that he could make them proud.So the first thing he did was asked if he could be enlisted into the Academy. Academy -He had a great time during his time at the academy, achieving the top f his class when he graduated. But during that time he seemed like he was somewhat a bully,by putting out how other students couldn't do certain things and should just give up. Taishoku would also find flaws on anything on those who did do good in class, wanting to be the most dominate student. Genin- Taishoku drew the short straw when he was put in a squad with two people made him sick. They both being two f the worst students in the academy who barely passed.But something he vowed wouldn't get him done. but it did his sensei seeing the other two's abilities he doesn't have them take tough enough mission by Taishoku's standers. So that made him want to not have to deal with them anymore. So he decided he would take the Tokubetsu Jonin exam. Currently Taishoku had passed his Tokubetsu Jonin Placement Exams.And also after shortly passing them join the Plagues of Hakagakure,becoming the Primal plague. 1yr Time skip The war on Taishoku part was a sad and deadly, as it still is, experience for the young shinobi as he has lost much in its short span. As he has witnessed the death of many comrades and also loved ones, some because of his actions during the war. There are positive things that occurred during the war for him was the promotion to a Combat Medical Nin; this coming from him utilizing Flesh Release to aid his allies, by healing their wounds, and also combat the invading forces with the limitless capabilities of the Release. But a few months after his promotion he did battle with an Dobutsu Alpha in a attempt to let his comrades retreat and not be slaughtered by the strange creature; only surviving due to one of his summons taking him away. Currently he is MIA as he still is in the process of finished the training with his Summons, not wanting to return to his comrades till he is strong to do more to protect or assist everyone to the best of his abilities. Ninja Info Village:Hakagakure Rank: Tokubetsu Jonin, Jonin, Combat Medical Ninja Clan:Kurogane Chakra Nature: Water, Life, Fire, Flesh Weapon Name: Kurogane Gourd Type of Weapon: Gourd Rank: D-S (Ranks with the user) How Many: 1 Appearance: A black gourd with a blood red stopper which melts away and forms a ring around the top of the gourd when it is in use. Special Ability: This Gourd is given to the Kurogane clan members at birth and is a useful weapon which aids them in combat. Its special ability is actually weightlessness as no matter how much blood is stored inside of it, it is as light as a feather however this only happens when it is being wielded by the clan member that it was given to. It has a secondary ability however in regards to the amount of blood it can store. In the beginning it can only store an amount of blood which will allow up to C-rank blood techniques. This amount increases however with rank allowing up to B-ranks at genin rank, up to A-ranks at Chunin rank, up to S-ranks at Jonin rank and up to SS-ranks at Sannin rank. The amount of blood able to be stored total is proportional to the chakra reserves of the user. This gourd can only store dead opponents blood and when used up does not refill naturally more must be gathered to add to it. secondary weapon:T. Jonin Starter Pack Normal Clothes: 5 Haka Flak Jacket: 1 Haka Standard Melee weapon: 2 Haka Style Kunai: 20 Haka Style Shuriken: 30
Last edited by Taishoku on 19th July 2014, 9:50 pm; edited 28 times in total (Reason for editing : Adding a bit of history for one year Time Skip) | |
| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Taishoku Kurogane 21st October 2013, 11:28 pm | |
| One cannot start at Hunter Nin. Currently, one may only start as an Academy Student, Genin or T.Jonin. To reach Hunter Nin you must follow the rank up path. | |
| | | Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Re: Taishoku Kurogane 21st October 2013, 11:33 pm | |
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Taishoku Kurogane 22nd October 2013, 8:12 am | |
| As far as I can tell the rest of your app is fine but I head caution with a character like this on this site. I strongly suggest you look at one of our many clans for ninja or a different class all together. Many new people have come in making simple ninja found across any other naruto RP site and they simply can't hold a flame (get it?) to anything on this site and usually end up getting frustrated and quitting. So like I said your app is fine, this is just advice and if you want you can PM me and I can help you make something with a little bit more potential, but if you like the guy the way he is then go for it. | |
| | | Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Character moves 30th October 2013, 7:46 pm | |
| Ninjutsu: - Spoiler:
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range:N/A
Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits.
Name: Clone Jutsu Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something.
Name: Transformation Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description: This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object.
Taijutsu: - Spoiler:
Name: Ninja Way Classification: Taijutsu Rank: D-rank Class: Supplementary Range: N/A
Description: Every human has a code of ethics which define themselves. It is because of that their natural stamina has been hardened. Because of that D-rank techniques do half as much damage as they would towards the other races as they do towards humans.
Name: Blood Release: Adrenaline Rush Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: The Kurogane is capable of controlling the release of Adrenaline into their blood stream and direct it throughout their body. Having complete control over their Adrenaline Flow allows them to move at 1 Rank higher Speed capping out at S-rank.
Name: Flesh Release: Multi-Arm Classification: Taijutsu/KG Rank: C-S Class: Offensive/Supplementary Range: Self
Description: By manipulating the structure of his body, Taishoku sprouts a new set of arms underneath his regular arms with bones and circulatory system just like his normal body. He is capable of creating one set of arms at Genin to Chuunin. At Jonin+ he is capable of creating a second set of arms, giving him a grand total of 6. Taishoku's Strength Tier increases by 1 Rank per set of arms that is created. Caps at Crushing Blow
Clan Passive: - Spoiler:
Name: Control Over the 5 Senses Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: The Kurogane clan member has control over their fives senses. They can make their five senses increase or decrease. An example would be increasing your eye site to see long distances, increasing smell to smell poison or far away things, increasing hearing to hear whispers or talking from another building, or decreasing your sense of touch so you won't feel pain from an attack. You can also make it to where you decrease your senses making you blind, deaf, or even unable to taste. Though these each have a downside. An example would be a bright flash of light would temporarily blind a person making them unable to see even with control over their site, a loud noise would harm ones ears drastically if they had their hearing increased, or unable to feel how much damage they have taken making them unable to know when they should stop or if they have broken something. This technique can be used whenever, but takes 1 post to change 1 sense.
Name: The Sixth Sense Classification: Ninjutsu Rank: D-S rank Class: Passive Range: Short - Mid
Description: A clan member is born with another sense which is linked with the ability of most animals to detect when they are in danger. Call it a heightened sense of killing intent but it is in fact much more than that. Because of this sense their reflexes are top notch and they are able to engage in combat even in total darkness relying on their opponents to make the first move so that they can "sense" it and counter. Of course this only works with opponents at the same speed as their rank.
Name: Immune System Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: A clan member has very potent immune system making them immune most diseases whether man made or natural. This ability puts them at a distinct natural advantage against most other clans. They also have the ability generate anti-bodies to diseases they they have not encountered before granting them immunity as well as a cure within 1-5 posts depending on how severe the disease was.
Name: Blood Manipulation Classification: Ninjutsu Rank: D-S rank Class: Supplementary Range: Varies
Description: A Kurogane clan member has differing levels of control over the blood used in their jutsu. While Academy rank they can only use the blood inside of their body effectively however this clan has the ability to rapidly generate new blood cells upon the consumption of the old ones by use of chakra thus making it an efficient source of blood as they only run out when they are out of chakra. On the other hand they have the ability to use the blood of dead opponents however their is always a fixed limit per body with AS-Genin only supplying enough blood for an S-rank. Chunin-Jonin only supplying enough blood for a SS-rank and a Sannin level dead opponent only supplying enough blood for an SSS-rank. Due to this it is common practice for a Kurogane member to collect the blood of their killed opponents in the blood gourd made famous by this clan. At Genin-T.Jonin they can only collect blood from bodies 2-ranks below their own, at Jonin-Hunter they can only collect blood from bodies 1-rank below their own and Sannin they can collect blood only from bodies equal and below their own rank.
Name: Eye of the Beast Classification: Counter Genjutsu Rank: D-SSS [Cost Varies] Class: Passive Range: N/A
Description: The Eye of the Beast is a Genjutsu based jutsu to counter other eye based Genjutsu. Upon connection with the eyes of a person, if the Kurogane is cast within a Genjutsu then so will the opponent. They will see the person turning into an exact image of the person's beast spirit and then will have to battle it. The speed and power of the beast varies as it is the same as the amount of chakra put into it. The amount of chakra is determined by the rank of the Genjutsu used on the user. So if they are cast in a B rank Genjutsu, then this Genjutsu costs B rank chakra and is considered to be B rank.
All Techniques: - Spoiler:
C Rank Name: Dance of the Willow Classification: Taijutsu Rank: C-S Class: Offensive/Defensive Range: Short
Description: The user grows several long bone blades from their body for use as weapons. There isn't any set form for the Willow Dance. Just like a willow that is shaken by the wind, the opponents attacks are simply parried and countered. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust his own movement.
Dance of the Willow is capable of countering C Rank and below physical attacks. This jutsu's power ranks up with the user, capping at S rank becoming capable of countering S rank and below physical attacks when the user is at S Rank. When countering is successful, the user's next Taijutsu or Kenjutsu attack's speed is treated as 1 Tier higher. This cannot be activated at the same time as Dance of the Larch. C Rank Name: Water Release: Water Fang Bullet Classification: Ninjutsu Rank: B Class: Offensive Range: Short
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Five of these are created and strike out at the target with a will of their own. They move at B rank speed and strike at B rank strength. However, when used with a water source they are increased by 1 rank.
Name: Water Release: Water Prison Classification: Ninjutsu Rank: C Class: Supplementary Range: Short
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself.
Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. It can only be destroyed by B rank offensive jutsu or higher and moves at C rank speed when enveloping the target. When used with a Water Clone, it moves at B rank Speed and can only be destroyed by an A rank offensive jutsu or higher.
Name: Water Release: Water Clone Classification: Ninjutsu Rank: C Class: Supplementary Range: N/A
Description: The user creates clones from water (up to the amount of the clone rule). The water clones tiers are 1 rank lower than the users. The clones are only capable of moving up to thirty feet from the user, however, as long as they stay within this range they are capable of reforming at no extra cost. If Exploding Water Colliding Wave, or any of its variants are used, The clone can reach up to fifty feet and use the user's water jutsu up to 1 B rank, 2 C rank or 4 D ranks.
Name: Life Release: Growing Pains Classification: Ninjutsu/Combination Jutsu Rank: C-B Rank [Counts as a B Rank jutsu] Class: Offensive Range: Mid-Long
Description:The user plants a bone of their own within the ground, immediately growing that bone back. After three posts the bone has spread throughout a fifteen meter radius and reacts to the opponent's chakra. Whenever they step within this range the hidden bones will sprout out of the ground as spikes and attempt to skewer the opponent. They are capable of destroying C rank defenses, dealing C rank offensive damage, and move at C rank Speeds. It costs B Rank Chakra.
If Blood Release: Sinking Grave is used first then Life Release: Growing Pains will only cost C Rank chakra and it can destroy B rank defense, deal C Rank offensive damage and move at B Rank speeds. Also, it's range becomes the same as the range of Blood Release: Sinking Grave.
Name: Water Release: Hidden Mist Classification: Ninjutsu Rank: D Class: Supplementary Range: AoE
Description: The user makes a single hand seal and produces a thick mist filled with the user's chakra. It is dispersed over a 100 meter area hiding everything from view. It is extremely useful against eye based opponents, especially sensor types who focus on finding others through chakra since the mist is made up of the user's chakra.
Name: Water Release: Syrup Capture Field Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The range of this attack is 15 meters around the user. If used with an applicable water source then it will spread out across the entire source of water. Anyone, except the user, caught within this field of syrup is has their speed tier reduced by 1 rank. Those with C Rank speed or below (without the speed tier drop) are unable to move from that spot.
Name: Dead Bone Pulse [Kurogane Only] Classification: Ninjutsu Rank: D-S rank Class: Passive Range: Self
Description:This is an additional ability of the Kurogane clan which gives them the ability to manipulate their own skeletal structure. By infusing their calcium with chakra, they could manipulate the growth and properties of their bones to their liking. This allows them to create weapons of bones that can either protrude from any part of the body, or pulled out and used like hand held weapons. Any bone that they remove from the body immediately regenerates, as does the skin that is damaged when the bones are removed. Users can increase the density of the created bones, making them stronger than steel. This carries over to every one of their taijutsu based, life release techniques and with rank they generally increase in power and strength capping out at S-rank in which even life release ranked at C-rank have the durability of an S-rank simply because the density of the bones have been increased to unparalleled levels. A Kurogane is allowed to do a 1000 Word weekly training to increase the density of their skeleton capping out at S-rank. Current Durability C-rank.
C Rank Name: Life Release: Skeletal Guard Classification: Taijutsu Rank: C-S Class: Defensive/Supplementary Range: Self
Description: By manipulating the bone structure within him, Taishoku is capable of using Life Release to create an exoskeleton on the outside of his body while also having a normal skeleton on the inside. This exoskeleton increases his Endurance Tier by 1 Rank. Caps at Immortal Way.
Name: Blood Price [Kurogane Only] Classification: Kinjutsu Rank: D Class: Passive Range: N/A
Description: The Kurogane is capable of using blood for their Blood Style Ninjutsu. This allows them to either use a Kinjutsu blood price for their Blood Style Ninjutsu or a chakra price for their Blood Style Ninjutsu, allowing their fighting to be diverse. With their Blood Manipulation passive, this can allow them to use blood other than their own for the blood price.
Name: Blood Release: Dissolving Blood Whip Classification: Ninjutsu Rank: C Class: Offensive Range: Mid Range
Description: The kurogane creates a whip of hot adrenaline rushed blood capable of extending up to twenty five feet. This whip moves at speeds equal to the user Speed Tier and deals damage equal to the user's Strength Tier. With each strike the whip leaves a trail of blood where it hits. This blood starts dissolving what it hits through heat, dealing D Rank damage per post. This effect stacks, meaning getting hit twice will deal 2 D Ranks (1 C Rank) worth of damage per post while getting hit 4 times will deal 4 D Ranks (2 C Ranks = 1 B Rank) worth of damage per post.
Name: Blood Clot Classification: Kinjutsu Rank: C Class: Supplementary Range: Self/Short
Description: By using the basis of Blood Manipulation, a Kurogane is capable of concentrating the blood within their body into a single point in order to clot the blood and halt the blood flow in that area. This can be done for no price whatsoever, as they are merely halting the flow of blood within their body. However, at the cost of a C rank amount of blood, they are capable of taking their own blood and pushing it into the blood stream through a cut in another's body to halt the blood flow in that one area. This is used in order to stop bleeding and is so simple that even a non-medical nin is capable of doing it.
Name: Flesh Release: Matter Guardian Classification: Ninjutsu Rank: C-S Class: Supplementary/Defensive Range: N/A
Description: Tetsu does hand seals and then creates an undead creatures covered in loose flesh. Its arms are thick and flat, curved on the outside of the arm. It can block C Rank and below offensive jutsu and physical attacks with each arm. By combining the two arms together to create a larger shield, it can block a physical attack 1 rank higher than its own. It can be destroyed by offensive jutsu 1 rank and higher than its own if they manage to get past the shield arms. This jutsu ranks up with Tetsu, at Sannin it is capable of blocking S Rank attacks and can only be destroyed by SS rank and above jutsu.
Name:Life release: Madman's Head Classification:Ninjutsu Rank:A Class: Defensive Range:Self
Description: Using Life release, the user creates a dome-like defensive structure that completely surrounds them which takes the form of their animal spirits face or just a regular human skull. This defense is split down the middle and can be opened on the user's command. The purpose of this is to have a quick defense come from the users body and protect them, and keep them completely surrounded. The speed in witch it covers the kurogane's body varies from how much chakra is used.So depending on the chakra used it could move at A-rank speeds ,S-rank, SS-rank speeds. NO matter the chakra used it's durability stays constant with the user's Dead Bone Pulse. It defends against physical, chakra and hybrid based techniques. The amount it can take is one A-rank if A-rank chakra is used, One S-rank if S-rank chakra was used, and one SS-rank if SS-rank chara is used.
Name:Life release: Savior's Lantern (Sig) Classification: Kinjutsu/Barrier Ninjutsu Rank:S-SS rank (Chakra Price Varies) Class:Offensive, Supplementary Range:All ranges
Description: Taishoku removes two of his rib bones the one's closest to his heart before dropping him in his Kurogane Gourd over a period of time (10 posts total) the bones absorb the blood within consuming an A-rank amount of blood during this time. Taishoku then pulls out the bone's from the gourd one resembling a tiny statue of himself the other a lantern, he then throws the lantern on the ground while making hand seals to infuse chakra into it. Depending on the amount of chakra infused it can either have an additional delay of 5 posts (total) or it can form immediately after his post into a massive bone statue identical to his Kurogane Beast.
Version One - The statue grows to Large (L) size for the price of 1 A-rank of chakra while the latern grows to Large (M) size for the prise of 1 A-rank of chakra as well totaling for an S-rank amount of chakra. The Statue has S-rank strength tiers and A-rank speed tiers while it's durability is constant with Taishoku's Dead Bone Pulse.
The Lantern can act as a prison or a make shift shield being able to block S-rank techniques as long as they are not spiritual or have S-rank defense piercing while a SS-rank chakra, mental or physical based technique will shatter it from either side.
Version Two - The statue grows to Large (L) size for the price of 1 S-rank of chakra while the latern grows to Large (M) size for the price of 1 S-rank of chakra as well totaling for an SS-rank amount of chakra. The Statue has SS-rank strength tiers and S-rank speed tiers while it's durability is constant with Taishoku's Dead Bone Pulse.
The Lantern can act as a prison or a make shift shield being able to block SS-rank techniques as long as they are not spiritual or have SS-rank defense piercing while a SSS-rank chakra, mental or physical based technique will shatter it from either side.
Name:Water Release: Water Mirror Technique Classification:Ninjutsu Rank:A-rank Class:Offensive, Defensive Range: Short-range
Description:The user creates a large, flat, circular pool of water in front of their opponent. Its surface acts like a mirror, perfectly reflecting the attacking targets. By then hooking onto and rotating the 'mirror' 90° with their weapon, the reflections emerge and materialize from the mirror, where they collide with the mirrored targets. As these reflections use the exact same technique as their counterpart — regardless of its type — they counter the attack completely, while repelling them in the process. However, upon impact, the reflections disperse into water. For this technique to be used the users must have a near by water source. But in some cases it cannot reflect some techniques such as one's bigger then the mirror or techniques above A-rank.
Name: Water Release: Exploding Water Colliding Wave Classification: Ninjutsu/Kugujutsu Rank: B Class: Offensive/Supplementary Range: Mid-Long
Description: This technique comprises a wave of water swallowing up and crushing the enemy with the advancing surge unless they possess B-rank strength tiers to lock themselves in place. The user can ride the wave, allowing them to move at the same speed as it (crashing ground), and attack the enemy, now swept off their feet, without fear of counter-attacks during the next post. Afterwards, the excess water can be used for additional water Release techniques, This creates a 20 feet radius of water around the user which then spills around to the ground to fill the area, this lasts 30 posts (total) before it begins to sink into the ground, in hot/cold conditions it lasts 20 posts (total) however in rainy conditions it lasts 50 posts (total) before it begins to sink into the ground.
Name: Fire Release: Will of Fire Classification: Ninjutsu Rank: C Class: Supplementary Range: AoE
Description: The user creates hand seals and then places their hand on the ground, focuses their fire release jutsu into the ground. The fire release chakra then spreads out along the surface of the solid ground before igniting itself, becoming a sea of flames two feet high off the ground. The color of these flames are different depending on the person who uses this jutsu. The flames are ore ethereal as they do absolutely no damage to those within the area, but instead power them up. All Fire Release jutsu used while in the flames have their power is increased by 1 Rank. All Fire Release jutsu used while this is in effect become a color dependent on the Fire Release user's will. Meaning though this jutsu may produce blue flames, other's fire release jutsu could be purple or green.
Name: Blood Release: Sinking Grave Classification: Ninjutsu/Combination Jutsu Rank: A Rank Class: Offensive/Supplementary Range: Long
Description: This jutsu covers the ground in a thin, yet slick layer of blood within a 100 ft radius from the user. The blood/chakra clings on any chakra source that comes in contact with it that is not the user's and slows it down by 1 Tier of Speed.
Name: Flesh Release: Matter World Classification: Ninjutsu/Combination Jutsu Rank: S Rank Class: Supplementary Range: Long
Description: The Kurogane clan member infuses their own flesh with the ground, becoming aware of all within a 150 ft radius that come in contact with it. Through this they can create eyes, ears, or mouths within the entire area for quick communication or spying.
If with Blood Release: Shallow Grave is used after Flesh Release: Matter World, both of their ranges are increased to a 300 ft radius. Blood Release: Shallow Grave will now lower the speed of physical objects by 1 rank and things with a source of chakra by 2 ranks. Blood Release: Shallow Grave's Chakra Cost is increased by 1 Rank.
Name: Flesh Release: Matter World V2 Classification: Ninjutsu/Combination Jutsu Rank:B Rank Class: Supplementary Range: Long
Description:If the jutsu are used in order of Flesh Release: Matter World, Blood Release: Shallow Grave and then Life Release: Growing Pains then the world within this ranged is changed into actual flesh, blood and bone. Trees become bones with blood dripping from its branches, the earth becomes actual flesh. Blood Release: Shallow Grave drops the speed of chakra sources and physical objects by 2 ranks, Life Release: Growing Pains' tiers are increased by 2 Ranks and the total range is a 300 ft radius. The world actually transforms as the user travels, being the epicenter. The user is capable of knowing all that is within their range and can create eyes, ears or mouths within this range in order to spy or communicate long distances. In order to obtain this, the user must pay an extra cost of B rank chakra for the total fusion of the three jutsu.(Just adding it for now, but won't use this one. Still waiting to get it fully approved I think)
Teirs - Spoiler:
Name: Hyper Break Classification:Taijutsu Rank:A-Rank Class:Supplementary Range:N/A
Description:The user changes the flow of the excess chakra and causes it to be stored in their muscles. Because of this the user is now able to smash through A-rank defensive structures with brute strength as well as make craters by smashing the ground as well as other things that require that amount of strength.(Primal Plague)
Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: The user focuses his/her chakra tweaking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Transformation - Spoiler:
Name: First Transformation Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self
Description: In this transformation the person takes minor characteristics to their animal spirit. An example of which are markings and increase or decrease in size, nothing too drastic, maybe a foot or so. Also, slight transformations like sharp teeth, sharp pointed nails, etc. Also, with most transformations, the person's natural tiers (Speed and Endurance Only) are raised to B-rank levels. A downside to all this is that when they revert to normal they become unconscious instantly . Another downside is that without mastery, they go into more of a primal instinct state rather than being able to keep their full sanity. Though in the first transformation they are able to keep some shreds of their sanity and decision making allowing them to distinguish between friend and foe. The length of this transformation varies, beginning at 15 posts and through constantly training to control their primal nature it can be raised to a total of 50 posts through a 500 word training to increase the length by 1 post until it reaches its max. Current time limit-17
Name: Secondary Vision Classification: Ninjutsu Rank: D Class: Supplementary Range: Self
Description: The Kurogane's manipulation over their five senses along with their beast spirit has developed into allowing them a special type of vision which can activate through a minor use of chakra. They use the chakra to stimulate certain areas of their brain and eye in order to grant them the special type of vision. This can allow them to have Chakra Vision, Heat Vision, Night Vision, etc. They are capable of obtaining 3 different types of vision. One is obtained at Birth. A Second is obtained upon becoming B Rank with a 500 word training. The Third is capable of being obtained at S Rank with a 1000 word Training. This costs D Rank chakra with each post maintained. Visions Obtained First: -Night Vision Second: -Chakra Vision Third: -
Primal Plague - Spoiler:
Name: The Plague of Classification: Fuinjutsu/Juinjutsu/Kinjutsu Rank: SSS-rank Class: Supplementary Range: Self
Description: This is the unique technique which all of the Plagues of Hakagakure possess, and it takes up one of their SSS-rank jutsu slots however can be obtained without training as long as they are accepted into the organization. Upon being marked with the Plague their inner and outward traits begin to change over a period of time and become more pronounced with the number of years they have been marked.
* Primal The Plague of Primal instantly gains A-rank tiers in 1 Tier of their choosing within five years of being marked. After Ten years they gain an additional A-rank tiers in 1 additional tier of their choosing and their body becomes more muscular allowing them to be subject to 1-rank less recoil from physical based techniques. After Twenty years they are able to train up to SS-rank in the first tier while being able to train up to S-rank in additional tier of their choosing in addition their body becomes more more resistant to physical based attacks lowering the damage they sustain by 1-rank. After Forty years their bodies stop aging physically causing them to remain in their physical prime until death in addition they gain the ability to train up to SSS-rank in the first tier while being able to train up to SS-rank in the additional tier of their choosing.
Last edited by Taishoku on 1st August 2014, 7:05 pm; edited 20 times in total | |
| | | Zen
Posts : 1947 Join date : 2011-01-17
| Subject: Re: Taishoku Kurogane 30th October 2013, 10:40 pm | |
| You do not start off with blood release, it needs to be trained. Delete that part and everything is approved | |
| | | Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Changed 1st November 2013, 9:17 pm | |
| | |
| | | Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Re: Taishoku Kurogane 12th February 2014, 9:16 am | |
| Ten event Jutsus - Spoiler:
Name:Life Release: Creation of the Beast Classification: Ninjutsu Rank:A-rank Class:Offensive,Supplementary Range: All ranges
Description:The kurogane pulls out a bone,making it the shape of a ball, from their body and sticks it in their gourd. After a set within the gourd the kurogane would remove the bone ball and keeps it held in his hand. The ball grows a spike and sticks out into the kurogane's hand,taking C-rank amount of blood and B-rank amount of chakra. After the C-rank amount of blood and B-rank amount of chakra is fused into the bone it is thrown to the ground and after a set amount of time to let grow it turns into a Bone replica of the Kurogane's Animal Spirit and is then directed to attack an intended target.When the ball was within the gourd it absorbed C-rank amount of blood and then when in the Kurgane's hand absorbed C-rank amount of blood the Kurogane and B-rank amount of chakra from the User is used to change the Bone. The construct moves at A-rank speeds. Fights with A-rank strength,and has A-rank endurance. While the size of the construct is the same as a Medium sized creature. Time it takes for it to fully form is 10 posts. Time in Gourd 2 posts. Total-12 posts
Name:Life Release: Impaling Spikes Classification: Ninjutsu Rank:B-rank (D-B rank chakra cost) Class:Offensive Range:Short-Mid
Description: This technique is an add on to the Dance of Larch in which chakra in swirled around the roots of the bone within the user's skeleton. By paying chakra the user is able to launch the bone spikes at varying speeds capping out at crashing ground. Due to bones sprouting all around the user's body it is hard to determine exactly which bone is going to be launched which plays into the versatility of this technique.
Name:Life Release: Smothering Bind Classification: Ninjutsu Rank:B-rank Class:Offensive,Supplementary Range:Short-Mid
Description: The user sprouts a bone from his palm before impaling the ground causing roots of bone to rapidly emerge and head toward the opponent at crashing ground speeds. Upon reaching them they burst out of the ground and ensnare the target requiring inhuman strength to break free however being able to scale with Dead Bone Pulse to require higher degrees of strength.
Name: Dance of the Larch Classification: Taijutsu Rank: C-S Class: Defensive/Offensive Range: Short
Description: From the body, several bones pop out all at once. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage. The sudden defense, combined with the needle-like bones high killing ability, makes way for a technique which potential his high for battle. The bones can be used to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to him, he would start to spin rapidly slashing the foe in multiple areas of their body.
This jutsu is capable of countering C rank and below physical attacks. The jutsu's power increases with the user's rank, becoming capable of countering S rank and below physical attacks when the user is at S Rank. A successful counter causes the user to be able to strike back with a Taijutsu or Kenjutsu attack with 1 Tier higher Strength. This cannot be activated at the same time as Dance of the Willow.
Name: Blood Style: Senbon Shower Classification: Ninjutsu Rank: C-S Class: Offensive Range: Short/Mid/Long
Description: Senbon Shower is another blood jutsu. By channeling chakra into blood in the surrounding area, the user can detonate the blood, causing blood in the shape of senbon fire from the blood. Depending on how much blood there is, will determine how many needles will fire. It may be a few, or it may be hundreds. Small amounts of Senbon Shower will cause pain, but not death. Same with a large amount. However, if the large or medium amount is focused on a single point, depending ont he point, it can easily kill. Usually when the blood is from the user's body it is equal rank to the user. However when their are dead bodies around as well as blood collected in a blood gourd the power of this attack varies however it still costs the normal chakra to use (not counting the chakra reduction by using out sourced blood). When not used with Blood Style: Target the blood senbon shoot all around the user attacking anyone indiscriminately.
Name: Blood Release: Senbon Bomb Classification: Ninjutsu Rank: C-S Class: Offensive Range: Short-Long
Descrption: Tetsu infuses blood with chakra after making the necessary hand signs. The blood then gathers together into baseball sized spheres around Tetsu. The amount is dependent on Tetsu's rank, starting with 4 at Genin and increasing by 2 with each rank up, cappint at 10 at Sannin. From Genin Tetsu is capable of manipulating them for up to 5 feet away. Chuunin-Jonin Tetsu is capable of controlling them for up to 10 feet away. At Sannin, Tetsu is capable of controlling them for up to 20 feet. They act as land minds and explode when someone comes within three feet of them, or Tetsu causes them to explode. When they explode, they release 20 Blood Senbon at Genin, increasing by 10 per rank for 50 at Sannin, which is capable of dealing damage and destroying C Rank defensive jutsu. This ranks up with Tetsu allowing it to dealing damage and destroying S Rank defensive jutsu at Sannin. When combined with Blood Release: Target, it is capable of dealing damage at 1 rank higher than it normally would.
Name: Blood Style: Target Classification: Ninjutsu Rank: D Class: Supportive Range: Short
Description: Target is one of the most simple jutsu a Kurogane member can learn. It, however, is difficult in its own way. The user takes a drop of blood and channels their chakra into it. Thats the easy part. The difficult part is attaching the blood to the opponent. Depending on where it is put on the opponent, will depend where the next long range move will strike. This however, can only be used in connection with Blood Style: Senbon Shower. The mark is like a homing beacon for the attack. Senbon Shower can be used without this, but it will not be as accurate. When Senbon Shower is used with Target, the blood senbon will home in on the spot of blood and strike the opponent in that single point. So if put on the head, or heart, or other vital areas and Senbon Shower is used with alot of blood, it will most likely cause death.
Name: Blood Style: Blood Clone Classification: Ninjutsu Rank: B Class: Supplementary Range: Varies
Description: A Blood Clone is formed from the loose blood in the area and takes after the user's appearance. It is a physical clone that cannot be killed by being hit or stabbed. It can only be killed by having its chakra drained or by being cut in half. It also has a regeneration ability to heal stab wounds and such. The blood clone cannot use jutsu. It is strictly Taijutsu and Kenjutsu being able to form weapons out of its body. The amount of clones a user can create at one time follows the clone rules as just activating this jutsu will allow the user to form the maximum amount of clones they can make.
Medical Ninjutsu/Advance Flesh Jutsu- Spoiler:
Name: Bone Assimilation Classification: Medical Ninjutsu Rank: B-S rank Class: Supplementary Range: Short
Description: Kurogane clan members have the unique ability to assimilate the bones of dead opponents in order to heal themselves of damage. Depending on the rank of the fallen opponent a differing amount of damage can be healed. Academy Students - Genin rank can heal up to A-rank damage. Chunin rank opponents can heal up to S-rank damage and Jonin-Sannin rank opponents can heal up to SS-rank damage. This technique can not be used on live opponents however it can be used on life release techniques that have left the body of their opponent allowing them to directly assimilate the bones healing damage equal the rank of that attack. This makes using life release against a Kurogane clan member a death wish.
Name: Mystical Palm Technique Classification: Medical Ninjutsu Rank: A Class: Supplementary/ Offensive Range: Short
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. In an offensive setting by sending an excess amount of chakra into the patient's body, the user can overload the patient's normal circulation, trapping them in a comatose state. This allows this technique to be used as an offensive weapon even though usually that is not desirable.
Name: Flesh Release: Regeneration Classification: Medical Ninjutsu Rank: S-SS (Healing Varies proportional to chakra.) Class: Supplementary Range: Self
Description: The Kurogane clan member can focus their Flesh Release chakra into their own body to heal damage from jutsu and attacks up to one rank above their own. The chakra cost for this is equal to the amount of damage being healed. Also, a Kurogane member can come back from the dead once per topic using this jutsu. However, if this is done then the Kurogane member's chakra is drained completely for the rest of the topic, even if they had full chakra to begin with. The Kurogane must have died during that topic. They can not be taken from one topic to another to be revived.
Name: Flesh Release: Imperfect Clone Classification: Kinjutsu Rank: S Class: Supplementary Range: Self (Initial), Varies
Description: The Kurogane clan must use their own flesh and blood as a sacrifice, normally used in conjunction with Flesh Release: Regeneration. They must cut off a limb of their body and infuse it with their Flesh Release energy. That limb then grows into a full sized copy with the same jutsu as the original, as well as the same tiers as the user at the time of creation. However, they are can only use jutsu up to the rank of the user's level. The clones possess enough chakra to pull off 5 jutsu of their creators rank.
Name: Flesh Release: Regeneration Classification: Medical Ninjutsu Rank: S-SS (Healing Varies proportional to chakra.) Class: Supplementary Range: Self
Description: The Kurogane clan member can focus their Flesh Release chakra into their own body to heal damage from jutsu and attacks up to one rank above their own. The chakra cost for this is equal to the amount of damage being healed. Also, a Kurogane member can come back from the dead once per topic using this jutsu. However, if this is done then the Kurogane member's chakra is drained completely for the rest of the topic, even if they had full chakra to begin with. The Kurogane must have died during that topic. They can not be taken from one topic to another to be revived.
SS Rank Name: Flesh Release: Rejuvenation Classification: Medical Ninjutsu Rank: SS Class: Supplementary Range: Short
Description: The Kurogane clan member can revive a fallen person from death only once per topic at the cost of both the users and the target's chakra. The person must have died during that topic to be brought back, meaning that they can't be taken from one topic to another to be revived again. The user can only revive people equal to or below their own rank. A persn can only ever be revived once by the same Kurogane clan member.
Name: Flesh Release: Flesh Transfer Classification: Medical Ninjutsu Rank: SS Class: Offensive/Supplementary Range: Short
Description: The user has the ability to rapidly transfer flesh from the body of opponents or allies to heal themselves of injuries, the victims on the other hand will receive damage equivalent to the lethality of the injuries sustained by the user. Meaning while the user heals themselves of a limb the victim will in turn lose that same limb. Making this a feared technique however this is without drawbacks as its range makes it much easier to combat as long as the opponent doesn't make physical contact with the Kurogane, as this technique requires physical contact to use.
Advance Transformations- Spoiler:
Name: Second Transformation Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self Description: In this transformation, the person's characteristics are much more detailed to their animal spirit. An example would be an increase or decrease in size, nothing too drastic, maybe about 2-3 feet or so. Also, they may get a tail, have more teeth, fur, or even parts of their bodies change shape. An example would be like their fingers join together or their legs join together to form a mermaid like tail. In this state the users natural tiers are increased to A-rank levels. The side effects are the same as the first transformation's. However. The primal instincts are much stronger than in the first transformation meaning that they attack anything in their way unless the user has mastery of this transformation. In addition this transformation takes -5 out of the duration of the first transformation. Slots: Each Second Transformation gains 3 unique special abilities which pertain to the beast transformed into two which are benefits one which is a drawback or 1 Special ability which is just an advantage. (For example a Shark would gain gills for Underwater Breathing, 1+ Speed Underwater and Inability to breathe Air. OR Just gain gills for underwater breathing) * First Slot: Strength Tier increased by one Rank Name: Heir Transformation Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self Description: One of the third stages of the Kurogane transformations, this one is a more controlled transformation than its predecessors and rival transformations. The mental control one has over themselves in this state is equivalent to the First Transformation, allowing them to keep some shreds of their sanity and decision making allowing them to distinguish between friend and foe. This stage is the second strongest among the three third stages, though the most limited. To unlock this stage a Kurogane must complete a training and then meet one of two conditions. The first of which is a more noble route. The Kurogane must make a self sacrifice, giving their life to save another Kurogane while in the Second Transformation. They will then be 'reborn', so to speak, revived in their Heir Transformation. The second way for one to unlock this transformation is a bit darker. After completing the necessary training a Kurogane must go out and hunt down and kill three Kurogane who have broken away from the clan (missing ninja and the like) then drain their body of blood completely in a sort of sacrificial power gain. This transformation will require a 1000 word training before the transformation can be unlocked and then require an additional 500 word training to master the transformation after it is unlocked in order to correctly focus and manifest their transformation into their weaponry.With Each use the Kurogane will go into a comatose state for 1 irl week for their body to fully recover the expulsion and absorption of the manifested weapon and the stress the body endures from the power surge. In this stage the Kurogane's transformation takes the opposite effect of the others. Instead of becoming more beast than man, they become more man than beast. Their body extracts the flesh, bone and blood of their Second Transformation and focuses it into a single weapon which carries on the traits of their animal spirit. This weapon highly resembles the animal in many ways. However, they will still maintain small signs of their animal spirit within their body, such as the eyes or certain specific markings. When in this Transformation the Kurogane's natural tiers become S Rank. Also, the weapon obtained through this transformation has an additional ability without any drawbacks, while also allowing the Kurogane to draw upon the abilities of the Second Transformation. These items disappear when the Kurogane dies and can only be materialized in the transformation. The weapon will continue to be at the rank of the user. Transformation time reduced by 10 posts. Weapon Name: Satan no hi Animal Spirit: Lion Type of Weapon:Sword Rank:S Appearance: - Spoiler:
Special Ability: The flames of the blade area extremely intense, to everyone but Taishoku, that allow it to cut through any defense S-rank in post. The melting capabilities of the sword grow if with the adding of certain chakra. It goes as follows. Added S-rank amount of Chakra allows it to melt through SS-rank defense, but the time it takes is four post. Added SS-rank amount of Chakra allows it to melt through SSS-rank defense, but the time it takes is seven post. Name: True Transformation Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self Description: The fourth and final stage of the Kurogane Transformations. Those who have achieved this transformation maintain complete control over their primal instincts, not a trace of it being shown on them. This is shown through their body having nothing whatsoever to do with their animal spirit. They are capable of determining friend from foe and can even easily resist the urge to kill from being in the same area as a Primal Kurogane, though they still maintain the dislike and are the only ones capable of subduing the Primal without killing them. There can only be one Kurogane with True Transformation at any time, as this Kurogane is the head of the Clan and the Alpha Male. However, there are two ways to obtain it. The first being that a Kurogane with the mastered Heir Transformation AND Flesh Release Tota must fight the current Kurogane with the True Transformation in an honorable death match, in which case if the Heir wins, their body will undergo a transformation into the True stage, showing that they are now the new Alpha Male. The second way of obtaining is only capable if there is no current True Transformation Kurogane. This is rare, though possible, if the Kurogane dies before a new leader can be chosen through right of ascension. An Heir Transformation Kurogane with the Flesh Release Tota must find and kill a Primal Kurogane while both are in their final stages. However, before one seeks to unlock this stage, they must first prepare their body and mind with a 1000 word training topic. Then after unlocking it, they then must cope with the transformation and manifestation of their transformation into their weapon and armor through another 1000 word training. In this transformation they focus their blood, flesh and bone, their very being into the organic weapon that they obtain in their Heir Transformation, as well as a special type of Armor being produced in the same manor. The Weapon and Armor produced closely resemble the animal spirit of the Kurogane, such as tails becoming belts, fur/scales becoming the layout of the armor, ears and jaws becoming helmets, etc. The Kurogane's natural tiers become SS rank while in this state. Their armor gain an ability as well as the ability from the weapon in Heir Transformation and they also maintain the abilities and drawback from second transformations. These items disappear when the Kurogane dies and can only be materialized in the transformation. The weapon and armor will always be equal to the rank of the user. Anyone with primal lineage cannot become a True and true cannot awaken. Transformation time is reduced by 10 posts. Weapon Name: Satan no hi Animal Spirit: Lion Type of Weapon:Sword Rank:S Appearance:It is a very long knife, with a length similar to that of a sword. It has a silver cross guard and pommel, with what appears to be an red eye of an lion attached to the pommel and tan wrappings around the grip, and is kept in a golden scabbard, which is bone. The shape of the blade is unknown as it is wreathed in flames. - Spoiler:
Special Ability:The flames of the blade area extremely intense, to everyone but Taishoku, that allow it to cut through any defense S-rank in post. The melting capabilities of the sword grow if with the adding of certain chakra. It goes as follows. Added S-rank amount of Chakra allows it to melt through SS-rank defense, but the time it takes is four post. Added SS-rank amount of Chakra allows it to melt through SSS-rank defense, but the time it takes is seven post. Armor Name:Shin no kemono no yoroi(真の獣の鎧) Animal Spirit: Lion Type of Armor:Light Rank:SS Appearance: - Spoiler:
Special Ability: It does nothing special but increase Taishoku speed tier one more rank.
Last edited by Taishoku on 26th December 2014, 7:06 pm; edited 9 times in total | |
| | | Taishoku
Posts : 254 Join date : 2013-10-21 Location : In the kitchen...eating
| Subject: Re: Taishoku Kurogane 19th July 2014, 9:32 pm | |
| Jutsu Limit 15/30 D-rank 17/30 C-ranks 9/25 B-ranks 7/20 A-Ranks 4/10 S-ranks 2/4 SS-rank 0/2 SSS-ranks
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