Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Dead Chest (Arikiko's Bank) 29th September 2013, 6:36 pm | |
| Name of Character: Arikiko Kenpazi Rank of Character: Genin Profession of Character: N/A Mission Record: Completed D: 5 C: 1 B: 1 A: 0 S: 0 SS: 0 SSS: 0 Failed D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Total D: 5 C: 1 B: 1 A: 0 S: 0 SS: 0 SSS: 0 Current Xel: 1100 Current Equipment:On Person:Armor - Spoiler:
Weapon Name: Normal Clothes Type of Weapon: Equipment Rank: D How Many: 1 Appearance: A simple dark blue tunic that reaches down slightly past his waist with a pair of black trousers. Silver coloured belt, black buckle, and a hoodie that is dark purple in colour with black tribal markings running down the arms, the only bit of actual design on the clothes that he wears. Special Ability: No Protection but some look really...good
Primary Melee Weapon - Spoiler:
This Living Weapon, at D-Rank has a single ability that is rather dangerous to other Living Weapon users or Puppeteers. This ability is called 'Sever' and it works through the principals of overriding a connection between something and the user.
This can work in a variety of ways but it is usually used against puppeteers and those with Living Weapons. When struck against the puppet, user or weapon, they are instantly severed from one another no matter the way of transmission between the victim's. This can only be done on victim's that are equal rank to the user. This lasts for 4 posts total at AS, then 6 posts at Genin, 8 at Chunin/T.Jonin, 10 at Jonin, 12 at Hunter Nin/Head Jonin/Med Nin and 14 at Sannin/Kage. An example of this would be a puppet controlled by a puppeteer, if the puppet is struck and the user of the puppet is equal to Arikiko then the puppeteer will be incapable of using their puppet until the time limit is up. If used on a living weapon, they cannot use techs that require the living weapon and this will snap someone out of Dead Mode.
At Chunin/T.Jonin, this weapon gains a second ability that ties in with Arikiko's Kinjutsu and his need to be stronger and faster than his opposition. This ability is known as 'Shimmer'.
Shimmer causes the weapon to take a drain of Arikiko's blood and give him back a large amount of chakra that greatly infuses his muscles to give him an increase in strength or speed depending on what he wants. When this is activated, the speed/strength upgrade is dependent on the amount of blood Arikiko spends. C-Rank blood gives a one rank boost, A-Rank blood gives a 2-Rank boost and S-Rank blood gives a 3-Rank boost. These boosts lasts for eight of Ari's posts and then require a four post cooldown before being used again. Only one boost can be active at a time.
Finally the last ability manifests at Jonin rank and is known as Exsanguination. This ability is the most powerful of Morghul's and is very dangerous when Arikiko is at higher ranks.
This ability causes a large seal to appear on the side of Morghul's blade, glowing a deep silver and with a blood drop shape on the inside in red. The kanji for 'Blood' is repeated several times around the droplet shape. This ability then activates when Morghul strikes an opponent, causing it to drain blood from the foe equal to one below Arikiko's rank and store it inside the Living Weapon. This blood can then be used to empower Kinjutsu techniques for Arikiko's or Morghul's use depending on who's in control. Any kinjutsu technique that uses absorbed blood is raised by one in rank.
Primary Ranged Weapon - Spoiler:
Weapon Name: Basic shortbow Type of Weapon: Bow Rank: D How Many: 1 Appearance: A short, oak bow with dark lines running down it of the grain. Slight silver filligree around the notch where the arrow lies. Special Ability: N/A
Projectiles - Spoiler:
Weapon Name: Basic Kunai Pack Type of Weapon: Projectile Rank: D How Many: 1 (5 Kunai each) Appearance: A Basic Pack of Kunai Special Ability: N/A
Weapon Name: Shuriken Pack Type of Weapon: Projectile Rank: D How Many: 1 (10 Three pointed Shuriken each) Appearance: A Basic Pack of Shuriken Special Ability: N/A
Weapon Name: Basic Smoke Bomb Pack Type of Weapon: Projectile Rank: D How Many: 1 (3 Bombs each) Appearance: A Basic Pack of Smoke Bombs Special Ability: Each bomb disperses a cloud of smoke over a blast radius of 5 feet.
Tags - Spoiler:
N/A
Scrolls - Spoiler:
N/A
Puppets - Spoiler:
N/A
Other - Spoiler:
N/A
Total Carry Weight5/20 for C-Rank strength In Storage Scrolls:N/A In Other forms of Storage:N/A Pet/Summoning Contract:N/A | |
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