| | Raw Materials List | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Raw Materials List 7th June 2013, 2:43 pm | |
| Raw Materials
Raw materials comprise weapons, armor, puppets even consumables and as such are extremely essential to the site. While Shinobi are only knowledgeable on certain ones in order to purchase or assist in gathering, Civilians focus on locating, obtaining and manufacturing something worthwhile using these as their source. Most raw materials have properties which make them more valuable than others and that combined with relative frequency or how difficult it is to obtain, increases their value.
Each material type comes with Grades, the higher the Grade, the better the traits or the more traits the material has. Then there is Rank. For materials, Rank determines Amount or Volume of material, so the higher the rank, the more of that stuff you have.
Grade I-VII are normal materials. Anything Grade VIII+ is considered 'Unique' and thus will generally have unique traits or abilities associated with it.
Elemental materia is entirely unique in that its effects are determined by the element rather than any traits although it comes in a variety of different states and forms depending on the element.
Key for identifying properties of raw materials. (C) Chakra conductive (N) Nen conductive (H) Heat conductive (V) Electricity conductive (G) NE Conductive (M) Magnetic (E) Edible (A) Amplifying (F) Flammable (R) Radioactive (X) Explosive (S) Corrosive (P) Poisonous (D) Physical Defense (J) Pain resistance (T) Physical Damaging (O) Chakra Destroying (Z) Narcoleptic (Q) Paralytic (U) Hallucinogenic (W) Liquid Absorbent (B) Heat Resistant (Y) Electricity Resistant (L) Nen Resistant (K) NE Resistant (?) Mental Resistant (!) Chakra Resistant (I) Intangible affecting - (For Entity, Prime & Cryptic usage) (<) Light - (For making objects weigh less) (>) Heavy - (For making objects weigh more) (+) Each + means it gets either a boost to the speed of conduction, strengthens of the magnetic, corrosive, explosive, flammable or poisonous effect or ranks up the thing being amplified through it. (-) Each - mans it gets either a penalty to the speed of conduction, resists the magnetic, corrosive, explosive, flammable or poisonous effect or ranks down the thing being amplified through it.
Last edited by Aurielle on 24th December 2020, 3:13 pm; edited 5 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Raw Materials List 8th September 2013, 1:24 am | |
| Metals, Rocks & Crystals These come from the earth, either on the surface, in cave systems or by mining them deep underground. They are the most commonly used in weapons manufacturing due to their durability and malleability in comparison to the other types, however it is also due to their availability in large quantities and relatively low threat level while obtaining them.
Metals List
Grade I List of Traits Available: V(+), H(+), M, D Number of Traits Available: 1
Grade II List of Traits Available: V(+), H(+), M, D(+), Y, B Number of Traits Available: 1-2
Grade III List of Traits Available: V(+/+2), H(+/+2), M(+), D(+), Y, B Number of Traits Available: 1-3
Grade IV List of Traits Available: V(+/2/3), H(+/2/3), M(+), D(+/2), Y(+), B(+), C Number of Traits Available: 1-4
Grade V List of Traits Available: V(+/2/3), H(+/2/3), M(+/2), D(+/2/3), Y(+/2), B(+/2), C, ! Number of Traits Available: 2-4
Grade VI List of Traits Available: V(+/2/3), H(+/2/3), M(+/2), D(+/2/3), Y(+/2), B(+/2), C, !, N, L Number of Traits Available: 2-5
Grade VII List of Traits Available: V(+/2/3/4), H(+/2/3/4), M(+/2), D(+/2/3/4), Y(+/2), B(+/2), C(+), !(+), N(+), L(+), G, K Number of Traits Available: 3-5
Rocks List
Grade I List of Traits Available: D, Y, B, W Number of Traits Available: 1
Grade II List of Traits Available: D(+/2), Y(+), B(+), W, ! Number of Traits Available: 1-2
Grade III List of Traits Available: D(+/2), Y(+/2), B(+/2), W, !(+) Number of Traits Available: 1-3
Grade IV List of Traits Available: D(+/2/3), Y(+/2/3), B(+/2), W, !(+), K Number of Traits Available: 1-4
Grade V List of Traits Available: D(+/2/3), Y(+/2/3), B(+/2/3), W, !(+/2), K, P Number of Traits Available: 2-4
Grade VI List of Traits Available: D(+/2/3/4), Y(+/2/3/4), B(+/2/3), W, !(+/2), K(+), P Number of Traits Available: 2-5
Grade VII List of Traits Available: D(+/2/3/4), Y(+/2/3/4), B(+/2/3/4), W, !(+/2/3), K(+/2), P Number of Traits Available: 3-5
Crystals List
Grade I List of Traits Available: C, D, B Number of Traits Available: 1
Grade II List of Traits Available: C, D(+), B(+), N Number of Traits Available: 1-2
Grade III List of Traits Available: C(+), D(+/2), B(+/2), N, A, I Number of Traits Available: 1-2
Grade IV List of Traits Available: C(+/2), D(+/2/3), B(+/2), N(+), A, I Number of Traits Available: 1-3
Grade V List of Traits Available: C(+/2/3), D(+/2/3), B(+/2), N(+/2), A(+), X, I(+) Number of Traits Available: 1-4
Grade VI List of Traits Available: C(+/2/3/4), D(+/2/3/4), B(+/2/3), N(+/2), A(+/2), X(+), I(+) Number of Traits Available: 2-4
Grade VII List of Traits Available: C(+/2/3/4), D(+/2/3/4/5), B(+/2/3), N(+/2/3), A(+/2), X(+), R, I(+/2) Number of Traits Available: 2-5
Last edited by Yvette on 16th September 2013, 12:18 am; edited 3 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Raw Materials List 8th September 2013, 1:25 am | |
| Trees, Flowers, Roots & Vines These are obtained from the various plant life scattered around the land and are the primary resource used in producing consumables and poisons due to their diversity and the ease at which it is to obtain them.
Trees/Vines
Grade I List of Traits Available: F(-/2), P, Y, Q, U, G Number of Traits Available: 1-3
Grade II List of Traits Available: F(-), P(+), Y, Q, U(+), G(+), D Number of Traits Available: 1-4
Grade III List of Traits Available: F, P(+), Y(+), Q(+), U(+/2), G(+), D, Z, J Number of Traits Available: 2-4
Grade IV List of Traits Available: F(+), P(+/2), Y(+), Q(+), U(+/2), G(+/2), D(+), Z(+), J(+), C, A Number of Traits Available: 2-5
Grade V List of Traits Available: F(+/2), P(+/2), Y(+/2), Q(+/2), U(+/2/3), G(+/2), D(+/2), Z(+/2), J(+), C(+), A(+), T, O Number of Traits Available: 3-5
Grade VI List of Traits Available: F(+/2), P(+/2/3), Y(+/2), Q(+/2), U(+/2/3), G(+/2/3), D(+/2/3), Z(+/2/3), J(+/2), C(+), A(+/2), T(+), O(+) Number of Traits Available: 3-6
Grade VII List of Traits Available: F(+/2/3), P(+/2/3), Y(+/2), Q(+/2/3/4), U(+/2/3), G(+/2/3/4), D(+/2/3), Z(+/2/3), J(+/2), C(+), A(+/2/3), T(+/2), O(+/2) Number of Traits Available: 3-7
Flowers (includes Fruit)
Grade I List of Traits Available: E, F(-/2), P(+), Y, Q, U(-) Number of Traits Available: 1-4
Grade II List of Traits Available: E(-), F(-), P(+/2), Y, Q(+), U Number of Traits Available: 1-5
Grade III List of Traits Available: F, P(+/2), Y(+), Q(+), Z, J, U(+) Number of Traits Available: 2-5
Grade IV List of Traits Available: F(+), P(+/2), Y(+), Q(+/2), Z, J(+), U(+), C, A(+) Number of Traits Available: 2-6
Grade V List of Traits Available: F(+), P(+/2/3), Y(+), Q(+/2), Z(+), J(+), U(+), C, A(+) Number of Traits Available: 3-6
Grade VI List of Traits Available: F(+/2), P(+/2/3/4), Y(+/2), Q(+/2/3), Z(+/2), J(+/2), U(+/2/3), C(+), A(+/2/3), O(+) Number of Traits Available: 3-7
Grade VII List of Traits Available: F(+/2), P(+/2/3/4), Y(+/2), Q(+/2/3), Z(+/2), J(+/2), U(+/2/3/4), C(+/2), A(+/2/3/4), O(+/2) Number of Traits Available: 3-8
Seeds/Roots
Grade I List of Traits Available: F(-/2), P, Y, Q, U, G Number of Traits Available: 1-3
Grade II List of Traits Available: F(-), P(+), Y, Q, U(+), G(+), D Number of Traits Available: 1-4
Grade III List of Traits Available: F, P(+), Y(+), Q, Z, J, U(+/2), G(+), D Number of Traits Available: 2-4
Grade IV List of Traits Available: F(+), P(+/2), Y(+), Q(+), Z, J(+), U(+/2), G(+/2), D, C, A Number of Traits Available: 2-5
Grade V List of Traits Available: F(+/2), P(+/2/3), Y(+/2), Q(+/2), Z(+), J(+), U(+/2/3), G(+/2), D(+), C(+), A(+), T, O(+) Number of Traits Available: 3-5
Grade VI List of Traits Available: F(+/2), P(+/2/3), Y(+/2), Q(+/2), Z(+), J(+/2), U(+/2/3), G(+/2/3), D(+/2), C(+/2), A(+), T(+), O(+/2) Number of Traits Available: 3-6
Grade VII List of Traits Available: F(+/2/3), P(+/2/3), Y(+/2), Q(+/2/3), Z(+/2), J(+/2), U(+/2/3), G(+/2/3/4), D(+/2), C(+/2/3), A(+), T(+/2), O(+/2/3) Number of Traits Available: 3-7
Last edited by Yvette on 10th September 2013, 11:18 pm; edited 1 time in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Raw Materials List 8th September 2013, 3:24 am | |
| NaturalThese are Raw Materials which are found in the natural environment and have no affiliation with any of the others. Despite this they are usually found in abundance and are among the easiest to obtain in comparison to the other types. Normal Materials:Grade IList of Traits Available: C, V, E, A, S, P, T, O, Q, U, B Number of Traits Available: 3-7 Grade IIList of Traits Available: C(+), V(+), E(+), A, S, P(+), T, O, Q, U, B(+) Number of Traits Available: 2-6 Grade IIIList of Traits Available: C(+), V(+), E(+), A(+), S(+), P(+), T(+), O(+), Q(+), U(+), B(+) Number of Traits Available: 2-5 Grade IVList of Traits Available: C(+), V(+), E(+), A(+/2), S(+/2), P(+), T(+/2), O(+/2), Q(+/2), U(+/2), B(+) Number of Traits Available: 2-4 Grade VList of Traits Available: C(+/2), V(+/2), E(+/2), A(+/2), S(+/2), P(+/2), T(+/2), O(+/2), Q(+/2), U(+/2), B(+/2) Number of Traits Available: 2-3 Grade VIList of Traits Available: C(+/2/3), V(+/2/3), E(+/2/3), A(+/2), S(+/2), P(+/2/3), T(+/2), O(+/2), Q(+/2), U(+/2), B(+/2/3) Number of Traits Available: 1-2 Grade VIIList of Traits Available: C(+/2/3/4), V(+/2/3/4, E(+/2/3/4), A(+/2/3/4), S(+/2/3/4), P(+/2/3/4), T(+/2/3/4), O(+/2/3/4), Q(+/2/3/4), U(+/2/3/4), B(+/2/3/4) Number of Traits Available: 1 Natural Materia Deposits:Grade III (Primary)- Spoiler:
Flickering Embers(Fire) Traits: Number of Traits Available: 1-3
Everwater(Water) Traits: Number of Traits Available: 1-3
Northern Winds(Wind) Traits: Number of Traits Available: 1-3
Thunder Gems(Lightning) Traits: Number of Traits Available: 1-3
Blessed Earth(Earth) Traits: Number of Traits Available: 1-3
Draconic Bones(Life) Traits: Number of Traits Available: 1-3 Grade IV (Specialised Primary)- Spoiler:
Hephaestion Flames(Blaze) Traits: Number of Traits Available: 1-3
Phlegethonian Currents(Acid) Traits: Number of Traits Available: 1-3
Icarian Drafts(Heat) Traits: Number of Traits Available: 1-3
Narcissian Lures(Magnet) Traits: Number of Traits Available: 1-3
Plutonian Gems(Diamond) Traits: Number of Traits Available: 1-3
Stygian Iron(Steel) Traits: Number of Traits Available: 1-3 Grade V (Dual Combination)- Spoiler:
Volatile Pebbles(Explosion) Traits: Number of Traits Available: 1-3
Sulphuric Fog(Boil) Traits: Number of Traits Available: 1-3
Ironwood(Nature) Traits: Number of Traits Available: 1-3
Helheim's Rime(Ice) Traits: Number of Traits Available: 1-3
Ionic Streams(Plasma) Traits: Number of Traits Available: 1-3
Sanguine Falls(Blood) Traits: Number of Traits Available: 1-3
Cloying Clouds(Ash) Traits: Number of Traits Available: 1-3
Alabaster Groves(Paper) Traits: Number of Traits Available: 1-3
Lyrium(Crystal) Traits: Number of Traits Available: 1-3
Nyxian Shrouds(Shadow) Traits: Number of Traits Available: 1-3
Evaporation Corridors(Scorch) Traits: Number of Traits Available: 1-3
Electromagnetic Towers(Pulse) Traits: Number of Traits Available: 1-3
Graviton Wells(Gravity) Traits: Number of Traits Available: 1-3
Threads of Fate(Thread) Traits: Number of Traits Available: 1-3
Golden Nimbus(Storm) Traits: Number of Traits Available: 1-3 Grade VI (Ghost Primary)- Spoiler:
Spectral Flames(Ghost Fire) Traits: Number of Traits Available: 1-3
Soul Waters(Ghost Water) Traits: Number of Traits Available: 1-3
Phantasmal Gales(Ghost Wind) Traits: Number of Traits Available: 1-3
Spirit Sparks(Ghost Lightning) Traits: Number of Traits Available: 1-3
Haunted Soil(Ghost Earth) Traits: Number of Traits Available: 1-3
Ghastly Calcite(Ghost Life) Traits: Number of Traits Available: 1-3 Grade VII (Complex/Awakened)- Spoiler:
Psychokine Spires(Psionic) Traits: Number of Traits Available: 1-3
Picnokine Rods(Phase) Traits: Number of Traits Available: 1-3
Miasmakine Veins(Vapour) Traits: Number of Traits Available: 1-3
Void Portals(Void) Traits: Number of Traits Available: 1-3
Discarded Cloaks(Null) Traits: Number of Traits Available: 1-3
Illusory Fields(Yin) Traits: Number of Traits Available: 1-3
Worldly Pools(Yang) Traits: Number of Traits Available: 1-3
Pillars of Creation(Yin-Yang) Traits: Number of Traits Available: 1-3
Emotion Wraiths(Emotion) Traits: Number of Traits Available: 1-3
Paradoxical Spheres(Anti-Matter) Traits: Number of Traits Available: 1-3 Grade VIII (Perfect Primary)- Spoiler:
Flames of Prometheus(Yugure) Traits: Number of Traits Available: 1-3
Tides of Oceanus(Aqua) Traits: Number of Traits Available: 1-3
Breath of Zephyrus(Air) Traits: Number of Traits Available: 1-3
Eyes of Raijin(Raiden's Lightning) Traits: Number of Traits Available: 1-3
Clay of Themyscira(Clay) Traits: Number of Traits Available: 1-3
Flesh of the Six(Cartilage) Traits: Number of Traits Available: 1-3 Grade IX (Tri Combination/Bijuu)- Spoiler:
Star's Breath(Atomic) Traits: Number of Traits Available: 1-3
Blood of the Six(Oil) Traits: Number of Traits Available: 1-3
Vibrating Plates(Quake) Traits: Number of Traits Available: 1-3
Skadi's Claws(Flux) Traits: Number of Traits Available: 1-3
Distortion Rooms(Space) Traits: Number of Traits Available: 1-3
Sanctified Mirrors(Glass) Traits: Number of Traits Available: 1-3
Living Plagues(Virus) Traits: Number of Traits Available: 1-3
Fractal Lyrium(Aether) Traits: Number of Traits Available: 1-3
Screaming Caves(Flesh) Traits: Number of Traits Available: 1-3
Circles of Disintegration(Dust) Traits: Number of Traits Available: 1-3
Lunar Shards(Dark) Traits: Number of Traits Available: 1-3
Solar Lights(Light) Traits: Number of Traits Available: 1-3
Dragon Storms(Cosmic) Traits: Number of Traits Available: 1-3
Ever-Changing Zones(Matter) Traits: Number of Traits Available: 1-3
Shifting Pits(Sand) Traits: Number of Traits Available: 1-3
Killing Mist(Smoke) Traits: Number of Traits Available: 1-3
Lyrical Bells(Sound) Traits: Number of Traits Available: 1-3
Volcanic Rock(Lava) Traits: Number of Traits Available: 1-3
Scorching Mirages(Steam) Traits: Number of Traits Available: 1-3
Slime Flows(Bubble) Traits: Number of Traits Available: 1-3
Assassin's Teeth(Venom) Traits: Number of Traits Available: 1-3
Consecrated Murals(Ink) Traits: Number of Traits Available: 1-3 Grade X (Ultima/Death/Time)- Spoiler:
Lights of Order(Order) Traits: Number of Traits Available: 1-3
Pandoran Boxes(Chaos) Traits: Number of Traits Available: 1-3
Decaying Craters(Death) Traits: Number of Traits Available: 1-3
Temporal Rifts(Time) Traits: Number of Traits Available: 1-3
Last edited by Yvette on 13th September 2013, 11:33 am; edited 1 time in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Raw Materials List 8th September 2013, 3:54 am | |
| UnknownUnknown are mysterious raw materials which have no known origin and are the most difficult to obtain only one of the resources is somewhat abundant however the difficulty of obtaining it is typically high. Grade VIBlack Blood (P, C O+5) White Blood (P, N, C+5) Granular Claw (C, Z+2, H-3, U+5) Grade VIIWispy Whisker (C, I+2, F-4, H+5) Resonating Eye (C, S+2, Y-4, J+5) Melted Toenail (C, P+2, F-4, B+5) Grade VIIIPutrid Slime (C, P+3, B-4, S+5) Dissolving Hair  (C, V+3, S-4, Z+5) Noxious Scale (C, Q+3, Z-4, P+5) Grade IXStained Tooth (C, D+4, B-4, Q+5) Decaying Flesh (C, P+4, S-4, R+5) Grade XTemporal Seed (C, A+4, E-4, L+5) GemsGems are a special classification of Raw Materials which have a deeper connection to the properties of various raw materials and thus are used as additives in the creation process of equipment or as substitutes for currency in situations where Xel or Niikos are not available. - Gems:
*Ametrine - Grade I - Properties: Able to remove the effects of Gems when re-forging equipment.
* Garnet - Grade I - Properties: H or B
* Aquamarine - Grade I - Properties: V or Y
* Amethyst - Grade II - Properties: M
* Opal - Grade II - Properties: < or >
*Peridot - Grade III - Properties: ?
* Jade - Grade III - Properties: P
* Quartz - Grade III - Properties: S or W
* Topaz - Grade IV - Properties: X or F
*Citrine - Grade IV - Properties: Q or J
* Onyx - Grade IV - Properties: R or G
* Sapphire - Grade V - Properties: C or K
* Ruby - Grade V - Properties: A
* Emerald - Grade VI - Properties: N or L
* Diamond - Grade VI - Properties: I
Last edited by Aurielle on 24th December 2020, 3:35 pm; edited 2 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Raw Materials List 10th August 2018, 12:42 pm | |
| Creature Carves Creatures usually have unique attributes that can be shown through the parts that are taken off of them. Each creature size has various grades of materials that can be taken off of them, the larger the creature, the more likely it is that their parts will be of particular quality or have unique qualities or traits. God Beasts and Special Sub-species will have unique trait lists. -Small-- Spoiler:
Grade I Carves
List of Traits Available: E, P, U Number of Traits Available: 1
Grade II Carves
List of Traits Available: E, P(+-), U(+-), Z, Q Number of Traits Available: 1-2
Grade III Carves
List of Traits Available: E, P(+-), U(+-), Z(+-), Q(+-), F, S* Number of Traits Available: 1-3
-Medium-- Spoiler:
Grade I Carves
List of Traits Available: E, P(+-), U(+-), Z, Q Number of Traits Available: 1
Grade II Carves
List of Traits Available: E, P(+-), U(+-), Z(+-), Q(+-), F, S Number of Traits Available: 1-2
Grade III Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-), Q(+-), F(+-), S(+-), H, V Number of Traits Available: 1-3
Grade IV Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-), S(+-), H(+-), V(+-)* Number of Traits Available: 2-3
-Large-- Spoiler:
Grade II Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-), Q(+-), F(+-), S(+-), H, V Number of Traits Available: 1-2
Grade III Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-), V(+-), B, Y Number of Traits Available: 1-3
Grade IV Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-), V(+-), B(+-), Y(+-), X, C Number of Traits Available: 2-3
Grade V Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-), Y(+-), X(+-), C(+-), D, ! Number of Traits Available: 2-4
Grade VI Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-), C(+-), D(+-), !(+-), T, R* Number of Traits Available: 2-5
-Colossus-- Spoiler:
Grade III Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-), V(+-), B(+-), Y(+-), X, C Number of Traits Available: 1-3
Grade IV Carves
List of Traits Available: E, P(+-/2), U(+-/2), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-), Y(+-), X(+-), C(+-), D, ! Number of Traits Available: 2-3
Grade V Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-), C(+-), D(+-), !(+-), T, R* Number of Traits Available: 2-4
Grade VI Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-), !(+-), T(+-), R(+-), N, L Number of Traits Available: 2-5
Grade VII Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-), R(+-), N(+-), L(+-), A, W Number of Traits Available: 3-5
Grade VIII Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2/3), V(+-/2/3), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-/2), R(+-/2), N(+-), L(+-), A(+-), W(+-), G, K* Number of Traits Available: 3-6
-Titanic-- Spoiler:
Grade IV Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2), Q(+-/2), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-), C(+-), D(+-), !(+-), T, R Number of Traits Available: 1-4
Grade V Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2), S(+-/2), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-), !(+-), T(+-), R(+-), N, L Number of Traits Available: 2-4
Grade VI Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2), V(+-/2), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-), R(+-), N(+-), L(+-), A, W Number of Traits Available: 2-5
Grade VII Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2/3), V(+-/2/3), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-/2), R(+-/2), N(+-), L(+-), A(+-), W(+-), G, K Number of Traits Available: 3-5
Grade VIII Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2/3), V(+-/2/3), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-/2), R(+-/2), N(+-), L(+-), A(+-), W(+-), G(+-), K(+-), O, A Number of Traits Available: 3-6
Grade IX Carves
List of Traits Available: E, P(+-/2/3), U(+-/2/3), Z(+-/2/3), Q(+-/2/3), F(+-/2/3), S(+-/2/3), H(+-/2/3), V(+-/2/3), B(+-/2), Y(+-/2), X(+-/2), C(+-/2), D(+-/2), !(+-/2), T(+-/2), R(+-/2), N(+-), L(+-), A(+-), W(+-), G(+-), K(+-), O(+-), A(+-)* Number of Traits Available: 4-6
* = Chance for Elemental Materia according to creature's element(s) | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Raw Materials List 24th December 2020, 3:14 pm | |
| Variations, Mixtures & AlloysDepending on the location and certain conditions such as pressure, heat, temperature and even time periods different variations of Raw materials can be found possessing some similar as well as even some completely different properties in comparison to the original raw material. Because of this they can be more or less expensive and are usually denoted by a color in front of their name to signify that they are a variation. Mixtures and Alloys are typically formed when combining two raw materials together and usually result in a stronger or weaker variant with a combination of some or all of the properties of the composites, certain raw materials have actually been singled out specifically for combinations while other are unable to be mixed with other things. Usually the best chance of combination results in things that are within the same Classification. - Alloy Information:
Alloys are determined by Ratio; the metal with the highest ratio determines what type of Alloy it is, and has the color variation placed in front of it's name. In the case of two or more metal types having an equal ratio then a new name specific to the alloy is question is allowed to be made & they are known as "Pure Alloys". Once an Alloy has been established it's base traits are recorded and all additional methods of smelting said Alloy to induce additional traits will be hidden until discovered by Blacksmiths. Additional smelting methods depend on the components (Grade I = 5, Grade II = 4, Grade III = 3, Grade IV = 2, Grade V = 1 and finally Alloys VI & above have no other smelting methods). Pure Alloys on the other hand depend on how many metal components they possess (Di = 5, Tri = 4, Quad = 3, Penta = 2, Hexa = 1) An Alloy's weight is determined by the Metal types it's components are divided by the number of said components that are in the alloy of the same type. (For example an alloy is comprised of a Grade I Metal & a Grade III Metal, with a weight of 4 & 2 respectively. Due to the alloy have two components it would be 6/2 which would mean the alloy has a weight of 3.) Often due to this an alloy can actually be lighter than it's components yet having both of their traits hence the advantage alloys have over their pure raw material components. Blacksmith's can make alloys which are comprised up to a set amount of metals which is based on their skill. (Novice = 2, Apprentice = 3, Adept = 4, Expert = 5 & Master = 6) Current Alloy List- Pure Alloys:
Di-MetalTri-Metal- Romanite:
Physical Defense, Physical Damaging, Chakra Resistant *Composition = 1:2:2 Iron:Cobalt:Iridium *Weight = 4 *Base Price = 110 Xel. -Cold Working: Physical Damaging Heat Resistant (1100 Xel) -Hot Working: Chakra Resistant Mental Chakra Resistant (1300 Xel) -Annealed: Chakra Resistant Electricity Resistant (800 Xel) -Hardened: Physical Damaging Mental Chakra Resistant (1550 Xel)
Quad-Metal- Carbondatine:
Physical Defense, Chakra Resistant, Physical Damaging, Elastic *Composition = 1:1 Romanite: Carbondatium *Weight = 5 *Base Price = 222 Xel -Hidden -Hidden -Hidden
Penta-Metal- Diatium:
Physical Defense, Chakra Conducting, Radioactive Absorbent, Heat Resistant, Electricity Resistant *Composition = 3:1:1:1:1 Steel:Manganese:Titanium:Gold:Platinum *Weight = 6 *Base Price = 360 -Hidden -Hidden
- Adamantium:
Physical Defense, Physical Damaging, Chakra Resistant, Mental Chakra Resistant, Shatterproof, Kinetic Absorbency *Composition = 1:2:1 Romanite:Adamantine:Vibranium *Weight = 5 *Base Price = 1,011 -Fusion Formula (Proto-Adamantium): Mental Chakra Resistant Mental Resistant -Molding (True Adamantium): Chakra Resistant Chakra Conductive
Hexa-Metal- Nth-Metal:
Radioactive, Natural Energy Conductive, Kinetic Reflection, Chi Absorbent, Shatterproof, Semi-Tangible, Self-Repair *Composition = 1:1:1:1:1:1 Uranium:Uru:Vibranium: Promethium:Carbonadium:Elerium *Weight = 10 *Base Price = 9,000 -Radioactive Depletion (0th-Metal): Radioactive Chakra Destroying Note:
- Grade I Metal Alloys:
- Grade II Metal Alloys:
Titanium- Maelstrite:
(@) Nimbus Imbuement *Composition = 1:1 Titanium:Selenium *Weight = 3 *Base Price = 200 Xel -Hidden -Hidden -Hidden -Hidden
- Grade III Metal Alloys:
- Grade IV Metal Alloys:
Silver- Electrum:
Chakra Conductive & Electricity Conductive *Composition = 1:1 Silver:Gold *Weight = 5 *Base Price = 120 Xel -Hidden -Hidden
Gold- White Gold:
Chakra Conductive & Physical Defense *Composition = 1:2 Nickel:Gold *Weight = 5 *Base Price = 80 Xel -Hidden -Hidden
PlatinumIridium
- Grade V Metal Alloys:
- Grade VI+ Metal Alloys:
- Denki:
- Carbonadium:
- Adamantine:
- Vibranium:
- Uru:
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