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 Tetsu's Custom Jutsu

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Seran

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PostSubject: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime2nd May 2012, 12:48 am

Name: Flesh Release: Multi-Arm
Classification: Taijutsu/KG
Rank: C-S
Class: Offensive/Supplementary
Range: Self

Description: By manipulating the structure of his body, Tetsu sprouts a new set of arms underneath his regular arms with bones and circulatory system just like his nromal body. He is capable of creating one set of arms at Genin to Chuunin. At Jonin+ he is capable of creating a second set of arms, giving him a grand total of 6. Tetsu's Strength Tier increases by 1 Rank per set of arms that is created. Caps at Crushing Blow

Name: Life Release: Skeletal Guard
Classification: Taijutsu
Rank: C-S
Class: Defensive/Supplementary
Range: Self

Description: By manipulating the bone structure within him, Tetsu is capable of using Life Release to create an exoskeleton on the outside of his body while also having a normal skeleton on the inside. This exoskeleton increases his Endurance Tier by 1 Rank. Caps at Immortal Way.

Name: Flesh Release: Dragon Wings
Classification: Taijutsu/KG
Rank: C-S
Class: Supplementary/Passive
Range: Self

Description: By combining is clan's Tota, Flesh Release, with his animal spirit, Tetsu manipulates his bodies structure and causes his body to form new appendages. Bones sprout from his back that then grow muscle sinew and blood vessels. Then skin surrounds them forming a pair of flesh wings in the shape of a dragons that extend to a fourteen foot wingspan. These wings allow Tetsu to fly at Bullet Release as a Genin, Crashing Ground as a Chuunin, Vacuum Release as a Jonin/Tobetsu Jonin/Medical Nin/Hunter Nin, and Blinding Light as a Sannin/Kage.


Last edited by Tetsu on 15th September 2012, 12:09 pm; edited 1 time in total
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime2nd May 2012, 10:42 am

Approved
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime3rd May 2012, 9:24 am

Name: Afterstrike v1 (Signature)
Classification: NinTaijutsu
Rank: B
Class: Offensive
Range: Close

Description: Channeling a portion of his chakra into the palm of his hand, Tetsu strikes out at a part of the opponents body and sends a concentrated portion of chakra into their chakra network. This chakra acts like a poison to the network and slowly interrupts and corrodes their chakra network. It works over time to where at first you don't know it. After two posts from strike, Jutsu costs increases by 1 Rank. After 5 posts the Chakra network is shut down making jutsu unable to be used. After 5 more posts the Chakra network reboots and then goes back to costing 1 Rank higher. 3 posts after it restarts Chakra usage returns to normal.


Last edited by Tetsu on 6th July 2012, 11:07 pm; edited 2 times in total
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Lady Mona

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime3rd May 2012, 9:43 am

APPROVED
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime5th July 2012, 6:19 pm


Name: Blood Style: Iron Blood
Classification: Ninjutsu
Rank: S
Class: Supplementary
Range: N/A

Description: Blood Style: Iron Blood hardens the blood within blood jutsu and is capable of increasing the offensive and defensive capabilities of all blood jutsu. The hardened blood is done by concentrating the iron within blood into certain areas of the jutsu in order to cause it to be harder. Offensive jutsu are increased by 1 Rank. Defensive jutsu are increased by 2 Ranks. This jutsu lasts a 5 posts per the users rank, capping out at 25 posts as a Sannin.

Name: Blood Style: Blood Seal
Classification: Kinjutsu
Rank: SS Rank
Class: Supplementary
Range: N/A

Description: The user of this jutsu is capable of sealing their target within themselves or another. However, the target must first be struck by 5 Blood Style: Target. After the target is struck, the user of this jutsu must then stab themselves or another in the chest. After this is done, the user must willingly kill themselves (if someone other than the user was stabbed) or another must willingly provide their life force for the jutsu, except the person who was stabbed. The one who was stabbed then has the target sealed within them by the power of the life force from the sacrifice and the person who had the target sealed within them are then healed.


Last edited by Tetsu on 5th July 2012, 6:25 pm; edited 1 time in total
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime5th July 2012, 6:21 pm

Tetsu's Custom Jutsu 41_12015
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime6th July 2012, 9:53 pm

Name: Flesh Release: Matter Break
Classification: Ninjustu
Rank: B-S Rank
Class: Supplementary
Range: Mid

Description: Tetsu does hand signs and then creates a unique skeletal structure on his allies arms which allows them to have B Rank Strength for 10 turns. This justu ranks up with him for A Rank Strength at Jonin rank and S Rank Strength at Sannin rank.

-----

Name: Flesh Release: Matter Corpse
Classification: Ninjustu
Rank: A-S Rank
Class: Supplementary
Range: N/A

Description: Tetsu does hand signs and creates a humanoid creature made out of tendrils to do his bidding. This creature, in addition to being able to extend its body, has the ability to drain chakra 1 Rank below Tetsu's rank from foes when it comes into contact with them. This creature also has the ability to drain chakra out of B-rank and below justu. This creature ranks up once more when Tetsu is a Sannin allowing it to drain chakra out of A-rank and below justu.

-----

Name: Flesh Release: Matter Armorial
Classification: Ninjustu
Rank: B-S Rank
Class: Supplementary
Range: N/A

Description: Tetsu does hand signs and then creates a skeletal minion with large powerful claws that have the ability to inflict B-rank physical damage as well as shred through B-rank and below defensive techniques. This creature ranks up once more when Tetsu is a Sannin allowing it to shred through A-rank and below defensive techniques. This creature can only be destroyed by an B-rank offensive justu.

-----

Name: Flesh Release: Matter Accel
Classification: Ninjustu
Rank: B-S Rank
Class: Supplementary
Range: Mid

Description: Tetsu does hand signs and then creates a unique skeletal structure on his allies legs which allows them to have B Rank Speed for 10 turns. This justu ranks up with him for A Rank Speed at Jonin rank and S Rank Speed at Sannin rank.

-----

Name: Flesh Release: Matter Rapture
Classification: Ninjustu
Rank: C-S Rank
Class: Supplementary
Range: N/A

Description: Tetsu does hand signs and then creates an undead minion that is draped in excess skin that it can mold into tendrils. This creature has a special bond with Flesh Release: Matter Cataclysm in that it can "infect" the tendrils causing them to split and create 4 more of this creature in exchange for lowering the post duration of the technique by 2. It has the ability to inflict C-rank damage and can be destroyed by C-rank offensive justu. This creature ranks up with Tetsu, becoming capable of inflicting S rank damage and being destroyed by S rank offensive jutsu at Sannin.

-----

Name: Flesh Release: Matter Cataclysm
Classification: Ninjustu
Rank: C-S Rank
Class: Supplementary
Range:AoE

Description: Tetsu does hand signs and creates a giant area full of fleshy tentacles. Inside of this area his matter defense justu are raised by 1 rank and Flesh Release: Matter Tendril is raised by two ranks, however his other offensive matter justu are lowered by 2 ranks. This justu can be kept active for 5 posts in Academy-Genin, 10 posts in Chunin to Jonin and 20 posts in Sannin rank.

-----

Name: Flesh Release: Matter Density
Classification: Ninjustu
Rank: C-S Rank
Class: Defensive
Range: Mid

Description: Tetsu does hand signs and then creates a dense living wall of flesh in front of him. This justu is alive and can block C-rank and below justu. In addition the wall has the ability to adapt to justu types it has encountered before becoming increasingly stronger against that specific type of justu the more it is used to block it. For every 5 times this justu blocks a specific type of justu it is able to block a higher rank of that justu type. For example if it blocks 5 C-rank fire justu it will now be able to block B-rank fire justu etc. This justu ranks up with Tetsu, becoming capable of blocking S rank and below jutsu at Sannin.

-----

Name: Flesh Release: Matter Fortitude
Classification: Ninjustu
Rank: C-S Rank
Class: Defensive/Supplementary/Offensive
Range: N/A

Description: Tetsu does hand signs and a humanoid skull appears in front of him. This justu has the ability to block C-rank and below physical attacks normally. However the real function of this justu is combining with Flesh Release: Matter Density creating a shield which instantly destroys C-rank and below offensive justu and physical objects like kunai, wire, shuriken, etc. when they come within 5 feet of it. Tetsu can moved the combined shield at will. This justu ranks up with Tetsu becoming capable of blocking S rank physical attacks and destroying S rank and below offensive jutsu and S rank and below physical objects (when combined with Flesh release: Matter Density) at Sannin.

-----

Name: Flesh Release: Matter Tendril
Classification: Ninjustu
Rank: C-S Rank
Class: Offensive
Range: Mid

Description: Tetsu does hand signs and tendrils made of flesh burst up form the ground to slash, pin or suffocate foes. These tendrils are also adaptable as they have the ability to pierce through elemental defensive justu C-rank and below if they come in contact with a defensive justu of the specific element 5 times. This justu gets more powerful the more Tetsu ranks up. When he is a genin it deals C-rank damage, Chunin B-rank damage, Jonin A-rank damage and Sannin S-rank damage. Its piercing ability also ranks up as well.

-----

Name: Flesh Release: Matter Resonance
Classification: Ninjustu
Rank: C-S Rank
Class: Defensive
Range: Short

Description: Tetsu does hand signs and then creates a dense living wall of flesh in front of him. This justu is alive and can reflect C-rank and below justu. In addition the wall has the ability to adapt to justu types it has encountered before being able to reflect the justu back at an opponent at 1 rank higher per every 5 hits by that justu chakra release. This justu ranks up with Tetsu causing it to be able to reflect S rank and below jutsu at Sannin.

-----

Name: Flesh Release: Matter Dervish
Classification: Ninjustu
Rank: C-S Rank
Class: Supplementary
Range:AoE

Description: Tetsu does hand signs and then creates mass of flesh that bursts from his arm and goes into the ground before bursting from the floor in a pulsing orb of flesh. This orb has the ability to cancel the extra effects of the opponents offensive justu C-rank and below (for example destroying defensive justu, paralysis, etc) leaving only the damage. This orb of flesh can be destroyed by C-rank offensive justu. This justu's cancel effect and durability ranks up with Tetsu capping at S Rank at Sannin.


Last edited by Tetsu on 7th October 2012, 5:45 pm; edited 4 times in total
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime6th July 2012, 10:13 pm

Name: Blood Release: Senbon Bomb
Classification: Ninjutsu
Rank: C-S
Class: Offensive
Range: Short-Long

Descrption: Tetsu infuses blood with chakra after making the necessary hand signs. The blood then gathers together into baseball sized spheres around Tetsu. The amount is dependent on Tetsu's rank, starting with 4 at Genin and increasing by 2 with each rank up, cappint at 10 at Sannin. From Genin Tetsu is capable of manipulating them for up to 5 feet away. Chuunin-Jonin Tetsu is capable of controlling them for up to 10 feet away. At Sannin, Tetsu is capable of controlling them for up to 20 feet. They act as land minds and explode when someone comes within three feet of them, or Tetsu causes them to explode. When they explode, they release 20 Blood Senbon at Genin, increasing by 10 per rank for 50 at Sannin, which is capable of dealing damage and destroying C Rank defensive jutsu. This ranks up with Tetsu allowing it to dealing damage and destroying S Rank defensive jutsu at Sannin. When combined with Blood Release: Target, it is capable of dealing damage at 1 rank higher than it normally would.
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime7th July 2012, 11:15 am

sure approved
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime13th July 2012, 11:16 pm

Name: Flesh Release: Matter Guardian
Classification: Ninjutsu
Rank: C-S
Class: Supplementary/Defensive
Range: N/A

Description: Tetsu does hand seals and then creates an undead creatures covered in loose flesh. Its arms are thick and flat, curved on the outside of the arm. It can block C Rank and below offensive jutsu and physical attacks with each arm. By combining the two arms together to create a larger shield, it can block a physical attack 1 rank higher than its own. It can be destroyed by offensive jutsu 1 rank and higher than its own if they manage to get past the shield arms. This jutsu ranks up with Tetsu, at Sannin it is capable of blocking S Rank attacks and can only be destroyed by SS rank and above jutsu.

-----

Name: Flesh Release: Matter Rescue
Classification: Ninjutsu
Rank: B-S
Class: Supplementary
Range: N/A

Description: Tetsu does hand seals and summons an undead creature made up of fleshy tendrils. Its upper body is nothing but tight skin against its skeletal body while its bottom legs are thick and strong. Tendrils of skin flow off of its back like a cape. It is capable of moving at B rank speed. It can be destroyed by C Rank and above jutsu. It ranks up once more when Tetsu reaches Sannin, becoming capable of moving at S rank speeds and being destroyed by A rank jutsu and above.

-----

Name: Flesh Release: Matter Golem
Classification: Kinjutsu
Rank: SSS
Class: Passive/Supplementary/Defensive/Offensive
Range: N/A

Description: When Matter Armorial, Matter Rapture, Matter Guardian, Matter Rescue, and Matter Corpse are summoned they are capable of fusing together with Tetsu to create Matter Golem. Matter Golem posses S Rank Strength, Speed and Endurance. He is capable of reflecting S rank jutsu and destroying S rank Physical attacks that come within 10 feet of him. He is capable of draining S rank chakra from those he touches, and can smash through S rank defensive jutsu. It can be destroyed by S Rank and above jutsu. However, its tiers, abilities, and durability decrease by 1 rank every 5 posts. When Matter Golem is destroyed, Tetsu returns to normal. Matter Golem can only use Tetsu's Flesh Release Jutsu, and is incapable of using the 5 matter jutsu that was used to create it.


Last edited by Tetsu on 23rd July 2012, 1:11 pm; edited 3 times in total
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Lady Mona

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime13th July 2012, 11:24 pm

Tetsu's Custom Jutsu 41_12025
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th July 2012, 12:57 pm

no defensive tiers, Defense tiers are ronin exclusive
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime15th July 2012, 10:22 pm

Defense tiers removed.
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime8th September 2012, 3:21 am

Name: Blood Release: Water to Blood
Classification: Ninjutsu/KG
Rank: C-SSS
Class: Supplementary
Range: Self

Description: Tetsu has taken the art of Water to Wine that he witnessed during the Chakra Beast attacks and has developed his own style from it. By mixing in his Blood release chakra with Water Release chakra to turn his Water Release jutsu into Blood Release. After this is done any affects that his Water Release jutsu has on other Water Release jutsu now affect Blood Release. However, due to changing the nature of the jutsu the chakra cost of the transformed Water Release jutsu are now 2 Rank higher.


Last edited by Tetsu on 14th September 2012, 1:45 pm; edited 1 time in total
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Lady Mona

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime10th September 2012, 6:36 pm

Tetsu's Custom Jutsu 41_12025
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime13th September 2012, 3:47 pm

Name: Life Release: Rasengan (Sig)
Classification: Ninjutsu
Rank: S-Rank
Class: Offensive
Range: Short

Description: Tetsu has learned to combine his Life Release chakra with his Rasengan. However, the mix is still in it's testing phase, making it imperfect. When creating the Rasengan he will feed it his bones through Life Release, forming a connection between him and the Rasengan. This causes the Rasengan to rip away at the bone and produce multiple spikes spinning wildly within the Rasengan. When it hits a body it rips apart the flesh, metal and bones within that area. Once it hits the bones it will send a shock wave through that area's bones and shatter them causing severe damage. However, not only does it shatter the opponent's bones, but it also shatters the bones within the arm of the user. This jutsu deals S-Rank damage as well as causes the target to lose a D rank amount of blood per post through the wounds sustained if they are not healed by a medical nin.


Last edited by Tetsu on 13th September 2012, 3:58 pm; edited 1 time in total
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime13th September 2012, 3:53 pm

Approved
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime9th October 2012, 11:10 am

Name: Eye of the Beast
Classification: Counter Genjutsu
Rank: D-SSS [Cost Varies]
Class: Passive
Range: N/A

Description: The Eye of the Beast is a Genjutsu based jutsu to counter other eye based Genjutsu. Upon connection with the eyes of a person, if the Kurogane is cast within a Genjutsu then so will the opponent. They will see the person turning into an exact image of the person's beast spirit and then will have to battle it. The speed and power of the beast varies as it is the same as the amount of chakra put into it. The amount of chakra is determined by the rank of the Genjutsu used on the user. So if they are cast in a B rank Genjutsu, then this Genjutsu costs B rank chakra and is considered to be B rank.

Name: Flesh Release: Sensory Switch
Classification: Genjutsu
Rank: C
Class: Supplementary/Offensive
Range: Short

Description: The Kurogane must make physical contact with a person. They then connect their chakra to the person's pain receptors. This causes the person to feel all the pain the Kurogane takes, along with the Kurogane as well, and deals mental damage to the person equivalent to the amount of damage the Kurogane takes. If the Kurogane plays with their Sense of Touch it can effect the amount of pain transferred and mental damage.

Maximum Increase deals mental damage 2 Ranks above the original damage.
Increased deals mental damage 1 Rank above the original.
Normal sense of touch deals normal damage.
Decreased sense of touch deals mental damage 1 Rank below.
Maximum decreased sense of touch deals no mental damage.


Last edited by Tetsu on 28th October 2012, 10:49 am; edited 2 times in total
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Aurielle
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime9th October 2012, 12:39 pm

Yawnz making genjutsu now? Huh kay approved. Also that sense of touch no effect thing is a double edged sword if you didn't remove it sure you can lower it for you, but you could also raise it for them. Second...I don't think it should have that considering your making a sensory link so if you can't feel the pain your dishing out how are you able to project the pain into the opponents mind.
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th October 2012, 8:23 pm

Name: Flesh Release: Seal Transfer V.1 [Sig]
Classification: Kinjutsu/Fuinjutsu
Rank: C
Class: Supplementary
Range: Short

Description: Tetsu places his palm on a person with a seal placed on them. His flesh connects with one of the seals and transfers it onto Tetsu, relieving the person of that seal transferring it to Tetsu. Tetsu's body receives C Rank damage from this transfer instead of paying a chakra or blood price. Seal Transfer is incapable of transferring seals that allow people to store objects (such as weapon storage seals, Bijuu seals, etc.).


Last edited by Roxas on 14th October 2012, 8:41 pm; edited 1 time in total
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Seran

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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th October 2012, 8:39 pm

Name: Flesh Release: Seal Transfer V.2 [Sig]
Classification: Fuinjutsu
Rank: C-SSS
Class: Supplementary
Range: Short

Description: Tetsu places his palm on a target and uses his chakra to remove a seal he placed on himself using Seal Transfer V.1. The amount of chakra that this technique takes is dependent on the amount that the seal was originally created from, as he must pay equal rank chakra in order to take it off himself and transfer it to another through physical contact. This frees him of that seal and places the seal on another. He can only Transfer 1 seal at a time.
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th October 2012, 8:44 pm

V1, you don't pick the seal that is transferred mainly because you won't know what seal is on a person. Approved regardless

V2 sure approvd
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th October 2012, 11:16 pm

Name: Selective Smelling
Classification: Taijutsu
Rank: C
Class: Supplementary
Range: Self

Description: A technique which is based on (and requires) the use of Silent Killing and mixing it with the Kurogane's manipulation of the five senses, which refines the art further into a tool that is defensive as it is offensive. The user learns to train their smell receptors to shut out unwanted smells, and, using the Kurogane's passive, they actually do. The user can select smells that their smell receptors will lock onto and will block out everything else. They can add to, remove, and otherwise change them as they will.

☼☼☼☼☼

Name: Secondary Vision
Classification: Ninjutsu
Rank: D
Class: Supplementary
Range: Self

Description: The Kurogane's manipulation over their five senses along with their beast spirit has developed into allowing them a special type of vision which can activate through a minor use of chakra. They use the chakra to stimulate certain areas of their brain and eye in order to grant them the special type of vision. This can allow them to have Chakra Vision, Heat Vision, Night Vision, etc. They are capable of obtaining 3 different types of vision. One is obtained at Birth. A Second is obtained upon becoming B Rank with a 500 word training. The Third is capable of being obtained at S Rank with a 1000 word Training. This costs D Rank chakra with each post maintained.
Visions Obtained
  • First: -
  • Second: -
  • Third: -
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime14th October 2012, 11:40 pm

Approved
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PostSubject: Re: Tetsu's Custom Jutsu   Tetsu's Custom Jutsu Icon_minitime15th October 2012, 12:14 am

Name: Flesh Release: Connection
Classification: Kinjutsu
Rank: D
Class: Supplementary
Range: Self

Description: A basic Kinjutsu in which Tetsu becomes capable of connecting and disconnecting other Flesh Release jutsu to his body. This makes the Flesh Release jutsu more apart of him. After their activation and connection this allows them to stay connected to his body instead of disappearing after a time limit. This also increases the speed of Flesh Release jutsu without speed tiers up to equal his speed rank. He gains full control and movement over those he connects with. However, due to this connection, Tetsu feels all the damage that his Flesh Release jutsu take at 1 Rank lower than the damage.

Name: Flesh Guard
Classification: Taijutsu
Rank: C
Class: Defensive
Range: Self

Description: Similar to Skeletal Guard, Tetsu's epidermis of Flesh is hardened and allows him to lessen the impact from attacks. Through this he is capable of reducing the damage he takes from attacks by 1 Rank.
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Tetsu's Custom Jutsu
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