| | Mika Techniques | |
| | Author | Message |
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Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Mika Techniques 2nd July 2021, 11:46 pm | |
| - fighting style:
Name: Burst Knuckle (Signature) Classification: Fighting Style Original Rank:D Count: 0/5 Current Rank:D Class: Supplementary Range: Self
Description:
this style is Focused on making use of the Natural Advantages of Mika's body, Her strength and her Defense specifically, Mika strikes so hard and fast she is able to Cause small explosions with her strikes, due to them being centered on the impact location on her limbs they are always trapped inside the explosion, however this also means the opponent is also inside the radius if hit, as skill with this style grows the size of the explosion increases from more skilled and increased striking force. Due to the Effect Explosions have underwater all damage from the Explosions are increased to rank+
No of Retrainings (New Rank) - Explosion Radius ft 0 (D) - 7ft 5 (C) - +6ft 10 (B) - +4ft explosions now Cause Burn (Includes modifier from 1st rank up) 15 (A) - +4ft (Includes modifier and bonus from 2nd rank up) 20 (S) - +4ft (Includes modifier and bonus from 3rd rank up)
- tiers:
Name: Grasshoppers Step Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Training her body Mika has been able to strengthen her legs and through that change that power into Speed. This allows them to move at incredible speeds to avoid getting hit by attacks using this method can prove to be dangerous.
No of Retrainings (New Rank) - Speed tier Equivalent 0 (D) - D- (unable to change directions without the use of same rank reaction tiers.) 5 (C) - C- (unable to change directions without the use of same rank reaction tiers.) 10 (B) - B- (unable to change directions without the use of same rank reaction tiers.) 15 (A) - A- (unable to change directions without the use of same rank reaction tiers.) 20 (S) - S- (unable to change directions without the use of same rank reaction tiers.)
Name: Iron Beetles Will Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Training her body and Mind, relying on her Defenses to help her through tough moments Mika has been able to strengthen her Resolve and through that Harden her Will Because of that chakra-based attacks do half as much damage as they would towards Them by rank.
No of Retrainings (New Rank) - Endurance tier Equivalent 0 (D) - D- (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 5 (C) - C- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 10 (B) - B- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 15 (A) - A- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 20 (S) - S- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.)
Name: Mantis' Serenity Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Her heightened Sense having caused Mika to be Bombarded with Stimuli all her life has been able to strengthen her mind to calm it and keep it stable. This allows them to defend themselves against Mental based attacks unconsciously as such attacks now deal half as much damage as they would.
No of Retrainings (New Rank) - Barrier tier Equivalent 0 (D) - D- (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 5 (C) - C- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 10 (B) - B- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 15 (A) - A- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 20 (S) - S- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.)
Name: Ant's Might Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:Her intense training, has gained Mika access to even more strength. While this isn't that large of an increase it is one that is still able to be felt. Alone this technique counts as strength tiers. When used along side another strength tier of the same rank this technique is granted two additional effects. First her strength is increased by a tier level. Second her attacks can now cause opponents to experience dizziness.
This effect will take place so long as the target in question does not possess defense tiers equal to this technique’s rank. If the dizzy status effect has been placed on a target they’ll require higher levels of reaction based on the speed of the attack and the chart below in order to dodge. Note that Mika’s dizzy effect does not stack and has a cool down depending on the level used. The dizzy status effect also cant be placed on a target that is currently concussed . If the target is inflicted with concussion before or after this techniques dizzy effect is triggered; dizzy status effect is removed # of Retraining (New Rank) - Strength Tiers(Two Forms) 0 (D) - D (D+) 5 (C) - C (C+) 10 (B) - B (B+) 15 (A) - A (A+) 20 (S) - S (S+) Strength Tier Ranks - Dizzy Duration(Cool Down) Posts-Reaction Needed D - 1(2)- 1Tier Lvl higher C - 2(3)- 2Tier Lvl higher B - 3(4) - 3Tier Lvl higher A - 4(5)- 4 Tier Lvl higher S - 5(6) - 5 tier levels higher
Name: Iron Shell Beetles Carapace Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Dedicated Training Mika has made her Defenses much more formidable, and while this isn't that large of an increase it is one that is still able to be felt.
No of Retrainings (New Rank) - Defense Tiers 0 (D) - D (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 5 (C) - C (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 10 (B) - B (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 15 (A) - A (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 20 (S) - S (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing)
Name: Wolf Spiders Precognition Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Honing her Senses as much as possible, Mika has sharpened them Further then before, and while this isn't that large of an increase it is one that is still able to be felt.
No of Retrainings (New Rank) - Reaction Tiers 0 (D) - D (if Tier is already possessed by another Technique increase to Rank+ instead,) 5 (C) - C (if Tier is already possessed by another Technique increase to Rank+ instead) 10 (B) - B (if Tier is already possessed by another Technique increase to Rank+ instead) 15 (A) - A (if Tier is already possessed by another Technique increase to Rank+ instead) 20 (S) - S (if Tier is already possessed by another Technique increase to Rank+ instead)
Rank - Interruption Range D - 1ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals) C - 2ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) B - 3ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) A - 4ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) S - 5ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals))
- Beast Arts:
Name: Wavers Gift Classification: Beast Art Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description: Utilizing her Heritage Mika starts to produce silk by slowly Winding her arms around each other, the silk slowly spooling out onto them from her mouth, the Strength of the Silk is comparable to other strong materials, she can produce Fine Threads to be used like wire.. to Thick ropes of silk for other uses, she is even able to choose between it being sticky Webbing like Silk or not, the Silk however is highly flammable but other wise is quite strong.
Stamina Price/Rank - Length produced - Silk Defense tier - Silk Fire speed rank boost 1/D - 5 - D - +1 Tier Level 5/C - 10 - C - +2 Tier Level 10/B - 15 - B - +3 Tier Level 15/A - 20 - A - +4 Tier Level 20/S - 25 - S - +5 Tier Level
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 4th July 2021, 3:20 am | |
| - Approved:
- Sosina wrote:
- fighting style:
Name: Burst Knuckle (Signature) Classification: Fighting Style Original Rank:D Count: 0/5 Current Rank:D Class: Supplementary Range: Self
Description:
this style is Focused on making use of the Natural Advantages of Mika's body, Her strength and her Defense specifically, Mika strikes so hard and fast she is able to Cause small explosions with her strikes, due to them being centered on the impact location on her limbs they are always trapped inside the explosion, however this also means the opponent is also inside the radius if hit, as skill with this style grows the size of the explosion increases from more skilled and increased striking force. Due to the Effect Explosions have underwater all damage from the Explosions are increased to rank+
No of Retrainings (New Rank) - Explosion Radius ft 0 (D) - 7ft 5 (C) - +6ft 10 (B) - +4ft explosions now Cause Burn (Includes modifier from 1st rank up) 15 (A) - +4ft (Includes modifier and bonus from 2nd rank up) 20 (S) - +4ft (Includes modifier and bonus from 3rd rank up)
- tiers:
Name: Grasshoppers Step Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Training her body Mika has been able to strengthen her legs and through that change that power into Speed. This allows them to move at incredible speeds to avoid getting hit by attacks using this method can prove to be dangerous.
No of Retrainings (New Rank) - Speed tier Equivalent 0 (D) - D- (unable to change directions without the use of same rank reaction tiers.) 5 (C) - C- (unable to change directions without the use of same rank reaction tiers.) 10 (B) - B- (unable to change directions without the use of same rank reaction tiers.) 15 (A) - A- (unable to change directions without the use of same rank reaction tiers.) 20 (S) - S- (unable to change directions without the use of same rank reaction tiers.)
Name: Iron Beetles Will Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Training her body and Mind, relying on her Defenses to help her through tough moments Mika has been able to strengthen her Resolve and through that Harden her Will Because of that chakra-based attacks do half as much damage as they would towards Them by rank.
No of Retrainings (New Rank) - Endurance tier Equivalent 0 (D) - D- (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 5 (C) - C- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 10 (B) - B- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 15 (A) - A- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.) 20 (S) - S- and below (can't mitigate stamina costs, or help with other techniques that benefit from natural endurance tiers.)
Name: Mantis' Serenity Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Her heightened Sense having caused Mika to be Bombarded with Stimuli all her life has been able to strengthen her mind to calm it and keep it stable. This allows them to defend themselves against Mental based attacks unconsciously as such attacks now deal half as much damage as they would.
No of Retrainings (New Rank) - Barrier tier Equivalent 0 (D) - D- (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 5 (C) - C- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 10 (B) - B- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 15 (A) - A- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.) 20 (S) - S- and below (cant help for barrier checks and techniques that benefit from having natural barrier tiers.)
Name: Ant's Might Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:Her intense training, has gained Mika access to even more strength. While this isn't that large of an increase it is one that is still able to be felt. Alone this technique counts as strength tiers. When used along side another strength tier of the same rank this technique is granted two additional effects. First her strength is increased by a tier level. Second her attacks can now cause opponents to experience dizziness.
This effect will take place so long as the target in question does not possess defense tiers equal to this technique’s rank. If the dizzy status effect has been placed on a target they’ll require higher levels of reaction based on the speed of the attack and the chart below in order to dodge. Note that Mika’s dizzy effect does not stack and has a cool down depending on the level used. The dizzy status effect also cant be placed on a target that is currently concussed . If the target is inflicted with concussion before or after this techniques dizzy effect is triggered; dizzy status effect is removed # of Retraining (New Rank) - Strength Tiers(Two Forms) 0 (D) - D (D+) 5 (C) - C (C+) 10 (B) - B (B+) 15 (A) - A (A+) 20 (S) - S (S+) Strength Tier Ranks - Dizzy Duration(Cool Down) Posts-Reaction Needed D - 1(2)- 1Tier Lvl higher C - 2(3)- 2Tier Lvl higher B - 3(4) - 3Tier Lvl higher A - 4(5)- 4 Tier Lvl higher S - 5(6) - 5 tier levels higher
Name: Iron Shell Beetles Carapace Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Through Dedicated Training Mika has made her Defenses much more formidable, and while this isn't that large of an increase it is one that is still able to be felt.
No of Retrainings (New Rank) - Defense Tiers 0 (D) - D (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 5 (C) - C (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 10 (B) - B (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 15 (A) - A (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing) 20 (S) - S (if Tier is already possessed by another Technique increase to Rank+ instead and can withstand physical attacks with defense piercing)
Name: Wolf Spiders Precognition Classification: Taijutsu Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description:
Honing her Senses as much as possible, Mika has sharpened them Further then before, and while this isn't that large of an increase it is one that is still able to be felt.
No of Retrainings (New Rank) - Reaction Tiers 0 (D) - D (if Tier is already possessed by another Technique increase to Rank+ instead,) 5 (C) - C (if Tier is already possessed by another Technique increase to Rank+ instead) 10 (B) - B (if Tier is already possessed by another Technique increase to Rank+ instead) 15 (A) - A (if Tier is already possessed by another Technique increase to Rank+ instead) 20 (S) - S (if Tier is already possessed by another Technique increase to Rank+ instead)
Rank - Interruption Range D - 1ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals) C - 2ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) B - 3ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) A - 4ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals)) S - 5ft (if two forms of reaction tiers(same rank), allows interruption of techniques and hand seals))
- Beast Arts:
Name: Wavers Gift Classification: Beast Art Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class:Supplementary Range: N/A
Description: Utilizing her Heritage Mika starts to produce silk by slowly Winding her arms around each other, the silk slowly spooling out onto them from her mouth, the Strength of the Silk is comparable to other strong materials, she can produce Fine Threads to be used like wire.. to Thick ropes of silk for other uses, she is even able to choose between it being sticky Webbing like Silk or not, the Silk however is highly flammable but other wise is quite strong.
Stamina Price/Rank - Length produced - Silk Defense tier - Silk Fire speed rank boost 1/D - 5 - D - +1 Tier Level 5/C - 10 - C - +2 Tier Level 10/B - 15 - B - +3 Tier Level 15/A - 20 - A - +4 Tier Level 20/S - 25 - S - +5 Tier Level
Last edited by Elias on 28th July 2021, 2:47 am; edited 1 time in total | |
| | | Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Re: Mika Techniques 4th July 2021, 7:02 pm | |
| - Burst Knuckle:
Name: Burst Knuckle: Concussive Blows Classification: Taijutsu Rank: B (-3 stamina per strike or sequence) Class: Supplementary Range: Short
Description:
Due to Mika's signature Burst Knuckle fighting style, her strikes trigger explosions that can hit targets from a distance. These explosions cause physical damage equal to three tiers higher than the strength used if greater than the rank of this technique. When used alongside "Determined, Reliable, Unquestionable, Proven, True, and Fury of The Small" strength tiers; Mika's explosions can now capitalize on their concussive force to trigger a concussion effect. The distance and force which the target will travel is based on the rank and knockback effect of the strength tier used. Likewise the requirements to withstand these effects are also the same. The true effectiveness of this technique comes into play when the explosions make contact with a target lacking in defense tiers.
When the explosion makes contact with a target and the strength tier's mentioned are in play; said target will be required to have defense tiers equal to the strength used. If the target do not possess the necessary requirements, they'll become concussed. Concussion effect causes the target to become more vulnerable to offensive techs done within that time frame; forcing them to have barrier tiers in order to mentally pull it together. If the target(s) can not pull it together in time, they'll be subjected to damages from attacks that follow. The barrier tier required and the duration of the concussion effect is determined by the user's skill rank as indicated in the chart below. Concussed durations do not stack and has a 3 post cool down once concussed effect has worn off.
Rank - Barrier Tier(offset)- Concussed Duration(turns) D - D - 1 C - C - 2 B - B - 3 A - A - 4 S - S - 5
Name: Burst Knuckle: Reaction Barrage Classification: Taijutsu Rank: C(-2 stamina per sequence) Class: Offensive Range: Close Description:Mika attempts to overwhelm her targets by launching a series of rapid attacks. Each strike moves soo fast that even those with Time-Slowing Dojutsu would see a series of after images, while those without would only see motion blurs. As her skill increases so does the amount of strikes launched in a sequence. Much like most Burst Knuckle techniques, each blow cause an explosion. Although, blocking isn't the best option, this technique makes dodging even more difficult. Therefore requiring reaction tiers one rank lower than Mika's attack speed, with each successive attack requiring one tier level higher than the next to dodge. This technique costs -2 stamina per barrage sequence, and multiple sequences can be used in succession of each other. When Barrage sequences are used one after another, their tier level requirements do not stack with the previous.
Rank - Attacks in Barrage D - 3 C - 4 B - 5 A - 6 S - 7
| |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 5th July 2021, 4:01 pm | |
| - Approved:
- Sosina wrote:
- Burst Knuckle:
Name: Burst Knuckle: Concussive Blows Classification: Taijutsu Rank: B (-3 stamina per strike or sequence) Class: Supplementary Range: Short
Description:
Due to Mika's signature Burst Knuckle fighting style, her strikes trigger explosions that can hit targets from a distance. These explosions cause physical damage equal to three tiers higher than the strength used if greater than the rank of this technique. When used alongside "Determined, Reliable, Unquestionable, Proven, True, and Fury of The Small" strength tiers; Mika's explosions can now capitalize on their concussive force to trigger a concussion effect. The distance and force which the target will travel is based on the rank and knockback effect of the strength tier used. Likewise the requirements to withstand these effects are also the same. The true effectiveness of this technique comes into play when the explosions make contact with a target lacking in defense tiers.
When the explosion makes contact with a target and the strength tier's mentioned are in play; said target will be required to have defense tiers equal to the strength used. If the target do not possess the necessary requirements, they'll become concussed. Concussion effect causes the target to become more vulnerable to offensive techs done within that time frame; forcing them to have barrier tiers in order to mentally pull it together. If the target(s) can not pull it together in time, they'll be subjected to damages from attacks that follow. The barrier tier required and the duration of the concussion effect is determined by the user's skill rank as indicated in the chart below.Concussed durations do not stack and has a 3 post cool down once concussed effect has worn off. Rank - Barrier Tier(offset)- Concussed Duration(turns) D - D - 1 C - C - 2 B - B - 3 A - A - 4 S - S - 5
Name: Burst Knuckle: Reaction Barrage Classification: Taijutsu Rank: C(-2 stamina per sequence) Class: Offensive Range: Close Description:Mika attempts to overwhelm her targets by launching a series of rapid attacks. Each strike moves soo fast that even those with Time-Slowing Dojutsu would see a series of after images, while those without would only see motion blurs. As her skill increases so does the amount of strikes launched in a sequence. Much like most Burst Knuckle techniques, each blow cause an explosion. Although, blocking isn't the best option, this technique makes dodging even more difficult. Therefore requiring reaction tiers one rank lower than Mika's attack speed, with each successive attack requiring one tier level higher than the next to dodge. This technique costs -2 stamina per barrage sequence, and multiple sequences can be used in succession of each other. When Barrage sequences are used one after another, their tier level requirements do not stack with the previous.
Rank - Attacks in Barrage D - 3 C - 4 B - 5 A - 6 S - 7
Last edited by Elias on 28th July 2021, 12:02 am; edited 2 times in total | |
| | | Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Re: Mika Techniques 5th July 2021, 9:41 pm | |
| - Burst Knuckle:
Name: Burst Knuckle: Blast Lance Classification: Taijutsu Rank: C (-2 stamina per strike) Class: Offensive Range: Close - Medium
Description:
Mika aims with one limb towards her target. She then uses another limb to throw a strike forward in a quick single motion,. While doing this, she brushes her striking limb against her aiming one to cause an explosion. The force of her striking limb pushes the explosion outwards like a physical beam. The beam's length is equal to the current blast radius of her Burst Knuckle fighting style, and the width being at a set 2 ft in diameter. The physical beam travels at speeds one rank slower than the strength tier used. If a target is hit by this technique, then said target will be inflicted with physical damage equal to the attack's speed. When used alongside Mika's custom strength tiers, the distance in which the beam can travel and the knock back distance of said tiers are increased. However due to this technique's refinement, the requirements to withstand the knock back caused by Mika's strength tiers are lowered by two tier levels. The chart below indicates the increase in the knock back effect and attack's distance based on the tier's rank.
Rank - Strength Tier(offset)- Distance added(Feet) D - D - 2 ft C - D++ - 4 ft B - C++ - 6 ft A - B++ - 8 ft S - A++ - 10 ft
Name: Burst Knuckle: Twin Suns Classification: Taijutsu Rank: B (-3 Stamina) Class: Offensive Range: Close Description:
Mika strikes two of her limbs on ether side of the enemies body. She'll execute these strikes at the same time, setting off two explosions with her opponent at the center. These explosions build off each other, increasing their range and power. Each strike now deals damage three tier levels higher than the strength tier used; if said tier is B-rank or higher. Avoiding these strikes will require the target to have reaction tiers equal to the speed of the opponent's attack.
| |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 13th July 2021, 8:15 pm | |
| - Approved:
- Sosina wrote:
- Burst Knuckle:
Name: Burst Knuckle: Blast Lance Classification: Taijutsu Rank: C (-2 stamina per strike) Class: Offensive Range: Close - Medium
Description:
Mika aims with one limb towards her target. She then uses another limb to throw a strike forward in a quick single motion,. While doing this, she brushes her striking limb against her aiming one to cause an explosion. The force of her striking limb pushes the explosion outwards like a physical beam. The beam's length is equal to the current blast radius of her Burst Knuckle fighting style, and the width being at a set 2 ft in diameter. The physical beam travels at speeds one rank slower than the strength tier used. If a target is hit by this technique, then said target will be inflicted with physical damage equal to the attack's speed. When used alongside Mika's custom strength tiers, the distance in which the beam can travel and the knock back distance of said tiers are increased. However due to this technique's refinement, the requirements to withstand the knock back caused by Mika's strength tiers are lowered by two tier levels. The chart below indicates the increase in the knock back effect and attack's distance based on the tier's rank.
Rank - Strength Tier(offset)- Distance added(Feet) D - D - 2 ft C - D++ - 4 ft B - C++ - 6 ft A - B++ - 8 ft S - A++ - 10 ft
Name: Burst Knuckle: Twin Suns Classification: Taijutsu Rank: B (-3 Stamina) Class: Offensive Range: Close Description:
Mika strikes two of her limbs on ether side of the enemies body. She'll execute these strikes at the same time, setting off two explosions with her opponent at the center. These explosions build off each other, increasing their range and power. Each strike now deals damage three tier levels higher than the strength tier used; if said tier is B-rank or higher. Avoiding these strikes will require the target to have reaction tiers equal to the speed of the opponent's attack.
| |
| | | Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Re: Mika Techniques 27th July 2021, 9:38 pm | |
| resubmitting for Reapproval
Name: Wolf Spiders Precognition Classification: Taijutsu Original Rank: D-Rank Count: 0/2 Current Rank: C-Rank Class:Supplementary Range: N/A
Description:
Honing her senses as much as possible, Mika has sharpened them further than before. While this isn't that large of an increase it is one that is still able to be felt. This technique is a retrainable reaction tier. When used along side another reaction tier of the same rank, this technique is granted two additional effects. First, Mika's reaction is now increased by a tier level. Second, she can now use her body or taijutsu to intercept the execution of physical techniques and handseals. In order to do this the target must be within range, and the speed of their tech or hand seals must match the interception speeds from the chart below. Furthermore, this technique can prevent the execution of any technique type, so long as it requires physical movements to initiate. If a physical movement is not required to initiate a technique then Mika is limited the stipulations above. Interruptions can be avoided if the target possess speed or reaction tiers greater than the speed of Mika’s interception
No of Retrainings (New Rank) - Reaction Tiers (Two Forms) 0 (D) - D (D+) 5 (C) - C (C+) 10 (B) - B (B+) 15 (A) - A (A+) 20 (S) - S (S+)
Reaction Tier Ranks- Interception Range(Interception speed) D - 1ft (D) C - 2ft (C) B - 3ft (B) A - 4ft (A) S - 5ft (S) | |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 28th July 2021, 12:05 am | |
| - Re-Approved:
- Sosina wrote:
- resubmitting for Reapproval
Name: Wolf Spiders Precognition Classification: Taijutsu Original Rank: D-Rank Count: 0/2 Current Rank: C-Rank Class:Supplementary Range: N/A
Description:
Honing her senses as much as possible, Mika has sharpened them further than before. While this isn't that large of an increase it is one that is still able to be felt. This technique is a retrainable reaction tier. When used along side another reaction tier of the same rank, this technique is granted two additional effects. First, Mika's reaction is now increased by a tier level. Second, she can now use her body or taijutsu to intercept the execution of physical techniques and handseals. In order to do this the target must be within range, and the speed of their tech or hand seals must match the interception speeds from the chart below. Furthermore, this technique can prevent the execution of any technique type, so long as it requires physical movements to initiate. If a physical movement is not required to initiate a technique then Mika is limited the stipulations above. Interruptions can be avoided if the target possess speed or reaction tiers greater than the speed of Mika’s interception
No of Retrainings (New Rank) - Reaction Tiers (Two Forms) 0 (D) - D (D+) 5 (C) - C (C+) 10 (B) - B (B+) 15 (A) - A (A+) 20 (S) - S (S+)
Reaction Tier Ranks- Interception Range(Interception speed) D - 1ft (D) C - 2ft (C) B - 3ft (B) A - 4ft (A) S - 5ft (S)
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| | | Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Re: Mika Techniques 12th August 2021, 10:43 pm | |
| - New Techniques:
Name: Weavers Gift Classification: Beast Art Rank: C-Rank Class: Supplementary Range: N/A
Description: Utilizing her Heritage Mika starts to produce silk by slowly Winding her arms around each other, the silk slowly spooling out onto them from her mouth, the Strength of the Silk is comparable to other strong materials, she can produce Fine Threads to be used like wire.. to Thick ropes of silk for other uses, she is even able to choose between it being sticky Webbing like Silk or not, the Silk however is highly flammable but other wise is quite strong. Silk production speed is equal to skill rank.
Stamina Price/Rank - Length produced (Feet) per post - Silk Durability - Fire speed rank boost when burning along silk 1/D - 5 - D - +1 Tier Level 5/C - 10 - C - +2 Tier Level 10/B - 15 - B - +3 Tier Level 15/A - 20 - A - +4 Tier Level
Name: Cockroaches Resilience Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: C Class: Supplemental Range: Self
Description: In order to enhance her ability to heal herself, Mika found that she could reduce the sturdiness of her form in order to allow it to repair more quickly than it would otherwise. By focusing inwards, she is capable of lowering her natural defenses (Defense Tier) for as long as she is using any Traditional Medicine technique. This causes her Defense to lower by a set amount while causing the reduction to her healing duration to lower for the duration. In order to enact this technique, Mika must pay a stamina price in addition to that required by Traditional Medicine. Upon retraining this technique, the additional price and the Defense Reduction decrease, while the healing duration increases. This causes her Defense to lower by a set amount while decreasing the amount of time it takes to heal.
No of Retrainings (New Rank) - Defense Red. - Healing Dur. - Price 0 (D) - 1 Tier Levels - Reduced by 1 P.T. - +10 5 (C) - 2 Tier Levels - Reduced by 2 P.T. - +8 10 (B) - 3 Tier Levels - Reduced by 3 P.T. - +6 15 (A) - 4 Tier Levels - Reduced by 4 P.T. - +4 20 (S) - 5 Tier Level - Reduced by 5 P.T. - +2
Name: Mantis Blades Classification: Kinjutsu/Taijutsu Rank: B (B-rank of blood to activate) Class: Supplementary Range: Self
Description:
"Mika sacrifices some blood to cloak her hand in spiritual energy, and attacks, as she uses this technique she uses her enhanced sense of touch to tell if she is striking the target, this allows her to save the blood if she misses, by not channeling the blood needed to do additional spiritual damage. However to first activate the cloak, Mika must still sacrifice some blood. Initial blood cost will be equal to the rank of the Technique. Additional Spiritual damage varies on the user's rank and blood price paid as indicated in the table below. Furthermore duration of this technique improves as the user increases in base skill rank".
Rank - Blood used per strike - spiritual damage - Duration D - 3 D-ranks - D-rank - 3 PT C - C-rank - 3 D-rank - 4 PT B - B-rank - C-rank - 5 PT A - A-rank - B-rank - 6 PT S - S-rank- A-rank - 7 PT
Name: Urticating hairs Classification: Beast Art Rank: D Class: Supplementary Passive Range: Self
Description: Tapping into her mothers heritage, Mika is able to utilize the hairs on her body much like her mothers family can in the form of Urticating Hairs. These hairs, are roughly the length of a senbon roughly 18 cm in length with small barbs along them. While her hair stays on her naturally she can focus on letting them fall out of her body utilizing them in the way her mothers half of the family does, This technique is always active however needs other techniques to make use of the hairs qualities. The barbs make it fairly easy to stick into the clothing, flesh, even scales of other creatures, the barbs making them hard to pull out without them sticking into the hand. These would require special medical tools to remove properly at 2 hairs per post, or improvised tools like a Kunai or some sort of blade to scrape them out, this latter way would cause some extra damage. Removing them through the use of improvised tools, cause 1 D-rank of blood from the victims body for every 5 hairs. The amount of hairs the user can release are dependent on rank, 1 hair for each rank from D to S Hair durability is equal to users rank.
Name: Urticating hairs -Poison Classification: Beast Art Rank: C Class: Supplementary Range: Self (Urticating Hairs) In the event that urticating hairs makes contact with a target's skin, the user must put this technique in play. The urticating hairs are barbed hairs that release a poison, which cause a great deal of pain. The amount of poison injected into the victim increases with the user's rank. The pain that this poison deals to a target doubles when Urticating hairs are affecting an area with a vital organ. Furthermore the poison cannot be removed until the target or a medic first removes the hairs afflicting the body. Once that is done, poison can be dealt with by Medical ninjutsu tailored to removing poisons equal to the rank of the user or better.
Rank - Amount of poison - Pain caused per post (near vital organ) - Poison duration after hair removal D - 3 D-Ranks - D-rank (2 D-rank) - 1 PT C - C-Rank - 3 D-rank (C-rank) - 2 PT B - B-Rank - C-rank (B-rank) - 3 PT A - A-Rank - B-Rank (A-rank) - 4 PT S - S-Rank - A-Rank (S-rank) - 5 PT
Name: Spiked Mantle Classification: Kinjutsu/Taijutsu Rank: B Class: Defensive/Offensive Range: contact
Description:
By flowing life energy into her hairs, Mika is capable of making use of them as a weapon. She hardens the hairs on her body into metallic like needles to increase their durability. Due to this, they are now capable of impaling enemies that engage in hand to hand combat with her. Incoming targets that are pierced by these hairs will take damage equal to the defense piercing chart below for every contact made. While maintaining this technique she can also strike using the hairs as they grant her attacks with them defense piercing.
Rank - Hair Durability - Defense piercing - Hair length D - +1 Tier Level - D-rank defense piercing - 1ft C - +2 Tier Level - C-rank defense piercing - 2ft B - +3 Tier Level - B-rank defense piercing - 3ft A - +4 Tier Level - A-rank defense piercing - 4ft S - +5 Tier Level - S-rank defense piercing - 5ft
Name: Spiked Mantle: Pin Missile Classification: Kinjutsu/Taijutsu Rank: C Class: Offensive Range: Short
Description: After using Spiked Mantle to extend their hair around their body, Mika shoots a barrage of hardened hair needles towards her opponent with force equal to 1 rank lower than her strength tiers. This prevents her hairs from being deflected by wind or projectile deflecting techniques lower than the force used. Mika can shoot up to, 5 hairs per rank capping at 25 hairs at S rank. The speed at which these hairs can travel is equal to the amount of force used.
Rank - Projectile Force - Range increase - hairs launched per rank D - D-rank - +5 FT - 5 hairs C - D++-rank - +10 FT - 10 hairs B - C-rank - +15 FT - 15 hairs A -B-rank - +20 FT - 20 hairs S -A-rank - +25 FT - 25 hairs
Name: Needle Storm Classification: Kinjutsu/Taijutsu Rank: B (3 stamina x directions shooting (up to 6 directions)) Class: Offensive Range: Long
Description: Utilizing more life chakra, Mika shoots a vast multitude of hair senbon at the surrounding targets. The sharpened points of the hair can turn the target's entire body into a pincushion. This does take up a lot of energy to do so, but increases the number of directions she can fire her hairs in rapid succession. Because of the nature of this technique, it will break the standard number of hair senbon that she can normally produce. The amount of hair senbon produced is dependent on her rank and the number of directions fired. This will come at an additional stamina cost per round indicated in the chart below. Despite the users rank, this barrage can cover up to 120ft in diameter (left, right, front, back, up, down). When caught in the range of this technique targets will be required to have reaction tiers equal to speed of the incoming projectiles in order to avoid. If the target does not have reaction tiers, they will be required to block or have adequate defenses against the projectiles, reference previous techs for defenses.
Rank - Hair Senbon per direction - number of directions (max cost per round) D - 5 hairs per direction - 2 (- 6 stamina) C - 10 hairs per direction - 3 (- 9 stamina) B - 15 hairs per direction - 4 (- 12 stamina) A - 20 hairs per direction - 5 (- 15 stamina) S - 25 hairs per direction - 6 (- 18 stamina)
| |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 9th December 2021, 2:25 am | |
| - Approved:
- Sosina wrote:
- New Techniques:
Name: Weavers Gift Classification: Beast Art Rank: C-Rank Class: Supplementary Range: N/A
Description: Utilizing her Heritage Mika starts to produce silk by slowly Winding her arms around each other, the silk slowly spooling out onto them from her mouth, the Strength of the Silk is comparable to other strong materials, she can produce Fine Threads to be used like wire.. to Thick ropes of silk for other uses, she is even able to choose between it being sticky Webbing like Silk or not, the Silk however is highly flammable but other wise is quite strong. Silk production speed is equal to skill rank.
Stamina Price/Rank - Length produced (Feet) per post - Silk Durability - Fire speed rank boost when burning along silk 1/D - 5 - D - +1 Tier Level 5/C - 10 - C - +2 Tier Level 10/B - 15 - B - +3 Tier Level 15/A - 20 - A - +4 Tier Level
Name: Cockroaches Resilience Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: C Class: Supplemental Range: Self
Description: In order to enhance her ability to heal herself, Mika found that she could reduce the sturdiness of her form in order to allow it to repair more quickly than it would otherwise. By focusing inwards, she is capable of lowering her natural defenses (Defense Tier) for as long as she is using any Traditional Medicine technique. This causes her Defense to lower by a set amount while causing the reduction to her healing duration to lower for the duration. In order to enact this technique, Mika must pay a stamina price in addition to that required by Traditional Medicine. Upon retraining this technique, the additional price and the Defense Reduction decrease, while the healing duration increases. This causes her Defense to lower by a set amount while decreasing the amount of time it takes to heal.
No of Retrainings (New Rank) - Defense Red. - Healing Dur. - Price 0 (D) - 1 Tier Levels - Reduced by 1 P.T. - +10 5 (C) - 2 Tier Levels - Reduced by 2 P.T. - +8 10 (B) - 3 Tier Levels - Reduced by 3 P.T. - +6 15 (A) - 4 Tier Levels - Reduced by 4 P.T. - +4 20 (S) - 5 Tier Level - Reduced by 5 P.T. - +2
Name: Mantis Blades Classification: Kinjutsu/Taijutsu Rank: B (B-rank of blood to activate) Class: Supplementary Range: Self
Description:
"Mika sacrifices some blood to cloak her hand in spiritual energy, and attacks, as she uses this technique she uses her enhanced sense of touch to tell if she is striking the target, this allows her to save the blood if she misses, by not channeling the blood needed to do additional spiritual damage. However to first activate the cloak, Mika must still sacrifice some blood. Initial blood cost will be equal to the rank of the Technique. Additional Spiritual damage varies on the user's rank and blood price paid as indicated in the table below. Furthermore duration of this technique improves as the user increases in base skill rank".
Rank - Blood used per strike - spiritual damage - Duration D - 3 D-ranks - D-rank - 3 PT C - C-rank - 3 D-rank - 4 PT B - B-rank - C-rank - 5 PT A - A-rank - B-rank - 6 PT S - S-rank- A-rank - 7 PT
Name: Urticating hairs Classification: Beast Art Rank: D Class: Supplementary Passive Range: Self
Description: Tapping into her mothers heritage, Mika is able to utilize the hairs on her body much like her mothers family can in the form of Urticating Hairs. These hairs, are roughly the length of a senbon roughly 18 cm in length with small barbs along them. While her hair stays on her naturally she can focus on letting them fall out of her body utilizing them in the way her mothers half of the family does, This technique is always active however needs other techniques to make use of the hairs qualities. The barbs make it fairly easy to stick into the clothing, flesh, even scales of other creatures, the barbs making them hard to pull out without them sticking into the hand. These would require special medical tools to remove properly at 2 hairs per post, or improvised tools like a Kunai or some sort of blade to scrape them out, this latter way would cause some extra damage. Removing them through the use of improvised tools, cause 1 D-rank of blood from the victims body for every 5 hairs. The amount of hairs the user can release are dependent on rank, 1 hair for each rank from D to S Hair durability is equal to users rank.
Name: Urticating hairs -Poison Classification: Beast Art Rank: C Class: Supplementary Range: Self (Urticating Hairs) In the event that urticating hairs makes contact with a target's skin, the user must put this technique in play. The urticating hairs are barbed hairs that release a poison, which cause a great deal of pain. The amount of poison injected into the victim increases with the user's rank. The pain that this poison deals to a target doubles when Urticating hairs are affecting an area with a vital organ. Furthermore the poison cannot be removed until the target or a medic first removes the hairs afflicting the body. Once that is done, poison can be dealt with by Medical ninjutsu tailored to removing poisons equal to the rank of the user or better.
Rank - Amount of poison - Pain caused per post (near vital organ) - Poison duration after hair removal D - 3 D-Ranks - D-rank (2 D-rank) - 1 PT C - C-Rank - 3 D-rank (C-rank) - 2 PT B - B-Rank - C-rank (B-rank) - 3 PT A - A-Rank - B-Rank (A-rank) - 4 PT S - S-Rank - A-Rank (S-rank) - 5 PT
Name: Spiked Mantle Classification: Kinjutsu/Taijutsu Rank: B Class: Defensive/Offensive Range: contact
Description:
By flowing life energy into her hairs, Mika is capable of making use of them as a weapon. She hardens the hairs on her body into metallic like needles to increase their durability. Due to this, they are now capable of impaling enemies that engage in hand to hand combat with her. Incoming targets that are pierced by these hairs will take damage equal to the defense piercing chart below for every contact made. While maintaining this technique she can also strike using the hairs as they grant her attacks with them defense piercing.
Rank - Hair Durability - Defense piercing - Hair length D - +1 Tier Level - D-rank defense piercing - 1ft C - +2 Tier Level - C-rank defense piercing - 2ft B - +3 Tier Level - B-rank defense piercing - 3ft A - +4 Tier Level - A-rank defense piercing - 4ft S - +5 Tier Level - S-rank defense piercing - 5ft
Name: Spiked Mantle: Pin Missile Classification: Kinjutsu/Taijutsu Rank: C Class: Offensive Range: Short
Description: After using Spiked Mantle to extend their hair around their body, Mika shoots a barrage of hardened hair needles towards her opponent with force equal to 1 rank lower than her strength tiers. This prevents her hairs from being deflected by wind or projectile deflecting techniques lower than the force used. Mika can shoot up to, 5 hairs per rank capping at 25 hairs at S rank. The speed at which these hairs can travel is equal to the amount of force used.
Rank - Projectile Force - Range increase - hairs launched per rank D - D-rank - +5 FT - 5 hairs C - D++-rank - +10 FT - 10 hairs B - C-rank - +15 FT - 15 hairs A -B-rank - +20 FT - 20 hairs S -A-rank - +25 FT - 25 hairs
Name: Needle Storm Classification: Kinjutsu/Taijutsu Rank: B (3 stamina x directions shooting (up to 6 directions)) Class: Offensive Range: Long
Description: Utilizing more life chakra, Mika shoots a vast multitude of hair senbon at the surrounding targets. The sharpened points of the hair can turn the target's entire body into a pincushion. This does take up a lot of energy to do so, but increases the number of directions she can fire her hairs in rapid succession. Because of the nature of this technique, it will break the standard number of hair senbon that she can normally produce. The amount of hair senbon produced is dependent on her rank and the number of directions fired. This will come at an additional stamina cost per round indicated in the chart below. Despite the users rank, this barrage can cover up to 120ft in diameter (left, right, front, back, up, down). When caught in the range of this technique targets will be required to have reaction tiers equal to speed of the incoming projectiles in order to avoid. If the target does not have reaction tiers, they will be required to block or have adequate defenses against the projectiles, reference previous techs for defenses.
Rank - Hair Senbon per direction - number of directions (max cost per round) D - 5 hairs per direction - 2 (- 6 stamina) C - 10 hairs per direction - 3 (- 9 stamina) B - 15 hairs per direction - 4 (- 12 stamina) A - 20 hairs per direction - 5 (- 15 stamina) S - 25 hairs per direction - 6 (- 18 stamina)
| |
| | | Sosina
Posts : 276 Join date : 2021-06-28
| Subject: Re: Mika Techniques 3rd November 2022, 3:03 pm | |
| - Beast Arts:
Name:Wing Blade Classification: Beast Arts Rank: C-rank Class: Offensive Range: Close
Description: Using The scales on her wings, and Life Chakra that her Clan can naturally use, Mika Hardens and Sharpens the scales, using them as bladed weapons that can open up Bleeding wounds, Wounds can be sealed with bandages, or through application of Medical Jutsu, their hardness and damage increasing with Rank
Rank/Damage - Hair Durability - Bleed amount - Bleed Duration D - +1 Tier Level - D-rank blood loss - 1pt C - +2 Tier Level - 2 D-rank blood loss - 2pt B - +3 Tier Level - 3 D-rank blood loss - 3pt A - +4 Tier Level - 4 D-rank blood loss - 4pt S - +5 Tier Level - 5 D-rank blood loss - 5pt
Name:Wing Blade: Shuriken Classification:Beast Arts/ Shurikenjutsu Rank: C-rank Class: Offensive Range: Mid-Long
Description:Through the use of Life Chakra Mika Harden, Enlarge, and Sharpens one of the scales on her wings, the Scale can range in size from the average Shuriken, to the size of a Demon Wind Shuriken, and then launches it at a distant target, the technique itself launches an accurate Scale at a target the speed in which they can be launched at are equal to her current strength, and the damage it does one rank lower than its traveling speed
Name:Wing Blade: Shuriken Storm Classification:Beast Art Rank: B-rank Class: Offensive Range: Mid-Long
Description: Utilizing a more advanced use of the Wing Blade: Shuriken Technique, Mika flows additional Life Chakra into her wing scales and launches several Scales at her targets all the of which can range in size from the average Shuriken, to the size of a Demon Wind Shuriken, the barrage taking additional Stamina per wave launched however it launches additional projectiles based on rank
Rank - Scales in Barrage - Max Barrage waves (Additional Stamina cost per wave) D - 3 scales - 2 (- 2 stamina) C - 6 scales - 3 (- 4 stamina) B - 9 scales - 4 (- 6 stamina) A - 12 scales - 5 (- 8 stamina) S - 15 scales - 6 (- 10 stamina)
Name:Moth Powder Classification:Beast Art Rank:B -rank Class:Offensive Range: Mid
Description:Utilizing her Life Chakra Mika is able to manipulate the chemical make up of her scales and cause them to simply powderize into the air, she herself is immune to her own technique and any drugs/poisons/effects caused by it or Derived from it.
The effects of the Powder Differs by how she alters it with Life Chakra, allowing Various affects, But only one can be utilized at a time with the technique, the effects available and their potency/Teir required to resist increase via Rank
Rank - Status Effects available - Potency - Duration of each Status affect D - Numb, Dizzy - C Rank - 2pt, 1pt C - Numb, Dizzy, Poison - B Rank - 3pt, 2pt, 1pt B - Numb, Dizzy, Poison, Paralyze - A rank - 4pt, 3pt, 2pt, 1pt A - Numb, Dizzy, Poison, Paralyze, Blind, Hallucination - S rank - 5pt, 4pt, 3pt, 2pt, 1pt S - Numb, Dizzy, Poison, Paralyze, Blind, Hallucination - SS rank - 6pt, 5pt, 4pt, 3pt, 2pt, 1pt
Name:Surface Tension Classification:Beast Art Rank:D-rank Class: Supplementary Range: self
Description: Utilizing her Species Natural Abilities, Mika is able to focus Life Chakra into her hands and feet allowing her to walk on the surface of water as well as walk up walls and along ceilings regardless of how slick/smooth they may be, As rank Increases Stamina required Lowers.
Rank - Stamina cost reduction D - 1 stamina C - 2 stamina B - 3 stamina A - 4 stamina S - 5 stamina
Name:Diving Bell Classification:Beast Art Rank:B-rank Class:Supplementary Range: Short
Description: Utilizing her silk, Mika is able to trap breathable air into a see-through webbing so she can stay underwater longer, or simply use the Webbing to hold the air for her to take breaths from occasionally while underwater. essentially refreshing how long she can stay underwater determined by rank, by the simple tactic of taking in a new breath of air from the bell, Multiple Bells can be made, and shared if required.
Rank - amount of "refreshes" in bell D - 1 C - 2 B - 3 A - 4 S - 5
Name:Moth Flutter Classification:Beast Art Rank:C-rank Class:Supplementary Range: self
Description: Using Life Chakra to Vibrate the scales on her Wings, Mika is able to muffle her own flight, making her far more stealthy when in flight, Auditory Sensory Techniques/ powerful senses required to sense her are determined by rank,
Rank - Rank of Technique/strength of sense required to detect D - D rank/Raised C - C rank/Heightened B - B rank/Enhanced A - A rank/Max S - S rank
Name:Moth Flutter: Hunt Classification:Beast Art Rank:B-rank Class:Supplementary Range: self
Description:Utilizing the same Technique to make her flying more silent, Mika starts to vibrate her hairs and scales, to make her movements and Physical attacks silent, making them much harder for Others to perceive and react to, and requiring Reaction Tiers to track her Via sound or detect her attacks. This Technique can be used with all other Taijutsu/Beast Art Skills to render them hard to detect as well. If the target does not have any other appropriate sensors to detect her physical attacks then they'll require higher reaction tiers in order to detect them
Rank - Reaction Tier Required to detect/track D - D+ C - C+ B - B+ A - A+ S - S+
| |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Mika Techniques 4th December 2022, 11:50 am | |
| - Approved:
- Sosina wrote:
- Beast Arts:
Name:Wing Blade Classification: Beast Arts Rank: C-rank Class: Offensive Range: Close
Description: Using The scales on her wings, and Life Chakra that her Clan can naturally use, Mika Hardens and Sharpens the scales, using them as bladed weapons that can open up Bleeding wounds, Wounds can be sealed with bandages, or through application of Medical Jutsu, their hardness and damage increasing with Rank
Rank/Damage - Hair Durability - Bleed amount - Bleed Duration D - +1 Tier Level - D-rank blood loss - 1pt C - +2 Tier Level - 2 D-rank blood loss - 2pt B - +3 Tier Level - 3 D-rank blood loss - 3pt A - +4 Tier Level - 4 D-rank blood loss - 4pt S - +5 Tier Level - 5 D-rank blood loss - 5pt
Name:Wing Blade: Shuriken Classification:Beast Arts/ Shurikenjutsu Rank: C-rank Class: Offensive Range: Mid-Long
Description:Through the use of Life Chakra Mika Harden, Enlarge, and Sharpens one of the scales on her wings, the Scale can range in size from the average Shuriken, to the size of a Demon Wind Shuriken, and then launches it at a distant target, the technique itself launches an accurate Scale at a target the speed in which they can be launched at are equal to her current strength, and the damage it does one rank lower than its traveling speed
Name:Wing Blade: Shuriken Storm Classification:Beast Art Rank: B-rank Class: Offensive Range: Mid-Long
Description: Utilizing a more advanced use of the Wing Blade: Shuriken Technique, Mika flows additional Life Chakra into her wing scales and launches several Scales at her targets all the of which can range in size from the average Shuriken, to the size of a Demon Wind Shuriken, the barrage taking additional Stamina per wave launched however it launches additional projectiles based on rank
Rank - Scales in Barrage - Max Barrage waves (Additional Stamina cost per wave) D - 3 scales - 2 (- 2 stamina) C - 6 scales - 3 (- 4 stamina) B - 9 scales - 4 (- 6 stamina) A - 12 scales - 5 (- 8 stamina) S - 15 scales - 6 (- 10 stamina)
Name:Moth Powder Classification:Beast Art Rank:B -rank Class:Offensive Range: Mid
Description:Utilizing her Life Chakra Mika is able to manipulate the chemical make up of her scales and cause them to simply powderize into the air, she herself is immune to her own technique and any drugs/poisons/effects caused by it or Derived from it.
The effects of the Powder Differs by how she alters it with Life Chakra, allowing Various affects, But only one can be utilized at a time with the technique, the effects available and their potency/Teir required to resist increase via Rank
Rank - Status Effects available - Potency - Duration of each Status affect D - Numb, Dizzy - C Rank - 2pt, 1pt C - Numb, Dizzy, Poison - B Rank - 3pt, 2pt, 1pt B - Numb, Dizzy, Poison, Paralyze - A rank - 4pt, 3pt, 2pt, 1pt A - Numb, Dizzy, Poison, Paralyze, Blind, Hallucination - S rank - 5pt, 4pt, 3pt, 2pt, 1pt S - Numb, Dizzy, Poison, Paralyze, Blind, Hallucination - SS rank - 6pt, 5pt, 4pt, 3pt, 2pt, 1pt
Name:Surface Tension Classification:Beast Art Rank:D-rank Class: Supplementary Range: self
Description: Utilizing her Species Natural Abilities, Mika is able to focus Life Chakra into her hands and feet allowing her to walk on the surface of water as well as walk up walls and along ceilings regardless of how slick/smooth they may be, As rank Increases Stamina required Lowers.
Rank - Stamina cost reduction D - 1 stamina C - 2 stamina B - 3 stamina A - 4 stamina S - 5 stamina
Name:Diving Bell Classification:Beast Art Rank:B-rank Class:Supplementary Range: Short
Description: Utilizing her silk, Mika is able to trap breathable air into a see-through webbing so she can stay underwater longer, or simply use the Webbing to hold the air for her to take breaths from occasionally while underwater. essentially refreshing how long she can stay underwater determined by rank, by the simple tactic of taking in a new breath of air from the bell, Multiple Bells can be made, and shared if required.
Rank - amount of "refreshes" in bell D - 1 C - 2 B - 3 A - 4 S - 5
Name:Moth Flutter Classification:Beast Art Rank:C-rank Class:Supplementary Range: self
Description: Using Life Chakra to Vibrate the scales on her Wings, Mika is able to muffle her own flight, making her far more stealthy when in flight, Auditory Sensory Techniques/ powerful senses required to sense her are determined by rank,
Rank - Rank of Technique/strength of sense required to detect D - D rank/Raised C - C rank/Heightened B - B rank/Enhanced A - A rank/Max S - S rank
Name:Moth Flutter: Hunt Classification:Beast Art Rank:B-rank Class:Supplementary Range: self
Description:Utilizing the same Technique to make her flying more silent, Mika starts to vibrate her hairs and scales, to make her movements and Physical attacks silent, making them much harder for Others to perceive and react to, and requiring Reaction Tiers to track her Via sound or detect her attacks. This Technique can be used with all other Taijutsu/Beast Art Skills to render them hard to detect as well. If the target does not have any other appropriate sensors to detect her physical attacks then they'll require higher reaction tiers in order to detect them
Rank - Reaction Tier Required to detect/track D - D+ C - C+ B - B+ A - A+ S - S+
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