| | Triss, Morrigan | |
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PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Triss, Morrigan 10th June 2020, 7:19 pm | |
| Personal Info Name: Morrigan Triss Alias: ??? Age: 13 Gender: Female Height:Weight:Zodiac Sign:Personality: Morrigan quickly switched from a rather happy young girl, to being much more stoic. She was told she was average, like any other young Mikaboshi, and thus should find a group and blend in with them, work with them. This never quite sit right with Morrigan. If she could be strong, like the prodigies of the generation she was born in to, why couldn't she? Why couldn't she be a prodigy?! She is confident, strong willed, and with her eyes set for the skies. And she will get there. Appearance:- 13:
- 15:
- Adult:
History: Morrigan comes from a family within the Mikaboshi clan, all of whom are aware they are basically on the outskirts of the group. And that suits them fine. It allowed them to happily settle in Mahougakure without worrying about clan politics. As such, while part of the clan the family were happy to keep the name that was brought in; Triss. Morrigan herself was a girl who grew up with the goals to be a hero, and as the years passed and she gained strength in herself, she realised she was growing up in the first prodigy generation in... well generations. It was a bit of a knock to find out that she wasn't much stronger during the academy days than most within her clan. So she kept pushing. Both herself, and her abilities. She was going to chase the so-called prodigies. She would prove she was on par with them. Ninja Info Village: Mahou Rank: C Clan: Mikaboshi Chakra Nature: Wind, Earth, Shadow [High Affinity], Dark Primary Weapon:Secondary Weapon:- Mikaboshi Starters:
Name: First Mark Classification: Kinjutsu Rank: D-Rank Class: Passive Range: Self
Description: A Mikaboshi clan member has a unique marking on their palm which faintly glows as it absorbs ambient chakra. This ability allows a Mikaboshi clan members to absorb the ambient chakra from things up to 2 ranks above them capping out at SSS-rank at S-rank. Those who have up to their 3rd Mark can drain chakra even out of Z-rank techniques while those who have their 4th and final Mark can drain chakra out of all techniques comprised purely of chakra X-rank & below. This not only makes them highly threatening but also makes them even more dangerous in close combat situations as they can also directly absorb chakra from an opponents body. When absorbed the chakra is stored in a separate "chakra system" however gained chakra can still be used to fuel techniques. The speed at which they can absorb chakra, outside of techniques making use of their marks, can be refined via Weekly Training topics of 1000 words starting at draining a D-rank of chakra each post (total) per contact. Weekly Training - Word Count - Chakra Draining via contact 1 - 1000 - D each Post (Total) 2 - 1000 - 3 D each Post (Total) 3 - 1000 - C each Post (Total) 4 - 1000 - 2 C (B) each Post (Total) 5 - 1000 - 3 C (A) each Post (Total)
Name: Perfect DNA Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: This technique is an inborn trait of those of the Mikaboshi clan thanks to the repetitive DNA sampling. Those within the Mikaboshi clan are genetically perfect and more than just "Human" to the point that their DNA overrides whatever species they do mate with in the event that they have children outside of the clan. However due to their genetics being perfect they are unable to awaken. Those within the Mikaboshi Clan learn 3 Tiers naturally these are Speed (Caps at SS), Endurance & Reaction (Both cap at S), the first being universal, the second as a result of genetic modification in order augment their capabilities and the last was an evolutionary response to compete with their rivals the Bishamon. Mikaboshi possess chakra reserves comparable to Ghost while they possess a secondary Chakra Pathway System within their body which develops as they age. Age - Secondary Chakra Pathway System Size in relation to main Below 10 - None 11-20 - 1/8 21-30 - 1/4 31-40 - 1/3 41-50 - 1/2 51-60 - 2/3 61-70 - 3/4 71+ - Equal to the size of the Primary Chakra Pathway System.
Name: Nightmare Creatures Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: Another adaptive trait by this clan, they are able to increase their combat ability in area's with a low concentration of or absence of light. In such situations depending on their age it can trigger a natural increase to their physical capabilities (tiers). In addition they possess the ability to see chakra sources which they use as their primary vision in the darkness which they boast is their version of night vision. Age - Amount of Light - Tier Boost Under Prime - Total Darkness - 1 Prime - Night (Excluding New, Gibbous, Mini, Super & Full) - 1 Above Prime - Night (Excluding Mini, Super & Full Moon) - 1
Name: Shadow Lord Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Self
Description:This technique allows the Mikaboshi clan member to gather shadows of inanimate objects if they are equal and below the users rank in order to harness Shadow Materia in conjunction with their Shadow & Dark Release techniques. Plants, animals, as well as opponents as long as they are 2-ranks lower than the user while regardless of where the shadows come from it is stored in the Mikaboshi's own shadow often darkening it if it is faint into becoming more defined or even pitch black depending on how much shadows are put into it. In addition they are able to convert these consumed shadows into power which causes the object in question that the shadow was absorbed from to just become shadow less for a set duration dependent on their endurance tiers before they regain their shadow (If living). Once shadows have been gathered they can be used to fuel their Shadow & Dark Release ninjutsu as an alternate price allowing for ratios of 1:1, 2:1 & 1:2 in regards to Shadow Release (i.e a C-rank ninjutsu can cost D-rank chakra & C-rank Shadows) or for ratios of 1:1 in regards to Dark Release ninjutsu except unlike Shadows the Mikaboshi must first master the original Dark Release technique without the aid of Shadow Materia then they can make an advanced version of the technique, often a rank higher if not more, which splits the price between chakra and shadow materia evenly. Every Mikaboshi has a set limit of Shadow's they can possess at once which is determined by age likewise shadows are determined by the size of what originally casted them. Rank - Size of Target - Amount of Shadow Materia Gathered - End Tier (P.T till regaining of Shadow N/A - Tiny - N/A - None (End of Topic) D - Small - D - D (100 C - Humanoid - C - C (80) B - Medium (S-M) - B, 3 C (A) - B (60) A - Medium (L-XL) - A, 3 B (S) - A (40) S - Large (S-M) - S, 3 A (SS) - S (20) Elite D-S - Large (L-XL) - SS, 3 S - SS (10) "Z" - Bijuu-Colossus, SSS, 3 SS (SSS) - SSS (5) "X" - Titanic+, Z, 3 SSS (Z) - Z (1)
Age - Max amount of Shadow Materia Under Prime - 1 SSS Prime - 2 SSS Above Prime - 3 SSS (Z)
- Amatsu:
Weapon Name: Flemeth Type of Weapon:Amatsu Rank: N/A (Equal rank with the User) How Many: 1 Appearance: Special Ability: An Amatsu is a special weapon in which all Mikaboshi clan members receive the moment they are conceived. It functions as an external chakra storage device which can only be controlled by Mikaboshi clan member and ranks up with them. Their upper limits to storing chakra is equal to the Mikaboshi clan members chakra limit and it can only be destroyed by an equal-rank Physical technique or an above rank and 1-rank above chakra technique however it simply regenerates some time after the topic is over as the only way it can truly be destroyed is by killing its owner. An Amatsu has the ability to absorb chakra from equal rank and below attacks as well as ambient chakra straight from the body of an opponent upon contact siphoning an equal rank amount. The Bond with an Amatsu and its user is even closer than family as they are inseparable and due to that this unique weapons potential has yet to be fully explored. Amount of Ranks Amatsu has been with Owner - No of IC Topics till Regeneration1 - 10 2 - 8 3 - 6 4 - 4 5 - 3 6 - 2 7 - 1 Name: Amatsu Transformation Classification: Fighting Style Rank: B Class: Supplementary Range: Self (Amatsu), Varies Description: The Mikaboshi clan member has the ability to alter the size and shape of their Amatsu in battle after learning this unique kenjutsu fighting style. The weapons can vary from swords and axes to staffs and scythes however no projectile weapons can be formed. In addition since Amatsu can be controlled mentally the user can use the weapon without physical touching it allowing them to still use jutsu in combat. The weapons are still Amatsu their for they still possess all of the abilities of an Amatsu despite being in a different shape. Multiple shapes can be formed each one having it's own word-count and each taking a D-rank technique slot upon being learned while depending on their size it can be used to extend the scale of attacks involving them. This allows the Mikaboshi to shift their Amatsu into the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Rank - Size of Weapon - Type of Weapon - In-Battle Training Word Count (Solo Training) D - Under 1 ft - Shield - 100 (50) C - Within 5 ft - Blunt Melee - 200 (100) B - Within 10 ft - Bladed Melee - 400 (200) A - Within 15 ft - Piercing Melee - 600 (400) S - Within 20 ft - Whip/Chain - 800 (600) Elite - Same Dimensions as Rank - Fusion (Merge Capable only with Non-Living Weapons) - 1000 (500) Name: Amatsu Transformation: Advanced Weaponry Classification: Kenjutsu Rank: A-Rank Class: Supplementary Range: Self (Amatsu), Varies Description: The Mikaboshi clan member has the ability to alter the size and shape of their Amatsu in battle after learning the unique Kenjutsu fighting style. Like described in the original fighting style, the weapons created can vary from swords to axes, spears or daggers, however this technique advances on the main style in that the user is not only capable of forming their Amatsu into projectiles or weapons used to launch projectiles (i.e. bows, slings etc), but also creating ammo for said weapon or replicating the Amatsu's projectile form to be thrown separately, at the cost of the user's chakra (price equal to durability, number equal to amount paid). As with the base style, the weapon can be controlled independently due to the Amatsu responding to the mental commands of the user. As the weapons formed are simply the Amatsu changed shape, they possess all the capabilities of the Amatsu despite having a different shape. Multiple shapes can be formed each one having it's own word-count and each taking a D-rank technique slot upon being learned while depending on their size it can be used to extend the scale of attacks involving them. This allows the Mikaboshi to shift their Amatsu into the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Rank - Size of Weapon - Type of Weapon - In-Battle Training Word Count (Solo Training) D - Tiny - Projectile/Ammo (i.e. Kunai, Arrow etc) - 100 (50) C - Small - Manual Ranged (i.e. Bow, Sling etc) - 200 (100) B - Humanoid - Armor (i.e. Gauntlets, Greaves etc.) - 400 (200) A - Medium S - Auto Ranged (i.e. Crossbow, Launcher etc) - 600 (400) S - Medium M - Projectile Accelerator - 800 (600) Elite - Varies - Giant (+1 to Size) - 1000 (500) Flemeth's Current Weapon Forms List: Name: Recurve Bow Description: - Spoiler:
Name: Arrow Description: - Spoiler:
Last edited by PunkPrincess on 23rd November 2020, 7:35 am; edited 7 times in total | |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Triss, Morrigan 10th June 2020, 7:20 pm | |
| - Seals:
- Fuin:
Name: Base Sealing Method: Storage Formula Classification: Fuinjutsu Rank: D-rank Class: Supplementary Range: Varies
Description: The user creates a seal the size of a golf ball first making a circle before writing the Kanji for "Store" within it thus allowing the creation of a seal which is able to store a small sized object within it. This is one of the basic building blocks of any fuinjutsu specialists technique list and is often the first technique any budding seal master learns as it help with much more complex seals. Every Storage seal can be further modified by the use of Modification Seals, this amount of Modification Slots this particular seal has is 8 before the max limit is reached and it can no longer be modified. Note Modification seals can only be equal rank or lower than the Storage Seal they are modifiying, in addition adding modification seals does not alter the final seals rank.
Name: Base Seal: Primary Elemental Sealing Method Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Self
Description: This is the fuinjutsu technique style which leads into powerful elemental sealing, without this technique it is impossible to know the precise seal formulae to seal away elemental chakra based techniques. Regardless the Elemental Sealing Method is only the gateway to the most basic chakra nature transformations, meaning Fire Sealing Method, Water Sealing Method, Earth Sealing Method, Wind Sealing Method, Lightning Sealing Method and Bone Sealing Method are now available for learning. Each of the Base Seals stemming from this technique have 5 Modification Slots before the max limit is reached and it can no longer be modified. * Requires Knowledge of: 1. Base Sealing Method: Storage Formula. 2. Modification Seal: State Formula = to the state of the nature release transformation (i.e = Fire must have Modification Seal: Energy State Formula already learned)
Name: Modification Seal: Life Element Classification: Fuinjutsu Rank: D-rank Class: Supplementary Range: Self
Description: The user creates a tiny seal first making a pentagon before writing the Kanji for "Life" within it which is inscribed around the sealing formulae of the (Insert Element) Sealing Method. This alters the make up of the Life Sealing Method into more than just a single use storage seal allowing it to not only store but release the stored flames within it without destroying the seal in the process. Once this seal has been added one can now modify the Life Sealing Method with additional Modification Seals such as Expansion (to increase the quantity of the element able stored within the Base Seal), Stacking (the number of times one can use the seal to store additional quantities of the element respectively) & Transfer (to be able to transfer the stored element to another seal marker). Element Sealing Methods modified by this fuinjutsu can possess Modification Seals that are of a higher rank than them.
Name: Life Sealing Method Classification: Fuinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short- Mid range
Description: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for Life release, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, vapor appears from the scroll, and envelops the bones. They are sucked in towards the scroll, and the appearance of the Kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. This technique is able to seal all types of Life Release techniques up to 2-ranks above the user capping at SSS-rank.
- Tiers:
- Speed:
Name:Swift Wings of Badb Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self / Touch
Description: As a passive wielder of shadows and shadow materia Morrigan can use up some of the generated materia in order to create platforms beneath her feet, and aiding her D-rank movement. The size of these is just large enough to stand on, and can support her own weight for a split second to allow her to leap back off of the platform. After which the platform seperates in to a brief down of black feathers before turning to dust. The amount of platforms she can create before touching the ground is dependant upon her own rank, but each platform uses up 2D shadow materia.
Morrigan's Rank - Number of Platforms D - 1 C - 2 B - 3 A - 4 S - 5
Name:Bullet Wings of Badb Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self / Touch
Description: As a passive wielder of shadows and shadow materia Morrigan can use up some of the generated materia in order to create platforms beneath her feet, and aiding her C-rank movement. The size of these is just large enough to stand on, and can support her own weight for a split second to allow her to leap back off of the platform. After which the platform seperates in to a brief down of black feathers before turning to dust. The amount of platforms she can create before touching the ground is dependant upon her own rank, but each platform uses up 2D shadow materia.
Morrigan's Rank - Number of Platforms D - 1 C - 2 B - 3 A - 4 S - 5
Name:Crashing Wings of Badb Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self / Touch
Description: As a passive wielder of shadows and shadow materia Morrigan can use up some of the generated materia in order to create platforms beneath her feet, and aiding her B-rank movement. The size of these is just large enough to stand on, and can support her own weight for a split second to allow her to leap back off of the platform. After which the platform seperates in to a brief down of black feathers before turning to dust. The amount of platforms she can create before touching the ground is dependant upon her own rank, but each platform uses up 2D shadow materia.
Morrigan's Rank - Number of Platforms D - 1 C - 2 B - 3 A - 4 S - 5
- Endurance:
Name: Ninja Talons of Macha Classification: Taijutsu Rank:D-Rank Class:Supplementary Range:Self
Description:The Mikaboshi marks are a marvelous thing, capable of expanding the Mikaboshi's already impressive chakra reserves by drawing upon an opponent when making physical contact. Using this, Morrigan expanded how she draws upon the chakra of her opponent to reinforce herself against such blows. Whereas most nin's endurance tiers at this level allow them to receive only half damage from D-rank techniques, by using the chakra that her marks absorb she is capable of lowering this further, using up chakra that she drains to mitigate the damage by that same amount. This mitigation ability comes with a limit however, and can be simply overpowered by stronger techniques, thus the user requires more experience in order to better tackle stronger abilities, with the ability gaining strength as they too. Morrigan's Rank - Max Mitigation D - C C - B B - A A - S S - SS
- Dark Fist:
Name: Dark Fist Classification: Fighting Style Rank: C-rank Class: Offensive Range: Short Range
Description: Dark Fist is a form of hand-to-hand combat used by members of the Mikaboshi clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user forcibly drains chakra out of the opponent's chakra pathway system in small "bubbles" which rupture upon exiting the opponents body, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage and when the chakra is being removed it exits as a purplish black color before being absorbed into the user's body. This is an extremely dangerous style of taijutsu as it bypasses any external skin type defenses including the defense tiers to deal direct damage to the opponents chakra system as well as internal organs as an opponents inner body is extremely vulnerable to damage seeing as it can not be strengthened, those who possess Defense+Strength Tier chains however can resist the internal organ damage effect completely while those with Defense+Strength+Chakra Tier chains can resist both depending on the strength of the technique used versus their tier chain.
Name: Dark Fist: Eight Trigrams Genjutsu Classification: Genjutsu Rank: D-rank (Variable Chakra Price) Class: Supplementary Range: Short
Description: This technique is required to cast the genjutsu associated with the Palms of Death line of the Dark Fist. It is a proximity trigger genjutsu which upon being cast immobilizes an opponent preventing them from moving and thus escaping before the assault begins. Those of the Mikaboshi clan are well versed in the art of proximity based genjutsu simply due to their own experience with ambient chakra as well as the absorption and emission of said chakra from their palms. As a result this genjutsu is fairly flexible and it's radius depends on the skill of the user however outside of the Palms of Death line it is fairly weak only binding victims with immobility which can be broken if the victim has a D-rank Barrier+Strength Tier chains. Those with Barrier tiers equal to the chakra price can break out of this technique via the usual genjutsu escape methods without a slight delay before they can move their body those without it however suffer a slight delay dependent on their rank hence the trusted effectiveness of this genjutsu when paired with the assault of the Palms of Death line. Rank - Proximity to trigger (radius) - Bar+Str Tier Chain - Barrier Tier (Delay in P.T if without) D - Within 5ft from user - D - D (1) C - Within 10ft from user - C - C (2) B - Within 15ft from user - B - B (3) A - Within 20ft from user - A - A (4) S - Within 25ft from user - S - S (5)
Name: Dark Fist: Four Palms of Death Classification: Taijutsu/Genjutsu Rank: D-rank (Optional D-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Finally, another two consecutive strikes to make Four palm strikes in total at bullet release speeds. Getting hit by this technique is not fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth & the second set drains another 2 C-ranks worth which would drain a good amount of chakra while potentially killing those with very low amounts of chakra or very low ranked shinobi due to chakra loss. This technique unlike the standard more commonly used versions poses no danger to the user as long as their secondary chakra system can hold the drained chakra regardless however the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave dealing no damage but knocks the opponent flying at Bullet Release speeds over a distance of roughly 20 feet, if they do not anchor themselves with at least D-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually halves the overall duration of their gates upon completion. Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within a foot (1ft) of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper preformance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Eight Palms of Death Classification: Taijutsu/Genjutsu Rank: C-rank (Optional C-rank Chakra Price) Class: Offensive Range: Contact (Without Gen), Short (With Gen), Long (Knockback)
Description: The user of this technique first gets within range and then traps the opponent in a powerful genjutsu which causes them to envision an Eight Trigrams circle immobilizing them before the user begins to deliver the attack: * First two consecutive strikes to make two at swift release speeds. * Second, another two consecutive strikes to make four at bullet release speeds. * Finally, four consecutive strikes to make Eight palm strikes in total at crashing ground speeds. Getting hit by this technique is not usually fatal however it is still an effective technique as while dealing low amounts of physical damage to a victims internal organs equivalent to an D-rank per palm strike; it drains a decent amount of chakra from the opponent: the first set drains 2 C-ranks worth, the second set drains 2 C-ranks worth & the third set drains 4 C-ranks worth which would drain a good amount of chakra while potentially killing those with very low amounts of chakra or lower ranked shinobi due to chakra loss. This technique unlike the standard more commonly used versions poses no danger to the user as long as their secondary chakra system can hold the drained chakra regardless however the final two blows release the chakra which would overload the user's chakra limits, if any, in the form of a concussive shockwave which knocks the opponent flying at Crashing Ground speeds over a distance of roughly 40 feet, if they do not anchor themselves with at least C-rank strength however upon doing so they sustain the full amount of ambient chakra damage which was released in the shockwave. This technique has a special function with Gate users as it actually locks one of their gates upon completion preventing them from opening it for a number of topics depending on the gate they were at (1 = 8 topics, 7th = 1, 8th = forced end of Eight Gate Formation). Also this technique can be done without the genjutsu for no chakra cost however generally it is preferred to do so in conjunction as it is much more effective that way if done without the genjutsu the target victim must be within 2ft of the user for this technique to be initiated and during it's activation only opponents with Samurai Level speed, Reaction+Speed tier chains equal to the speed at which a palm strike is launched are able to dodge the attacks as they are incoming. *If the Mikaboshi does not possess the tiers for the proper performance of this technique they still can preform it, they simply sustain the fatigue loss associated with Max and Above max tier levels upon completing each set. While this technique is under normal circumstances a tiring technique to preform for those individuals it can result in a rapid depletion of stamina which render them intensely fatigued if they are not careful.
Name: Dark Fist: Rotation Classification: Nintaijutsu Rank: B-rank (Chakra Price Varies) Class: Defensive Range: Short-Range
Description: This technique utilizes the chakra control gained through Dark Fist training to release a huge amount of chakra from all the chakra points on the user's body. It was created to counter blitzing or rushdowns able to outspeed incoming Sam Lvl Spd within 15ft, 1-rank higher incoming Sam Lvl Spd within 10ft & finally 2-ranks higher incoming Sam Lvl Spd within 15ft. It is also a defensive maneuver to compensate for the Dark Fist's range as it blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers within a 15ft radius of the user as long as they do not anchor themselves with B-rank strength or higher. If they do however they sustain B-rank chakra based damage each post (total) the user spins. The user can also actively control the size and power of the sphere to suit the situation and by pouring more chakra out of their body they can increase the power of the technique capping out at S-rank. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. Amount of Chakra/End Tiers - Size of Sphere (Radius in ft) - P. T User can remain spinning with 1 use. D - 5 - 2 C - 10 - 4 B - 15 - 6 A - 20 - 8 S - 25 - 10
Last edited by PunkPrincess on 23rd November 2020, 11:00 am; edited 7 times in total | |
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| Subject: Re: Triss, Morrigan 10th June 2020, 7:24 pm | |
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Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Triss, Morrigan 10th June 2020, 7:26 pm | |
| Tech List: 00/20 D ranks 00/20 C-ranks 00/05 B-ranks 00/01 A-ranks 00/01 S-rank
Chakra Reserve: 9 C-ranks, 5 B-ranks, 3 A-ranks and 2 S-ranks
Last edited by PunkPrincess on 11th June 2020, 4:36 pm; edited 1 time in total | |
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| Subject: Re: Triss, Morrigan 10th June 2020, 7:50 pm | |
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