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| To Kill time | |
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Haio
Posts : 879 Join date : 2018-04-27
| Subject: To Kill time 22nd October 2018, 5:58 am | |
| - Sora/Enhanced Movement:
Name: Retreating Way Classification: Fighting Style Rank: D Class: Supplementary Range: Self
Description: Chasing after revenge, one needs power to accomplish that, in order to get power one must gain various achievements underneath their belt. In order to guarantee his safety or the retrieval of a Fleeing enemy he trained his body to the utmost limits, finally discovering that he could connect the amount of force he applies to something (Strength) and the quickness of which he moves (Speed) he combined them to become the distance one travels.(Speed+Strength)
Name:Retreating Way: Swift Getaway Classification: Taijutsu Rank: D Class: Supplementary Range: Self (User), Short (Distance)
Description: Revenge is a dish best served cold and old, which takes time to deliver, in order to make sure Sora is able to execute his revenge he must first practice his technique on various targets. Through training Sora is able to move to a target or away from one at D++ Speeds while being able to travel 5 FT further possessing a D-rank bounty yet with an S-Rank bounty he is able to move up to 25 FT.
Bounty - Movement Enhanced D - 5 Ft C - 10 Ft B - 15 Ft A - 20 Ft S - 25 Ft
Name:Retreating Way: Bullet Getaway Classification: Taijutsu Rank: C Class: Supplementary Range: Self (User), Mid(Distance)
Description: Revenge is a dish best served cold and old, which takes time to deliver, in order to make sure Sora is able to execute his revenge he must first practice his technique on various targets. Through training Sora is able to move to a target or away from one at C++ Speeds while being able to travel 10 FT further possessing a D-rank bounty yet with an S-Rank bounty he is able to move up to 50 FT.
Bounty - Movement Enhanced D - 10 Ft C - 20 Ft B - 30 Ft A - 40 Ft S - 50 Ft
Name:Retreating Way: Crashing Getaway Classification: Taijutsu Rank: B Class: Supplementary Range: Self (User), Mid-Long (Distance)
Description: Revenge is a dish best served cold and old, which takes time to deliver, in order to make sure Sora is able to execute his revenge he must first practice his technique on various targets. Through training Sora is able to move to a target or away from one at B++ Speeds while being able to travel 15 FT further possessing a D-rank bounty yet with an S-Rank bounty he is able to move up to 75 FT.
Bounty - Movement Enhanced D - 15 Ft C - 30 Ft B - 45 Ft A - 60 Ft S - 75 Ft
Name:Retreating Way: Vacuum Getaway Classification: Taijutsu Rank: A Class: Supplementary Range: Self (User), Long (Distance)
Description: Revenge is a dish best served cold and old, which takes time to deliver, in order to make sure Sora is able to execute his revenge he must first practice his technique on various targets. Through training Sora is able to move to a target or away from one at A++ Speeds while being able to travel 20 FT further possessing a D-rank bounty yet with an S-Rank bounty he is able to move up to 100 FT.
Bounty - Movement Enhanced D - 20 C - 40 B - 60 A - 80 S - 100
Last edited by Haio on 3rd April 2019, 2:45 pm; edited 1 time in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 9th March 2019, 8:11 pm | |
| - Amber/Jedi:
Name: Saber Form - Two Handed: Inferno Fang Classification: Senkenjutsu Rank: C (3 D-ranks of natural energy & Midi-chlorian) Class: Offensive (7 P.T. Cooldown) Range: Mid
Description: requires jedi side. Amber has always had a sense, even going above and beyond to protect those dear to hear; with this technique it just one step into achieving just that. This technique was one that was taught to her by her father, she preforms this technique by applying both the natural energy and midi-chlorinated onto the blade of her batters sword before swinging the sword horizontally, by swinging the sword she release a Plasma based natural slash towards her opponent at bullet release speed, dealing C-rank natural based plasma damage.
Name: Force Flow: Burning Crow Classification: SenTaijutsu Rank: D (D-rank midi-chlorian & natural Energy) Class: Offensive Range: Mid
Description: Amber’s father being of the Jedi has created a technique which his Little Jedi should know, it begins with the user raising a hand towards an opponent before clenching their palm and raising it upward. This technique targets an opponent’s hand to make them loosen their grip and drop their weapons, the target can use D-rank strength tiers to negate this effect of the force; If they do drop their weapons they require samurai level tiers to deflect any following attacks. With a higher rank comes a higher mastery of this technique, as Amber reaches each rank the strength needed to negate the effect of the force will increase by 1 Tier level.
Name: Saber Style - Two Handed: Smashing Crack Classification: Kenjutsu Rank: C ( C-rank earth materia) Class: Offensive Range: Close
Description: Amber has been completing her skill set and one thing that constantly comes up is her weakness to other affinities, one way to overcome come that weakness is by using Earth materia in a different way naturally earth materia would be used for an earth affinity technique but Amber uses it to mimic earth techniques, By using her strength tiers and swinging at the earth materia she is able to destroy the earth materia into various pieces and launch them at an opponent with speeds equaling the strength she demonstrated with the materia. Getting hit by the materia deals 3 D-ranks of Hybrid Earth Release Damage per piece launched.
Strength - Pieces Broken Into D - 1 C - 2 B - 3 A - 4 S - 5
Name: Saber Style - Two Handed: Burning Rhino Flame Classification: SenKenjutsu Rank: B (C-rank Natural Energy + Midi-Chlorian Count) Class: Offensive Range: Mid
Description: Amber is starting to get more and more in-tune with the Affinities she’s been blessed with lucky for her she still has primary elements despite being a samurai. Amber Swings her blade downward into the ground, the concentrated natural energy and midi-chlorian is transformed into Fire after the blade hits the ground; traveling only in a straight line At B-rank speeds. The fire Deals a B-rank Natural Fire Release damage to whomever it comes in contact with.
Name: Saber Style - Two Handed: Exploding Fang Classification: SenTaijutsu/Kenjutsu Rank: C ( 3 D-ranks of Natural energy + Midi-Chlorian) Class: Offensive Range: Mid (Detonation)
Description: requires jedi side. Amber may not be the best fighter among her peers but she’ll gladly take the trophy when if comes to creative. To those watching or have never seen this done before it could be quite difficult to process, yet, this technique begins once Amber thrust the blade of her Sword into the ground; With her hands free she gathers the force at the blade of her sword. The gather force multiples over the course of 4 P.T. into an S-rank of Fire Release natural Damage with an explosion radius 20 Ft. This technique doesn’t have to be placed into spoiler unless an opponent or target possess C-rank Sensory technique Related to the force.
Last edited by Haio on 3rd April 2019, 2:45 pm; edited 1 time in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 16th March 2019, 2:36 am | |
| - Black Lightning Inspired:
- Blackwave+Juryuko:
Name: Charge Decree Classification: Kinjutsu Rank: C Class: Supplementary Range: Self (Breathe)
Description: (increase strength due to holding breathe, lower the limit stronger they become.)
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| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 23rd August 2019, 3:12 pm | |
| - Exodus Weaponry:
Elias( Kaironokuma, and Rikigaku) : Iron and Earth (magnetic materia) Jinnouchi(Bakuhatsu) : Heat Seeker Projectiles( Detonate and release heat materia) Kaili (Fushichio) : Blaze release Materia Syn(Bakuhatsu): Clay release materia Byamba(Kurogane) : Blood release materia Indra(You know): Storm Release shit Daymis( Suisho): Crystal release stuff - Exodus Primed Landmine:
Equipment Name: Exodus Primed Landmine Type of Equipment: Landmine (Trap) Rank: B How Many: 1 Pack (3 landmines) Appearance: Durability: * Raw 2B-rank * Blunt: B-rank * Cut: B-rank * Pierce: C-rank
Components: C-Rank of Earth Materia (X): Primed Bakumatsu Earth materia C-Rank of Flesh Materia (D): Kurogane Flesh C-Rank of Flesh Materia (D): Kurogane Flesh C-Rank of Iron Sand Materia (T): Kaironokuma Iron Sand Shard Traits: Explosive Physical Defense Physical Damaging
Special Ability: With the up and coming rise of exodus, The member Jinnouchi, Byambi, and Elias came together to create a product that would work to provide financial stability for the group. The result of their combined efforts is something new to the world of shinobi called an Exodus Landmine, The completion of such a thing was mostly due to Durability of the kurogane's Flesh which provides both durability to the landmine as well as holds all of the pieces together. Inside of the flesh is the is the primed earth of a Bakumatsu in he center with the Iron sand of the Kaironkuma Clan, what makes this land mind so special is it possesses a compact shape as well as the explosive power that could be dealt once it comes in contact with the earth. The Exodus Landmine is capable of dealing two separate damages, the first B-rank of damage comes from initially being stepped on dealing a B-rank of explosive Hybrid damage to those within 5 Feet of the explosion while those who are a maximum of 10 feet away are dealt C-rank of damage; The second damage comes after the explosion that send the Iron Sand Shards Flying in a 10 Feet radius dealing C-rank of piercing damage those Within its radius, The shard cause a C-rank of pain when utilizing physical tiers at B-rank or above(speed, Strength). The shards are capable of being pulled out of the victim's skin however they lose 2 D-ranks of blood every Post unless a C-rank medical Technique is used focused on stopping the bleed. Sadly despite all he plus of the landmine it possesses 2 two flaws the first flaw is that it is rendered useless once coming in contact with a C-rank piercing damage or a D-rank lightning based piercing, the other flaw to the Landmine is that it requires either vibration sensory, Heat sensory, or an Earth scanning technique equal to C-rank, or B-rank reaction tiers to find the location of the mine becoming the worse enemy for those who don't possess specific Sensory techniques. Weight: 3 Per Landmine Slots: N/A
- Heat Grenade:
Equipment Name: Heat Grenade Type of Equipment: Grenade (Projectile) Rank: B How Many: 1 Pack (3 Grenades) Appearance: Durability: * Raw: * Blunt: * Cut: * Pierce:
Components: C-Rank of Clay Materia(D): Bakumatsu Clay Materia C-Rank of Heat Materia(T): Jinnochi's Heat Materia
Traits: Physical Defense Physical Damaging
Special Ability: With the up and coming rise of exodus, the two bakumatsu of the group have come together to create an Item that highly benefits Jinnouchi's excessive need for heat without directly producing it from his body, well sort of. Originally the heat materia that is created from jinnochi is stored inside a ball of clay created by syn, naturally though the creation of the clay it provides a defense and a storage for the heat. Luckily, these heat storing shell were created specifically to do just, which allows jinnochi to channel his heat materia into it at any given time however once jinnochi channels the heat inside of it. one would think that it would become a ball of clay with heat inside of that however their stragist elias had thought about how to turn the ball of heat into something great, he advised that whenever they were ready to throw the clay ball of heat that Jinnochi Prime it like he would regular earth materia. once the clay ball explodes it deals C-rank hybrid heat based damage.
Weight: 3 Slots: N/A
- Renowned Grenade:
Equipment Name: Renowned Grenade Type of Equipment: Projectile (Grenade) Rank: A How Many: 1 (3 grenades) Appearance: Durability: * Raw: 2A-ranks * Blunt: A-rank * Cut: A-rank * Pierce: B-rank
Components: C-Rank of Clay Materia(X): Syn Clay Materia C-Rank of Heat Materia(T): Jinnochi Heat Materia C-Rank of Ash Materia (F): Kaili Ash Materia Traits: Physical Defense Physical Damaging Flamable
Special Ability: Weight: 3 Slots: N/A
Last edited by Haio on 23rd May 2021, 1:16 pm; edited 19 times in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 4th September 2019, 1:25 pm | |
| - Beyond Time and Space:
- Life Release:
Name: Life Release: Artus Effect Classification: Ninjutsu Rank: B Class: Supplementary Range: Self Description: Ancestors of the Juryuko failed to completely experiment with Life Release since it was only the final piece of accomplishing Space Release, Failing to realize the special effects it has on the body, until Toma Juryuko had tested out having lightning and life. This gave him more time to fully examine and develop the adverse life release and the effect it had on the body. At first he realized his body felt looser and flexible as the succession line went down and the gains of his experiment were finally discovered. The flexibility that he had experienced had grown vastly as the Juryuko now possess doll-like joints making rotating their body’s happen at a tier level faster after unlocking Life Release.
- Inner Compass:
Name: Inner Compass Needle Classification: Taijutsu Rank: D Class: Supplementary Range: Self Description:Requires Inner Compass. Many Juryuko have been led to believe that’ve been forced to fight against opponents without proper perception, however a few of the juryuko gathered together and learned that there was more to the inner compass Passive than what they originally perceived. What they are actually able to accomplish with the Inner Compass is something similar to Spatial Sensory, which gives them knowledge of incoming Vectors in relation to themselves (Limited to taijutsu for regular Juryuko). Juryuko who’ve unlocked muscle tension are known to have a better understanding of the spatial sensory allowing them to sense all forms of physical based techniques in relation to themselves. The possession of mantra (or muscle tension + Time slowing dojutsu) allows the juryuko to possess knowledge of all techniques that possess a presence on the physical plane, and ultimately those possessing Adv. Manta (or Muscle Tension + Precognition Dojutsu) are able to pick up on anything presences beyond the 4th dimension.
- Gravity Release:
Light & Orbit - Counter speed Heavy & Atract - counter strength Gravity techs have an intensity multiple D-rank grant 1x intensity, S-rank grants 5x intensity each training of gravitas Light or heavy boosts its respective intensity by one.
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Last edited by Haio on 30th July 2022, 2:25 pm; edited 2 times in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 22nd September 2019, 4:43 pm | |
| - sora:
- Actual Medical Technique:
- Medical Taijutsu:
- Medical Kinjutsu:
- Quartermaster:
Greek mythology inspired fighting style Gelel[S] - Location: Both lungs 8 SSS - Medical Kinjutsu:
Name: Velo Velo no Mi - Celeriraptor Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Self Description: This is the Basic fighting style for creating alternate Zoan forms for the Dino Dino Fruit: Model – Velociraptor. Each form focuses on two things, the first which entails shifting around the Tier Caps of the individual who has eaten this Devil Fruit, and the second being the special abilities of each of these new forms granted by this fighting style. These forms are known as “Celeriraptor”, and as Sora gets more skilled he will be able to improve on each of these forms both in regards to his Tiers and the special abilities, which are expansions of the original abilities of a velociraptor, that they grant. In order to unlock each form he requires either a 500 Word Count to unlock it permanently or the use of 1 R-Candy in order to activate it, however regardless of how it is used any of the forms of this fighting style result in a 2x loss of stamina as a result of tier use while transformed. Each form takes up a D-rank technique slot after being unlocked and can be shifted both into and out of at Equal Rank Tier+ Speeds. Rank – Tier Cap Shifting (+ or -) - Technique Theme (Technique Cap for Use) D – 1-rank – Single Ability with mediocre benefit (D) C – 2-ranks – Single Ability with minor benefit (C) B – 3-ranks – Single Ability with moderate benefit (B) A – 4-ranks – Single Ability with major benefit (A) Forms* 1. Bambiraptor Tier Shifting: Minus from Defense, Plus to Speed Appearance: In this form Sora's arms loses nearly half of its length, while becoming slimmer as well, possess an aptitude of feathers. His once five finger become four sharp nail which are used to grab and hold onto things, his arms as well change hue into a bright yellow and his claws take a charcoal appearance. His lower body and torso take no significant chances, while his pupils turn into a thin vertical slit and possess a greenish hue. Special Ability: While in this form, the bambiraptor, takes a different spin on his regular taijutsu. due to being able to proplerly closing his claws to make a fist he instead attacks with his claws, this deal bleeding damage(D-rank blood loss), with mastery of this the user is capable of dealing higher amounts of piercing damage to opponents.(2 D-ranks of blood loss) 2. Hesperonychus Tier Shifting: Minus from Reaction, Plus to Defense Appearance: in this form sora height shrinks to 5' tall while his torso becomes plump and covered in feathers, the covering of feathers extend onto his arms and hands while his legs seem unaffected by this transformation. Present in his face are hexagon patterned scales which seem to rise an cm outward from his face. Behind this plump, shrunken sora resides a tail that is four feet in length. Special Ability: The Hesperonychus is a hardy predator, and the ability granted to this form exemplifies this; his feathers form a protective "armor" of sorts over his body, being able to reduce Physical damage done to the user and after training this extends to Hybrid damage as well. A finer control over the Devil Fruit causes the user to feel no pain from damage dealt to their feathered areas, while also spreading the damage reduction effect to the rest of their reptilian-esque flesh. Finally with mastery of this form, their feathered portions become serrated and abrasive, actually dealing damage to anyone or anything coming into contact with them.
Name: Thracian Way Classification: Fighting Style Rank: D Class: supplementary Range: Self (Axes) Description: Name:Classification:Rank:Class:Range:Description:
- Alchemy:
Name: Alchemic Innovation Classification: Kinjutsu Rank: SS (Various Soul Price) Class: Passive Range: Self
Description: Sora, of the tenshi clan has a well kept secret from the higher ups of the tenshi clan. His fater died working on a technique that would make sora stronger than he already is, luckily for sora he figure out just what his father was trying to do and completed his work after years of studying the alchemy. The technique his father was testing out before failing the test and costing him his life was call Alchemic Innovation, it works by sacrificing character slots in return for being mistaken for a higher ranked alchemist. This alchemist is only considered a higher rank in charts reguarding alchemy.
Character Slots Sacrificed(word count) - New Alchemist Rank 1 (500) - 1 Rank Higher 2(500) - 2 Ranks Higher 3(1000) - 3 Ranks Higher 4(1000) - 4 Ranks Higher 5(2000) - 5 Ranks Higher
Name: Pure Fusion: Asura Classification: Fighting Style Rank: B (Req. Sulphur Core Materia) Class: Offensive Range: Contact & Mid
Description: Many alchemist have heard about the Pure fusions but none have actually attempted to create one due to the consequences of failing such an event, well luckily for sora he wasn't around the negative atmosphere of fear when he recreated the Pure Fusion of Asura. Asura takes properties the from the 1st and 2nd method of sulfur to make its own combined property, asura allow sora to secrete sulphur from his skin then makes the sulphur exploded, dealing non-Elemental hybrid based damage; sora has to be careful as well as the explosive damage can affect him as well.
Name: Asura First Method: Uka Classification: Kinjutsu Rank: D (C-Rank Gelel Price) Class: Offesive Range: Contact (sulphur) Description: Name: Nika: Gakkō-gai Classification: Kenjutsu Rank: D Class: Offensive Range: Contact Description: The Nika: Gakko-gai is a technique created by Sora tenshi, Originally It was a technique to defend himself from an aggressive father; in return this technique carried him a long way from the being taught the way of the sword. This technique focuses on drawing the sword in an untraditional way so that the target would require a reaction tier check equal to the user's bounty to see the sword leave its sheath Name: Nika: Taiyō ga moeru 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Last edited by Haio on 13th July 2024, 12:41 am; edited 3 times in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 11th April 2021, 12:55 pm | |
| - Kasako Jiko:
Affinities: Psionic, Phase Tiers: Reaction, Barrier, Speed Technique Types: Taijutsu, Kenjutsu, Shurikenjutsu, Kyujutsu, Ninjutsu, Fuinjutsu, Senjutsu, Barrier Ninjtsu, Nen Tech Stamina: 70 - Queen's Gambit:
Name: Queen’s Gambit Classification: Fighting Style Rank: C Class: Supplementary/Offensive Range: Self Description:Req. Displacement aura.) After the death of her parents her mind slowly began to alter from its original state, at first it was the manner tone she spoke in eventually persuading how created her techniques. The change in her personality wasn’t something which was detrimental, in actuality it boosted her confidence and Greatly influenced her desire to be respected by all. Through her overwhelming confidence it lead her to investigate some of the things that she was already capable of doing and even attempting to combine things that seemed to go well with each other in theory, The first of things to go as she planed was the combination of her Displacement Aura and her Psionic release. The result of the two is the Queen gambit which deals Physical Psionic Damage and requires a tier chain to negate the effect of the techniques stemming from this fighting style, Barrier+Strength+Defense equal to the rank of the technique or Barrier+Strength 1-rank higher. Due to utilizing Psionic Release Kasako is able to utilize both chakra and nen to pay a price however chakra requires equal Price and nen utilizes a price half of the rank unless stated otherwise.
Rank - # of targets w single price D - 1 C - 2 B - 3 A - 4 S - 5
- Royal Decree:
Name: Queen’s Gambit: Baroness’s Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: D Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 20 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - 2D / D - (-1 Stamina) Medium S/M - 4D/2D - (-2 Stamina) Medium L/XL - C/3D - (-3 Stamina) Large S/M - 1C, 2D/4D - (-4 Stamina) Large L/XL - C, 4D/5D - (-5 Stamina)
Barrier Tier - Immobilized P.T. None - 1 D - 2 C - 3 B - 4 A - 5 S - 6
Name: Queen’s Gambit: Viscountess’s Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: C Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 40 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - C/3 D - (-2 Stamina) Medium S/M - 2 C/C- (-4 Stamina) Medium L/XL - 3 C/1 C, 3 D - (-6 Stamina) Large S/M - 4 C/2C - (-8 Stamina) Large L/XL - 5 C/2 C, 3 D- (-10 Stamina)
Barrier Tier - Immobilized P.T. None - 2 D - 3 C - 4 B - 5 A - 6 S - 7
Name: Queen’s Gambit: Countess's Decree Classification: Nin/ NenTaijutsu (Various Drain) Rank: B Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 60 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - B/ C - (-3 Stamina) Medium S/M - 2 B/ B- (-6 Stamina) Medium L/XL - 3 B/ B, C- (-9 Stamina) Large S/M - 4 B/ 2 B- (-12 Stamina) Large L/XL - 5 B/ 2 B, C- (-15 Stamina)
Barrier Tier - Immobilized P.T. None - 3 D - 4 C - 5 B - 6 A - 7 S - 8
Name: Queen’s Gambit: Marcioness's Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: A Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 80 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - A/B - (-4 Stamina) Medium S/M - 2 A/A - (-8 Stamina) Medium L/XL - 3 A/ A, B - (12 Stamina) Large S/M - 4 A/ 2 A- (-16 Stamina) Large L/XL - 5 A/ 2 A, B- (-20 Stamina)
Barrier Tier - Immobilized P.T. None - 4 D - 5 C - 6 B - 7 A - 8 S - 9
Name: Queen’s Gambit: Duchess's Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: S Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 100 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - S/A - (-5 Stamina) Medium S/M - 2 S/ S - (-10 Stamina) Medium L/XL - 3 S/ S, A - (-15 Stamina) Large S/M - 4 S/2 S - (-20 Stamina) Large L/XL - 5 S/2 S, A - (-25 Stamina)
Barrier Tier - Immobilized P.T. None - 5 D - 6 C - 7 B - 8 A - 9 S - 10 SS - 11 SSS - 12
Name: Queen’s Gambit: Princess's Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: SS Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 120 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid - SS/ S - (-6 Stamina) Medium S/M - 2 SS/ SS - (-12 Stamina) Medium L/XL - 3 SS/ SS,S - (-18 Stamina) Large S/M - 4 S/2 S - (-24 Stamina) Large L/XL - 5 S/2 S, A - (-28 Stamina)
Barrier Tier - Immobilized P.T. None - 6 D - 7 C - 8 B - 9 A - 10 S - 11 SS - 12 SSS - 13
Name: Queen’s Gambit: Queen's Decree Classification: Nin/NenTaijutsu (Various Drain) Rank: SSS Class: Offensive/Supplementary Range: Contact - Long (Pressure)
Description: Slowly the nightmares she’s been having has gradually started to affect her personality, causing her to make demand rather than requests, her tone changed from being distressed to diplomacy. With the confidence she gained from this change in personality, it lead her to create a decree. This technique can affect a target anywhere from 140 feet away from her, when her decree targets a person they are brought to their knees to prostrate themselves, however with a Barrier+Strength+Defense tier of equal rank or a Barrier+Strength one-rank higher than the technique they are able to negate the effects of her decree however if they don’t possess the tier chain they are rendered immobilized for a certain amount of post depending on her Barrier tier. Unknowingly to even the subjects she keeps around her, is that the Decree doesn’t just Affect those of humanoid size by doubling the drain for each size increase (Medium, Large, etc.) she is able to also affect those larger than her.
Size - Chakra/Nen - Stamina Humanoid and Smaller - SSS/SS - (-7 Stamina) Medium S/M - 2 SSS/ SSS - (-14 Stamina) Medium L/XL - 3 SSS/ SSS, SS - (-21 Stamina) Large S/M - 4 SSS/2 SSS - (-28 Stamina) Large L/XL - 5 SSS/ 2 SSS, SS - (-35 Stamina)
Barrier Tier - Immobilized P.T. None - 7 D - 8 C - 9 B - 10 A - 11 S - 12 SS - 13 SSS - 14
- Royal Presence:
Name: Royal Presence Classification: Taijutsu Rank: C Class: Passive Range: Self(Displacement Aura)
Description: One thing royalty takes into account is that something like death isn' to be afraid of when you have people that you must lead into a better and greater situation, with this self-appointed title and the meaningless cause kasako has discovered things about herself that would allow her to become stronger than she was when she was force to take the life of her own parents. The cause of her unlocking such knowledge is by randomly combining this that she could naturally do that would seem meaningless to the average person, however she wasn't the average person she was born to rule nations, the focus of this technique was that by channeling her willpower within her attacks to focus specifically on their fear limit causing them to flee from her or even give her information that she requires once their fear limit have been completely depleted. Due using the displacement aura as a basis of this technique, she can use her royal presence as if it was still in its base form, inheriting the ability to increase the range of her taijutsu and kenjutsu attacks.
- Basilic Court:
Name: Basilic Court Classification: Fighting Style Rank: D Class: Supplementary Range: Self
Description:Gradually her personality started to change from the calm, sweet and quiet kasako who wanted nothing more than to hide and relax for the rest of her days into the wild, revenge seeking princess that she has become today. However in order to ensure that she can eventually get her revenge, she has made plans for the short and long term future. her short term goals are to handle those within the jiko herself, her long term goal is more sinister and focused on sending her child in to take over the jiko clan. To guarantee that her child becomes as strong as possible she has combined both her speed and Reaction tiers to unlock an basilic Court which focuses solely on tracking opponent by their race, Nova's whom both genders are able to procure a seed are seen as a value resource being able to track them with tier++, Males of all other race are able to be tracked at Tier+, however females of all other races are tracked at base tier.
(The innate ability to sense those who will provide a great heir to her legacy. soulless/vanir of either gender are able to be tracked at -one rank above, male any race at rank++, females at rank+. Speed + reaction tier. )
Name: Basilic Court: Swift Appraisal Classification: Rank: D Class: Supplementary Range:
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Last edited by Haio on 23rd May 2021, 12:48 pm; edited 4 times in total | |
| | | Haio
Posts : 879 Join date : 2018-04-27
| Subject: Re: To Kill time 17th May 2021, 5:28 pm | |
| - Africa Ibwa:
Favored Technique Types: Erojutsu, Taijutsu, Genjutsu, Ninjutsu, Senjutsu, Kinjutsu Name: Footwork of the Nekomata Classification: Taijutsu Rank: D Class: Fighting Style Range: Self Description: Many refer to the matatabi as a monster, which ironically isn't that far from the truth, in actuality she is a cat Yokai known as a nekomata. Feared from ancient times due to ruthlessly destroy villages and leaving nothing but smoke, the overbearing scent of a bloodbath, and the purifying flames used to in the destruction of many villages. with its enormous size it was more than obvious that knocking the bijuu on its back would lead to a quick and easy defeat, By combining both its speed and Reaction tier she was able to find a way to avoid a shameless defeat she etched the skill of adjusting herself in mid-air to half the damage done and land perfectly from knockback/knockup that she received. Name: Newborn Footing Classification: Taijutsu Rank: D Class: Supplementary Range: Self Description: Africa has read through several hundred scrolls which mentioned the near impossible task of getting the Matatabi onto its back, many spoke of the nimble movements which were made to make sure the matatabi always land on its feet. though that knowledge alone wasn't enough to grasp the footwork, it wasn't until she (With Spd+Rea tier chain you can use it to get absolute positioning. Which entails using leverage to offset the knock-back and strength of others.) Name: Pursuit of the Nekomata Classification: Taijutsu Rank: D Class: Fighting Style Range:Description: (With Str+speed your jumping capability will be greatly enhanced which due to your reaction You'd be able to jump then pinball off of things while on route to an opponent) Name:Vision of a Nekomata Classification: Rank:Class:Range:Description: (Finally with Rea+Str you can link it to your spiritual sensory so that you can have a sort of danger sensory when it applies to things with souls) - Name:
Favored Technique Types: Erojutsu, Taijutsu, Genjutsu, beast arts, Senjutsu, Kinjutsu, medical nin Name: Blackpowder General Classification: Fighting Style Rank: D Class:Supplementary Range: Self Description: This style was created through the stories her father used to read to her about a kid who joined the military police and is join by his brigade to reduce crime rate, however due to their bizarri utilization of their version of the fighting style they would often cause more destruction than the actual villain yet they were loved and praised for it. Their division later gained the name Blackpowder as they utilitze their affinites to leave a wake of destruction whenever they were around. The four generals used similar yet different lines of techniques, yet they were so simple that anyone could create their own version with the philosophy on the way they fought. Each of the Line of technique must be learned from completin a 500 word weekly training, however by doing a 1000 word training for each style the user can customize the style to best fit their affinity and reserves without need to combine them. *Bombardier - General Bombardier attacks followed two simple philosophies, the first "Just keep going until I hit something" by comboing attacks that fail to land they can be turned into momentum tokens. The second "Turning momentum into force" after generating the momentum token that could be used to increase the amount of knockback done when he did finally land his kick. *Cannonier - General Cannonier attacks followed one simple philosophy, "bigger is always better" by increasing the amount of energy put into the initial attack they could increase the size of their attack making it more difficult for enemies to dodge when fighting in close combat. *Grenadier - General Grenadier attacks follow two simple philosophies, The first "So small you can't see it" General Grenadier channeled energy into his palm before releasing it outward, the size of the balls were often 3in in both diameter and width, due to grenadier's lack of strength the distace the balls traveled were contact range. "Pop goes the weasel" Due to the large amounts of energy he would put into creating the tiny balls, it would eventually cause it to explode after a certain amount of time which would deal the most damage, however they were able to explode at a reduce strength due to the energy sourcce coming in contact with something solid. *Immolator - General Cremator attacks followed two simple philosophies, "Gotta make it flashy" Similar to the first philosophy of the Bombardier, the Cremator used more energy to release Flamable materia into the air increase the power of the attack at the cost of expending excess energy to create the materia. "All for this moment" When the attack has finally landed, she would make use of the lingering flamable materia to deal fire based damage at an increased rate. - Felidea Familia:
Name: Felidea Familia: Thick Coat Classification: Beast Art Rank: ?-rank Class: Supplementary/ Defense Range: Self
Description: uses
Name: Bakeneko Metamorphosis Classification: Fighting Style Rank: D-rank Class: Supplementary/Passive Range: Self Description:Gateway technique for tier chains Name of tier chain - Tiers used = Effect Footwork of the Nekomata - Speed + Reaction = Enhance Perception Pursuit of the Nekomata - Strength + Speed = Enhance Movement Vision of the Afterlife - Reaction + Stength = Enhanced Sensory Distance ? - Strength + Speed + Reaction = Muscle Tension Perception Name: Burning Memorez Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:Name:Classification:Rank:Class:Range:Description:
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