| | Vêlas Technique Hold | |
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Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Vêlas Technique Hold 23rd March 2018, 8:46 pm | |
| Name: Fushichō Fire Style: Phoenix Fire Technique. Classification: Ninjutsu Rank: C Class: Offensive Range: Mid
Description: A simple and efficient technique that marks one of the staples of Fushichō flame-elemental ninjutsu, this technique produces a ninjustu like streamers of fire which fly at C-Rank speeds and strike at 3 D ranks of damage. The number of streamers produced are also determined by the user's rank increasing the more skilled a user is naturally, increasing by 2 with every rank with an initial count of 1 at D-Rank. This technique when hitting a target or objects will set most flammable things alight causing Ash materia to begin to form. When the streamers fully burn a object an equal rank of ash materia to the rank of the object you burn to nothing is formed and each streamer when used generates between 1-5 D-Ranks of materia 1 at D rank and 5 at S per streamer.
Name: Fushichō Fire Style: Phoenix Vestment Technique Classification: Ninjutsu/Kinjustu Rank: B(C Rank Chakra C Rank Life Force) Class: Defensive/Offensive. Range: Self.
Description: A technique where the user molds chakra within their body and expels it from their pores, producing a fiery coating along their skin that protects against up to B-rank chakra/Spiritual based attacks without piercing and up to 1 B-Rank water based ninjustu, setting things that touch it ablaze with 1 B rank worth of Chakra fire damage. It naturally lasts for 2 turns before requiring a two post cooldown. It can also optionally produce sufficient ash to use ash jutsu (similar to the Phoenix technique), though this is not required. (4 D-Ranks of Ash Materia Produced per post)
Name: Ash Release: Ash Tracking Classification: Ninjutsu Rank: C-rank(3 D-Rank Chakra 3-D ranks Ash materia) Class: Offensive/supplementary Range: Long
Description: The clan member adds their chakra a large portion of ash materia forming a mist about the same size as a hidden mist technique would be. while linking his/her chakra to it allowing them to track opponents caught in the ash allowing this to substitute as C-Rank reaction tiers within the ash, once this link has been made the opponent is unable to hide from the clan member unless they posses a hiding technique which is C-Rank or above. When used in conjunction with Ash mist the range is doubled; opponents unlikely enough to inhale the mist will find themselves suffering 3-D ranks of acid internal corrosive damage per post they inhale the ash due to it dissolving into acid when coming into contact with water unless they posses C rank endurance in which they take a single C rank which does not recur. The distance of the technique is 20 feet adding 20 for each rank above D-Rank.
Name: Ash Illusions: Ash Camouflage Classification: Genjutsu Rank: D-rank Class: Offensive Range: Long
Description: By dispersing ash into the air by means of Ash Tracking or Ash Mist the clan member can also trigger a genjutsu through touch that is pretty tricky it causes the opponent to no longer register the clan member in their field of vision. Making it as if they aren't even their, this doesn't go away even if the opponent is hit as it can only be removed by destroying the ash as the opponent would simply get trapped once more upon breaking out of the genjutsu, though not alot of damage while inside this genjustu targets will experiance headaches (D-Rank mental damage) every one of their turns until the genjustu is dispelled. Only hides from sight.
Name: Ash Release: Ash Sphere Classification: Ninjutsu Rank: C-rank(3 D-Rank Chakra, 3 D-Ranks Ash materia) Class: Offensive Range: Long
Description: The clan member releases a large sphere of ash about 4 feet. They do so by gathering the ash materia most likely from their Phoenix fire technique and releasing it towards the opponent. This attack moves and deals C-rank Ash release as well as smothers out any same rank flame techniques it comes in contact with with the additional effect of being able to dissolve in water to create a corrosive acid which spreads out and burns anything in contact with it C rank acid damage.
Last edited by Vêlas on 24th March 2018, 1:43 am; edited 5 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 23rd March 2018, 9:03 pm | |
| - Edits Required:
Previously]Phoenix Vestment - C-Rank chakra, C-Rank blood. Kinjutsu/Ninjutsu classification.
Damage blocked will be up to B-Rank chakra or spiritual without piercing or a B-Rank water release technique to put out the flames.
Ash Tracking: Should just be Ash Release, 3 D-Ranks of chakra, 3 D-Ranks of materia. Give it an actual range and due to having many more effects, it would not be as large as Hidden Mist. Also, lower the damage to 3 D-Ranks of internal chakra damage each round they stay in the area while breathing unless they have C-Rank endurance tiers in which case they only take a single C-Rank of damage and it doesn't recur.
Ash Camouflage - Only hides from sight, no other forms of sensory.
Ash Sphere - Once again should just be Ash Release. 3 D-Ranks of chakra, 3 D-Ranks of ash materia. Give it an actual size, stop referencing unrelated techniques for size please. Damage will be C-Rank Ash Release if it hits a target dead on and C-Rank Ash Release Chakra damage if dissolved in water, not Natural.
Approved
Last edited by Blade on 23rd March 2018, 9:16 pm; edited 1 time in total | |
| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 23rd March 2018, 9:13 pm | |
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| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 23rd March 2018, 9:57 pm | |
| Name: Fire Release: Vestment Classification: Ninjustu/Kinjustu Rank: C(3-D Ranks Chakra 3-D Ranks blood) Class: Supplementary Range: Self
Description:A technique copied from the clan where the user molds chakra within their body and expels it from their pores, producing a fiery coating along their skin that protects against up to C-rank chakra/Spiritual based attacks without piercing and up to 1 C-Rank water based ninjustu, setting things that touch it ablaze with 1 C rank worth of Chakra fire damage. It naturally lasts for 2 turns before requiring a two post cooldown. It can also optionally produce sufficient ash to use ash jutsu (similar to the Phoenix technique), though this is not required. (2 D-Ranks of Ash Materia Produced per post)
Name: Fire Release: Hopeful Bird Classification: NinTaijustu Rank: C Class: Offensive Range: Med
Description: The user dives into the air about 20 feet before coating their feathers fully in flames and diving down boosting their speed by 1 tier for every 20 feet they travel downward to build momentum without being interupted. Once hitting the target they take C-Rank Fire release damage and Concussive damage equal to one rank below the user's speed. | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 23rd March 2018, 10:01 pm | |
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| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 24th March 2018, 1:36 am | |
| Name: Life Release: Bone Disk Classification: Ninjustu Rank: D Class: Offensive Range: Mid
Description: The user begins a set of handseals before forming two extremely thin disk of bone which are 1 feet each in the palm of one of their hands, the bones are naturally lightweight due to Velas clan's traits and fly through the air rather easily moving at plus one tier then the speed at which they are thrown. Upon hitting a target these disk deal 1-D rank of piercing bone damage.
Name: Life Release: Bone Disk Classification: Ninjustu Rank: C Class: Offensive Range: Mid
Description: The user begins a set of handseals before forming two extremely thin disk of bone which are 3 feet each in the palm of one of their hands, the bones are naturally lightweight due to Velas clan's traits and fly through the air rather easily moving at plus one tier then the speed at which they are thrown. Upon hitting a target these disk deal 1-C rank of piercing bone damage. | |
| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 24th March 2018, 8:50 pm | |
| Name:Ashy Illusion: Multiple Projectiles Classification: Genjustu Rank: D Class: Offensive Range: Object
Description: The user begins this genjustu by binding it to a object most likely a projectile but it can be any small object the user chooses to throw, once the target lays eyes on the projectile it will begin to duplicate forming what looks like more of the object in a attempt to confuse targets and allow the projectile to hit. The illusion makes 2 copys at D-Rank and adds another 2 for each rank above the target is.
Name:Ash Release: Senbon Rain Classification: Ninjustu Rank: D(1 D chakra 1 D Ash Materia) Class: Offensive Range: Mid
Description: The user uses ash material for this technique along with chakra, this is a situation specific technique as their must be ash falling from the sky in which the user can manipulate the ash forming a 1 feet senbon out of ash which can rain down on a target and hit them with D-Rank defense piercing leaving them stuck in the body where they dissolve dealing another set of D-Rank corrosive acid damage unless the target posses some form of endurance tier in which the ash is simply dissolved. The amount created scales by rank and as such increases by 2 for each rank above D.
Name: Ash Release: Ash Phoenix Classification: Ninjutsu Rank: A-rank Class: Supplementary Range: Long
Description: The clan member creates a large phoenix out of ash which they are able to ride on as well as use to attack their enemies. This phoenix has the ability to smother up to S-rank flames upon contact. In addition when confronted with a wind technique A-rank and below the dragon takes the attack and disperses it as well as separates into a large amount of Ash before rapidly reforming itself. The phoenix itself can withstand A-Rank techniques which hold no defense piercing and moves at B-Rank speeds lasting for 10 post at D-Rank and adding 5 for each rank above. As for combat ability's the Phoenix can spray most of ash from the material it's body is comprised of suffocating foes within and causing internal damage when inhaled which is a B-Rank.
Name:Ash Release: Ash Mist Classification: Ninjutsu Rank: B-rank(1 Cranks chakra 1 C rank ash materia) Class: Supplementary Range: Mid
Description: The clan member releases a large glob of ash from gathering the ash remaining from their Phoenix fire or any simply lingering arond and releasing it towards the opponent this ash spreads throughout the air creating a dense mist(40 feet)which cannot be seen through and the use of wind techniques only further disperses the ash increasing the magnitude of this attack. Once inhaled it is toxic to the opponent and upon dissolving in their body creates a corrosive acid which eats the opponent from inside dealing a C-Rank of corrosive damage each post they are within unless they posses A rank endurance in which case the damage is a single C-Rank and does not recur
Name:Ash Release: Ash Minions Classification: Genjustu/Kinjustu Rank: B-rank(C Rank chakra C Rank Recoil) Class: Offensive Range: Mid
Description: This genjustu is a Aoe, based which covers 40 feet. Upon entering the area a target will find themselves smelling and seeing ash falling from the sky in a heavy blanket which blacks out everything before twirling into multiple tiny 2-feet tall humanoid creatures which move around seemingly at B-Rank speeds aiming to run into a target dispersing and causing a ash cloud which if then inhaled by the target, though this is all a illusion the target takes 3-D ranks of mental/spiritual hybrid piercing damage each post they are within the genjustu and for each time they are hit by a minion they sustain another 3-D ranks of mental damage. The user can create 2 minions at D-Rank and adding 2 for each rank above
Last edited by Vêlas on 29th March 2018, 1:32 am; edited 2 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 25th March 2018, 7:40 pm | |
| Multiple Projectiles - 2 Copies at D-Rank, going up by 2. Please start using tables, they make information so much easier to collate.
Senbon Rain - Rank determines how many senbon you create, 1 at D, 3 at C, 5 at B, etc.
Ash Dragon - Remove the bit about having an alternate form if exposed to water, you'd need Acid Release to control it at that point. When it launches Ash Spheres, it will still need a chakra cost, taken from Velas. If instead it just had an ash spray, say blinding and choking people using up the materia it is comprised of, that's fine.
Ash Mist - 1 C-Rank of chakra, 1 C-Rank of Ash Materia. Deals 1 C-Rank of damage each post. Wind Release dispersal up to A-Rank are ineffective and the technique will reassert itself naturally within 1 PT if D-Rank, 2 PT if C-Rank, 3 PT if B-Rank and 4 PT if A-Rank.
Ash Minions - Either make it C-Rank chakra and C-Rank blood or C-Rank chakra and C-Rank recoil. Can create 2 Minions at D-Rank, going up by 2 each rank. | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 26th March 2018, 8:18 pm | |
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| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 26th March 2018, 8:45 pm | |
| Name: Hidden Feather Dance: Chakram Fluffy Dance Classification: Ninjustu Rank: C Class: Supplemental Range: Self
Description: Crocus does not like to be seen and to counter such in hopes of living a long life he came up with these feather dances, chakra fluffy dance is mainly used to conceal the user from energy based sensory namely chakra and the way he goes about doing this is simply grooming allowing his wings to remain unkempt and heavy as to form a wall in which sensory requires C-Rank or above in order to properly track Crocus through chakra sensory. When looked upon a target who lacks the needed requirments Crocus energy merely looks like specs compared to what it normally would look like.
Name: Hidden Feather Dance: Spiritual Fluffy Dance Classification: Ninjustu Rank: C(C-Rank blood) Class: Supplememtary Range: Self
Description: Crocus does not like to be seen and to counter such in hopes of living a long life he came up with these feather dances, spiritual fluffy dance is mainly used to conceal the user from energy based sensory namely spiritual and the way he goes about doing this is simply grooming allowing his wings to remain unkempt and heavy as to form a wall in which sensory requires B-Rank or above in order to properly track Crocus through spiritual sensory. When looked upon a target who lacks the needed requirments Crocus energy merely looks like specs compared to what it normally would look like.
Name: Hidden Feather Dance: Dance of Darkness Classification: Taijustu(Stamina price) Rank: C Class: Supplementary Range: Self
Description: Crocus does not like to be seen and to counter such in hopes of living a long life he came up with these feather dances, Dance of Darkness revolves around fighting in the darkness against targets who lack a proper way to see through the darkness such as night vision, or can properly see Crocus with a sensory technique. If they cannot Crocus begins unique flight patterns. Making his body like a missile as to make him extremely hard to see in the night time causing him to become invisible to the naked eye unless tracked by a tracking technique equal to his speed or a reaction tier equal to the rank of his speed. Rank of Speed - Stamina Price per post D - 1 C - 2 B - 3 A - 4 S - 5
Name: Brave Bird Classification: Kinjustu Rank: C Class: Supplementary Range: Self
Description: Crocus uses Brave Bird when he needs to push beyond his natural limits using blood as a source for a sudden burst of speed for one post when it is most needed. He pays a cost of recoil and blood to gain the temporary boost. Blood&Recoil Payment - Speed tier gained 3D&3D - C+ C&C - B+ B&B - A+
Name: Fire Release: Meteor Rain Classification: Ninjustu/Taijustu Rank: C Class: Offensive Range: Long
Description: Crocus uses momentum to his advantage with this technique shooting his flaming feathers at a target 1 at a time(scaling 2 more for each size above small) moving at C-Rank speeds naturally in order to hit the target with C-Rank fire release damage, the real power in this technique however is the lies in how high it is thrown with the speed increasing with more strength being used. Strength used - Speed tier level boost D - 1 C - 2 B - 3 A - 4 S - 5
Last edited by Vêlas on 29th March 2018, 1:35 am; edited 8 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 26th March 2018, 9:01 pm | |
| Fluffy Dance - No, absolutely not as a Taijutsu anyway. Also sensory doesn't have piercing, that makes no sense. This should be two separate techs, one for hiding from chakra sensory, one for hiding from Life Force sensory.
Dance of Darkness - Put in how much stamina it costs each PT he's moving. The amount will depend on his speed, the faster he flies the harder it is for him to keep it up.
Brave Bird - Should be 3 D of Blood and 3 D of Recoil
Meteor Rain - Waaaay overloaded. First of all, have the number of feathers be based on his size. 1 at Small, 2 more each age category he goes up. Additionally, remove the height speed increase. Have the speed increase be based on his strength tiers. And it would go in Tier levels so 1, 2, 3, 4, 5. A rank is 4 Tier Levels, so jumping from 2 to 4 makes no sense. Also, remove the additional damage equal to speed.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 28th March 2018, 7:21 pm | |
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| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 29th March 2018, 2:13 am | |
| Name: Reactive Eyes Classification: Taijustu Rank: D Class: Supplemtary Range: Varies
Description:Maintaining visual confirmation of a target is one of the most important hallmarks of a ninja. Therefore, obviously, one of the most effective methods of defending against one who seeks to strike from afar would be to obstruct the ninja's vision by using darkness or simple non chakra related smoke. The user trains in obscure locations within darkness and smoke so that their eyes may be able to adjust quickly to the different changes which acts as a reaction tier. This technique does have a minor drawback as it takes fatigue in order for the eyes to adjust to the change in environment each time it occurs. Users Rank - Reaction Able To Be Gained - Topics needed training in darkness or smoke D - D,C - 2(D),4(C) C - C,B - 4(C), 6(B) B - B,A - 6(B), 8(A) A - A,S - 8(A), 12(S) Rank - Fatigue Cost Per Post(One eye cost double if both) D - 1 C - 2 B - 3 A - 4 S - 5
Name:Fire Release: Style 88 Classification: Combination Style Rank: A Class: Varies Range: Varies
Description: Through the study of the eighty eight constelations Vêlas and Cròcus formed a style with the diversity they craved. This style lies in forming and connecting "Stars" mainly comprised of elements which are fire or it's variants with stonger variants such as blaze and yugure being applicable in usage. Each Constelations requires a set number of stars before they can come into effect and as such are all combination justu and retain such effects. Once formed a constelation remains in the air, visible if looked upon; while blocking out B rank water release and A rank techniques which attempt to strike and disperse it due to the binding of each star only S rank and above dispering technique can remove a constelation once in play. Depending on the user's rank they can set numerous constelations however they can also set hidden constelations which remain on hold until used. Rank - Amount Able To be In Play - Hidden Constelations able to be in play D - 2 - 1 C - 4 - 2 B - 6 - 3 A - 8 - 4 S - 10 - 5
Name:Style 88: Fire Star Classification: Ninjustu Rank: C Class: Supplementary Range: Short
Description: Upon focusing one's chakra in their palms they can begin forming a compressed ball of fire. Other than being hot to the touch dealing D-Rank burns upon contact it holds no damage effects instead it can only be dispelled by a B-Rank dispelling technique. Once formed it can be placed in the air and will remain in play for a set amount of 5 turns before burning away to nothing but smoke. Rank - Stars Produced D - 1 C - 2 B - 3 A - 4 S - 5
Name:Style 88: Hidden Star Classification: Ninjustu Rank: D(recoil only 3 D) Class: Supplementary Range: Long
Description: Once a Star is in play Velas can began choosing which constelations she want to form and how they come into play. Somewhat stopping random constelations being formed until she wants. She focuses on the star she wishes and pain surges through her body as the star in question slowly rises to 20 feet in the air moving it out of range of any other stars but Hidden ones. Depending on how many hidden constelations the user can have in play they will form in this fashion 20 feet, 40 feet, 60 feet, 80 feet, 100 feet. The lowest Constelation comes into play first. And hidden stars require life force sensory to be seen any rank will be viable. Rank - Rise amount able in Feet D - 20 C - 40 B - 60 A - 80 S - 100
Name:Style 88: Auriga, the Charioteer Classification: Combination(5 C-Rank Fire Stars) Rank: B Class: Offensive Range: Long(20 Feet)
Description: Auriga, the celestial charioteer, has neither chariot nor horse. Instead, he's drawn as a man holding the reins in his right hand, with a goat on his left shoulder — the star Capella — and two baby goats in his left arm. This technique requires five FireStars before being able to come into play; once the alignment is correct the image and effects come into play Auriga begins racing across the sky before smashing into any nearby constelation and taking it in it's reins and apllying it's effect boosting the constellations speed in a unique way stated in each of constelations. Depending on his creators rank Auriga can take multiple Constelations into his reings. Rank of Users - Amount Able in Reins D - 1 C - 2 B - 3 A - 4 S - 5
Name:Style 88: Orion, the Hunter Classification: Combonation Technique(8 C Rank FireStars) Rank: A Class: Supplementary Range: Long(20 feet)
Description: Orion is one of the most beautiful of all constellations, and one of the easiest to find. It looks like a large rectangle and consist of 8 Firestars; once in play Orion can be seen holding his sword and sheild and begins moving through the sky at A-Rank speeds tracking targets with A-Rank Chakra sensory unless they move at above S-Rank speeds. Upon Auriga taking the reigns of Orion his sensory can track things moving at SS rank speeds. Orion's true purpose it attack and defense once he see's a attack he will aim to block it with his shield reflecting any Ninjustu A rank or below back on the target at a increase in 4 tier in speed.
Name:Style 88: Sagittarius, the Archer Classification: Combination Technique Rank: S(10 C-Rank Firestars) Class: Offensive Range: Long (20 feet)
Description: Sagittarius, the archer, slides low across the southern sky of summer. Sagittarius is a centaur — a mythological half-man, half-horse — who has drawn his bow. His arrow is pointing at Antares, the bright red heart of Scorpius, the scorpion. The archer is avenging Orion, who was slain by the scorpion's sting. This technique requires 10 FireStars to come into play and once it does Sagittarius begjns moving through the sky at S rank speeds aiming A-Rank arrows at anyone in range which is 20 feet the arrows are comprised of fire and move at the same speed as Sagittarius. If Auriga takes the reigns of Sagittarius his speed increases to SS rank.
Last edited by Vêlas on 7th April 2018, 12:11 am; edited 1 time in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vêlas Technique Hold 5th April 2018, 12:04 pm | |
| Reactive Eyes - Fatigue Cost each PT.
Style 88 - Okay you really need to be less vague about what this does. What does 'Amount in play' mean, is that stars or is it Constellations? What exactly are 'Hidden Constellations', you need to expand on that a bit more or at least say it relates to Hidden Stars because nothing else uses the term 'Hidden Constellations'.
Hidden Star - Kinjutsu, not Ninjutsu, due to it requiring recoil.
Auriga - 1, 1, 2, 2, 3 for number of things buffed.
Orion - S-Rank after being buffed by Auriga, not SS. In addition, only ninjutsu weak to fire can be reflected, neutral are negated, strong are blocked. Tier level increase is dependent on the activator's rank, 1-5 from D-S.
Sagittarius - 12 Stars. | |
| | | Vêlas
Posts : 149 Join date : 2018-01-08 Age : 34
| Subject: Re: Vêlas Technique Hold 4th June 2018, 9:15 pm | |
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