| | Magery Loves Company [Bounty] | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Magery Loves Company [Bounty] 5th January 2018, 4:20 pm | |
| After stowing away the last body and having a good chuckle about it, Mage rolled her shoulders and set herself up to watch for the next target. She checked her little book, flecked with diamonds so that she could actually touch it and chewed on her lip for a moment. They all had pictures and that was the only thing she was going off of, they were C-Rank, so it wasn't like they were well known. Hell, she was classified as a D-Rank bounty and the thought made her non-existent blood boil... One day she would be the most terrifying missing nin to ever live. That day was likely to be a while away though.
She scribbled out the face of the weird Missing Nin that had tried to kill her and then put the book away before sinking into the ground, just the top of her head poking out and watching around for her prey... Or opponent, depended on how much fight they put up, hopefully it wouldn't be too long, she was about ready to nap. | |
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| Subject: Re: Magery Loves Company [Bounty] 7th January 2018, 8:48 pm | |
| A man stepped around, finding the place rather vacant. Funny, he could have sworn he heard noise. Regardless of that, it seemed one of his friends was missing. Hah, missing. No, seriously, he was like, missing missing. Although, he could suspect something happened, because why wouldn’t the ground be flat? It was always flat, as many would speculate. And suddenly it’s soaking wet and not as flat? There wasn’t any blood, there were no bodies. But he could only assume with the odd silence and sudden redecorating that someone got hurt and it wasn’t whoever attacked. A few more steps and he stopped. Seriously now the place was haunted with some decapitated ghost girl? His hand rested on his hip and he stared at the head swiveling around the ground. She’d notice him eventually. A new face here probably meant she was the one pulling some stunts. “Ladies and gentleman, it seems as though tonight’s show is brought to you by a haunting!” But there wasn’t really a crowd around. He seemed to be treating it like some grand show. Despite the lack of people, there was still what seemed to sound like an applause. A hidden stereo? No, it wasn’t static noise. At least, it sounded like it came from pretty much everywhere. “Now tell us, young lady, what is your name?” He quickly preformed hand seals, anticipting Mage to make a move and slammed his hands on the ground in attempts to capture the girl with paper bindings with hopefully more than just her pretty little face.- NPC:
- Techs Used:
Name: Bishamon Conditioning Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Defensive Range: Self
Description: The Bishamon Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Bishamon infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Conditioning exercises were aimed at reducing the pain felt using mind over body simply due to the natural mental fortitude the Bishamon possess, it was also geared at teaching them how to keep a tight hold over their emotions hence the general Bishamon typically being calm collected individuals. As a result of chaining their Barrier & Strength Tiers Bishamon who learn this are increasingly tolerant of pain from C-rank injuries and mental based techniques geared at manipulating the emotional state are completely ineffective if they are C-rank or below.
Name: Bishamon Awareness Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Defensive/Supplementary Range: Self
Description: The Bishamon Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Bishamon infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Awareness exercise is oddly named, those within the Bishamon clan are trained form their youth in order to run their thoughts through their mind at an fast pace which aids with processing speed but more specifically it works identify when they are placed under a genjutsu. This hyperawareness is linked to their senses and due to non-Bishamon not thinking at the same rate as a Bishamon does when placing them under a genjutsu the illusion is weaved under the pretense of the normal rate of the brains ability to process information causing a Bishamon to view it as "slow" and thus realize something is off as long as the genjutsu or genjutsu chain is equivalent to C-rank.
Name: Paper Release - Shikigami Binding Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: Mid
Description: The user makes hand seals before slamming their palms on the ground causing paper sheets to burst up from the floor up to 30ft away from the user at crashing ground speeds to wrap around a target and bind them in place with B-rank strength preventing movement as the paper sheets wrap them up completely like as if they were a mummy. The size of target capable of being bound depends on the user's rank however this technique can be placed ahead of time as long as contact is made with the ground with the user's hands and delayed thus not requiring the user to place this technique in spoiler tags until it is triggered. Rank - Size Capable of being Bound D - Humanoid & Below C - Medium (S) B - Medium (M) A - Medium (L) S - Medium (XL)
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Magery Loves Company [Bounty] 7th January 2018, 9:18 pm | |
| Seeing him slam his hands down and the chakra flaring through the earth through her eyes, she squeaked and flew upwards at B-Rank speeds, spinning to avoid the last threads of paper rope that fell around her. She landed on the ground and stood with her legs apart, arms crossed over her chest. She gave a huff and flicked her hair to the side, one eye covered by a rune-covered patch, although it was just aesthetic, not that this guy needed to know that. She stabbed her crook down but it didn't make any noise, it was intangible like her. "Hey, I'm not a Ghost! I'll have you know that I'm a Prime, much better than those mangy ninja twerps." She tutted and narrowed her eye at him, cocking her head to the side. "If you really think you're worthy of knowing, my name is..." At that moment, one of the large pillars of rock around that had nearly impaled her before, fell over with a loud, satisfying thump, completely blotting out Mage's name. "...The greatest Mage alive, the ultimate Black Magus, the one that will shake the world to its very core!" She laughed maniacally and then coughed, something getting caught in her throat for a second. She doubled over as she hacked for a few seconds before sighing. "I need to learn to evil laugh better. Anyway. Die." She smiled and pointed her staff at him. "Ars Ventio: Aero!" She declared, a burst of wind appearing under his feet to try and explode and damage him if he didn't notice it and dodge fast enough. If he failed it would launch him into the air. Other than that, if he had chakra vision that could detect chakra natures or could see into Limbo, he'd notice fire chakra pouring into one of Mage's orbs but it would be a while before those techniques were ready. - Spoiler:
Name: Life-force Prime Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: Prime since becoming intangible have transcended the need for physical bodies, however they realize that Life-force itself is something to be preserved. As a result Prime have infused their very life-force into the chakra comprising their body, this results in when they are injured they "bleed" chakra as that is all they are comprised of. Likewise depending on their blood reserves while they were alive a certain portion of their chakra reserves is the same color as their blood originally was and can be used for Kinjutsu techniques which would usually require a blood price. Due to the Prime's body composition being pure chakra they do not have vital organs other than their Soul Orb which is something that can be destroyed to temporarily cause them to lose access to their element but is regenerated in a new topic as long as Void Release is not utilized. If that is the case it requires a medical ninjutsu technique catering to repairing damage to one's chakra system from Void Release equal rank or higher than the Void Tech technique used. Location of Soul Orb: -Head(Eye)
Name: Reactive Sensory: Visual Prowess Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self (Dojutsu)
Description: All Prime have enhanced reactive capabilities which is linked with the ability to sense chakra, however those who once possessed the feared Soulless dojutsu prior to awakening will find that they are now able to learn a second path which was previously something they were incapable of utilizing. It is of course restricted to being a path available to the specific Dojutsu they do possess whether it is the Kurichagan or the Shizengan. All Prime who possess reaction tiers are capable of utilizing them in conjunction with their Dojutsu making them feared opponents.
Name: Chakra Sense Classification: Soul tech/Taijutsu Rank:D-rank Class:Supplementary Range: Self
Description: Soulless have an acute sensing nature and can immediately discern the chakra nature of others around them. The reason for this is due to their high sensitivity to chakra making them valued trackers as they can sense individual chakra signatures as all Soulless are natural sensor types. The use of this technique grants them the ability to track chakra signatures over short distances within a topic. Rank - Tracking Distance (ft) D - 5
Name: Ars Anima (Signature) Classification: Soul Tech Rank: D-Rank Class: Passive Range: Self
Description: Mage's unique belief in herself and the 'magic' that she wields causes some odd changes in how it is molded and focused. She believes that to truly utilise a spell she needs to shout the name of it to focus the power and launch it with maximum strength. Due to this when she does shout the name of her technique the effects are increased by a number of tier levels, other than damage, dependent on Mage's rank. However when she is unable to call the name of her technique they cost more chakra to use due to the failed focusing, the amount of additional chakra is dependent on her rank as well. This also has a unique cosmetic effect of causing her eyes to change colour depending on the element she is currently using.
Rank - Tier Level Increase - Chakra Cost Increase D - 0 - 5-Ranks
Name: Journeyman's Fleeing Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: A Mag e is not one to run directly into combat, especially not physical combat, in fact that's the last thing they want to do. Due to this they need to learn how to run away from enemies, especially fast ones that want to cut them to pieces. However they love standing back and launching fireworks at another mage over a large distance, letting their firepower do the talking. Due to this when an opponent is over thirty feet away, the user's speed is dropped by two tier levels, when an opponent is over twenty feet away but not yet thirty their speed is reduced by one tier level, when between ten and twenty feet away, speed is not modified, when between five and ten, the user's speed is increased by one tier level and when a foe is within five feet their speed is increased by two tier levels. This technique counts as B-Rank speed otherwise.
Name: Reactive Chakra Sensory Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self - Varies (Depends on Chakra Sense used)
Description: This is the only Taijutsu line available to Prime, due to involving the way they are capable of sensing chakra, despite that it is intertwined heavily with Chakra Sense from their time spent as a Soulless. Simply by picking up this technique a Prime is able to gain access to additional Chakra Sense: Focus however the maximum rank they can be are always lower due to these Foci not being up to par with their original one. A Prime's skill as detecting chakra is so finely tuned that they are capable of using it to their advantage being able to react to things which possess chakra, detect concealed target as long as they possess chakra and even track the movement of things which possess chakra both expressed externally via techniques or even internally within a target's body. This causes them to be highly capable in reacting to threats as well as opponents who think simply due to their preference for chakra based combat that they are slouches when it comes to physical combat. Chakra Sense - Weekly Training Word Count - Max Technique Rank 1st - Taste- Z 2nd - 500 - SSS 3rd - 1000 - SS 4th - 1500 - S 5th - 2000 - A
Name: Reactive Sense: 1st Stage Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: The Prime has honed their ability to sense things of a chakra nature allowing them to react to things possessing chakra moving at D-rank Speeds, detect D-rank concealment techniques which utilize chakra and finally detect surpressed chakra signatures if the target is not using a chakra supression technique C-rank or higher. The Prime's Reactive Sense makes use of their "6th" sense Chakra sensory and when utilized with speed tiers can be used to react to higher speeds as long as it is not higher than the user's rank.
Name: Kakerugan (Multiply eye) Classification: Single Stage Dojutsu Rank: B-Rank (Blood Price) Type: Passive (1 Time Activation Price) Activation: 1 S-ranks of Blood Appearance: Spoiler:
Description: The natural evolution of the Prime' visual prowess which is a lingering trace of their Chakra Beast genetics which results in the sacrifice of one of their eyes to manifest this dojutsu in its place. The requirement to unlock this dojutsu is possessing an element, lack of any of the Soulless Dojutsu as well as a 1000 Word Training Topic after which the Prime is no longer able to purge chakra nature transformations from their Soul Orb. Upon being activated the Soulless gains three passive abilities; the first being Thermal Imaging, being able to switch from their normal vision and being able to being able to see heat emissions from sources of heat such as bodies, techniques and the like. The second being Void Chakra sensory, allowing the user to detect when techniques have Void chakra within them as well as sense Acolytes & those who possess Void chakra via this method. The final passive ability directly affects the Prime's Soul Orb causing it to seperate from the main body to instead be stored within Limbo orbitting around the Prime, thus removing the only visible "weak spot" a Prime possesses and giving them access to the Orb Series line of techniques.
Name: Ars Ventio: Aero Classification: Soul Tech Rank: C-Rank Class: Offensive Range: Mid
Description: Gathering chakra within their soul orb, the user infuses it with their wind nature and then expels it in a burst of wind that can be directed at max mid ranges away from them. This wind can be in any direction the user wishes, and moves at C-Rank speeds, and if an opponent is struck they will be knocked ten feet in that direction unless they possess C-Rank strength to root themselves in place, if they do they take an additional C-Rank of internal damage. If they fail to resist they are moved at C-Rank speeds, if slammed into the ground from standing they take C-Rank physical damage and if launched upwards they take damage dependent on how far they fell before hitting the ground. Lastly this wind can be used to redirect projectiles moving with C-Rank speeds or slower and deals C-Rank crushing damage to projectiles thrown with strength. For an additional price of a B-Rank of chakra, this can also slow B-Rank speed based projectiles by one tier level and for an A-Rank of chakra it can slow B-Rank speed based projectiles by two tier levels or B-Rank strength based projectiles by one tier level.
Height - Fall Damage(Physical) 5 - D 10 - 3 D 20 - C 40 - B 80 - A 160 - S
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| Subject: Re: Magery Loves Company [Bounty] 7th January 2018, 10:04 pm | |
| A soft whistle passed out of his lips. "An adorable spookster who hasn't quite mastered an evil laugh, what a find! It's a shame we're on fighting terms." Her introduction was perfect for the stage, rivaling his in his opinion. Now if he knew a thing or two, anyone pointing a cane or a wand or whatever the fuck at another was literally an aim at him. And then the moment that little fiend said some words, Darian would hop over to the side and slide a little on his legs. Although in the middle of his ballet leap, the look on his face changed. Two luminous pinpricks trained on her accompanied with a wicked grin, shadowed over by technicolour bangs. He could feel his blood boil, and the best way he dealt with that was to force himself into an art high. Hands flew in a furious fashion, the sound of paper rustling and revealing a paper crane folded with the sharpest of creases. He tossed it so it fell softly to the ground, a puff of dust and a crane rising out of it. "Beautiful, isn't she?", he mused before letting the bird fly out towards mage. While the mage would hopefully be distracted for but a few minutes, Darian would work on another set of paper crafts so he could attack. - Techs:
Name: Bishamon Strengthening Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self
Description: The Bishamon Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Bishamon infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. The Strengthening exercises were focused in building leg muscle strength for use in conjunction with speed. Bishamon are more focused on maximizing their leg strength as it makes a crucial part of their core fighting style the Scorching Fist. To that extend they have mastered the art of chaining their Speed and Strength together in order to grant them superior movement leaving small imprints of their feet on the ground as they push off yet due to combining the two are capable of outspeed even Samurai in C-rank speed. Their legs are capable of being used to lift things as by training their feet dexerity some are even capable of grasping objects with or without using chakra to stick to them and simply lift them with just one of their legs which would usually take a non-bishamon full use of both arms due to the natural edge in strength leg muscles have over arms.
Name: Day Walker Classification: Taijutsu Rank:D Rank Class: Passive Range: Self
Description: A Bishamon clan member has the ability to convert light materia into chakra. This process similar to photosynthesis grants them almost limitless energy as long as there is a source of light with the ability not occurring if the area is full of darkness. The amount of light a Bishamon can convert into chakra varies however it is mainly dependent on their age, and using this they are potentially able to rapidly regain large amounts of chakra and can use this to their advantage to expend their reserves using techniques. Despite their ability to rapidly regenerate their lost chakra reserves they can still die from chakra loss if they go over their max chakra limit. Age - Amount of Chakra Regained Each Turn Under Prime - Half (1/2) Prime - Full Above Prime - Quarter (1/4)
Name: Adam's Curse Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description:This technique is an inborn trait of those of the Bishamon clan due to their progenitor being infected with a virus during infancy. Those within the Bishamon clan are genetically perfect and more than just "Human" to the point that their DNA overrides whatever species they do mate with in the event that they have children outside of the clan. However due to their genetics being perfect they are unable to awaken. Those within the Bishamon Clan learn 3 Tiers naturally these are Speed (Caps at SS), Strength & Barrier (Both cap at S), the first being universal, the second as a result of genetic modification in order augment their capabilities and the last was an evolutionary response to compete with their rivals the Mikaboshi. Bishamon possess chakra reserves comparable to Dakar due to the virus however have an innate immunity to diseases as a result both organic and synthetic dependent on their age (Doesn't Virus release). Age - Disease Resistance Below 10 - D 11-20 - C 21-30 - B 31-40 - A 41-50 - S 51-60 - SS 61-70 - SSS 71+ - Complete Immunity
Name: Hot Blood Classification: Taijutsu Rank:D Rank Class: Passive Range: Self
Description: Another adaptive trait by this clan, a clan members body is unnaturally high, yet they are completely unaffected by their scorching body temperature while those who attempt to look at their body with Heat Vision are blinded for a set amount of posts (total). This has a unique affect on their blood as often when injured it leaks out scalding hot capable of inflicting burns on those who come in contact with it. Those who have their 2nd "Switch" Mark are able to repress the emission of their body heat so that they appear normal to Heat sensory techniques equal to their rank while those who have their 3rd "Switch" Mark are resistant to hot enviroments and status effects inflicted as a result of Heat based releases (Fire, Blaze, Heat, Yugure, Plasma, Explosion, Scorch, FireStorm, HeatStorm, Atomic & Lava) up to 2-ranks above them allowing them at max rank ("X") to be resistant to status effects caused by all Heat based releases X-rank and below. The temperature of their blood and the effects it can cause are able to be refined via Weekly Training topics of 1000 Words, starting at being hot to the touch. Weekly Training - Word Count - Blood Temperature Effect 1 - 1000 - Can melt ice materia & equal rank ice release chakra based techniques. 2 - 1000 - Can inflict Burns and trigger said status effects when used in kinjutsu. 3 - 1000 - Can evaporate liquid materia & 1-rank lower liquid based chakra based techniques. 4 - 1000 - Can melt Metal Raw Materials & Objects comprised of them. 5 - 1000 - Can melt Non-Metal Raw Material & Objects comprised of them.
Name: Switch Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Self
Description: This is the evolutionary trait which most Bishamon are highly ashamed of due to its primal nature however some embrace it and use it to supplement their already formidable combat abilities. Switches occur every set number of topics that the user in not including training and ooc based topics. While in switch mode the users body is boosted dramatically giving their eyes the ability to produce their own light within the pupil allowing them to see in area's of total darkness while still remaining undetected. The main benefit however is the boost to their physical capabilities (Tiers) which gives an immediate +2. The trade off is everything non Bishamon is targeted NO EXCEPTIONS, and the user often ends up killing team mates, important people as well as compromising missions that require stealth and espionage. This ability is extremely dangerous on both parties if the Bishamon encounters a Mikaboshi as the blood lust consumes them completely and they become focused on killing the Mikaboshi exclusively ignoring everything else that gets in its way often leading clan members to get killed by falling into traps by the enemy using their "weakness" against them. Those Bishamon however who are able to learn to control themselves only recieve a +1 to their physical capabilities however they can opt at anytime to switch back into the uncontrolled version for the rest of the activation time instead the less restrained increase. If they wish to switch back and forth they must repress it and trigger it again Age - No of Times user can "Switch" in a Topic - No of Topic till "Switch" Below Prime - 1 - 4 Prime - 2 - 6 Above Prime - 3 - 8
Name: Shikigami Arts Classification: Fighting Style Rank: D-rank Class: Supplementary/Offensive/Defensive Range: Self
Description: This is a unique fighting style created by the Bishamon Clan which revolves around pinpoint chakra control which is used in conjunction with Paper Release nature transformation in order to contort, shape and manipulate said paper into various shapes & forms for a versatile combat style with close ties to Shurikenjutsu & Juinjutsu. Those within the Bishamon clan who practice this fighting style are known for their flexibility in combat often combining this fighting style with the use of Paper Materia and various forms of tags in order to offset the few weaknesses this style does have with the unique blend of preparation and quick utility making this fighting style very well rounded. The techniques in this fighting style go by "Paper Release - Shikigami" "Insert technique name". For Example: Paper Release - Shikigami Clone.
Name: Paper Release - Shikigami Crane Classification: Ninjutsu Rank: B-rank (Optional B-rank Paper Materia Price) Class: Supplementary Range: Contact (Paper Materia), Varies (Crane)
Description: The user makes hand seals before manifesting a small paper crane in their hand before dropping it down which causes it to grow in size and then promptly animate itself for use as a temporary ally in combat. The Crane can move at a max speed of Crashing Ground and can carry objects of up to 60 WL anymore and it becomes overburdened and can not carry anymore. It is fairly durable capable of sustaining multiple B-rank or below offensive techniques as long as they aren't strong against paper & possess defense piercing (or any equivalent) before being destroyed. The size of the crane varies on the user's skill level however it is always comprised of just a single sheet of paper which if paper materia is utilized can give it unique traits depending on what type of paper it is. (For example, Fire Resistant Paper Materia causes the crane to be fire resistant.) Rank - Size of Paper Crane D - Small C - Humanoid B - Medium (S) A - Medium (M) S - Medium (L)
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Magery Loves Company [Bounty] 7th January 2018, 10:12 pm | |
| Mage narrowed her eyes and then ducked down at B-Rank speeds, vanishing entirely into the ground. Unless the Bishamon had some form of X-Ray sensory, he wasn't going to be able to see her at all. While under there she summoned a doppelganger and gave it a high five before nodding. The Doppel knew what to do and gave her a thumbs up before flying out at B-Rank speeds. Mage flew up once the Crane had passed and spun her staff around a few times, smirking. "You think you're so special but just you wait and see the tricks I have up my sleeves." She told him. At that moment, the Doppelganger under him reached up and tapped under his feet. "Ars Imperium: Shackle" She whispered, causing chakra to rush through the ground, invisible to him. With that done, all of a sudden chains erupted from the earth, each made of chakra to wrap around his legs and pin him in place and Mage swung her staff out in an arc. "Ars Hydro: Water!" She declared, a burst of water spilling forth to wash over him while he was locked in place and damage him intensely if he wasn't able to get out of the chains and dodge the water that was rushing at him. The Doppel was waiting under the earth, ready to strike again if need be. - Mage:
Name: Ambient Soul: Doppelganger Classification: Soul tech Rank: D-rank Class: Supplementary Range: Varies
Description: Soulless are capable of manifesting copies of themselves which have the same tiers as the original however each Doppelganger has part of the overall amount of chakra the Soulless possesses. As a result when destroyed if the chakra is not all used up a chunk of their chakra is lost in the process. Despite that Doppelganger's are quite useful due to being a key part of Advanced Soul Tech due to their unique relationship with Soul Orbs. Rank of Soulless - Number of Doppelganger's D - 1
^S-Rank chakra put into Doppelganger
Name: Ars Hydro: Water Classification: Soul Tech Rank: C-Rank Class: Offensive/Supplementary Range: Short-Mid
Description: Collecting chakra within their soul orb, the user focuses it and launches it forward in a wave at C-Rank speeds. Anyone struck takes C-Rank water release chakra damage and are smashed with the concussive force of the water. This causes one of two things to happen dependent on the victim's tiers. If they possess C-Rank strength to root themselves in place, they take C-Rank internal physical damage and are weakened for a short amount of time dependent on their endurance tiers, causing their physical tiers to be lowered by a tier level until it wears off. If they are thrown aside they take no additional damage but become dizzy, causing them to fall if they attempt to move at max tiers or higher but this can be negated by C-Rank barrier tiers and lasts for a set number of PT depending on the victim's endurance tiers. Lastly this technique does have a cooldown, lowered dependent on the user's rank and generates a B-Rank of water materia when used.
Tiers - Status Duration(PT) None - 8 D - 6 C - 4 C+ - 3 C++ - 2 B- - 1 B - Immune
Rank - Cooldown(PT) D - 10
- Doppelmager:
Name: Ars Imperium: Shackle Classification: Soul Tech Rank: C-Rank Class: Offensive/Supplementary Range: Contact(Activation), AoE(5 foot radius, Triggered)
Description: Simply by touching the ground, the user invests a part of their ambient chakra within it as a trap. This trap can only be detected by C-Rank or higher chakra sensory, with X-Ray vision if somehow placed under ground. When an opponent steps over the trap or at the user's whim, it triggers, causing chains of chakra to leap up at C-Rank speeds to attempt to wrap around the targets that triggered it. Due to the sudden nature, if not detected, it requires C-Rank reaction tiers to effectively get out of the way. Once trapped, the chakra based nature of the chains means that normal strength cannot break the chains, it either requires a D-Rank chakra expulsion technique in addition to C-Rank strength, a C-Rank full body chakra flow technique with D-Rank strength or a C-Rank chakra expulsion technique to break the chains. In addition to this, if Shackle is imbued with an element, the chakra flow or expulsion techniques need to be strong against the element imbued or the tier requirements go up by one rank.
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| Subject: Re: Magery Loves Company [Bounty] 8th January 2018, 7:13 pm | |
| Darain was surprised to find another little phaser popping out of the ground and immobilizing him. What. A tricky little thing this opponent was. He looked up in time to see water rushing his way and thought fast, trying to save the paper in his pockets from the splash zone in the only way her really could. Darian flipped through hand seals and then pulled out several long strips of paper, weaving then into the form of a shield with a loop insert on the back to slip his arm through. While waiting for the water to strike, he pulled out some more, smaller strips of paper and put bits of chakra into each before folding them over into shurikens and throwing them with a heavy spin to force an arched path towards mage around the sides. The crane landed itself not far from Mage and turned to attack again, this time without flying and more with attempting to pin her with its legs, smack at her with its wings, or puncture her with its bill. - Techs:
Name: Paper Release - Shikigami Shuriken Classification: Ninjutsu/Shurikenjutsu Rank: D-rank (Optional C-rank Paper Materia Price) Class: Offensive Range: Mid-Long
Description: A technique that consists of pouring one's chakra into a scrap of paper in a split second (Posts total), hardening and sharpening it, so it can be used as a shuriken. Its sharpness is equal to that of a shuriken made of metal and it can be launched over 15ft at Swift Release speeds before losing that hardness to become normal paper once more (can also be thrown for higher speeds but distance before becoming normal paper remains constant). The user can further increase the power of the shuriken by making it into certain shapes which forms the basis of many advanced techniques. The produced shuriken deal D-rank Paper Release chakra based slicing damage upon impacting targets. This technique has been honed by the Bishamon to the point of eliminating the hand seals for such a technique to make it into a chakra flow technique depending on the skill of the user not only does the time it take for them to produce said shuriken become shorter but the number of paper shuriken produced with one price varies. If Paper materia is not used it costs 1 D-rank of chakra per shuriken produce (excluding the rank multiplier), if paper materia is used however it is 1 D-rank price per 6 shuriken produced (1 C-rank Paper Materia consumed). Rank - P.T to Produce Paper Shuriken - No. Produced D - 5 - 1 C - 4 - 2< B - 3 - 3 A - 2 - 4 S - 1 - 5
Name: Paper Release - Shikigami Shield Classification: Ninjutsu Rank: C-rank Class: Defensive Range: Short
Description: The user makes hand seals before creating a shield comprised of multiple strips of paper woven together to make a durable shield capable of repelling incoming projectiles unless they are backed by C-rank+ strength or above & C-rank or below chakra based techniques as long as they lack piercing and/or aren't strong against Paper Release. This Shield however has the unique ability of being able to absorb paper tags into it's composition with them likewise being woven in place and thus the entire shield becomes capable of of emitting the juinjutsu inscribed on the tag upon being destroyed for triggered by the user making the Horse hand seal. The skill of the user determines the exact amount of paper slips (D-rank Paper Materia) which are woven into the shield at creation, and it's size. The versatility of this technique comes from it's ease of use in conjunction with other Shikigami Art techniques as upon making the hand seals required other techniques can equal rank or lower can be converted into this technique like a combination technique. (For Example, 5 Paper Release - Shikigami Shuriken & 1 Paper Release - Shikigami Tag can form a Shikigami Shield out of the shuriken coming together and then all imbued with an explosive tag which can be detonated at will). Rank - Size of Shield (Amount of Paper Slips) - No of Projectiles Blocked D - Tiny (2) - 5 C - Small (4) - 10< B - Small (6) - 15 A - Humanoid (8) - 20 S - Humanoid (10) - 25
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Posts : 3780 Join date : 2012-05-06
| Subject: Re: Magery Loves Company [Bounty] 8th January 2018, 7:31 pm | |
| As he attempted to move and form the paper shield, the chains would lock him down tight, strapping him in place as the water rushed towards him. Mage smirked and, just before the crane pecked her, vanished. She appeared behind Darian and held her staff upwards, her water orb and wind orb charged with chakra. "Ars Hydro: Watera! Ars Hydro: Aerora!" She declared, swinging the staff down. The burst of wind appeared in the middle of the first wave she had sent out, not only speeding it up to B-Rank speeds but hitting him with the full force and knocking him out of the chains straight into the even stronger burst of water that Mage launched from her staff. The Watera would crush him against the first wave and wind and more than likely pulp his internal organs, leaving him to fall to the ground and bleed out if he didn't have some way of stopping the multi-prong attack. - Spoiler:
Name: Ars Ventio: Aerora Classification: Soul Tech Rank: B-Rank Class: Offensive Range: Mid
Description: Gathering chakra within their soul orb, the user infuses it with their wind nature and then expels it in a burst of wind that can be directed at max mid ranges away from them. This wind can be in any direction the user wishes, and moves at B-Rank speeds, and if an opponent is struck they will be knocked twenty feet in that direction unless they possess B-Rank strength to root themselves in place, if they do they take an additional B-Rank of internal damage. If they fail to resist they are moved at B-Rank speeds, if slammed into the ground from standing they take B-Rank physical damage and if launched upwards they take damage dependent on how far they fell before hitting the ground. Lastly this wind can be used to redirect projectiles moving with B-Rank speeds or slower and deals B-Rank crushing damage to projectiles thrown with strength. For an additional price of an A-Rank of chakra, this can also slow A-Rank speed based projectiles by one tier level and for an S-Rank of chakra it can slow A-Rank speed based projectiles by two tier levels or A-Rank strength based projectiles by one tier level.
Height - Fall Damage(Physical) 5 - D 10 - 3 D 20 - C 40 - B 80 - A 160 - S
Name: Ars Hydro: Watera Classification: Soul Tech Rank: B-Rank Class: Offensive/Supplementary Range: Short-Mid
Description: Collecting chakra within their soul orb, the user focuses it and launches it forward in a wave at B-Rank speeds. Anyone struck takes B-Rank water release chakra damage and are smashed with the concussive force of the water. This causes one of two things to happen dependent on the victim's tiers. If they possess B-Rank strength to root themselves in place, they take B-Rank internal physical damage and are weakened for a short amount of time dependent on their endurance tiers, causing their physical tiers to be lowered by a tier level until it wears off. If they are thrown aside they take no additional damage but become dizzy, causing them to fall if they attempt to move at max tiers or higher but this can be negated by B-Rank barrier tiers and lasts for a set number of PT depending on the victim's endurance tiers. Lastly this technique does have a cooldown, lowered dependent on the user's rank and generates an A-Rank of water materia when used.
Tiers - Status Duration(PT) None - 10 D - 8 C - 6 B - 4 B+ - 3 B++ - 2 A- -1 A - Immune
Rank - Cooldown(PT) D - 15
Name: Teleport Classification: Soul tech/Kinjutsu Rank: D-rank Class:Supplementary Range: Mid-Long (Eyesight)
Description: A frightening technique which allows a Soulless to instantly teleport by shifting their body out of the physical world into Limbo and back out again in order to escape an attack. The specific Soulless materializes after teleporting is based on their eye sight, as a Soulless is required to be able to see exactly where they are teleporting to in order to utilize this technique. When this technique is in use the Soulless' body vanishes, unless an opponent has chakra vision equal to the rank of the Soulless in which they simply see the Soulless become transparent, before reappearing in a new location. This technique serves as the Soulless get out of jail free card similar to Body Replacement or Reject and thus is only able to be utilized Once per topic.
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| Subject: Re: Magery Loves Company [Bounty] 8th January 2018, 8:06 pm | |
| Bits of paper flew out of his pockets, and he couldn’t really do much but watch them go. He figured big things came in small packages, but this was definitely a little powerhouse beyond what he knew. Even though it was useless, he tried to brace with what he could, which was only flexing a bit of muscle before feeling the impact of the water itself. The second wave seemed to be for good measure, if anything, but all Darian would feel was a sudden slap of instense pain at his gut followed with a fresh set of stings from the water’s force. There was a feeling of no pressure after that, just the lights dimming out and everything going quiet. [cue victory music] |
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