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| Re:Monster Characters | |
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Seran
Posts : 3302 Join date : 2012-01-18 Age : 32 Location : In your closet >.>
| Subject: Re:Monster Characters 26th August 2017, 8:49 pm | |
| Okay, so welcome to the Pre-Alpha of Monsters, yes thats its temporary name, suggestions are open. Anyways, here is where yall will be putting your characters and changing them over time as your character grows and evolves within this world. It is a survival based rp and its casual for now, with some skills and such that will give you an advantage, though the ways to obtain these will be hidden for now as well as evolution paths. But as a hint, please note the decisions you make and actions you take, how you act to what you do, this will determine your path of evolution. For now in the Pre-Alpha, everyone starts as a Goblin, three days old and the size of a child. there are little differences between male and female Goblins, with females usually having short hair and males being bald. The only thing you start with is a basic default skill for all Goblins and a basic weapon Proficiency. The clothing is basic rags, usually just shorts for males and a dress type rag for females. Goblins grow fast in order to reproduce, however, female goblins have a low reproduction rate, therefore humans are often kidnapped by Goblins for their high fertility, as Goblins are the weakest of the weak and as such in order to survive they most procreate. Now, welcome to this new world and try your best to survive. Everyone starts out in the Goblin Cave. I shall control the Goblin Elder who will show some guidance and answer some questions with limited knowledge when asked. Additionally, for the first 30 days IC there will be available water to drink from a single water spirit stone, but after these 30 days youll have to find a new source of water to keep on surviving. Please note, there are a ton of hidden factors in this game that will be revealed upon discovery. So have fun. If you have any questions then PM me or find me in the cbox. ApplicationName: (Keep Simple) Gender:Race: Goblin Appearance: (Minor noticeable differences to tell you apart from the others) Level: 1/100 Experience:: 0/100 - Code:
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[b]Name:[/b] [b]Gender:[/b] [b]Race:[/b] Goblin [b]Appearance:[/b] [b]Level:[/b] 1/100 [b]Experience:[/b]: 0/100 Goblin Skill (Note: Feel free to make your own. I will judge if it will be a suitable basic replacement for Ambush.) Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100 - Code:
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[b]Name:[/b] Ambush [b]Effect:[/b] Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. [b]Level:[/b] 1/100 [b]Experience:[/b] 0/100 ProficiencyName: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100 - Code:
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[b]Name:[/b] Basic Blunt Weapons [b]Effect:[/b] The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. [b]Level:[/b] 1/100 [b]Experience:[/b] 0/100 | |
| | | Guest Guest
| Subject: Re: Re:Monster Characters 26th August 2017, 9:23 pm | |
| Name: damniz Gender: male Race: Goblin Appearance: the only characteristic which immediately stands out about damniz his heterochronic eyes, the left one possessing a Mikado color, while the right is a pure white color. Level: 4/100 Experience:: 0/100 - Starter skills:
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 50/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 2/100 Experience: 0/100
Name: Crafting Effect: The basics of the evolution of survival. The ability to create. With this you have learned basic crafting skills. As such you gain a bonus when crafting basic items. Level: 1/100 Experience: 0/100
Last edited by Haio on 27th August 2017, 10:39 pm; edited 2 times in total |
| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Re:Monster Characters 26th August 2017, 9:27 pm | |
| Name: Xiao Gender: Male Race: Goblin Appearance: Xiao is an average height green goblin. Perhaps the feature that differentiates him from other goblins within his tribe is the vertical scar over his left eye. Level: 1/100 Experience:: 0/100 - Starter Skills:
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Re:Monster Characters 26th August 2017, 9:58 pm | |
| Name: Vix Gender: Female Race: Goblin Appearance: Has Slit pupils. Level: 4/100 Experience:: 0/100 - Skills:
Name: Glare Effect: Even cornered prey can become a predator, this Goblin seems to have gotten that memo. This skill temporarily stuns a single target who is the subject of the user's glare, this does not work on those of a higher level than the user and has a duration multiplier based on how close to death the user is. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 50/100
Name: Sneak Effect: Gains a bonus when attempting to act stealthily, making it harder for enemies to notice your presence. Level: 8/100 Experience: 50/100
Name: Observe Effect: Able to understand small information on creatures and objects. Level: 1/100 Experience: 0/100
Name: Basic Ranged Weapon Proficiency Effect: A bonus in attack is given when using basic ranged weapons such as bows or slings or thrown objects. Level: 1/100 Experience: 0/100
- Weapons:
Weapon Name: Crude Sling Weapon Type: Ranged Weapon Rank: Basic Effect: Bonus to attacks using Sling
*********************** - Past is Past:
Last edited by Aurielle on 30th August 2017, 4:30 pm; edited 4 times in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Re:Monster Characters 27th August 2017, 1:55 am | |
| Name: Samaeth Gender: Male Race: Goblin Appearance: Sam is a male goblin of slightly below average height, with the only thing out of the ordinary about him being his luminous white irides being devoid of any pupil. Level: 3/100 Experience: 300/400 - Starter Skills:
Name: Flanking Effect: Though weak, Goblins are sneaky creatures, with this one being even more sneaky than the usual goblin. Rather than gaining a bonus when surprise attacking, he gains a bonus to damage whenever he attacks from an opponent's blind spot, with this spot usually being behind them. Level: 1/100 Experience: 50/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 2/100 Experience: 125/200
Name: Forager Effect: Forager is an ability that increases the chances of finding different edible plants. Those who possess this ability gain some knowledge toward identifying edible plants and have an increased chance of finding them. The higher the level of this skill, the easier it is to find edible plants and the more one can find. Level: 1/100 Experience: 0/100
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| | | Co
Posts : 3201 Join date : 2011-11-02 Age : 90 Location : Australia
| Subject: Re: Re:Monster Characters 27th August 2017, 8:36 pm | |
| Name: Sly Gender: Male Race: Goblin Appearance: The only unique feature is a slightly darker tone of skin, however he can also be recognised by consistently tired, droopy eyes. Level: 1/100 Experience:: 0/100 - Starter Skills:
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100
*********************** - Neo:
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Re:Monster Characters 27th August 2017, 8:51 pm | |
| Name: Geera Gender: Female Race: Goblin Appearance: Possesses unusual pink irises to set her apart from other. Level: 1/100 Experience:: 0/100 - Starters:
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100
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| | | Guest Guest
| Subject: Re: Re:Monster Characters 28th August 2017, 6:10 am | |
| Name: Kir Gender: Male Race: Goblin Appearance:-Black sclerae -Lacking pupils -Golden Irises Level: 1/100 Experience:: 0/100 - Spoiler:
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100
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| | | LexxiLove
Posts : 324 Join date : 2017-03-19 Age : 32
| Subject: Re: Re:Monster Characters 4th September 2017, 7:11 pm | |
| Name: Lex Gender: Female Race: Goblin Appearance: - Red irises - Scar horizontally across the bridge of nose Level: 1/100 Experience:: 0/100
Name: Ambush Effect: Though weak, Goblins are sneaky creatures and often ambush their prey. This skills gives a bonus modifier on the first attack when surprise attacking an enemy. Level: 1/100 Experience: 0/100
Name: Basic Blunt Weapons Effect: The most basic of the weapon proficiency list. Most creatures know how to swing a stick. This adds a minor bonus attack and defense modifier when using blunt weapons in battle. Level: 1/100 Experience: 0/100 | |
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