|
| The Anomaly King's Book o' Stuff [Aloise's Jutsu] | |
| | Author | Message |
---|
Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 8th January 2017, 12:49 pm | |
| - Vector Control Theorem:
Name: Vector Control Theorem: Calculation Classification: Ronin Tech Rank: D-Rank Class: Supplementary Range: Self
Description: Aloise's ability to command vectors depends greatly upon calculations that he must make in order to properly manipulate said vectors. Rather than the speed of the vectors themselves dictating whether or not he is able to intercept an attack or outpace an enemy with his own, the speed of his calculations determines this. The speed at which he is able to make these essential calculations is based on his own speed tiers, however the speed receives a modifier based on his intelligence. Level of Intelligence - Speed Tier Modifier Retard - 1-Rank Below++ Low - Tier- Average - Tier Genius - Tier+ Super Genius - Tier++ Hyper Genius - 1-Rank Above- Ultra Genius - 1-Rank Above
Name: Vector Control Theorem: Range Classification: Ronin Tech Rank: D-Rank Class: Supplementary Range: Self (Vector Techs)
Description: The manipulation of vectors is a very difficult task to perform. In fact, despite having command over them almost completely, Aloise must come in contact with the vectors he wishes to change. This restricts all of his Vector Manipulation techniques to Contact Range. However, his intelligence paired with the calculations needed to change the vectors allows him to account for the manipulation of vectors over greater distances. Depending upon his level of intelligence, Aloise will be able to create and perform Vector Manipulation techniques at greater distances. Level of Intelligence - Max Range Retard - Contact Low - Contact Average - Short Genius - Mid Super Genius - Long Hyper Genius - Long Ultra Genius - AoE
- Tier Chain:
Name: The Anomaly King Classification: Fighting Style Original Rank: D-Rank Count: 0/5 Current Rank: D-Rank Class: Supplementary Range: Self
Description: This is a fighting style that Aloise has formulated over his lifetime, birthed from the need for an edge over those around him that can utilize what he can't: chakra. He worked hard at not only increasing his combat capabilities but his defensive properties as well, turning himself into one who is able to take damage as well as dish it out. This style is simple yet complex as it revolves around mastering the tiers available to him as a Ronin, namely Speed, Strength, Endurance and Defense, before melding their uses into one another in order to achieve several different effects. By retraining this technique, Aloise is able to open up more tier chains for his own usage. No. of Retrainings (New Rank) - Tier Chain Unlocked (Effect) 0 (D) - Speed+Strength (Enhanced Movement/Running Anomaly), Speed+Defense (Physical Piercing/Piercing Anomaly) 5 (C) - Speed+Endurance (Tier Stamina Loss Mitigation/Eternal Anomaly), Strength+Defense (Physical Damage Negation/Impregnable Anomaly) 10 (B) - Strength+Endurance (Chakra Based Status Negation/Unfaltering Anomaly), Defense+Endurance (Chakra Damage Blocking/Impenetrable Anomaly) 15 (A) - Defense+Speed+Strength (Physical & Hybrid Piercing/Decimating Anomaly), Defense+Strength+Endurance (Chakra Damage Negation/Unstoppable Anomaly) 20 (S) - Defense+Speed+Strength+Endurance (Physical & Chakra Piercing/Destroying Anomaly)
Name: The Anomaly King: The Running Anomaly I Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: Aloise spent his days running. Running from his problems, running to get faster, running to escape. Running helped clear his mind and made him forget that he was lacking, made him forget that he wasn't completely whole. After a while, he began to build up not only his speed but his leg strength as well. Years of refining his running practices finally culminated in the creation of this Speed+Strength tier chain. Using both his Speed and Strength to move enabled him to break through barriers of speed that he had not yet known existed. This technique allows Aloise to move at D-Rank++ Speed tiers, enabling him to surpass even Samurai when he is running full tilt. Aloise is able to take this even further, however, being able to pay a stamina price equal to 3x the normal price in order to boost his speed another tier level in order to achieve C-Rank- Speed. This boost is subject to recoil and possesses a 1 Turn cooldown before it is able to be used again. Should Aloise possess D-Rank Endurance tiers, this cooldown will be reduced to 1 post (total).
Name: The Anomaly King: The Piercing Anomaly I Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: Aloise belongs to the legendary Kukinorite clan, famous for their Roads and the clan fighting style Wáṣerotapa. Needless to say, it is a clan focused greatly upon foot work and leg strength. However, Aloise has always liked punching things. He did it to train mostly, because it would not due to have his upper body strength be lacking just because he used his legs more. After years of using his body as a weapon to train, he found that the innate defensive properties of his skin not only protected him, but also damaged that which he hit when he moved fast enough. That resulted in the creation of this Speed + Defense Tier chain. By sacrificing his defensive capabilities, Aloise is able to grant his blows D-Rank Defense Piercing damage as long as he is moving at D-Rank or above speed. He soon realized that the combination had a strange effect on his body. This tier chain slows his nerve responses, granting him the ability to completely ignore D-Rank and below Physical Based techniques that interrupt his own physical motions as long as they do not possess Defense Bypassing.
Name: The Anomaly King: The Running Anomaly II Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Aloise spent his days running. Running from his problems, running to get faster, running to escape. Running helped clear his mind and made him forget that he was lacking, made him forget that he wasn't completely whole. After a while, he began to build up not only his speed but his leg strength as well. Years of refining his running practices finally culminated in the creation of this Speed + Strength tier chain. Using both his Speed and Strength to move enabled him to break through barriers of speed that he had not yet known existed. This technique allows Aloise to move at C-Rank++ Speed tiers, enabling him to surpass even Samurai when he is running full tilt. Aloise is able to take this even further, however, being able to pay a stamina price equal to 3x the normal price in order to boost his speed another tier level in order to achieve B-Rank- Speed. This boost is subject to recoil and possesses a 3 Turn cooldown before it is able to be used again. Should Aloise possess C-Rank Endurance tiers, this cooldown will be reduced to 3 post (total).
Name: The Anomaly King: The Piercing Anomaly II Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Aloise belongs to the legendary Kukinorite clan, famous for their Roads and the clan fighting style Wáṣerotapa. Needless to say, it is a clan focused greatly upon foot work and leg strength. However, Aloise has always liked punching things. He did it to train mostly, because it would not due to have his upper body strength be lacking just because he used his legs more. After years of using his body as a weapon to train, he found that the innate defensive properties of his skin not only protected him, but also damaged that which he hit when he moved fast enough. That resulted in the creation of this Speed + Defense Tier chain. By sacrificing his defensive capabilities, Aloise is able to grant his blows C-Rank Defense Piercing damage as long as he is moving at C-Rank or above speed. He soon realized that the combination had a strange effect on his body. This tier chain slows his nerve responses, granting him the ability to completely ignore C-Rank and below Physical Based techniques that interrupt his own physical motions as long as they do not possess Defense Bypassing.
Name: The Anomaly King: The Running Anomaly III Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: Aloise spent his days running. Running from his problems, running to get faster, running to escape. Running helped clear his mind and made him forget that he was lacking, made him forget that he wasn't completely whole. After a while, he began to build up not only his speed but his leg strength as well. Years of refining his running practices finally culminated in the creation of this Speed+Strength tier chain. Using both his Speed and Strength to move enabled him to break through barriers of speed that he had not yet known existed. This technique allows Aloise to move at B-Rank++ Speed tiers, enabling him to surpass even Samurai when he is running full tilt. Aloise is able to take this even further, however, being able to pay a stamina price equal to 3x the normal price in order to boost his speed another tier level in order to achieve A-Rank- Speed. This boost is subject to recoil and possesses a 5 Turn cooldown before it is able to be used again. Should Aloise possess B-Rank Endurance tiers, this cooldown will be reduced to 5 post (total).
Name: The Anomaly King: The Piercing Anomaly III Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: Aloise belongs to the legendary Kukinorite clan, famous for their Roads and the clan fighting style Wáṣerotapa. Needless to say, it is a clan focused greatly upon foot work and leg strength. However, Aloise has always liked punching things. He did it to train mostly, because it would not due to have his upper body strength be lacking just because he used his legs more. After years of using his body as a weapon to train, he found that the innate defensive properties of his skin not only protected him, but also damaged that which he hit when he moved fast enough. That resulted in the creation of this Speed + Defense Tier chain. By sacrificing his defensive capabilities, Aloise is able to grant his blows B-Rank Defense Piercing damage as long as he is moving at B-Rank or above speed. He soon realized that the combination had a strange effect on his body. This tier chain slows his nerve responses, granting him the ability to completely ignore B-Rank and below Physical Based techniques that interrupt his own physical motions as long as they do not possess Defense Bypassing.
Name: The Anomaly King: The Running Anomaly IV Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: Aloise spent his days running. Running from his problems, running to get faster, running to escape. Running helped clear his mind and made him forget that he was lacking, made him forget that he wasn't completely whole. After a while, he began to build up not only his speed but his leg strength as well. Years of refining his running practices finally culminated in the creation of this Speed+Strength tier chain. Using both his Speed and Strength to move enabled him to break through barriers of speed that he had not yet known existed. This technique allows Aloise to move at A-Rank++ Speed tiers, enabling him to surpass even Samurai when he is running full tilt. Aloise is able to take this even further, however, being able to pay a stamina price equal to 3x the normal price in order to boost his speed another tier level in order to achieve S-Rank- Speed. This boost is subject to recoil and possesses a 7 Turn cooldown before it is able to be used again. Should Aloise possess A-Rank Endurance tiers, this cooldown will be reduced to 7 post (total).
Name: The Anomaly King: The Piercing Anomaly IV Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: Aloise belongs to the legendary Kukinorite clan, famous for their Roads and the clan fighting style Wáṣerotapa. Needless to say, it is a clan focused greatly upon foot work and leg strength. However, Aloise has always liked punching things. He did it to train mostly, because it would not due to have his upper body strength be lacking just because he used his legs more. After years of using his body as a weapon to train, he found that the innate defensive properties of his skin not only protected him, but also damaged that which he hit when he moved fast enough. That resulted in the creation of this Speed + Defense Tier chain. By sacrificing his defensive capabilities, Aloise is able to grant his blows A-Rank Defense Piercing damage as long as he is moving at A-Rank or above speed. He soon realized that the combination had a strange effect on his body. This tier chain slows his nerve responses, granting him the ability to completely ignore A-Rank and below Physical Based techniques that interrupt his own physical motions as long as they do not possess Defense Bypassing.
Name: The Anomaly King: The Running Anomaly V Classification: Taijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: Aloise spent his days running. Running from his problems, running to get faster, running to escape. Running helped clear his mind and made him forget that he was lacking, made him forget that he wasn't completely whole. After a while, he began to build up not only his speed but his leg strength as well. Years of refining his running practices finally culminated in the creation of this Speed+Strength tier chain. Using both his Speed and Strength to move enabled him to break through barriers of speed that he had not yet known existed. This technique allows Aloise to move at S-Rank++ Speed tiers, enabling him to surpass even Samurai when he is running full tilt. Aloise is able to take this even further, however, being able to pay a stamina price equal to 3x the normal price in order to boost his speed another tier level in order to achieve SS-Rank- Speed. This boost is subject to recoil and possesses a 9 Turn cooldown before it is able to be used again. Should Aloise possess S-Rank Endurance tiers, this cooldown will be reduced to 9 post (total).
Name: The Anomaly King: The Piercing Anomaly V Classification: Taijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: Aloise belongs to the legendary Kukinorite clan, famous for their Roads and the clan fighting style Wáṣerotapa. Needless to say, it is a clan focused greatly upon foot work and leg strength. However, Aloise has always liked punching things. He did it to train mostly, because it would not due to have his upper body strength be lacking just because he used his legs more. After years of using his body as a weapon to train, he found that the innate defensive properties of his skin not only protected him, but also damaged that which he hit when he moved fast enough. That resulted in the creation of this Speed + Defense Tier chain. By sacrificing his defensive capabilities, Aloise is able to grant his blows S-Rank Defense Piercing damage as long as he is moving at S-Rank or above speed. He soon realized that the combination had a strange effect on his body. This tier chain slows his nerve responses, granting him the ability to completely ignore S-Rank and below Physical Based techniques that interrupt his own physical motions as long as they do not possess Defense Bypassing.
*********************** ~~~~~~~~~~~~
Last edited by Mitsuton on 24th February 2017, 11:11 pm; edited 1 time in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 21st January 2017, 9:24 pm | |
| Approved *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
| |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 24th February 2017, 11:32 pm | |
| The Graviton Road- Spoiler:
Name: Graviton Road Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: The Graviton Road is a highly advanced version of the Wing Road created using Principles from the Gaia and Over Roads. The Graviton Road focuses on manipulating the gravitational forces around them, enabling them to decrease their own weight, increase the weight of others as well as increase gravity in order to generate massive crushing forces upon one's unsuspecting enemies. This Road is revered among Riders, as it rivals the Wing Road in it's ability to simulate flight while also grounding one's enemy in order to grant some form of advantage. The King of this Road is called the Anomaly King and his Infinity Atmosphere is the Infinity Orbit. Principles 1. Crush (Increase of Gravitational Force) 2. Float (Decrease of Gravitational Force) 3. Compress (Singularity Generation) 4. Repulse (Repulsion via Gravity)
Name: Graviton Trick: Crush Classification: Taijutsu Rank: D-Rank (D-Rank Recoil) Class: Supplementary Range: Short
Description: This is the first basic trick based on a combination of Gaia's Pressure, Wing's Catching Moon Drops and Rising's Field in order to give birth to a new principle. Crush enables the rider to increase the gravity in a certain area around them, generating Heavy Gravity. This is much like Pressure, however it literally increases the weight of everything within it's area of effect, crushing enemies into the ground and slowing down those who attempt to move without a large amount of Strength. Those which are larger fair much worse due to the amplified weight being overall more than those which are smaller and due to the area of effect it makes this trick useful on multiple opponents. Rank - Area of Effect - Weight Modifier - Speed Debuff/Str Req to Move D - 5ft - 2x - 1/D C - 10ft - 3x - 2/C B - 15ft - 4x - 3/B A - 20ft - 5x - 4/A S - 25ft - 6x - 5/S
Name: Graviton Trick: Float Classification: Taijutsu Rank: D-Rank (D-Rank Recoil) Class: Supplementary/Offensive Range: AoE
Description: This is the second basic trick formed from a combination of Wing's Gravity Control, Over's Flow and Gaia's Pressure in order to form a new principle. The rider uses the build up of speed that is accumulated from simply riding upon their skates to facilitate a boosted jump that not only carries the rider high up into the air, but reverses gravity within a set range around them in order to carry other people and objects along with them. The reversal of gravity causes everything that is not held to the ground with Strength equal to 1-Rank above the rider's rank are lifted into the air dependent on the speed at which the rider was moving before their jump. Others within the range are also able to expend chakra equal to the rider's rank in order to stick to the ground and fight the sudden lack of gravity. If one is carried into the air, they require a aerial movement or flight technique equal to the rider's rank in order to move around, though Gravity Children or Kukinorite capable of fighting in Zero-G conditions are able to maneuver just fine. Once this trick is ended, everything that was lifted crashes back towards the ground with speed and strength dependent on the height they were carried, receiving fall damage as well. The speed of the fall as well as the damage received can be boosted by 1-Rank should Crush be used directly after this technique is ended. This trick is useful for not only giving fellow Kukinorite an edge, but also catching those outside of the clan who are not accustomed to fighting in Zero Gravity conditions off guard. Speed Before Jump (Rank) - Jump Distance Modifier - AoE - Height Carried (Fall Damage) D - 1x - 40ft - 10ft or Below (D) C - 2x - 80t - 20ft or Below (C) B - 3x - 120ft - 30ft or Below (B) A - 4x - 160ft - 40ft or Below (A) S - 5x - 200ft - 50ft or Below (S)
Name: Graviton Trick: Compress Classification: Taijutsu Rank: C-Rank (D-Rank Recoil) Class: Offensive Range: Mid
Description: This is the fourth basic trick formed from a combination of Wing's Catching Moon Drops, Over's Backdraft and Gaia's Shake in order to create a new principle. The rider pulls in the energy generated from the earth at a central area, creating a form of singularity that rips up chunks of the environment and crushes them together. The rider simply moves forward a good distance, building up speed and momentum before stopping and spinning suddenly and rapidly. The sudden halting of momentum and the spinning motion in turn generates a large well of gravity, pulling in objects with Strength equal to the rider's speed before they stopped moving. If targets are unable to escape the singularity and are pulled inwards to the center of it, they will receive Physical Crushing Damage that is dependent on the combined weight of what is pulled each round the objects are trapped. The damage begins at D-Rank, with every 10 points of weight increasing the damage a single rank, capping at S-Rank. The duration objects are trapped in the singularity is dependent on the user's rank, but the duration is refreshed if the user continues to spin. Rank - Range - Duration D - 10ft - 1 P.T. C - 20ft - 2 P.T. B - 30ft - 3 P.T. A - 40ft - 4 P.T. S - 50ft - 5 P.T.
Name: Graviton Trick: Repulse Classification: Taijutsu Rank: C-Rank (C-Rank Recoil) Class: Defensive/Supplementary Range: Long
Description: This is the fourth basic trick formed from a combination of Wing's Dissipate, Over's Backdraft and Gaia's Shake in order to create a new principle. The rider begins by spinning rapidly before kicking out with their leg, generating intense gravitational force that is able to send objects or people flying away from the user at varying speeds. The speed of the repulsion is dependent on the speed of the user's spin, with greater speeds of rotation being able to generate greater speeds of repulsion. The rider is capable of targeting anything within a certain range of themselves, depending on their rank, however this can only be used on a single target at once. In order to target another subject, one must spin and perform the outwards kick again. Rank - Range D - 20ft C - 40ft B - 60ft A - 80ft S - 100ft
*********************** ~~~~~~~~~~~~ | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 11th March 2017, 11:19 am | |
| Approved I'll add you to the Kukinorite main list *********************** - Past is Past:
| |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 28th March 2017, 8:37 pm | |
| - Vector:
Name: Vector Style: Condensation Classification: Ronin Tech Rank: C-Rank Class: Supplementary Range: Self (Vectors)
Description: This is a specialized usage of Aloise's Vector Manipulation. He is capable of condensing ambient vectors, increasing their force and power and enabling them to perform greater feats. Condensed vectors are unique in the fact that they are not invisible, but rather appear as a deep black color. Because Aloise is required to condense the vectors, it takes time for these techniques to come into effect. The time to condense the vectors is based on the rank of the technique, though it receives a reduction or addition based upon Aloise's intelligence, due to higher levels of intelligence being capable of performing the calculations required to factor in the condensation at a faster rate. His own natural speed can be used to condense the vectors instantly, however the speed required is also based on the rank of technique. Rank of Technique (Speed) - Time to Condense Vectors - Lvl of Int. (Red./Add.) D (C) - 1 P.T. - Retard/+5 C (B) - 5 P.T. - Low/+3 B (A) - 10 P.T. - Average/+0 A (S) - 15 P.T. - Genius/-4 S (SS) - 20 P.T. - Super Genius/-8 SS (SSS) - 30 P.T. - Hyper Genius/-12 SSS (Z) - 45 P.T. - Ultra Genius/-16
Name: Vector Drill Classification: Ronin Tech Rank: D-Rank Class: Offensive Range: Self
Description: A simple usage of Aloise's Vector Condensation. He condenses a vector at his wrist before extending it to curl around his hand in a conical shape. The vector then begins to spin at speeds equal to Aloise's rank, capping at S. Due to the speed at which the drill is spinning, it is capable of piercing defenses equal to said speed. This drill is also capable of deflecting or damaging Physical, Chakra and tangible Mental attacks equal to the speed at which it is spinning, due to the three being equal in strength. In order to hold up this technique for prolonged periods of time, Aloise must pay a -2 stamina price per post (total) he has this active.
Name: Vector Plate Classification: Ronin Tech Rank: C-Rank Class: Supplementary Range: Short
Description: This is a very versatile use of Aloise's Vector Condensation. He condenses a grouping of vectors that all point in a solitary direction. This forms a plate in the shape of a pitch black arrow, pointing in the same direction as the vectors. This plate can be formed anywhere within 40ft of Aloise's person, even in midair. When stepping on this plate, targets are propelled in the direction of the vectors at C-Rank Speeds. If the target was already moving at said speed, their movement speed is instead boosted by two tier levels. Due to the quick acceleration, the target requires speed or reaction equal to their movement speed after stepping on the vector plate in order to accurately maneuver after the acceleration. If they do not, they must either stop or risk slamming into obstacles in their way. This technique is rather easy to perform, enabling Aloise to place multiple Vector Plates with a single usage of this technique, with the number being dependent on his rank. This also enables him to form a chain of Vector Plates in order to cause his targets to accelerate uncontrollably and crash into obstacles around them. When formed in mid-air, these vectors act as temporary footholds and can function as a mid-air movement technique. However, due to not being actual flight, the target or Aloise himself will descend half the distance they have moved per post (total) until they reach the ground. Rank - Num. of Plates D - 1 C - 2 B - 3 A - 4 S - 5
Name: Vector Arrow Classification: Ronin Tech Rank: B-Rank (-3 Fatigue) Class: Offensive Range: AoE
Description: This is one of Aloise's most favored uses of his Vector Condensation, as well as one of his most powerful techniques, despite it's rather low rank. Aloise begins by condensing multiple vectors in the middle of his lower back, charging this technique like any other of it's variety. He then points at a target within his range of sight, the condensed vectors launching forwards in the shape of spear-like arrows. These arrows move at Bullet Release Speeds, with boosts based on his intelligence, though each of them deal a C-Rank of Defense Piercing Damage. The number of vectors created are dependent on Aloise's rank, and they are able to move up to 120ft away from his body. These arrows are connected to Aloise even after they form, enabling him to manipulate their direction as long as they are active. They are capable of being held for an amount of time determined by Aloise's rank before the stamina price is required to be re-paid in order to keep them active. When pierced by an arrow, Aloise is capable of holding his victims in place with C-Rank Strength, with the victim requiring equal strength in order to break free. When multiple arrows hold the victim in place, the strength required stacks, requiring higher levels of strength to break free of higher numbers of vectors (2 Vectors require B-Rank, 4 Require A-Rank etc.) *Vectors x3: A special add-on to this technique that makes it even more deadly than before. By tripling the charge time for the condensation and removing his ability to negate this condensation time, Aloise is able to generate triple the number of vector arrows that he usually would, making this technique all the more deadly. Rank - # of Arrows - Turns until Price Req. D - 1 - 1 Turn C - 2 - 1 Turn B - 3 - 2 Turns A - 4 - 2 Turns S - 5 - 3 Turns
- Valse Séduisant:
Name: Valse Séduisant Classification: Fighting Style Rank: C-Rank Class: Offensive/Supplementary Range: Self
Description: This is a fighting style that Aloise built of the premise of the Strong Fist and his clan's signature style Wáṣerotapa. This is a style that not only focuses on attacking with kicks and minimal punches, but also on moving in a seductive manner that enables the user to reduce from their target's Seduction Limit. This style was made primarily for females, or those with a feminine body type and look (one must be able to convincingly pass as female), as their bodies are the most fit for seduction. Due to being a style composed of two offensive ones, Valse Séduisant can be used to cause heavy damage to it's targets. The techniques of this style rely almost purely on the user's strength in order to make them effective, though it can be used without them. This style deals knockback based on the rank of the VS technique, and require Equal Rank- Strength to negate it when the user does not possess Strength or Equal Rank Strength when the user does possess it. Due to the fluid nature of this style's movement, those with Muscle Tension are not able to discern the user's next action or gleam anything from them whilst it is in use. Those with Time-Slowing Dojutsu or Reaction tiers equal 1-Rank below the user's speed are able to accurately gauge their movement. *Special: When this style is used in conjunction with the Chakra Skates of the Kukinorite Clan, the user is capable of using them to ride along air currents or other unusual surfaces based on their current Roads. When this occurs, opponents require Reaction equal to the user's speed in order to accurately gauge their movements and attacks, as long as the surface the user is riding on is correspondent to their Main Road. Rank of VS Technique (User's Str) - Str to Negate Knockback (Knockback) D - D-/D (2ft) C - C-/C (4ft) B - B-/B (6ft) A - A-/A (8ft) S - S-/S (10ft)
Name: Valse Séduisant: Rabbit Step Classification: EroTaijutsu Rank: C-Rank Class: Supplementary Range: Short (Travel)
Description: This is a simple maneuver of the Valse Séduisant fighting style, though one that is highly instrumental in closing the gap between the user and their opponent. The user begins by taking a single step before coiling the muscles in their leg and bending their knee. They then push off of the ground, using all the pent up energy within their coiled muscles to propel them forward a max distance of 10ft. The speed the user covers this distance is either based on their own rank or their strength tiers, with rank giving Base Tier speed and Strength giving Tier+. If the user utilizes Strength to move, the distance they cover receives a modifier, enabling to cross greater distances with greater speeds. This movement is usually too quick to be seen, however when the user is viewed with Equal Rank reaction or a Time-Slowing Dojutsu, they receive -2 to their Seduction Limit, due to the sensuality of the user's movement. Str Tier - Modifier D - 1x C - 1x B - 2x A - 2x S - 3x
*********************** ~~~~~~~~~~~~ | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 3rd April 2017, 9:04 pm | |
| Approved *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
| |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 18th April 2017, 9:57 pm | |
| - Past Confrontations:
Name: Past Confrontations: Recoil Mitigation - VIS Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: Aloise has trained with the Velocity Impact Style adamantly since he was taught by his friend, Mizu Kiho. The style is rather comical and very deadly when used correctly, though the strain on one's body can take it's toll after a while. Using his capability with Past Confrontations, Aloise has found that his body has adapted to the strain of the style, becoming more durable in order to be able to perform techniques without as much strain. As a result, the Recoil from using techniques within the VIS is halved. With subsequent retrainings, the ranks of techniques that receive the reduced strain is raised. No of Retrainings (New Rank) - VIS Techniques Affected 0 (D) - D-Rank 5 (C) - C-Rank & Below 10 (B) - B-Rank & Below 15 (A) - A-Rank & Below 20 (S) - S-Rank & Below
Name: Past Confrontations: Recoil Mitigation - Sonia Road Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: Aloise has trained with the Sonia Road adamantly since he received his Brain Charge and was capable of learning the Road. The Road is powerful and very deadly when used correctly, though the strain on one's body can take it's toll after a while. Using his capability with Past Confrontations, Aloise has found that his body has adapted to the strain of the Road, becoming more durable in order to be able to perform tricks without as much strain. As a result, the Recoil from using tricks within the Sonia Road is halved. With subsequent retrainings, the ranks of techniques that receive the reduced strain is raised. No of Retrainings (New Rank) - Sonia Tricks Affected 0 (D) - D-Rank 5 (C) - C-Rank & Below 10 (B) - B-Rank & Below 15 (A) - A-Rank & Below 20 (S) - S-Rank & Below
Name: Past Confrontations: Recoil Mitigation - Run Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: Aloise has trained with the Roads of his clan adamantly since he was taught to ride by his parents. It is the main and most powerful ability of his clan and very deadly when used correctly, though the strain on one's body can take it's toll after a while. Using his capability with Past Confrontations, Aloise has found that his body has adapted to the strain of the Roads, becoming more durable in order to be able to perform tricks without as much strain. As a result, the Recoil from using tricks within the Roads is halved. With subsequent retrainings, the ranks of techniques that receive the reduced strain is raised. No of Retrainings (New Rank) - Tricks Affected 0 (D) - D-Rank 5 (C) - C-Rank & Below 10 (B) - B-Rank & Below 15 (A) - A-Rank & Below 20 (S) - S-Rank & Below
Name: Past Confrontations: Sight Trick Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: Aloise has been riding since he could walk, training hard with his ATs in order to make up for his lack of control over his chakra. As such, he has gotten used to riding and even more so to adapting to the high speeds he is capable of reaching when moving, due to his clan's Sight Trick. This has had a special effect upon his eyes, as when he views speeds he himself is capable of moving at, his Sight Trick is capable of filling in for equal rank Reaction Tiers. With subsequent retrainings, Aloise becomes more proficient in this, enabling his Sight Trick to fill in for higher ranked Reaction. When combined with Muscle Tension, Aloise's Sight Trick is capable of filling in for Tier+ Reaction. No of Retrainings (New Rank) - Rank of Reaction (With MT) 0 (D) - D-Rank (D+) 5 (C) - C-Rank (C+) 10 (B) - B-Rank (B+) 15 (A) - A-Rank (A+) 20 (S) - S-Rank (S+)
Name: Past Confrontations: Jump Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: Aloise's clan's ability to ride Roads has granted them enhanced abilities when it comes to their lower-body movement and capabilities. Jumping in particular has been enhanced tremendously. Due to having trained days and days upon end, Aloise has found that by coiling his leg muscles in just the right way, he is able to increase his jump height to unprecedented levels. This modifier to his jump height is applied after modifiers from any of his clan's techniques, making his jump height something to be feared. With subsequent retrainings, the modifier to his jump height is increased, signaling his increase in skill with this technique. No of Retrainings (New Rank) - Modifier 0 (D) - 1.5x 5 (C) - 2x 10 (B) - 2.5x 15 (A) - 3x 20 (S) - 3.5x
- Diablo:
Note: Tbh I am making these now because I am lazy and will probs forget to later.
Diablo Ability: Seal Array - Those with this ability have had their body changed in a rather unique way. Across their body has been placed a great many tribal tattoos whose meanings cannot be discerned. Whoever, the user knows the true purpose of these tattoos. They are capable of being modified in order to form Fuinjutsu upon the user's very skin, with the application of these Fuinjutsu having a pure stamina cost, rather than a chakra or blood price.
Diablo Ability: Enhanced Regeneration - Those with this ability will find that their ability to regenerate from damage has been increased to inhuman levels. With this ability, they are capable of healing from nearly all damage that befalls them, as well as restore their energy reserves at faster levels. This ability does come with restrictions, as the user's skill level determines the strength of their regeneration, and there are some injuries that they are simply incapable of healing from.
Name: Tattoo Array: Runic Body Classification: Ronin Tech Rank: C-Rank Class: Passive Range: Self
Description: Aloise's body has been covered with tattoos that are capable of being reformed into Fuinjutsu for a stamina price in place of a chakra or blood price. However, there are restrictions to how many Fuinjutsu he is capable of having upon his body. Upon each part of his body is a pre-determined number of slots for Fuinjutsu. When these Fuin are formed they take a stamina price equal to their rank from the user, with an additional stamina price for each modification placed upon the seal. For seals that require additional prices after placement (for summoning, transferring etc.), that price is taken in stamina as well. Body Part - # of Fuin Slots Head - 2 Upper Torso - 6 Lower Torso - 4 Arms - 8 (4 Each) Legs - 10 (5 Each)
Name: Enhanced Regeneration: Hybrid Damage Classification: Ronin Tech Rank: D-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Hybrid Damage, which is by far the easiest kind of damage to heal. With this stage, Aloise is capable of healing the three varying types of Hybrid Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15
Name: Enhanced Regeneration: Physical Damage Classification: Ronin Tech Rank: C-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Physical Damage, which is by far the easiest kind of damage to block, though it's strength is on par with Chakra and Mental. With this stage, Aloise is capable of healing the three varying types of Physical Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15
Name: Enhanced Regeneration: Chakra Damage Classification: Ronin Tech Rank: B-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Chakra Damage, which is the second easiest kind of damage to mitigate, though it is on par with Physical and Mental. With this stage, Aloise is capable of healing the three varying types of Chakra Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15
Name: Enhanced Regeneration: Mental Damage Classification: Ronin Tech Rank: A-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Mental Damage, which is the second easiest kind of damage to block, though it is on par with Physical and Chakra. With this stage, Aloise is capable of healing the three varying types of Chakra Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15
Name: Enhanced Regeneration: Spiritual Damage Classification: Ronin Tech Rank: S-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Spiritual Damage, which is one of the hardest kind of damage to block and heal, though it is on par with Natural. With this stage, Aloise is capable of healing the three varying types of Spiritual Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15 SS - 6/12/18 SSS - 7/14/21
Name: Enhanced Regeneration: Natural Damage Classification: Ronin Tech Rank: SS-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Natural Damage, which is one of the hardest kind of damage to block and heal, though it is on par with Spiritual. With this stage, Aloise is capable of healing the three varying types of Natural Damage, though healing said damage costs a stamina price based on the rank of the damage. Damage - Price (Normal/Piercing/Bypassing) D - 1/2/3 C - 2/4/6 B - 3/6/9 A - 4/8/12 S - 5/10/15 SS - 6/12/18 SSS - 7/14/21
Name: Enhanced Regeneration: Recoil Damage Classification: Ronin Tech Rank: SSS-Rank Class: Supplementary Range: Self
Description: Upon awakening to Diablo, Aloise found himself granted the ability of enhanced regeneration. This regeneration comes in stages, with the damage types that are more difficult to heal being the hardest and most taxing to regenerate damage from. This specific stage of the ability focuses upon healing Recoil Damage, which is the hardest damage type to heal without the usage of actual Medical Ninjutsu. With this stage, Aloise is capable of healing the six varying types of Recoil Damage, though healing said damage costs a stamina price based on the rank of the damage. Rank of Damage - Stamina Price (Hyb/Phys/Cha/Men/Spr/ Nat) D - 1/2/3/4/5/6 C - 2/4/6/8/10/12 B - 3/6/9/12/15/18 A - 4/8/12/16/20/24 S - 5/10/15/20/25/30 SS - 6/12/18/24/30/36 SSS - 7/14/21/28/35/42
*********************** ~~~~~~~~~~~~ | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 21st April 2017, 11:51 pm | |
| Not checking Diablo stuff till you are a Diablo, but you can ask Blade to check it ^.^ Past Confrontations stuff is approved, however if another mod finds and issue with it they can revoke it yeah. *********************** - Past is Past:
| |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] 10th May 2017, 7:19 pm | |
| - Rising:
Name: Rising Trick: Lightning Battery Classification: Taijutsu Rank: C-Rank (D-Rank Recoil) Class: Supplementary Range: Self
Description: Riders of the Rising Road have found that they are capable of fully manipulating electricity within a certain radius of themselves, granting them the abilities of any true Lightning Release user. Through training with this Road, they are capable of taking the electricity in their area and storing it in their Treks as Lightning Materia, enabling them to save it for later usage which allows them to shut down their Field and thus the recoil from keeping it active for such a long time. The maximum amount of Lightning Materia stored in one's Treks is dependent on their Rank, while the amount of Lightning Materia gathered per post (total) is dependent on the user's speed. Rank (Speed) - Max. Amount of Lightning Materia Stored - Lightning Materia Gathered per P.T. D - A - D C - 2 A (SS) - 3 D B - 3 A (SSS) - C A - 4 A - B S - 5 A - A
Name: Rising Trick: Synapse Jolt Classification: Taijutsu Rank: B-Rank (C-Rank Lightning Materia & Recoil Price) Class: Supplementary Range: Self
Description: This trick of the Rising Road was born in order to give themselves yet another edge in battle. With this, the user channels Lightning Materia from within their Field (2 P.T. charge) or their Treks (instant) into their eyes in order to boost their visual acuity. Instead of granting them Reaction, however, this jutsu speeds up their processing speed, granting them a form of Time Slowing sight, placing them on the same level of the Kyougan. When the user uses this whilst they also have Reaction tiers, their Reaction is boosted a tier level whilst keeping the Time Slowing effect, making their granted perception something to be feared. This technique does not have a concrete time-limit, but a suggested one. As soon as one crosses said time-limit they will begin to receive Recoil Damage to their eyes per post (total), which stacks even across topics as long as it isn't healed. Once this damage reaches an S-Rank, they will be rendered blind, requiring an B-Rank Medical Ninjutsu geared towards healing blindness or an A-Rank generic Medical Ninjutsu to heal the eyes back to normal. The time-limit, as well as the Recoil damage to one's eyes, is based on the rider's skill level. Rank - Time-limit - Recoil Damage per P.T. D - 2 P.T. - A C - 4 P.T. - B B - 6 P.T. - C A - 8 P.T. - 3 D S - 10 P.T. - D
Name: Rising Trick: Thunder Cloak Classification: Taijutsu Rank: A-Rank (B-Rank Lightning Materia & Recoil Price each Turn Active) Class: Offensive/Supplementary Range: Self
Description: This is a technique that was made by those of the Rising Road that wanted to boost their physical prowess further. By collecting the Lightning Materia in their Field (Requires 3 P.T. charge time) or from within their Treks (instant) and wrapping their body in it, they are capable of encasing themselves in crackling lightning. The lightning stimulates the user's nervous system with the electricity constantly flowing around and through their body, granting them A-Rank Reaction tiers. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed, when used with normal speed it makes it comparable to Samurai Level (Tier+) when used with Samurai Lvl speed it makes it comparable to Strength backed Speed (Tier++). This mode, combined with taijutsu, allows the user to deal physical Lightning Release damage making any hit more deadly. The true Kukinorite have a special way of mixing this technique with their naturally enhanced intelligence, with Gravity Children having their reaction boosted to Tier+ due to their Genius Level Intellect and Brain Chargers having their Reaction boosted to Tier++ due to their Super Genius Level Intellect. When using this, the user's hair spikes up with the lightning flowing around them, said lightning making it difficult to track the user through Muscle Tension, and even moreso through the Kyougan, however the Raidengan has an easier time with it due to the lightning being a prime target for their electrolocation. This shroud protects the user from damage somewhat, resisting up to a A-Rank of damage from Hybrid sources, a B-Rank of damage from Chakra, Physical or Mental sources, or a C-Rank of damage from Natural or Spiritual sources. This defense is capable of stacking with Defense Tiers, boosting each of the values by a rank respectively.
Name: Rising Trick: Thunder Armor Classification: Taijutsu Rank: S-Rank (A-Rank Lightning Materia & Recoil Price) Class: Offensive/Supplementary Range: Self
Description: This is a technique that was made as an advancement on another technique in order to increase their already impressive physical prowess. By collecting the Lightning Materia in their Field (Requires 5 P.T. charge time) or from within their Treks (instant) and wrapping their body in it, they are capable of encasing themselves in crackling lightning. The lightning stimulates the user's nervous system with the electricity constantly flowing around and through their body, granting them S-Rank Reaction tiers. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed, when used with normal speed it makes it comparable to Samurai Level (Tier+) when used with Samurai Level speed it makes it comparable to Strength backed Speed (Tier++). This mode, combined with taijutsu, allows the user to deal physical Lightning Release damage making any hit more deadly. The true Kukinorite have a special way of mixing this technique with their naturally enhanced intelligence, with Gravity Children having their reaction boosted to Tier+ due to their Genius Level Intellect and Brain Chargers having their Reaction boosted to Tier++ due to their Super Genius Level Intellect. When using this, the user's hair spikes up with the lightning flowing around them, said lightning making it difficult to track the user through Muscle Tension, and even moreso through the Kyougan, however the Raidengan has an easier time with it due to the lightning being a prime target for their electrolocation. This shroud protects the user from damage somewhat, resisting up to a S-Rank of damage from Hybrid sources, a A-Rank of damage from Chakra, Physical or Mental sources, or a B-Rank of damage from Natural or Spiritual sources. This defense is capable of stacking with Defense Tiers, boosting each of the values by a rank respectively. This technique is able to be held for a certain amount of time in posts (total) based on the user's skill level before the price must be repaid, with a modifier based on their Defense tiers. Rank - Skill Modifier (Posts Total) - Defense Tier (Modifier) N/A - N/A - None (Constant Duration Price to keep active) D - +0 - D (+1) C - +1 - C (+2) B - +2 - B (+3) A - +3 - A (+4) S - +4 - S (+5) "Z" - +5 - SS (+6) "X" - +6 - SSS (+7) [Insert Name]'s No. of Posts before Price req. after activation = (Insert Number) P.T.
*********************** ~~~~~~~~~~~~ | |
| | | Sponsored content
| Subject: Re: The Anomaly King's Book o' Stuff [Aloise's Jutsu] | |
| |
| | | | The Anomaly King's Book o' Stuff [Aloise's Jutsu] | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there are 37 users online :: 1 Registered, 0 Hidden and 36 Guests BladeMost users ever online was 346 on 15th April 2021, 2:59 pm |
|