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| The Queen (1st Fission) | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: The Queen (1st Fission) 25th August 2016, 2:22 pm | |
| Personal Info Name: Jazz D. Kukinorite Queen Fission Gender: Female Birth Country: Kohai Village: Kohaigakure Rank: Jonin - Personality:
Vicious, Lewd, Audacious, Thrill-Seeking
Those four personality traits combined have resulted in a much different personality in comparison to Jazz's base, in fact The Queen leans more towards Styx than Jazz in some ways. This particular Jazz is set apart due to her views on combat, she associates it with sex in particular the exchange of pain both inflicting and receiving could be seen as foreplay and due to that she is not known to hold back. She is by nature a thrill seeker however and will seek out battles being much more aggressive than the other's and prone to taking calculated risks which at the surface seem like she's being reckless. She likewise always speaks in a vulgar crass manner having no respect for anyone other than the Original including her fellow Splits.
While she's in Styx's Sadism, her more overt personality traits vanish, however her risk-taking and viciousness become more profound as she unlike the others has expressed a willingness to harm herself if it means dealing a more grievous blow to an opponent. Furthermore her intelligence gets a chance to shine through as while she isn't one for much strategy she is able to utilize her abilities to their full potential without her emotions getting in her way thus rather than prolong the fight needlessly to reap the most pain from it she will be more prone to ending it quickly.
Appearance:- Post Fission:
Hybrid NPC Clan: Kukinorite Soul Orb: Thread Primary Weapon: Reaper Scythe of War Sword Name: None Sword Appearance: None Sword Chakra Nature: None Sword Description: None Fission Technique DetailsStandard Tier Level = 1-rank Lower (Caps at SS when at "X"-rank) Chakra Reserves = 3 D-ranks, 7 C-ranks, 5 B-ranks, 4 A-ranks, 3 S-ranks & 2 SS-ranks Nen Reserves = 3 D-ranks 6 C-ranks, 4 B-ranks, 3 A-ranks, 2 S-ranks Stamina Reserves = 27 (Will be 30 when Adult) Blood Reserves = A (Will be S when Adult) *********************** - Past is Past:
Last edited by Aurielle on 2nd March 2018, 3:34 pm; edited 3 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: The Queen (1st Fission) 25th August 2016, 2:23 pm | |
| - Spoiler:
Name: Genius Level Intellect Classification: Kinjutsu Class: Supplementary
Description: When a child is born with genius level intelligence they are able to exceed their peers when it comes to understanding and grasping concepts as well as being able to preform tasks easier than those that are less intelligent than them. When Solo training the word count required is halved and they are able to learn jutsu 1-rank higher than them naturally as long as it doesn't exceed their jutsu limit.
Physical Passives- Spoiler:
Name: Born Super-Genius Classification: Taijutsu Rank: D-rank Class: Passive Range: Self Description: It's said all Kukinorite are genius's, so what happens when a genius is born into a clan of geniuses. Now imagine that genius also hails from a clan of technology adepts and what exactly do you get. Jazz, a super genius, who is able to not only dissect if one is proficient in a weapon (Kenjutsu/Kugujutsu/Shurikenjutsu/Kyujutsu/Hojutsu) and their specialties, a creatures natural capabilities and tiers, but can also figure out the composition of technology and if it has any special abilities or chakra natures based on a glance. Her Skill at detecting such things varies with her rank as an Academy Student she could dissect the capabilities up to D-rank shinobi, Small Creatures and D-C rank weapons, a genin up to C-rank shinobi, Medium Sized Creatures and B-A rank weapons, Chunin up to B-rank shinobi, Large Sized Creatures and S-SS weapons, up to A-rank shinobi, Colossus sized creatures and SSS rank weapons. At Combat Medical Nin rank she can observe the weapon based proficiency of All Shinobi S-rank and below, Titanic sized and below creatures including God Beasts, in addition to the capabilities and composition of SSS-rank and below Human Puppets, Organoids, Living Weapons, Chakra Weapons and Lobos. Name: Sadist (Signature) Classification: Taijutsu Rank: D-rank Class: Passive Range: Self Description: Due to riding both the Bloody and Sonia roads, Jazz's ancestor Nyx Kukinorite had become accustomed to pain of all kinds, both pain she receives and pain she deals upon her opponent. Because of this the more blood she sees the deeper she will go into a frenzy which would cause her strength to drastically increase. The amount of blood determines her current strength with the lowest being D-rank strength by seeing a small trickle of blood from a small cut, C-rank by seeing a bloodied slash wound from a blade from a moderately deep cut, to B-rank from a blood stained opponent from a heavy wound, A-rank from blood spurting out due to a limb dismemberment, capping out at S-rank from a blood soaked area. Her innate sadism in tied deeply with her Nen. Name: Flying Drive Classification: Taijutsu (Brain Charger Only) Rank: D-rank Class: Passive Range: Self Description: The purpose of the Brain Charger project was to rectify the one flaw of the Gravity Children, their inability to “fly” though possessing bodies capable of doing so. This flaw was addressed through transplanting the personality, memories, and abilities of fallen Gravity Children into ordinary humans, resulting in the successful creation of Brain Chargers, beings with the abilities of Gravity Children with the wills to “fly.” One problem did occur as a result of the transplant, the original personality and memories were overwritten, however abilities did remain. As a result of the transplant, a major benefit to the Brain Chargers, the Brain Chargers are capable of using the Road of transplanted personality, regardless if direct lineage and gender. Along with the implanted personality, the pupils of the Brain Chargers have gone through a change, becoming a recycling symbol with bisecting centre lines. - Spoiler:
Name: Wings of the Heart Classification: Taijutsu (Brain Charger Only) Rank: D-rank Class: Passive Range: Self Description: The Brain Chargers were a complete success, they possessed abilities rivaling their Gravity Children counterpart, and possessed the wills to “fly.” With their will to “fly,” the restrictions placed on the Gravity Children, due to their lack, has been erased. Unlike the Gravity Children, the Brain Chargers are capable of using Infinity Atmosphere without the need for a regalia. Along with that, to bring out the full potential of the Roads, the Brain Chargers are capable of creating Hybrid Roads by taking the principles of other Roads, max of 4 principles. With the possession of the additional principles, the Brain Charger is capable of learning techniques from other Roads as long as the technique relies on the principle which they possess. Name: Lifted Minds Classification: Taijutsu (Brain Charger Only) Rank: D-rank Class: Passive Range: Self Description: The wills of the Brain Chargers vary differently than that of the Gravity Children, that main difference being the will to actually “fly.” This will allows them to release the full power of the Roads through the releasing of more physical energy, Fatigue, equivalent to the rank of the technique being used, this does not including Infinity Atmosphere techniques. In doing so, the increase in damage does not need to be placed in spoiler tags unless the targets possess kinetic sensory. While capable of increasing the power of their techniques with the additional fatigue cost, they are still affected by recoil if the technique is increased by too much. Name: Brain Charge - Styx's Sadism Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self Description: Styx was the daughter of the notorious Nyx Kukinorite and growing up she was exposed to harsh conditioning while kept isolated form the public eye due to the threat of the West Empire who were quite determined to wipe out any descendants of powerful shinobi to retain their hold over the Land of Beginnings. As a result she internalized the trauma and outwardly seemed like a well adjusted individual. However her true nature emerges upon the sight of blood triggering the same blood lusting impulses her mother had, except Styx's is much more frightening. While under the influence of her Sadist Passive Styx's eye become lifeless her face expressionless and mechanical while her intellect remains just as sharp she no longer thinks or expresses her emotions being ruled by cold hard logic. This causes her limits which affect her emotional state such as sanity, fear etc to become doubled increasing from 1/4th her Fatigue Limit to Half of her Max Fatigue Limit in size only when Sadist is active. Due to Jazz possessing the Brain Charge of Styx this was integrated into her personality and refined with her Transplanted Hyper-Genius allowing her to temporarily disable her pain receptors, granting her Pain Immunity at the cost of temporarily losing her sense of touch, allowing her to no longer be burdened by pain and thus no longer shy away from using techniques which damage her body, but only when Sadist is active if she so chooses. Extremely dangerous both to her opponents and herself Jazz under the effects of the blood frenzy effects of the Sadist passive is now a terror to encounter, however if she is knocked unconcious or turns of her pain receptors for too long this effect will become permanent resulting in her losing her sense of touch. Rank - P.T per topic Pain Receptors can be disabled for before it becomes permanent.D - 5 C - 10 B - 15 A - 20 S - 25 Spiritual Passives- Spoiler:
Name: Transplanted Hyper-Genius (Exclusive) Classification: Kinjutsu Rank: C-rank Class: Passive Range: Self
Description: A direct result of Jazz undergoing the Brain Charger project upon her subsequent complete indoctrination into the Kukinorite Clan after her 7th month of life. Jazz was made given the "Brain Charge" of Styx Kukinorite, and due to all Brain Chargers being known as "Super-Geniuses" the end result of this resulted in something unnatural namely Jazz's intellect being given the term "Hyper-Genius". This has been recorded as the highest level of intellect as when crafting elemental conduit weaponry, the chance of success is increased by +3. Jazz is capable of detecting a target's proficiency in both physical and weapon based combat at a glance, figuring out what their specializations are when they observe them in combat, requiring the target to always put their physical based techniques in spoilers. The upper limit of her skill at reading others has likewise increased as at Kage Level (or a rank comparable to it) she is capable of detecting the Weapon & Physical Based proficiency (Number of techniques of each type in total) of targets Z-rank and below (Gokage/Legate/Z-rank Missing Nin etc). As well as the natural capabilities and tiers of Titanic sized and below including God Beasts as well as their sub-species at a glance. Finally it likewise allows Jazz to identify the composition & capabilities of SSS-rank and below Autonomous Human Puppets, Shikai & Bankai Mode Organoids, Living Weapons with a Soul, Void Chakra Weapons and Fusion Lobos.
Name: Hyper-Genius Level Intellect (Exclusive) Classification: Kinjutsu Rank: C-rank Class: Passive Range: Self
Description: If Jazz's brain was comparable to a super-computer in concious processing speed when she had Super-Genius Level intellect, now that she has undergone the Brain Charger Project it has increased to unnatural levels. Her brain is extremely dense possessing 3x the amount of Nerve Cells/Pathways and synapses than a normal human brain (Compared to the 2x of a Super-Genius). Jazz now has the ability to assume concious control over each individual brain cell and with that she is able to assume an unnatural level of control over her life-processes. To that end her processing speed has only become more enhanced the "time-slowing" effect now being able to be triggered across all 7 of her senses (Sight, Smell, Hearing, Taste, Touch, Chakra Sensing & Electrolocation). As a result she has a naturally heightened response time to stimulae allowing her when possessing equal rank reaction to beat out those without Muscle Tension. Her Eidetic Kinesthesia likewise has recieved a boost due to this as the threshold of her abilty to analyze, break down, replicate and generate techniques she has seen in battle has been enhanced by an additional rank. AS - B-rank and below Genin - A-rank and below T. Jonin - S-rank and below Jonin - SS-rank and below Combat Medical Nin - SSS-rank and below
Name: Hyper-Genius Level Intellect: Unnatural Intelligence Classification: Kinjutsu Rank: B-rank Class: Supplementary Range: Self
Description: Thanks to the Brain Charge which granted Jazz and increase in intellect she had become something of an aberration within the natural order. To make things worse thanks to her perfect recall extending up to her muscle memory she has discovered that her muscles don't necessarily forget the movements she makes. This allows her retention skills to extend to her kugujutsu more specifically the movements she uses to trigger her Purple Secret Techniques which are known as "queues". She is able to perfectly replicate specific queues done within a set interval of time depending on her skill level, while using her age as a time modifier as while she gets older and her brain grows her memorization skills likewise increase. They would normally decrease with age however thanks to her soulless heritage ensuring the remains in her prime until her death she doesn't suffer the potential regression of her memory skills. Rank - Queues Memorization prior to this techniques use (Age Modifier) D - 1 IC topic Prior (0-4 = 1x) C - 2 IC topics Prior (5-10 = 2x) B - 3 IC topics Prior (11-15 = 3x) A - 4 IC topics Prior (16-20 = 4x) S - 5 IC topics Prior (21 Till Death = 5x)
Name: Sadomasochist Classification: Kinjutsu/Taijutsu/Nen Tech Rank: SS-rank Class: Supplementary/Passive Range: Self
Description: Jazz isn't completely human nor is she completely nova, no she has something a bit more primal in her genetic code an electric eel to be specific. Her Sadist passive and her Masochist technique tie heavily into her use of her abilities but none more so than her ability to harness Lightning Materia through the electricity producing tissue within her body. Sadomasochist is something she likewise inherited from Nyx, Styx and Lynx-sama her ancestor, grandmother & "mother" respectively at least genetically. The Sadomasochist passive works based on 4 factors stemming from her Sadistic and Masochistic tendencies, the first being bloodlust, the second being pain sustained, the third being pain dished and finally Infinity Atmosphere. Bloodlust specifically refers to the amount of blood Jazz sees on the field unlike Sadist her threshold has been decreased causing a smaller amount of blood to trigger her bloodlust induced strength. Pain sustained specifically refers to her electricity production, the more pain she sustains the more electricity her body produces in response to it which is capable of being stored at will (Lightning Materia) only be to be discharged via her Forbidden Lineage line of Taijutsu. Pain Dished out refers to her Nen, the more pain inflicted on a victim through the topic the lower amount of Nen is needed (with set reductions) to use a technique. Finally Infinity Atmosphere refers to Jazz's ability to inflict additional recoil damage to her body while using any of her tricks in order to power them up 1-rank higher than the damage she sustains capping at SSS-rank. Blood Trigger - Bloodlust induced Strength Drop of Blood - D Trickle from Tiny Wound - C Trickle from Flesh Wound - B Blood from a Laceration/Abrasion/Contusion - A Blood from an Avulsion - S Bloodstained Opponent/Limb Dismemberment - SS Bloodsoaked Battlefield/Gushing Wound from a Large Sized + Target - SSS
Pain Sustained - Electricity Materia Produced D - 3 D C - B B - A A - S S - SS SS - SSS SSS - 2 SSS
Pain Dished out (Stacks Caps at SSS) - Nen Cost Reduction D - D C - 3 D B - C A - B S - A SS - S SSS - SS
Trick Rank - Optional Additional Recoil Dmg - Tech Powered up by (Rank) D - D - 1 C - D - 2 B - C - 3 A - B - 4 S - A - 5 SS - S - 6 SSS - SS - 7
Mental Passives- Spoiler:
Name: Super-Genius Level Intellect Classification: Genjutsu Rank:D-rank Class: Passive Range:Self
Description: Jazz's mind is something equivalent to a super computer in processing speed and when analyzing things time seems to slow down for her as she is in actuality analyzing and commenting on such things at high speeds, this processing speed helps her in her every day endeavors and is something similar to being placed in a time delaying genjutsu. Due to her enhanced processing speed her brain cell density has increased in order to accomodate her ability process things resulting in her photographic memory which she uses to enhance her learning process by observing, breaking things down and replicating it due to her beyond genius level intelligence. Things which seem complex are simple for her and she uses this in conjunction with her Eidetic Kinesthesia in combat to observe and assimilate whatever she can use to further increase her skill as a shinobi.
Name: Eidetic Kinesthesia Classification: Nen Tech Rank: D-rank Class: Passive Range: Self
Description: Jazz's Super-Genius Level Intellect has granted her an innate understanding of the body and it's use in combat unfortunately for her she is only able to observe and replicate that which she herself is. Since her Great Grandfather Cadmus was a ronin and unlike her mother she threw herself into training she found that she was able to focus her intelligence into replicating physical feats. Seeing as she is both Nova and Human she is able to use her photographic memory to observe something done in combat and break it down before reverse engineering it. By combining it with her inate ability to identify and analyze weapon based combat along with a ronin's ability to mimic physical combat, Jazz uses the building blocks and base principle of what she is able to observe to formulate her own techniques based on existing examples as (Taijutsu, Kenjutsu, Kyujutsu, Shurikenjutsu, Kugujutsu). In this respect she is able to not simply copy but rather incorporate multiple styles of combat into her own creations by combining what several forms and movements utilize in rhythmic motions instead of using the same thing over. This of course applies to her skill level using her Genius Intellect to augment it by 1-rank. AS - C-rank and below Genin - B-rank and below T. Jonin - A-rank and below Jonin - S-rank and below Combat Medical Nin - SS-rank and below
Chakra Passive- Spoiler:
Name: Digitized Storage Classification: Barrier Ninjutsu/Fuinjutsu Rank: D-rank Class: Passive Range: Self
Description: By combining her "mother's" Coded Storage and the Rikigaku clan's Digitizethe "Storage" Network. Jazz was able to generate a seperate barrier fuinjutsu sealing matrix in which she is able to store items. Unlike the others however her technique relies on a base seal on her wrists and the back of her neck which resemble a bar code. By channeling chakra while paying a blood price dependent on the size of the item she wishes to withdraw she is able to have them materialize out of thin air with a barrier before it fades or Jazz takes the item(s) out of it. The speed the barriers manifest and number of items she can store this way vary, at Academy they emerge at Swift Release speeds and she can store 5 items, and every rank above that it increases 1-rank in speed and +5 in quantity capping out at Blinding Light and 25 item types at Combat Medical Nin. It costs 1 D-rank Blood & D-rank Chakra to summon objects the size of herself and smaller. It costs 3 D-rank Blood & C-rank Chakra to summon objects up to the size of a medium puppet. It costs 1 C-rank Blood & B-rank Chakra to summon objects up to the size of a large puppet. It costs 1 B-rank Blood & A-rank Chakra to summon objects up to the size of a titanic puppet
Soul Tech- Spoiler:
Name: Elemental Soul: Chakra Assimilation Classification: Soul tech Rank: D-rank Class: Supplementary Range: Self
Description: The Signature technique of a Soulless due to their Soul Orb and forms the basis of all their Soul Tech. The Soulless is struck by a chakra based technique equal rank or below as long as they possess a Clear Soul Orb the damage from said attack is negated as their Soul Orb registers the chakra nature. This converts their Clear Soul Orb into an Elemental Soul Orb dependent on the Chakra Nature Transformation used on them. Upon gaining an elemental Soul Orb however the Soulless becomes immune to being damaged by a chakra nature transformation identical to the element recorded in their Soul Orb as long as an attack is chakra based. Instead dependent on the Soulless' rank the technique will have it's chakra siphoned out of it in order to replenish the Soulless' chakra reserves. This technique is required to utilize Elemental Soul Tech.
Name: Ambient Soul: Doppelganger Classification: Soul tech Rank: D-rank Class: Supplementary Range: Varies
Description: Soulless are capable of manifesting copies of themselves which have the same tiers as the original however each Doppelganger has part of the overall amount of chakra the Soulless possesses. As a result when destroyed if the chakra is not all used up a chunk of their chakra is lost in the process. Despite that Doppelganger's are quite useful due to being a key part of Advanced Soul Tech due to their unique relationship with Soul Orbs. Rank of Soulless - Number of Doppelganger's D - 1 C - 2 B - 3 A - 4 S - 5
Name: Teleport Classification: Soul tech/Kinjutsu Rank:D-rank Class:Supplementary Range:Mid Range
Description: A frightening technique which allows a Soulless to instantly teleport by shifting their body out of the physical world into Limbo and back out again in order to escape an attack. The specific Soulless materializes after teleporting is based on their eye sight, as a Soulless is required to be able to see exactly where they are teleporting to in order to utilize this technique. When this technique is in use the Soulless' body vanishes, unless an opponent has chakra vision equal to the rank of the Soulless in which they simply see the Soulless become transparent, before reappearing in a new location. This technique serves as the Soulless get out of jail free card similar to Body Replacement or Reject and thus is only able to be utilized Once per topic.
Name: Chakra Sense Classification:Soul tech Rank:D-rank Class:Supplementary Range: Self
Description: Soulless have an acute sensing nature and can immediately discern the chakra nature of others around them. The reason for this is due to their high sensitivity to chakra making them valued trackers as they can sense individual chakra signatures as all Soulless are natural sensor types. The use of this technique grants them the ability to track chakra signatures over short distances within a topic dependent on their rank. Rank - Tracking Distance (ft) D - 5 C - 10 B - 15 A - 20 S - 25
Name: Ambient Soul - Chakra Purge Classification: Soul Tech/Medical Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Supplementary/Offensive Range: Contact
Description: Can be learned Prior to becoming a Medical Nin. This is a technique which has a dual use depending on the target being affected, when utilized on Nova it is capable of purging the element from their Soul Orb, Core or Dual-Core. However when utilized on others it functions as an attack resulting in the affective victim temporarily losing the ability to mold their chakra dependent on the amount of chakra used in the attack. In both instances the Soulless gathers ambient chakra into their hand, foot or skull before hitting a target. Depending on the Chakra Nature Transformation being purged it requires a variable amount of chakra likewise it costs more to purge from a Core than it does for a Soul Orb just like it costs more to purge from a Dual-Core than it does for a Core. Soul Purge has a limited amount of times it can be utilized on the user themselves with every rank up starting at D granting 1 use per topic capping at 5 at S-rank, however purging one's element results in being unable to utilize any techniques requiring the lost element until said element is regained. Element - Soul Orb - Core - Dual Core Primary - D - C - B Specialized - C - B - A Dual Combo - B - A - S Complex - A - S - S True - S - S - S
Chakra Cost - Time Unable to Mold Chakra in Posts (Total) D - 1 C - 2 B - 3 A - 4 S - 5
Name: Clear Elemental Soul: Chakra Scream Classification: Soul Tech/Barrier Ninjutsu Rank: B-rank Class: Defensive/Offensive Range: Short-Mid
Description: The Soulless gathers elemental chakra into their throat before screaming as a B-rank non-elemental genjutsu or fabrication technique is utilized causing it to be reflected away from the Soulless at crashing ground speeds over a distance of 20 feet. Anyone caught within that radius however can have the genjutsu/fabrication reflected back on them making it useful counter offensive technique. This technique is more useful however when utilized along with elemental chakra due to it being capable of reflecting elemental genjutsu/fabrication which are weak against the element the Soulless is utilizing in this technique.
Name: Element Soul: Fission Technique (Signature) Classification: Soul Tech Rank: S-rank (SSS-rank Chakra Price) Class: Supplementary Range: Self
Description: This technique allows a Soulless to literally split their own body into two identical yet entirely independent duplicates of themselves. Unlike Clone Techniques that only appear to be similar, this technique is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. Everything is shared between the splits even down to body alterations as a result of elements within one's soul orb, medical operations and even Curse Mark sub-races. However items on the person are split with one split having some of the items while the other split has the other. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can truly be regarded as the original, the duplicates cannot be dispelled like normal clones merely killed like a normal individual. Though this technique can only produce 1 split at a time, the Fission Technique uses the doppelganger rules to determine how many active splits that can be active at once. However, while split, the user's power is halved this results in not only the inability to harness elements which are classified as a combination (Dual, Tri, Ultima) but also the following drawbacks: 1. Halved Chakra, Stamina, Nen & Blood Reserves (Splits treat this as their Max) 2. Permanent Lowering of Standard Tier Levels by 1-rank 3. Technique Slot Loss depending on rank of progenitor. (Rank x 5 Ex. A-rank = 20) 4. Maximum Doppelgangers capable of being created by either split is reduced by 1. 5. Uses up both splits' get out of jail free card for that topic, if they have not already used it the Fission Technique occurs at Blinding Light speed. *Note: All of these drawbacks will be resolved upon the splits recombining however any lost techniques as a result of being maxed out or not having enough empty slots will require the original to retrain them to regain their usage
Tiers- Spoiler:
Name: Thick Skinned Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: Ronin are unnaturally durable humans that have the ability to be not affected by D-rank physical based attacks. This is characteristic of Ronin as unlike their ninja counterparts they have improved their body, not just their endurance allowing them to resist the damage completely.
Name: Sadistic Defense - Thick Skinned Classification: Taijutsu Rank: D-rank Class: Defensive Range: Self
Description: Requires at a Sadist level of D-rank. Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Jazz flexes her muscles around the point of impact transmitting the physical negation abilities past her skin and into her body. This results in Jazz negating physical techniques even those with defense piercing thanks to her flexing of her muscles causing the density of her body to rise. When Sadist isn't active however this technique functions as normal D-rank defense tiers.
Name: Sadistic Defense - Rock Skinned Classification: Taijutsu Rank: C-rank Class: Defensive Range: Self
Description: Requires at a Sadist level of C-rank. Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Jazz flexes her muscles around the point of impact transmitting the physical negation abilities past her skin and into her body. This results in Jazz negating physical techniques even those with defense piercing thanks to her flexing of her muscles causing the density of her body to rise. When Sadist isn't active however this technique functions as normal C-rank defense tiers.
Name: Sadistic Defense - Iron Skinned Classification: Taijutsu Rank: B-rank Class: Defensive Range: Self
Description: Requires at a Sadist level of B-rank. Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Jazz flexes her muscles around the point of impact transmitting the physical negation abilities past her skin and into her body. This results in Jazz negating physical techniques even those with defense piercing thanks to her flexing of her muscles causing the density of her body to rise. When Sadist isn't active however this technique functions as normal B-rank defense tiers.
Name: Sadistic Defense - Steel Skinned Classification: Taijutsu Rank: A-rank Class: Defensive Range: Self
Description: Requires at a Sadist level of A-rank. Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Jazz flexes her muscles around the point of impact transmitting the physical negation abilities past her skin and into her body. This results in Jazz negating physical techniques even those with defense piercing thanks to her flexing of her muscles causing the density of her body to rise. When Sadist isn't active however this technique functions as normal A-rank defense tiers.
*********************** - Past is Past:
Last edited by Aurielle on 25th August 2016, 3:33 pm; edited 3 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: The Queen (1st Fission) 25th August 2016, 2:24 pm | |
| Rhythm Puppetry- Spoiler:
Name: Rhythm Puppet Technique Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: The Rhythm Puppetry style is based off of the Yoroi Puppet Sync technique along with the Ring Road's Principle to utilize Rhythms to sync into the Roads of other Kukinorite users. After learning the Treck System from her "mother" Jasmine, Jazz began to incorporate it into her puppets and improve on it making her and other Ring Road users who utilize True Kugujutsu able to use this "Puppet Technique" variant. Rather than utilize chakra strings in order to move her puppets she utilizes movement along with the Syncing Principle of the Ring Road to allow her to manipulate, control and trigger mechanisms within her Puppets. The only requirement is that said puppet must have a Treck System within it as well as said Treck system not being damaged in order to maintain the sync. *When Rhythm Puppet is utilized in conjunction with Infinity Scale used by the Pledge Queen it's true power is unlocked.
Name: Purple Secret Technique - Ring Principle: Rhythm Step Classification: Kugujutsu/Taijutsu Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road Principle in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. She lightly stomps downward causing the puppets to jolt a bit before moving around at Swift Release Speeds and once this is used she is able to repeat it at will in order to cause them to shift directions with the direction that her leg moves being the direction that the puppets move. The directions her foot moves refers to each limb, left toe, left arm, right toe right arm, left heel left leg, right heel right leg. In order to cause them to stop she stomps down before dragging her foot back causing them to halt in place.
Name: Purple Secret Technique - Ring Principle: Rhythm Operate Classification: Kugujutsu/Taijutsu Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road Principle in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. She lifts her knee upward before lightly stomping downward causing the puppets to jolt a bit before moving in a set of orders based on the movements of Ring Trick: Rhythm Step at Bullet Release speeds. This allows her to "queue" movements before hand before using this trick due to the same movement being required for it similar to Rhythm Step. While usually it would be a pain to do such and plan moves in advance thanks to her Super Genius Level Intellect she and Eidetic Kinesthesia she is able to observe things and a heightened state of awareness and make plans rapidly to make the best use of her time. In order to forcibly override her orders however she simply repeats the initial action allowing her to reset her plans, while if she wants to alter plans she simply taps twice before inserting a new action into the line up.
Name: Purple Secret Technique - Ring Principle: Rhythm Step Duality Classification: Kugujutsu/Taijutsu Rank: B-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. She lifts her leg while bending her knee before lightly stomping downward causing the puppets to jolt a bit before moving around at Crashing Ground Speeds and once this is used she is able to repeat it at will in order to cause them to shift directions with the direction that her leg moves being the direction that the puppets move. Unlike it's preceding technique however it has two more commands namely center toe and center heel both of which involve the use of both hands or both feet of said puppet respectively. In order to cause them to stop she stomps down before dragging her foot back causing them to halt in place. This technique can be utilized in place of the original and essentially exists as an advanced version of it made for dealing with quicker opponents.
Name: Purple Secret Technique - Poison Mithridatism Treatment Classification: Kugujutsu Rank: B-rank Class: Supplementary/Passive Range: Self
Description: A common trick employed by those who employ poisons, most puppeteers have explored the concept of ingesting, injecting or coming in contact with trace amounts of their own poison succumbing to the effects so that one is able to gradually build an immunity to it. As a result Jazz is no exception to this rule and thus has taken steps to inflict her body with her own poisons in reduced quantities using her medical knowledge to determine the exact safe amount that she can use to get the ill effect and recover from it. Dependent on the exact make of the poison, the number of ingredients within it as well as the rank of said ingredients determines the growth of said resistance. While it is in fact often impossible to become immune to particularily lethal poisons bar specific medical treatment it is in fact possible to stave off harmful effects, which is why this technique is employed by Jazz until a more permanent solution is acquired so she doesn't fall prey to her own concoctions. Poison Make up - Rank of Ingredients/No of Ingredients Topic Till Resistance Gained Modifier - Resistance Acquired (Posts Total) Poisonous Plant (+0) - D (+1)/1 (+0) - 7 Animal Venom (+1) - C (+2)/2 (+1) - 6 Jade (+2) - B (+3)/3 (+2) - 5 Liquid Metal (+3) - A (+4)/4 (+3) - 4 Aquatic Plant (+4) - S (+5)/5 (+4) - 3 Fauna Venom (+5) - SS (+6)/6 (+5) - 2 Radioactive Metal (+6) - SSS (+7)/7 (+6) - 1
Name: Purple Secret Technique - Poison Distillation Brewing Classification: Kugujutsu Rank: B-rank Class: Supplementary Range: Self (Poison)
Description: This is a process of creating poisons in which the beaker is heated till it evaporates, said vapor is collected as another ingredient is added to it which is repeated each time said poison has an additional ingredient added to it. The mixture is super saturated to increase the potency of the mixture thus speeding up the concoctions effect. While creating the poison each time it is distilled it adds a word count to the post (IC creation) which gives the poison a bonus (+1, +2 etc) which determines exactly how many posts (total) the toxin's effect is enhanced by (- number of posts). The amount of time the poisons effect is triggered is primarily based on the number of ingredients comprising it and thus the number of times said poison was distilled. Ingredients - Distillation Identifier - Additional Word Count - Poison Effect Trigger (Minus Posts Total) 1 - +1 - 25 - 1 2 - +2 - 50 - 3 3 - +3 - 75 - 5 4 - +4 - 100 - 7 5 - +5 - 150 - 9 6 - +6 - 200 - 11 7 - +7 - 250 - 13
Name: Purple Secret Technique - Ring Principle: Rhythm Step Triality Classification: Kugujutsu/Taijutsu Rank: A-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. She lifts her leg while bending her knee this time moving her hips with the raised motion before lightly stomping downward causing the puppets to jolt a bit before moving around at Vacuum Release Speeds and once this is used she is able to repeat it at will in order to cause them to shift directions with the direction that her leg moves being the direction that the puppets move. Unlike it's predecessor's this technique is primarily based on speed and as such it has an additional command which is triggered by using two instead of one in order to cause said puppets to move at Vacuum Release equivalent to Samurai.
Name: Purple Secret Technique - RingxRising Principle: Electrostatic Beat Classification: Kugujutsu/Taijutsu Rank: A-rank Class: Supplementary Range: Self (Field), Long-AOE
Description: A sensory technique utilized by Jazz which is linked to the Rising Principle: Field as well as Jazz's Forbidden Lineage: Electroreceptors, the two work in tandem to cause the electrolocation capable field produced by the latter to act like an external nervous system allowing her to pick up movement via electrolocation within said field which overlaps and is extended up to those extensions of herself. This technique however does not pick up the movement of her Puppets with the Treck System installed, allowing them to move freely without disrupting her focus likewise due to this only by those capable of manipulating her puppets via said system are capable of fooling it. As when her puppets are jacked other puppeteers who do not make use of Rhythm Puppetry to move her puppets will cause them to move differently thus alerting Jazz to exactly which of her puppets she has lost control over to allow her to react accordingly. Type of Extension - Additional ft per Clone/Dopp/Rev-Dopp/Jugg (radius) - Tracking Speed Modifier Clone - 2 - Every 2 Clones = 1-rank Capping at Samurai Lvl Blinding Light Doppelganger - 5 - Every 1 Doppelganger = 1-Rank Capping at Blinding Light Rev-Dopp - 10 - Every 1 Rev-Dopp = 1-rank+ Capping at Samurai Lvl Blinding Light Juggernaut - 15 - Every 1 Juggernaut = Current Tracking Speed Backed by Strength (Only Viable when either Clone/Doppel/Rev-Dopp are currently on the field.)
Name: Purple Secret Technique - RingxHarmony Principle: Rhythm Melody Classification: Kugujutsu/Taijutsu Rank: S-rank Class: Supplementary Range: Self (Puppets currently Synced with)
Description: This technique makes heavy use of her Eidetic Kinesthesia granting her perfect recall of physical movements as Jazz with all of her intellegence is one who remembers movements above all else never forgetting something seen. It is through this ability that she is capable of remembering her own actions or more specifically her actions while utilizing her various Purple Secret Techniques derived from the Rhythm Puppet Technique in combat. Jazz learns via doing, observing and analyzing and thus using this unique Melody on those puppets she is currently synced with through Ring Trick: Rhythm & Rhythm Puppet Technique she is capable of instantly imbuing a puppet with a specific "queue" of orders. By Repeating this technique she is capable of rapidly adapting in the middle of battle changing said orders by using her Super-Genius Level Intellect passive's rapid processing along with the variant speed each Melody is capable of being released at to quickly shift orders when need be. This sort of rapid processing when used is capable of making her seem one step ahead as if she is "predicting" their attacks in battle, this is not the case she is simply processing their actions at a much faster rate than normal thus requiring them to either possess speed tiers 1-rank above or time-slowing/prediction dojutsu in order to intercept her Puppets using this technique before they are able to switch orders to counter an attack.
Jiongu Puppetry Style- Spoiler:
Name: Thread Soul: Earth Grudge Fear Classification: Soul Tech/Kinjutsu/Fuinjutsu Rank: B-rank (B-rank Blood, B-rank Chakra Price & Variable Materia Price Per Mask) Class: Supplementary Range: Self (Jiongu Masks) Short-Mid (Jiongu Threads), Varies (Worn Jiongu Masks)
Description: The Earth Grudge Fear is a secret kinjutsu that Jazz managed to replicate upon gaining Thread Release in her Soul Core which transforms the Jazz's skin muscles into something similar to that of a rag-doll's, held together by hundreds of thick black threads while altering other parts of her body though to a lesser degree than Thread Release: Earth Grudge Fear due to this technique not requiring medical knowledge past an understanding of anatomy mixed with a heavy utilization of fuinjutsu. Jazz's blood is no longer stored within her body and is now instead all stored within her now pitch black heart, likewise her heart & her other organs gain gray thread patterns woven into them which resemble fuinjutsu which essentially acts to "pump" blood from her heart (which continues beating like normal) into the organs to take the place of their circulatory system. Her chakra coils remain in the same spots along with Tenketsu which can be identified by knots within the numerous threads inside of her body while her Eight Gates are larger knots each around the size of a walnut, her Nen Pathways are perfectly untouched by this technique due to still being within her brain. While in this form in addition to being able to split the parts of her body around her joints into threads to lengthen her body parts &/or attack and defend. Jazz is also able to assimilate objects that breach her skin by sewing them into her body her threads adapting and being able to manifest the object at will but only if they had been incoming at Samurai Lvl Speed equal to or below her rank. An Example being a knife which was formerly a real weapon is stabbed into Jazz's arm while she is a Genin piercing through her defense tiers at C-rank speed, it is promptly assimilated by the threads and now it can be reconstructed by her threads her joints or from the location of any injuries breaking her skin while still retaining the original strength of the object as well as any abilities it once had (Can not assimilate elemental or living weapons). These threads are an extension of the musculature and are made out a material which is like no other natural material in the world as it doesn't posses inter-molecular forces nor is made out of any natural mineral thus making it not susceptible to magnetism while being capable of integrating objects speeds equal to her rank capping at S-rank speed at S-rank. Jazz managed to isolate exactly what the substance comprising these threads are creating a Carve (race/animal based materia) which she has named Jiongu. The most significant aspect of these threads is that they granted her a form of immortality, although he declined to think of it that way. In addition to sewing up his injuries, he could use the threads to tear into a victim's body, steal their still functioning organs, and integrate them into his own body, thus extending his life. Jazz can utilize this method to steal hearts from powerful shinobi (Each heart containins an addition S-rank of Blood & the chakra nature of the heart stolen), and was able to store up to five spare hearts in his body at any given time, meaning that all hearts must stop functioning in order for Jazz to die. These hearts are notable as they turn pitch black and have gray threads woven into them resembling fuinjutsu while each has a pure white bar-code on it's back. The number of Extra Hearts Jazz can have at once is dependent on her rank and each of them will increase her over all lifespan by 5 additional years due to her being a clone which halved the life expectancy from a transplanted heart (+10 Years normally) once. Rank - Number of Hearts - Total No. Of Hearts (Lifespan Increased by) D - 1 - 2 (+5 Years) C - 2 - 3 (+10 Years) B - 3 - 4 (+15 Years) A - 4 - 5 (+20 Years) S - 5 - 6 (+25 Years)
Name: Jiongu Puppetry Style Classification: Fighting Style Rank: B-rank (B-rank Blood, B-rank Chakra Price & Variable Materia Price Per Mask) Class: Supplementary Range: Self (Jiongu Masks) Short-Mid (Jiongu Threads), Varies (Worn Jiongu Masks)
Description: By honing her skills and applying her utilization of puppetry to the Earth Grudge Fear technique Jazz has developed a new style of puppetry revolving around the manipulation of the Jiongu threads comprising her body and the creation of special containers which store her acquired hearts, one each, known as "Jiongu Masks". Hearts can only be obtained within a set amount of time otherwise they become unusable and thus worthless to the user & due to being hearts and not brains this technique is only able to record the rank of the elemental techniques said original owner of the heart possessed with the heart often creating new techniques which share the exact rank of the original techniques due to not "remembering". Depending on Jazz's skill level the amount of techniques recorded varies & regardless of the techniques that said heart knows not only do they take slots from Jazz's technique limit but the masks are unable to use techniques a higher rank than Jazz is currently. These masks are comprised of Jiongu threads which have been woven around themselves so compactly that they become rigid and seemingly completely solid to the touch. Likewise they differ from the rest of the Jiongu threads due to them being pure white however when a heart is stored within them they can gain additional colors, Jazz's Jiongu Masks are known as Dragon, Kitsune, Oni, Kappa & Tengu each of them being resembling the facial structure of the mythical beasts which share their name. When not in use all of the masks are arranged in a pentagram on her back partially sunken in while their features become more flattened for easier storage. Using them & the thread's Jazz is able to manipulate her puppets in two different ways the first and primary way of doing so is by placing one of the Jiongu Masks on a target this causes it's size to increase or decrease to fit over the puppet snugly while if the target is either a corpse or currently alive the threads will burrow into their skull to hijack their brain. With a corpse this occurs instantly while a living target can delay their minds being hijacked with Barrier Tiers however they can completely resist said hijacking effect if they possess Barrer+Defense Tiers. Once the link has been established the puppets are unable to be manipulated by anything other than the masks even if chakra strings, puppet sync or even chakra receivers are buried within them. This effect remains active as long as the hearts within Jiongu masks are not destroyed and while worn by puppets they constantly beat, while any puppet is being manipulated by them they can draw from the heart's blood reserves to fuel techniques which require life-force. The second method is by extending out the Jiongu threads comprising her body out like chakra strings in order to manipulate puppets up to a set distance away from the user. Rank - P.T to Integrate Heart - Barrier Tiers (Hijacking Delay/Def+Bar Chain Req. for Immunity) - No of Tech Slot's Retained D - 5 - 7ft - 10 - 1/5th C - 10 - 15ft - 20 - 1/4th B - 15 - 25ft - 30 - 1/3rd A - 20 - 35ft - 40 - 1/2 S - 25 - 45ft - 50 - All
Mask Name - Element Heart Possesses Dragon - (Insert Element) Kitsune - (Insert Element) Oni - (Insert Element) Kappa - (Insert Element) Tengu - (Insert Element)
Name: Thread Soul: Strings Classification: Soul Tech Rank: D-rank Class: Supplementary Range: Short-Mid
Description: Jazz channel chakra through out her body but primarily to her finger tips resulting in multiple threads which split apart and can be utilized to manipulate puppets stemming from the Jiongu Puppetry Style. This technique focuses on determining the maximum distance these threads can reach & the ratio of threads to puppetry slots both of which are determined by the user's rank. These threads differ from the normal Jiongu threads as they are comprised of thread release chakra rather than the Jiongu materia, this makes them invisible to naked eye-sight and instead only visible to those who possess chakra vision. Rank - Thread to Slot Radio (Thread:Slot) - Max Distance of Jiongu Threads - Max No. of Jiongu Thread's for Puppetry D - 5:1 - 7ft - 10 C - 4:1 - 15ft - 20 B - 3:1 - 25ft - 30 A - 2:1 - 35ft - 40 S - 1:1 - 45ft - 50
General Kukinorite Techniques- Spoiler:
Name: Run Classification: Taijutsu (Kukinorite Only) Rank: D-rank Class: Supplementary Range: Self
Description: In ancient times the Gravity Children were required to go through zero gravity training, to make them capable of fully utilizing the Roads prowess. Through this training a couple of things were revealed, one is that the usage of the Roads is stressful on the body, the Roads dealing recoil to the Kukinorite every time a technique is used. The other thing is that due to the alteration in their bodies, the Kukinorite endure conditioning and flexibility exercises in order to be able to contort their body while in a free-fall. As a result they are highly proficient in mid-air combat with the skill of the user granting them the ability to control their movements after jumping or while falling at varying distances above ground. This however is limited by the speed they are moving as if the Kukinorite is not capable of said speed even while falling then it hampers their ability to dodge mid-air like non-kukinorite. Due to the nature of this technique, it is required for one to begin learning the Roads. Rank of Technique – Rank of Strain C-rank deal D-rank recoil B-rank deal C-rank recoil A-rank deal B-rank recoil S-rank deal A-rank recoil SS-rank deal S-rank recoil SSS-rank deal SS-rank recoil *Note 1. GC in Zero Gravity Conditions receive 1-rank Lower in strain. 2. Sonia Road Riders (& Advanced Roads with Sonia as a component) are subjects to 1-rank Lower in strain in areas of High Pressure.
Rank of user - Height D-rank - 10ft C-rank - 20ft B-rank - 30ft A-rank - 40ft S-rank - 50ft
Name: Shadow Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: The “Shadows” of the Kukinorite’s are a manifestation of their killing intent and/or fighting spirit. Because of this the “Shadows” can only be seen at certain points when the user’s killing intent and/or fighting spirit are at their highest. It has a unique effect where while active it makes use of the victims Intimidation Limit which is equal to their fatigue limit, but when used in conjunction with actual Killing Intent the amount the victim's I.L depletes is doubled. With each post (total) a Kukinorite's Shadow is out it constantly reduces the Intimidation limit, once fully exhausted the victims will be completely intimidated where they will faint for a period of time, however Barrier tiers equal to the user’s rank can make the victims immune to intimidation. These moments are usually at the beginning of a battle, used for intimidation purposes, or when the user uses one of their high ranking or signature techniques, Infinity Atmosphere techniques. Since the “Shadows” represent only a single person’s killing intent and/or fighting spirit every Kukinorites’s shadows take different appearances and as the user improves their “Shadows” will also improve, changing in appearance. Now if two Kukinorite’s were to do a combination jutsus, “Shadows” will also be shown but the appearance will be a fusion of the two “Shadows.” Rank/Barrier Tier for Immunity - Intimidation Limit Depleted - Faint Duration D - 1 - 1 C - 2 - 5 B - 3 - 10 A - 4 - 15 S - 5 - 20
Name: Shadow Trick - Illusion Style (Signature) Classification: Fighting Style Rank: D-rank Class: Offensive/Supplementary/Defensive Range: Varies
Description: Jazz noticed that while many members of her clan made some use of their Shadows, they didn't truly harness it. As a result she took it upon herself to make use of her Shadows for more than just an intimidation factor instead utilizing it in conjunction with Genjutsu as a means to transmit it. The result was two methods the first being contact with her shadow which acts in place of a physical illusion and thus is incapable of being broken out of by Kai unless the victim possesses defense tiers equal or higher thank it, and the second which is much simpler as it simply triggers varying visual cue illusions based on the sight of the illusion. Jazz knows that it would be much more effective with Killing Intent and one of her goals is to eventually utilize this with a Jaeger within the Kukinorite Clan so that they can improve it by mixing it along with Killing Intent. *When mixed with Killing Intent these techniques are capable of being used without a chakra cost as it is using Killing Intent in place of Genjutsu in order to make it much more effective.
Name: Sight Trick Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Sight Trick is a unique technique to the Kukinorite clan which is their aptitude to adjust to different levels of speed due to Trick Speed. As long as the speed is with the Trick Speed technique their eyes will adjust to the speeds, allowing them to keep up rather than lag behind with their vision. However, if the forbidden boosts occur their eyes will not be able to adjust accordingly. Gravity Children benefit the most from this however due to their Altered Perception allowing for higher speeds to be reached without suffering from vision lag.
Name: Trick Speed Classification: Taijutsu Rank: B Class: Supplementary Range: N/A
Description: Kukinorite are special in that they use a pair of special skates to trigger their latent abilities and control the elements through movement. Trick speed is a technique which revolves around the momentum of the skates as one moves across the field. Just like any object, one must build up momentum to go fast. The more momentum you create the faster you go. Trick Shot allows the Kukinorite to move quicker and quicker over time (running speed only). At first the Kukinorite moves just slightly above normal running speed (Swift Release) and the longer they keep up their momentum the more it will increase. Every 10 posts (total) the momentum will increase by 1 rank in speed (running speed only).
If the Kukinorite comes to a halt the momentum will restart at D rank. Using the brakes on the skates the Kukinorite can slow down to a lower speed as long as they don't come to a stop, but will start over with the momentum building (posts will revert to needing 10 for the next rank in speed). These skates are uniquely designed to withstand the pressure from the speeds, resulting in no recoil to the skates or Kukinorite. The skates are also designed so as to not have a sudden increase in speeds through techniques, negating any use of speed boosting to them as a safety precaution. If one does manage a way to boost their speed up through some means the sudden force will shatter the skates, requiring a Rikigaku Mechanic, The Pledge Queen, or Blacksmith to fix them.
However, they do have a small mechanism that will allow them a total of 5 posts to move at blinding light speeds before they break. It is highly recommended not to use it though as breaking your skates will result in losing your access to Kukinorite techniques and you will not be given a new pair. (For movement speeds, running, this technique will work separately of speed tiers while the rest of the body will only work with speed tiers.)
*********************** - Past is Past:
Last edited by Aurielle on 25th August 2016, 3:05 pm; edited 1 time in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: The Queen (1st Fission) 25th August 2016, 2:24 pm | |
| Forbidden Lineage- Spoiler:
Name: Forbidden Lineage - Electric Organs Classification: Taijutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: Jazz has electric eel DNA which was spliced into her body during the cloning process, as a result she is fundamentally different from her "mother" Jasmine instead of being completely identical. As a result just like an electric eel she has Electric Organs which are modified muscle and nerve tissue within her body which are specifically geared at producing electricity which she can store in her body to as Lightning Materia for later use in techniques. This is located just under the skin, encasing the entire body like a shealthe with Jazz actually having an additional layer of body mass (Skin, Electric Organ, Muscles, Organs, Skeleton) making her heavier than her height would show. While storing it, it results in a reduction in fatigue if it is stored instead of immediately used however the lost fatigue can be regained through consumables/medical techniques or by simply resting over time. Dependent on Jazz height and weight the amount of Electricity Materia she can store at once varies. Jazz Current Total of Lightning Materia Stored = Height (ft)/Fatigue Loss - Stored Elec Modifier = Weight (lbs) - Stored Elec Modifier 1 - A = 20 - A 2 - 2 A (S) = 40 - 2 A (S) 3 - 3 A (SS) = 60 - 3 A (SS) 4 - 4 A = 80 - 4 A 5 - 5 A = 100 - 5 A 6 - 6 A = 120 - 6 A
Name: Forbidden Lineage - Lightning Generation Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: Jazz is capable of moving her Electric Organs in order to generate electricity, this can be done two ways, the first being her body being stationary while she moves just the Electric Organs or the main use which is her moving normally while likewise moving her Electric Organs to generate electricity. Both utilize fatigue to produce electricity however the latter has the option of having said price be included with her motion or being seperate to generate even more electricity. Producing Lightning Materia via this method is tiring to Jazz and overuse results in her easily becoming fatigued or even passing out from the strain. Fatigue Price - Stationary Production - Mobile Production (Optional Price) 1 - D - 3 D (C) 2 - 3 D - C (B) 3 - C - B (A) 4 - B - A (S) 5 - A - S (SS)
Name: Forbidden Lineage - Electroplaques Classification: Taijutsu Rank: C-rank Class: Passive Range: Self
Description: Jazz's electric organs contain electroplaques which are stacked within them layered one over another which affects the duration Jazz can discharge electricity from her body without sustaining damage equal to the amount of electricity discharged. This comes in two levels, Low Voltage which deals with navigation and communication as well as High Voltage which deals with protection from predators as well as incapacitating Prey. As Jazz ages the number of electroplaques within her body increase likewise bunches are located in key areas which determine the highest rank discharge said body part can emit. Every 5000 Electroplagues allows for an additional post (total) of discharged electricity. Age - No of Electroplaques - Body Part (Percentage of Electroplaques) Below 5 - 10,000 - Head (2%) 6-10 - 15,000 - Upper Torso (20%) 11-15 - 20,000 - Lower Torso (20%) 16-20 - 25,000 - Arms (28%) 21+ - 30,000 -Legs (30%)
Medical Ninjutsu- Spoiler:
Name: Chakra Scalpel Classification: Medical Ninjutsu Rank: C-rank Class: Supplementary/Offensive Range: Short
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. Usually in heated combat the user lacks the calmness to make fatal cuts however they can still effectively cut muscle tissues and tendons, rendering the target immobile. Due to it's use in surgery it possesses defense bypassing abilities however it can be blocked easily if the user possesses spiritual defenses equal or above it's rank to simply sustain C-rank spiritual damage.
Name: Psionic Release: Chakra Scalpel Technique Classification: Medical Ninjutsu Rank: B-rank Class: Supplementary/Offensive Range: Short
Description: This medical technique forms one's chakra into a small, sharp blade while cycling psionic release through it. This can then be used for highly accurate incisions necessary for brain surgeries and anatomical dissections while targeting one's neurons and neural synapses. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective though in comparison to the original it has slightly more of an offensive presence due to being able to target neurons inflicting C-rank pain on a victim even if the strike just did superficial damage. Usually in heated combat the user lacks the calmness to make fatal cuts, Jazz while under the effects of Hyper-Genius Level Intellect: Styx's Sadism efficiency with utilizing this technique to target lethal points is not compromised in the slightest. Outside of that she can still effectively sever neurons and disrupt the victims nervous system, rendering the target unable to feel in the location targeted and if key areas such as joints are targeted complete paralysis below the joint cut. Due to it's use in surgery it possesses defense bypassing abilities however it can be blocked easily if the user possesses spiritual defenses equal or above it's rank to simply sustain C-rank spiritual damage. Rank - Death Points while under the effects of Styx's Sadism D - Heart, Reactor Core, Brain C - D-rank Points in addition to Soul Core, Lungs B - D & C-rank Points in addition to Spine, Jugular A - D, C & B-rank Points in addition to Kidneys, Liver S - D, C, B & A-rank Points in addition to Larynx, Subclavian Artery.
Name: Dead Soul Technique Classification: Medical Ninjutsu Rank: B-rank Class: Supplementary Range: Short
Description: Using this technique, a user can temporarily reanimate a corpse, creating the illusion of a living person, and maneuver it at will with chakra. This is achieved by causing the heart to beat once more. The reanimated corpse can serve as either a short-time ally or an effective decoy. The said corpse can also use techniques they once possessed albeit limited to just physical based techniques. The traces of surgery can also be erased with chakra, because of which there's no difference, at first glance, with a live person. There are various limitations to this technique to those who aren't true medical nin, the first being that the corpses can only travel up to 15 feet away from the user before collapsing back into inactivity. The second being that the corpses still smell and feel like corpses however skilled medics can add plastic surgery to this, altering the corpse's face, and goes even further by erasing it bodily odor, so that the smell doesn't give them away, thus creating an effective body double for themselves. The number of bodies the user can control at once depends on their skill level however doing such splits their chakra reserves depending on how many corpses they are currently controlling. Rank - No. Of Corpses - Chakra Reserves Split D - 1 - None C - 2 - 1 B - 3 - 2 A - 4 - 3 S - 5 - 4
Name: Mystical Palm Technique Classification: Medical Ninjutsu Rank: A (Chakra Cost Varies) Class: Supplementary/Offensive Range: Short
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. When utilizing it as an offensive technique it is important to match the amount of chakra being used to the rank of the victim which causes it to be used to overload their chakra system in order to make them pass out or in extreme cases make them comatose. Those with spiritual defenses equal or above the amount of chakra discharged into the victim's body are immune to the passing out/coma effect instead sustaining A-rank spiritual damage instead. Jazz's version can be used to shock an unconscious person back into consciousness by means of defibrillation as long as she successfully matches the rank of the agent rendering them unconscious. (I.e Temple of Nirvana requires an S-rank Price) Rank/Chakra Price - Unconsciousness Length (Posts Total) D - 10 C - 20 B - 40 A - 80 or 1 Topic S - 160 or 2 Topics
Treck System Mechanics- Spoiler:
Name: Treck System Mechanics Classification: Fuinjutsu/Kenjutsu/Kugujutsu Rank: S-rank Class: Supplementary Range: Self
Description: This technique was made possible due to Jasmine learning the Ring Road in order to sync to the "Rhythm" of another rider so she could understand Chakra Skates and Regalia on a deeper level. As such thanks to her ability to understand technology as well as obtaining the blue prints from her Clan for the creation of Chakra Skates and Regalia she has learned how to incorporate that technology into object. The Treck System is made by taking the parts of a chakra skate and placing it within the framework of a Puppet. Thus allowing the puppet the ability of flight and manipulating air currents to boost speed based on the principles of chakra skates. This is done by two ways, the first being by physically moving the puppet and the second is by feeding chakra into the Drives to boost the puppets movement equal to the amount of chakra stored within it. When harnessing the properties of Roads, they are capable of learning tricks however each trick learned consumes a technique slot from the owner of the puppet and can only be used by the puppet while their Trecks are not damaged, likewise upon being destroyed in battle said tricks become unusable unless the puppet is repaired. The Types of Trecks are: Treck - The basic Trecks with no abilities which are simply broken down Chakra Skates. Sub-Regalia Treck - Trecks which possess the ability to harness properties of one of the Original Roads with the exception of Ring (Wing, Over, Gaia, Bloody, Lather, Rising, Flame & Sonia) Regalia Treck - Trecks which are created after Jasmine has synced up to the Rhythm of another Kukinorite user in order to develop their Regalia, these possess the ability to harness the properties of the road that she has managed to sync up to.
Barrier Ninjutsu- Spoiler:
Name: Digitized Storage: First Code - Storage Classification: Barrier Ninjutsu/Fuinjutsu Rank: B-rank Class: Supplementary/Passive Range: Self (Digitized Storage)
Description: By adding an additional layer to the barcode that comprise her Digitized Storage, she has made an add-on to her Storage Network mainly due to her need to divert space towards the storage of her Duo Series Collection of Puppetry. This was made possible by altering Stacking Formula into Rikigaku Code in order to expand the amount of objects she can store within one unit of space. Jazz made use of Stacking Formula Lvl 3 thus resulting in one unit of space being increased to 15 units giving her enough space to store her puppets. This technique is a one time only use as she permanently altered her Digitized Storage in order to add more space. As a result it now has categories which refer to the units which were altered as well as those which weren't altered at all. Units - Storage Space - Total Amount of Objects Capable of being Stored 1-5 - 15 Each - 75 6-25 - 1 - 20
Name: Digitized Storage: Second Code - Storage Area Classification: Barrier Ninjutsu/Fuinjutsu Rank: B-rank Class: Supplementary/Passive Range: AOE
Description: By adding an additional layer to the barcode that comprise her Digitized Storage, she has made an add-on to her Storage Network this generates a localized area of effect in which she can store as well as remove items from her Digitized Storage. Initially her Digitized Storage was limited to being in contact with her, now as long as said object has been made contact with at least once prior and is within a radius of 120 ft around Jazz she is capable of placing it within her Digitized Storage and through paying the price can also remove it from said storage to bring it out for use. The speed that these items are brought out and stored as well as the size of objects capable of being brought out and stored defers to the Digitized Storage passive. As a result of encompassing a wider area the cost to place things back within Jazz's Digitized storage is always 1-rank higher than the cost to remove them.
Summoning Techniques- Spoiler:
Name: Summoning Seal: Lightning Flash Blade Creation Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Contact
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" (an additional circle with the Kanji for "Blade" which overlaps the original seal) which can be drawn anywhere, however are typically layered over a B-rank or Below Storage Seal preventing additional Modification Slots from being added but providing an additional defense against unsealing techniques. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced with the tools being drawn out at speeds equal to the user's skill level (Base Tier). Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer.
Nen Tech- Spoiler:
Name: Masochist Classification: Nen Tech/Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: Jazz understands the unique relationship between pain and the activation of her Nen as the two are tied together, unlike other users of Nen she is capable of using the pain she experiences in combat to strengthen her Nen Tech. This works hand in hand with her Sadist passive as Jazz embraces the blood lust and when it becomes active her eyes begin to pulsate purple as her mental state is deeply tied into her Nen. As a result unlike other Nen users Jazz is capable of utilizing Nen while her chakra reserves are exhausted as long as their is blood present around her, or she is in pain/inflicting pain on herself as her innate susceptibility to blood and pain results in her pushing past her natural limitations.
*********************** - Past is Past:
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With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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