| | T. Jonin Mandate Laxus's NPCs | |
| | Author | Message |
---|
Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: T. Jonin Mandate Laxus's NPCs 28th December 2013, 10:33 pm | |
| Personal Info Name: Bartholomew Shaw Gender: Male Birth Country: Land of Graves Village: Hakagakure Rank: T. Jonin Appearance: - Spoiler:
Inkan NPC Dual Core: Earth + Wind Primary Weapon: Haka Ninja stuff - Starter Techs:
Name: Engraving Seal Classification:Fuinjutsu Rank:D-rank Class:Supplementary Range: Short,Mid,Long
Description: Inkan have perfected the art of Fuinjutsu and have the ability to concentrate their chakra flow allowing them to apply writing to anything that they can see with their eyes thereby bypassing the contact based range of most Fuinjutsu. This technique causes mild discomfort when used on living things and will scar. This technique is also the basis of many of the Inkan exclusive Fuinjutsu
Name: Co-Ordinate Capture. Classification:Fuinjutsu ( Inkan exclusive) Rank:D-rank Class:Offensive/Supplementary Range: Varies
Description: A technique used in conjunction with Engraving Seal, the user "draws" a three dimensional shape and then cause a barrier (made out of raw chakra) to link the lines with each other. They then cause the geometric shape (usually a cube) to be sealed away. This technique however has two uses its primary use however results in anything trapped in the geometric shape to be destroyed upon being sealed away. The second use is as footing as well as other practical uses as it is locked in place once formed and can not be moved defying the laws of gravity if made in the air as it will remain in the air once formed. The rank of things that can be sealed away is equal to the rank of the user, in addition the speed in which sphere forms is 1 rank higher than the users rank as well as the speed at which it seals away is equal to the users rank. The base size of a co-ordinate capture is five cubic feet, this increases naturally by 1 foot every rank up starting at academy capping out at 10 cubic feet however it can be increased through the aid of chakra at any rank with each 5 feet larger than the base size consuming a C-rank of chakra which stacks.
Name: Co-Ordinate Spear Classification: Fuinjutsu (Inkan Exclusive) Rank:D-rank Class:Supplementary Range: Varies
Description: A technique used in conjunction with Engraving Seal, just like Co-Ordinate Capture the user draws a shape however this time it is a two dimensional one. Upon drawing that with a simple flick of a wrist a "spear" (usually a rectangular prism and is made out of raw chakra) instantaneously forms from the shape locking the opponent in place as well as causing intense pain as the Spear pierces through their body. Once formed just like Co-Ordinate Capture they are locked in place and usually vary in length with rank. The max length an academy can make is the length of their body while the max length a Sannin can make is 50 feet. Unlike Co-Ordinate Capture, the rank of things that can be pierced is equal to 2 ranks higher than the Inkan but that is only due to the fact that Co-Ordinate spear is highly specialized and can only hold things that have physical form (I.e people,rocks,metal,etc) as things without physical form can simply pass through/around it (I.e fire,lightning,explosions). In addition the speed in which spear forms when not used on a target is equal to the rank of the user.
Name: Chakra Materialization. Classification: Ninjutsu (Inkan Exclusive) Rank:D-rank Class:Passive Range: All
Description: Inkan have utmost chakra control which far surpasses their Soulless and Dakar counterparts. Because of this they are able to manifest their raw chakra which they use when using their special Fuinjutsu in between the shapes drawn by Engraving Seal
- Jutsu:
D-rank Speed C-rank Speed B-rank Speed
Name: Dust Cloud Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: Shaw raises a large boulder in front of him from the ground before smashing it to microscopic pieces with his wind release, pushing it forward at C-rank speeds. Anyone caught in this dust cloud will suffer from blindness for 1 post and this technique is usually used to confuse/disorient a target or as a means of escape.
Name: Wind Release: Pressure Damage Classification: Ninjutsu Rank: B Class: Offensive Range: Mid
Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. The tornado expands at B-rank speeds, dealing B-rank damage to anything caught in it.
Name: Co-Ordinate Wall Classification:Fuinjutsu ( Inkan exclusive) Rank:C-rank Class:Defensive/Supplementary Range: Varies
Description: This technique is a modification of Co-Ordinate Capture which produces a defensive barrier after the user draws out the shape capable of blocking C-rank techniques. This technique has in addition to its ability to seal away things a glue like state which allows things to pass through it unlike Co-Ordinate Capture which is solid after being formed allowing the user to quickly seal them away just like Co-Ordinate capture. Its dual use makes it an especially useful technique.
Name: Co-Ordinate Thread Bulk Classification:Fuinjutsu (Inkan exclusive) Rank:C-rank Class: Supplementary/ Offensive Range: Short to Mid
Description:An advanced version of Co-Ordinate Thread it starts off just like the initial technique the user engraving a square on their palm a thread of raw chakra emerging from their palm however noticeably thicker than normal. This technique can only be broken by physical techniques 1 rank higher than the user however it shares all other abilities with the normal version.
Name: Earth Release: Moving Earth Core Classification: Ninjutsu Rank: B Class: Supplementary Range: Mid
Description: Shaw isolates an area of about 25x25 feet of earth and is able to move this plot of land to his content. This is used to move himself and allies out of harm's way or an enemy into an incoming attack. The earth moves upward so quickly that it requires at least B-rank strength to move while the earth is moving.
Name: Co-Ordinate Capture Max Classification:Fuinjutsu ( Inkan exclusive) Rank:A-rank Class:Offensive/Supplementary Range: Varies
Description: Once the opponent is trapped inside of a Co-Ordinate capture and the user has already mastered Outer Engraving Capture the destructive ability of Co-Ordinate capture is equal to triple the rank of the user using the same mechanics of a combination jutsu. (I.e a jonin rank user can use Co-Ordinate Capture Max and can seal away SS-rank things due to the fact jonin are A-rank). This technique is notable by their being three layers of Co-ordinate capture instead of just one.
Name: Mystical Palm Technique Classification: Medical Ninjutsu Rank: A Class: Supplementary/ Offensive Range: Short
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. In an offensive setting by sending an excess amount of chakra into the patient's body, the user can overload the patient's normal circulation, trapping them in a comatose state. This allows this technique to be used as an offensive weapon even though usually that is not desirable.
Last edited by Kenji on 28th January 2014, 3:57 pm; edited 5 times in total | |
| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: T. Jonin Mandate Laxus's NPCs 28th December 2013, 10:49 pm | |
| Personal Info Name: Tira Nee Gender: Female Birth Country: Land of Graves Village: Hakagakure Rank: T. Jonin Appearance: - Spoiler:
Cypher NPC Clan: N/A Reactor Core: Acid Release Primary Weapon:Weapon Name: Tyranny Type of Weapon: Machete Rank: A How Many: 1 Appearance: - Spoiler:
Durability: Components: Silver Traits: V + 4, H + 4, P - 3 Special Ability: Tyranny weakens the target's desire to fight with each blow, whether it cuts them or not. If the target blocks, but the blade still touches them or something they're in contact with, that counts. After 30 hits, the target will simply stop wanting to fight and surrender. Shuriken Type: 4 point Bow:- Starter Techs:
Name: Trick Shot Classification: Shurikenjutsu (Cypher Only) Rank:D-rank Class: Passive Range:Self
Description: Cypher have an acute sensing ability allowing them to react to speeds one rank above them. This sensing ability works hand in hand with their hand eye co-ordination allowing them to accurately hit moving opponents with thrown items as long as the opponents speed is equal or lower than their rank.
Name: Iaido Classification:Kenjutsu (Cypher Only) Rank:D-rank Class: Offensive Range: Short Range
Description: Iaido refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. This is explicitly used by Cypher simply due to their mastery of weapon based combat which allows them to literally stop opponents from preforming equal rank ninjutsu if they are within 10 feet of the opponent and use this technique. If the opponent doesn't stop however they Will sustain damage equal to the rank of the Cypher.
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank:D-rank Class:Passive Range:Mid Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: First Reaction Classification: Taijutsu Rank:D-rank Class:Supplementary Range:N/A
Description: Cypher naturally have better reaction speed and have inbuilt senses which allow them to detect small changes and point out things that seem out of the ordinary. This sense of battle grants them the ability to react to D-rank speeds even if they don't possess sped tiers and detect opponents who are being hidden by D-rank hiding techniques. In addition when they do possess speed tiers it gives them the ability to react to speeds up to 1 rank above their own.
- Jutsu:
D-rank Reaction C-rank Reaction B-rank Reaction A-rank Reaction
Name: Iai Slicing Classification:Kenjutsu (Cypher Only) Rank:C-S rank Class: Offensive Range: Short Range
Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. This technique is a powerful C-rank technique simply due to the speed in which it is preformed as it can slice a person moving at C-rank speed as if it was nothing. In addition when the user has speed tiers the damage is increased by 1-rank above the user's speed tiers, if they have reaction tiers above C-rank the speed of the opponent they can slice is increased to be equivalent with their reaction tiers.
Name: Displacement Aura Enhanced Classification: Taijutsu (Cypher Only) Rank:C-rank Class:Passive Range:Mid Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 5 feet. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Acid Release: Haze Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Mid-Long
Description: Tira expels a thick haze of corrosive acid from her mouth that spreads over a 50 foot radius. The acid is fairly mild, corroding slowly and only causing irritation and blistering. However, when mixed with techniques that specifically target a body part, it can cause permanent damage. For example, if mixed with a technique that induces blindness, the haze's corrosiveness will cause B-rank damage to the eyes, damaging or even destroying the eyes.
Name:Recoil Throw Classification: Shurikenjutsu (Cypher Only) Rank:B-rank Class: Offensive/Supplementary Range:Self
Description: This is an advanced version of boomerang in which the thrown object is launched towards the opponent at Crashing Ground speeds spinning in place for a while before recoiling back to the user and being caught expertly as if a rope or string was attatched to it. The way this is done is due to the throwing mastery that Cypher possess as the throw is enhanced by chakra causing the unnatural throwing pattern.
Name: Iai Beheading Classification:Kenjutsu (Cypher Only) Rank:A-S rank (Depends on Size of Opponent) Class: Offensive Range: Short Range
Description:Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. User's of this technique are able to instantly kill Small sized creatures hit with this attack. They are able to mortally wound Medium Sized creatures by being able to easily chop off body parts. Depending on the area hit they can mortally wound or seriously injure Large Sized creatures. Collosus sized creatures simply sustain heavy wounds. The reason for this is simply the slicing of air which forms a vacuum at Blinding Light speeds which slices over a large surface area. This vacuum simply bypasses defenses by screwing with the internal and extrenal pressure put out by a living creature to inflict terrible damage.
Name: Drilling Throw Classification:Shurikenjutsu (Cypher Only) Rank:A-rank Class: Offensive Range:Self
Description: This is a technique which when combined with Trick shot can make a single kunai into a lethal weapon. The user first swirls chakra in their fingers before throwing a throwing weapon (Kunai, Throwing Knives, Senbon etc) which is accelerated to Vacuum release speeds. As it flies through the air it spins rapidly and no matter the inital rank of the weapon it deals A-rank piercing damage as it will literally drill holes in opponents bodies as well as physical defenses. In addition depending on the rank of the weapon it also possesses the ability to drill through chakra defenses equal to it.
Last edited by Kenji on 28th January 2014, 3:55 pm; edited 7 times in total | |
| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: T. Jonin Mandate Laxus's NPCs 28th December 2013, 10:49 pm | |
| Personal Info Name: Erza Endicott Gender: Female Birth Country: Land of Graves Village: Hakagakure Rank: T. Jonin Appearance: - Spoiler:
Entity NPC - Starter Tech:
Name: Burst Wave Classification: Energy Tech Rank:D-rank Class: Passive Range:Self
Description: The Entity gathers chakra into their mouth, palms or eyes before the body parts with the gathered chakra begin to pulsate with a grey light. A wave of concussive energy is released from the user which can smash through D-rank and below defenses as well as knock physical objects flying about 10 feet.
Name: Mind Splice Classification:Genjutsu (Entity Only) Rank:D-S rank Class: Offensive/Supplementary Range: Short-Mid
Description: The Entity gathers chakra before screaming, making eye contact with the opponent resulting in either a sound based or sight based genjutsu. The Sound based technique causes the opponent to view the user splitting into numerous copies, all of which can be used to the user of this techniques advantage as once the opponent is trapped in this technique the only way to break out of it is to kill off all the copies. The number of copies are equal to the clone doppelganger rule. Depending on how many copies their are the power of their genjutsu techniques get multipled by different ranks. With 1 copy all D-rank genjutsu gets boosted to C-rank. With 2 copies all D-rank genjutsu gets boosted to C-rank while retaining the original chakra cost. With 3 copies all D-C rank genjutsu gets boosted to B-rank levels. With 4 copies all D-C rank genjutsu gets boosted to B-rank levels while retaining the original chakra cost. With 5 copies all D-B rank genjutsu gets boosted to A-rank levels. With 6 copies all D-B rank genjutsu gets boosted to A-rank levels while retaining the original chakra cost. With 7 copies all D-A rank genjutsu gets boosted to S-rank levels. With 8 copies all D-A rank genjutsu gets boosted to S-rank levels while retaining the original chakra cost. With 9 copies all the D-S rank genjutsu gets boosted to SS-rank levels. With 10 copies all the D-S rank genjutsu gets boosted to SS-rank levels while retaining the original chakra cost.
Name: Mind Lock Classification:Genjutsu (Entity Only) Rank:D-rank Class: Offensive/Supplementary Range: Short Range
Description: This is a powerful genjutsu which is crucial for many complex genjutsu strategies using Entity. Once triggered it literally places a lock on the opponents mind which reacts to genjutsu being used on them and that lock can not be unlocked via normal methods of dispelling genjutsu only upon damaging the user, upon the user ending the technique. Upon use the opponent's nervous system becomes entwined much deeper with their body so that any genjutsu used on the victim will actually deal Physical damage to them, this means that normally only mental harming genjutsu can not potentially kill opponents.
Name: Mental Specialization Classification: Medical Ninjutsu (Entity Only) Rank:D-rank Class: Passive Range: Self
Description: Entity are very skilled at mental based techniques and such they also have skill in the medical ninjutsu sense as long as it is based on healing mental damage. This technique allows all Entity to learn and use Medical Nin techniques in battle as long as they pertain to the mental state be it healing, enhancing, shattering, memory modification etc.
- Jutsu:
Name: Mental Unseal Classification: Fuinjutsu Rank:A-rank Class: Supplementary Range: Self
Description: This technique unseals the user's latent mental aptitude and increases the power of all genjutsu A-rank and below to A-rank strength while retaining the original chakra cost. This is an extremely useful technique and has numerous uses thanks to its ability to turn otherwise low powered genjutsu into powerful threats to opponents as well as being able to chain numerous low chakra costing genjutsu into extremely powerful combination genjutsu. This technique has a different duration based on rank. At Academy-Genin rank it can be maintained for 3 posts, At Chunin-Tobetsu Jonin it can be maintained for 6 posts, At Jonin-Hunter Nin it can be maintained for 9 posts and finally with Medical Nin-Sannin it can be maintained for 12 posts after which it can not be used for the remainder of the topic.
Name: Sly Mind Technique Classification: Genjutsu Rank:C-rank Class: Supplementary Range: Varies
Description: This technique causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination. The enemy eventually becomes exhausted after travelling the same path over and over. This genjutsu technique is one of the few genjutsu that can be set to trigger upon an opponent stepping into an area. Because of this in addition to being useful to chain more powerful genjutsu techniques it is also a formidable genjutsu on its own, the drawback is that an opponent with the ability to see chakra will be able to see the trigger area of the genjutsu technique.
Name: Demonic Flute Classification: Energy Tech Rank:B-rank Class: Supplementary Range:
Description: The user creates a grey flute made out of chakra in which they are able to hold and play. Using this flute the user is able to cast genjutsu by playing specific melodies which he/she is able to change at will upon the opponent recognizing it. When any genjutsu is used in tandem with this flute, it's chakra cost is decreased by one rank.
Name: Advanced Mental Healing Classification: Medical Ninjutsu Rank:B-S rank Class: Supplementary Range: Short
Description: Using this technique the Entity is able to heal their allies of B-rank mental damage by just being within 10 feet of them and activating this technique, when in contact with targets this healing ability is increased to being able to heal A-rank and below mental damage for an equal rank chakra cost. When it comes to the Entity's own body they have a natural regeneration which allows them to recover from mental injuries over time, they are able to heal from B-rank and below mental injuries in one post, A-rank mental injuries in three posts and S-rank mental injuries in five posts all for chakra costs spread among the posts it takes for it to heal.
Name: Demonic Concert: Largo Classification: Genjutsu Rank: B Class: Offensive Range: Mid-Long
Description: Erza plays her flute, and upon hearing the certain notes, the target will begin to feel as if time has slowed down. They will feel slow and as if they're moving through thick syrup. Depending on the genjutsu chain that this is part of, B-rank will slow them by 1 rank, A-rank by 2, and capping at S-rank, 3.
Name: Demonic Concert: Crescendo Classification: Genjutsu Rank: C Class: Offensive Range: Mid-Long
Description: Upon hearing certain notes from Erza's flute, the target will begin to hear music coming from all around them. The music will gradually increase with each post until after 10 posts, the music is so loud it is dealing D-rank mental damage with each post (damage stacks). The true use of this genjutsu is that Ezra can embed other Demonic Concert genjutsus to trigger and play at her leisure.
Name: Demonic Concert: Rest Classification: Genjutsu Rank: C Class: Offensive Range: Mid-Long
Description: Upon hearing certain notes from Erza's flute, the target's body will go into rest, meaning they will sleep depending on the rank of this technique. If the technique is at C-rank, this only effects genin, A-rank and it effects Jonin and below. Upon waking up, the target will have no recollection of feeling tired and will actually feel refreshed and ready for the day, as if they had just had a nice espresso.
Name: Demonic Concert: Calando Classification: Genjutsu Rank: C Class: Supplementary Range: N/A
Description: Upon hearing certain notes from Erza's flute, the target will begin to see the ground fall away into a black void. They'll fall into the void, forever falling until they can escape the genjutsu. After five posts the sensation of falling is too much for them and will inflict mental damage to the target equal to the rank of this technique, at which point this genjutsu will end.
Name: Demonic Concert: Moshpit Classification: Genjutsu Rank: B Class: Offensive Range: Mid-Long
Description: Upon hearing certain notes from Erza's flute, the target will find themselves surrounded by thousands of people at a concert. The people will then jump on the target, forming a mosh pit on top of them. The target in real life will fall to the ground, unable to get up from the weight of the moshpit until they break free of the genjutsu.
Name: Black Hole Genjutsu Classification: Genjutsu Rank:A-rank Class: Supplementary/Offensive Range: Varies
Description: This technique is a special Entity counter genjutsu technique which has the ability to over ride all genjutsu equal and below its rank. Once activate the user's opponent is within illusion while the user disappears a black hole appearing in the sky. As it devours all surrounding environment, it becomes larger and larger as it devours the target, leaving them unconscious in reality. It is generally used by skilled Entity as a finishing jutsu during a genjutsu match with an opponent as every genjutsu equal or below this techniques rank is destroyed upon being released the chakra used to create them being used to power up this technique like a combination jutsu. Only a more powerful genjutsu or counter genjutsu is able to snap the opponent out of this technique and that is only if it hasn't already become fueled with other genjutsu technique, in that case only a genjutsu technique stronger than the combined amount of techniques will be sufficient enough to break the opponent out of this one.
Last edited by Kenji on 28th January 2014, 3:53 pm; edited 3 times in total | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: T. Jonin Mandate Laxus's NPCs 29th December 2013, 1:20 am | |
| Tiers require the previous tiers to learn so if you want to learn say A-rank Reaction you have to include B C and D.
Co-Ordinate Zone requires Medical Nin.
Components means what the weapon is made of (See Raw Material list) Traits are dependent on what comprises the weapon for instance if it has (H) then it conducts heat.
Encore should be a genjutsu equal to her rank and should be boosted to A-rank.
Largo should have a slowing feature based on the strength of the genjutsu chain and should be boosted to B-rank) B-rank slowed by 1-rank, A-rank slowed by 2 ranks and S-rank slowed by two ranks.
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: T. Jonin Mandate Laxus's NPCs 29th December 2013, 1:52 am | |
| Admin Post - Now it's approved | |
| | | Sponsored content
| Subject: Re: T. Jonin Mandate Laxus's NPCs | |
| |
| | | | T. Jonin Mandate Laxus's NPCs | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests None Most users ever online was 346 on 15th April 2021, 2:59 pm |
|