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 Genso's techniques

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PostSubject: Genso's techniques   Genso's techniques Icon_minitime9th November 2013, 5:49 pm

Name:Fire Release: Fire Golem
Classification: Ninjustu
Rank: C
Class: supplementary
Range: mid

Description: The user first does the necessary hand signs, and when done, will extend both his arms from his body, pointing toward where he or she wishes for the golem to appear. The user will then take in a deep breath, and would concentrate chakra into his hands and his chest. Then, the user would blow out the chakra into the space in front of him, and instead of air coming out, a stream of fire will come out of the mouth, and as the fire comes out the mouth, two streams of fire will also be shot out from both hands. the three streams of fire will combine, and the resulting stream of fire will stop moving five meters away from the user. The flames will then collect into one mass of flames, and then that mass will divide into the amount of golems that the user can and wishes to make. The golems that result from the jutsu have human-like properties, but slightly different in size. The arms and legs, and the abdomen and torso will look much bulkier, making it look almost inhuman as well. It's head is wide and large and almost dome-shaped, as if it had on a full-head helmet. If a body part of the golem is extinguished, it would take half a turn to regenerate that body part. Each golem will be able to attack, and will have three abilities they can use. Each rank will increase the size and capability of the golem. When first learned, the user can create one golem for the respective rank they know. To be able to summon extra golems, the user must train for each extra golem for it's respective rank, meaning if the user wants to have two C rank golems, he must learn an extra C rank to be able to summon that extra golem. Note: The Flame Golems are not solid, so when a close-range attack made by the Golem hits, the hit will go through the victim, dealing damage, or consume the victim in flames, also dealing damage. The attacks do not deal physical damage, they deal burning damage.

C Rank: The golem will be the exact same size as the user. Will withstand one C rank before dissipating. Constant chakra drain equal to one C rank per turn, plus another C rank for every extra Flame Golem. The golem's close-range attacks will deal D rank damage. Each extra golem summoned other than the first one will take one C rank worth of chakra to summon. The golem will be able to have three abilities when active. The first one is a simple fireball attack, where it uses up it's own body to power a fireball that can be shot out from the body. The fireball will be two feet in diameter, deal D rank damage, and can be used three times before a golem will dissipate. It's second ability is the ability to fire out a wave of fire at an enemy, which will also deal D rank damage, and will also deal an extra D rank burning damage for one turn. The final technique involves the golem unleashing all of it's flames at the enemy, dealing C rank damage, with an extra D rank burning damage for two turns, and the golem will dissipate. Can only have four C rank Flame Golems out at a time, so it can be relearned only three times.


Name:Water Release: Gunshot
Classification: Ninjustu
Rank: C
Class: Offensive
Range: Long

Description:The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The waterball moves at C rank speeds and possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them and increasing the cost by one rank for a boost in attack speed and power by one rank.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime9th November 2013, 6:46 pm

Zzzz the golem thing so you'll have to relearn this a lot. K, also stronger golems will have to have the techniques made below. Everything is approved.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 11:09 am

Name:Boil Release: Rapido
Classification: Ninjustu/Kinjustu
Rank:C(D rank blood price)
Class: Offensive
Range: Long

Description:Genso coats his staff in his boil release chakra allowing it to deal C rank Boil damage with each strike or send out five boil release crescent's which move at C rank speeds and deal damage equal to the rank of the technique before dissipating, once this is complete the user pays his blood price boosting the chakra's capabilitys, fire techniques only make it stronger by 1 rank as long as they are C-rank and below while water techniques increase it crescent limit by five so long as the technique is C rank and below. releasing crescents cost an additional blood price of 1 D-rank per crescent.


Last edited by Akuchi on 14th November 2013, 2:37 pm; edited 1 time in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 2:01 pm

Add that releasing crescents cost an additional blood price of 1 D-rank per crescent.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 2:38 pm

Edited
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 3:14 pm

Approved.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 3:22 pm

Name:Siren's illusion: Mermaid's Barrage
Classification:Kenjustu/Genjustu
Rank:C
Class:Offensive
Range:Long

Description:Genso begins to sing while spinning his staff trapping the opponent in a unique genjutsu before he runs toward his enemy splitting into three exact copies of himself. Each Copy does something different in the way off attacking but none off the three are actually the user during the split Genso become's invisible under the gen and use's the opening to attack a spot left open from the genjustu with his staff.

Name:Trap Seal
Classification:Fuinjustu
Rank:C
Class:Defensive
Range:Mid

Description:This fuuinjutsu is triggered when the enemy has had contact with the user's hands. Once touched the user's palm will glow blue revealing the kanji for Trap and then Several Symbols appear below the user and the enemy trapping them within the given area. The given area is barricaded with a 360 orb wall of chakra that can't be broke from the inside. The way to escape it is for someone from the inside to break it with an ninjutsu of B or higher or outside using a C rank or higher ninjustu .

Name:Siren's Illusion: Poseidon's Slumber
Classification:Genjustu
Rank:A
Class:Offensive
Range:Long

Description:The Zakiyoshi clan member begins to sing trapping the opponent in a unique genjutsu which causes the opponent to feel relaxed and come under the feel of sleepy and the need of sleep. As this occurs the opponent then falls into a deep sleep and is unable to be wakening up, though different from the original temple of nirvana while under this genjustu the victim or victims when fully sleep will find themselves believing they are alone looking over a city at the bottom of the ocean unable to move or speak they simply float until broken from the genjustu. It takes 20 post total as long as the genjutsu is triggered for the victim to fall asleep and once they are asleep even if the genjutsu is broken they will remain asleep until healed by an A-rank medical ninjutsu which counters the effect of mental sleep compulsion

Name:Siren's Illusion: Slow
Classification:Genjustu
Rank:C
Class:Supplementary
Range:Mid

Description:The Zakiyoshi clan member begins to sing trapping the opponent in a unique genjutsu which causes either the user or a single attack to move either one rank faster or one rank slower in the victim's mind. If used on himself(meaning he is slowed down or speed up in the victims mind) it last for two post if not broken if used on a attack it last until the attack is dispelled.


Last edited by Akuchi on 14th November 2013, 6:47 pm; edited 2 times in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 6:42 pm

Siren's Illusion should be Genjutsu not Kekkei Genkai.

Poisiden's Slumber should have a countdown before they fall asleep because it's an A-rank it should be 20 post total as long as the genjutsu is triggered and once they are asleep even if the genjutsu is broken they will remain asleep until healed by an A-rank medical ninjutsu which counters the effect of mental sleep compulsion.

Siren's Illusion Slow should be a C-rank.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 6:49 pm

edited
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime14th November 2013, 7:43 pm

Approval.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime17th November 2013, 12:32 am

Name:Fire Release: Fiery Confusion
Classification: Ninjustu/Genjustu
Rank:D
Class: Offensive
Range: mid

Description: Once the handseals are made, you must put your hands on the ground, and a line of fire will shot towards the enemy. It will create a circle of fire underneath one opponent. The circle starts as just a perimeter which fills the area with a smog which emits a burning smell (which is used to begin the genjustu), but then fills up with flames. The flames reach about two and a half feet high, and can burn through clothes while dealing D rank damage, once the Genjustu is active small humanoid devils will jump across the fire lunging at the enemy and dealing D rank mental damage with each hit until then genjustu is broken.


Name:Water Release: Watery Confusion
Classification: Ninjustu/Genjustu
Rank:D
Class: Offensive
Range: mid

Description:This is a water based genjustu technique. After forming the necessary hand seals, a mist will emit from the user’s body and rise into the sky. A single cloud will form above a single opponent 10 feet wide and begin pouring a light rain, the rain droplets explode upon dealing contact with a object dealing a accumulated D rank damage over a 10 feet radius, the Genjustu is started by sight if someone looks at the explosion caused by the droplets they will begin throwing up water until the Genjustu is broken dealing D rank mental damage per post while adding a suffocation affect.

Name:Tezuma Inōbaku(Sleight of Hand Pocket Explosion)
Classification: Shurikenjustu
Rank:B
Class: Offensive
Range: Long

Description:
Another simple technique that makes use of the paper properties of the Exploding Tag, the user is capable of quickly and quietly slipping the tag into the loose clothing of their target at close range or perhaps into the middle of a wad of currency notes, before causing it to detonate, when within 10 feet the slip happens undetected so long as the victim lacks a reaction tier of B rank or higher or a detection technique B rank or higher.


Last edited by Akuchi on 17th November 2013, 1:35 am; edited 1 time in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime17th November 2013, 1:32 am

Fire Release: Fiery Confusion
Water Release: Watery Confusion

^ Elemental Genjutsu respectively. They are fine just really weak so people will be able to break them easily..just a heads up.

the other tech is approved
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime18th November 2013, 2:24 pm

Name:Tezuma(Sleight of Hand)[Signature]
Classification: Taijustu/Shurikenjustu
Rank:C
Class: Supplementary
Range: Mid

Description:Another simple technique that makes use of quick and nimble fingers, the user is capable of quickly and quietly reach into the clothing of their target at close range or perhaps into the middle of a wad of currency notes, before Stealing either a C rank item or a C rank amount of cash(equal to mission reward), when within 10 feet the theft happens undetected so long as the victim lacks a reaction tier of C rank or higher or a detection technique C rank or higher active.


Name:Sirens Illusion: Bakufuko Stare
Classification: Genjustu
Rank:C
Class: Defensive
Range: Long

Description:A technique created for when the user is in need of a defensive standpoint, the Zakiyoshi clan member shouts a loud yell in their singing voice starting this unique Genjustu. The user then looks at the opponent and behind the user is the Bakufuko stage one eye when this happens the opponent is dealt a B rank mental damage while also messing up their brain waves and stunning them for one post.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime21st November 2013, 9:40 am

Tezuma - Requires Silent Killing or some variation of it that allows you to be silent. And since this is stealing give a better reason why you can use it at mid range, reading it how it is, its only a short range tech.

Bakufuko Stare - I can allow that
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime21st November 2013, 3:05 pm

It's not a silent killing branch tech I will make the sleight of hand fighting style.

And the technique can only be used when within 10 feet thought that was about mid idk
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime27th November 2013, 5:21 pm

Name:Sirens illusion: Magnificent Strings
Classification: Genjustu/Kinjustu
Rank:C
Class: Offensive
Range: long
Description:Genso bites his tongue dealing C-rank damage to himself, so when he sings his life force is spread through the sound. Trapping his victims inside this genjustu which causes one to envision themselves hanging from a string in the atmosphere of the world though this genjustu is much more complex it deals D rank mental damage&B rank Spiritual damage each post locked within, and if more than one victim falls under this genjustu they all share the gen boosting the damage by one rank for every extra victim.

Name:Clock work
Classification: Kenjustu
Rank: C
Class: Defensive
Range:short
Description:using a spinning motion to gather friction Genso begins forming vaccums made of pure friction the damage depends on the friction generated.1 post = D-rank, 2 post = C-rank, 3 post = B-rank, etc. During charging post the hands cannot be used in any way or it wil revert in a ending of the technique.


Last edited by Akuchi on 11th December 2013, 1:12 am; edited 4 times in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime1st December 2013, 7:32 pm

Tezuma - 10ft is still short range

Magnificent Strings - Can you give a reason why it is dealing B-rank spiritual damage. I see it says Kinjutsu, which I know that is your reasoning but the description reads solely genjutsu. Going by description spiritual damage should not be given.

Clock Work - for charging damage just says 1 post charge = 1 rank, 1 post = D-rank, 2 post = C-rank, 3 post = B-rank, etc
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime10th December 2013, 10:07 pm

Edited
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime11th December 2013, 12:07 am

Name:Destroyer Seal 2 point star
Classification: Supplementary
Rank:B
Class: Fuinjustu
Range: Short

Description: The user forms a seal upon their body compressing and stockpiling chakra into the seal to discharge along side techniques resulting in an Over-powering effect using the stockpiled Chakra to act as a damage modifier to increase the lethality of the users chakra based ninjustu techniques. The two point star seal can hold essentially any amount of the users chakra but the chakra price must be taken when forming the seal and out of battle. The user however must train to store a certain amount of chakra into the seal, C-rank chakra is 50 words, B-rank 100, A-rank 150, S-rank 200, etc by 50. The user can release the chakra in doses if they wish boosting numerous techniques or amplifying one technique.


Last edited by Akuchi on 11th December 2013, 1:09 am; edited 1 time in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime11th December 2013, 12:49 am

Clock Work - Approved

Magnificent Strings - Okay do this, have your char bite his tongue dealing C-rank damage to himself, so when he sings his life force is spread through the sound, then I'll give you spiritual damage

Destroyer Seal 2 point star - first things first Classification is Fuinjutsu and Class is Supplementary. Now stores 1/3 of is that total chakra? If so then no because that is a massive overpowering effect. So do this, raise the rank to B, then you can store any amount into the seal, but the amount of chakra stored must be done before the battle starts, no storing during battle, and once the chakra in the seal has been used up you will have to refill the seal, i.e. train it again and place it back on yourself. If you wanna avoid the training it again and putting it back on yourself, I will give you train to store a certain amount of chakra into the seal, lets say C-rank chakra will be 50 words, B-rank 100, A-rank 150, S-rank 200, etc by 50.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime11th December 2013, 4:07 pm

Name:Sirens illusion: Simple Fire
Classification: Kinjustu/Genjustu/Ninjustu
Rank:C
Class: Defensive
Range: long

Description:The user when hit by something screams using the damage dealt to spread their life force through the sound and activate their genjustu, The user takes the damage in reality but in the genjustu they burst into flames after the attack impacts which spread into the air before reforming in another area. When the user reforms another illusion of them self forms behind the target grabbing them and dealing C rank mental damage the clone then turns into fire flowing into the targets mouth and dealing B rank spiritual damage.


Last edited by Akuchi on 6th January 2014, 3:47 pm; edited 1 time in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime13th December 2013, 1:21 pm

Magnificent Strings – Approved

Destroyer Seal 2 point star – Approved

Simple Fire – If you used replacement you won't take the damage, so the scream from taking damage will not happen. You will need to fully take the damage in order to use this genjutsu.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime6th January 2014, 3:50 pm

Name:Echo
Classification: Genjustu
Rank:C
Class: Supplementary
Range: Long

Description:The user courses chakra through their body before a enemy or enemy's happen too look at them, once this is done the genjustu is activated and the targets begin to hear light singing all around them, this genjustu allows any genjustu in the Siren illusion category to be used with this as the voice medium.


Last edited by Akuchi on 7th January 2014, 11:34 am; edited 1 time in total
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime7th January 2014, 10:37 am

Simple Fire - approved

Echo is not offensive its supplementary. Because you are using this tech as a base for the other Siren Illusion, this tech must be already activated so the others count as sound based.
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PostSubject: Re: Genso's techniques   Genso's techniques Icon_minitime7th January 2014, 11:34 am

Edited
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