Puppet Name:Kibu
Size: Large
Appearance:- Spoiler:
Arsenal:Hira-Shuriken Launcher- The Hira-Shuriken Launcher is able to shoot 3 Hira-Shuriken per post. The Hira-Shuriken Launcher carries 100 neatly stacked together in the puppets long arms.
Flame-Thrower- Used primarily against soft, unarmed targets. The Flame-Thrower sprays a 10 meter cone made of burning liquid fuel. Anyone caught within the cone will burn quickly, and die horribly by such scorching fire damage if not exited quickly. The Flame-thrower carries enough fuel for 20 attacks; Each attack lasts up to 6 seconds(1 post, not counting if the target is on fire). B rank.
Extendable Limbs- A limb created with extra materials, gears, and locks that make it work similar to a fire truck ladder. Additional material and joints are used to lengthen the puppets limbs. The puppet's limb may extend at remarkable lengths which is the length of 5 meters per puppet size. The limb grows out smaller due to the materials staying inside the puppet limb. The limbs do not have to move just in a straight line. Each Limb may curve and swerve around in all directions by the user's control.
Puppet Name:Zek
Size: Humanoid
Appearance:- Spoiler:
Arsenal:Class VI Sensor System- This system improves upon earlier sensor systems by replacing the air/space radar with powerful multiband radar that quickly and effortlessly identifies and tracks puppets, creatures, and vehicles within a time period of 1 OOC week since the target has passed the said area. It also combines the electromagnetic, infrared, and video scanners into a single, more powerful array. The Class V sensor system also extends the puppet's night-vision capability. The puppeteer gains night-vision to a range of 60 meters for that puppet. The operator can use the sensor system to actively scan a single nonliving target (usually a puppet or vehicle) and determine the following information about that target.
The target's size
The Target's moving Capabilities
The Target's present direction or Trajectory.
The number of living creatures aboard, if applicable
The composition of the target's hull or superstructure, as well as the type of its armor, if any.
The target's weapon systems (Functional and nonfunctional).
How much damage (in points) the target has taken, and how much damage it can withstand (points remaining).
To scan it takes up 2 post
Enigma Sensor Suite- Using a combination of thermal imaging, X-rays, and vibration sensors, the Enigma sensor suite enables the operator to effectively see through solid objects. The range of this system is 50 meters within a cone effect. This system takes up 1 arsenal slot and may be placed within any part of the puppet as for zek it's within his left shoulder and somewhat into his left arm.
Hard body- zek has a hard body made off dense would he is able to deal damage equal to A rank strength as well as shrugging off A rank physical attacks and below.
Puppet Name:Vicer
Size: Medium, Large, Humaniod(human sized)
Appearance:- Spoiler:
Vicer is a wooden-model puppet that is made to resemble a scorpion, with pincers and a 'stinger' built into it's back. It's about three feet tall and three feet wide, although with it's stinger raised to full height it's about five feet tall. Both of it's pincers are rigid for increased damage and enough force to break bones and wood, possibly even weak metal. It's stinger is not actually pointed, but is actually a large, heavy, blunt club-like protrusion that is made for close-range but heavy-hitting blows. Built into the sides of the pincers are small slits, wide enough to fit launchers of Kunai in Shuriken. Although it is mainly made of wood, it's 'central body' is plated with sheet metal to increase it's defence.
Arsenal:Shuriken Launchers -- just as they're called, they launch shuriken. (up to five at a time)
Clubbed Stinger -- a thick, wooden bludgeon that is weighted and used for close-range beatings A rank physical power and defence.
Net Launcher -- Built into the hole in the front of the puppet where a 'head' would normally be is a launcher that fires wire nets. (one at a time) and strong enough to withstand S rank strength.
Puppet Name:Jiko
Size: Large
Appearance:- Spoiler:
Arsenal:Fuinjutsu Tags -- Carved into it's arms are Fuinjutsu tags, which are activated by flipping the outer layer of the arm up. These tags are for preforming ninjutsu - although without any techniques, they are completely useless. each tag can only be used twice before needing to be replaced.
Moves written-
Fire Release: Great Fireball Technique
Fire Release: Great Fire Annihilation
Fire Release: Great Fire Destruction
Katana -- Sheathed under it's cloak, on it's back, is a basic three-foot Katana that the puppet wields as a 'main weapon'.
Oracle Targeting System Type: 1- The standard computer-assisted targeting system for puppet combines holographic displays and heuristic target-prediction profiling to increase a puppeteer's accuracy. The system grants a prediction capability on par with B rank reaction tier.
Puppet Name:Bo
Size: Medium
Appearance:- Spoiler:
Arsenal:Grenade Launcher- As seen in the pic above bo has two cannon holders on his neck they each have 11 hole's and can fire 11 each explosion dealing C rank damage in a 5 feet radius with the explosion growing if fired together.
Jet-Pack- A jetpack combines vectored thrust with simple avionics, granting the puppet a fly ability speed of 300 meters a post in a straight line. The jetpack carries enough fuel for the puppet to travel a total of 10,000 meters before refueling. S rank speeds
Puppet Name:Sasori
Size: Medium
Appearance:- Spoiler:
Arsenal:Sasori's puppet body consisted of a pair of spinning claws attached to his lower back, a holder for four scrolls on his back, a stinger in the empty and open stomach cavity, a compartment in his right chest big enough to hold a human body.