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 Cyrus's Tricks

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Kenji

Kenji


Posts : 3338
Join date : 2011-01-06
Age : 29
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PostSubject: Cyrus's Tricks   Cyrus's Tricks Icon_minitime24th August 2012, 12:34 am

Gaia Road

Name: Gaia Trick: Crater Shot
Classification: Taijutsu
Rank: B
Class: Offensive
Range: Short

Description: The user of this trick skates forward and past the opponent, causing a chunk of earth to rise up from the ground and send them skyward. The user then kicks more earth chunks at the target, knocking them even farther into the air before appearing above the target and sending one final earth chunk into them, the largest of them all. This earth chunk causes the target to be sent hurdling towards the ground at insane speeds due to the weight and crashes into the ground, the force generating a massive crater as their body is crushed between the rock and...a hard place.

Name: Gaia Trick: Stone Fist of the Earthen Golem
Classification: Taijutsu
Rank: A
Class: Offensive/Supplementary
Range: Mid

Description: The user skates forward and sends a massive stone arm towards their target. The hand then closes in around the target and requires S-rank strength to break free from. This trick is used to immobilize the target, however it can also be used to crush them once captured in the hand.

Name: Gaia Trick: Mole Hole
Classification: Taijutsu
Rank: C
Class: Supplementary
Range: Mid

Description: The user stomps on the ground causing one of two things, the first being that they fall into a small hole in the ground to avoid an incoming technique or simply the opponent in general. The second is to make the target fall into a hole, immobilizing them for a post as the ground falls in around them, leaving only their head exposed.

Wing Road

Name: Wing Trick: Updraft
Classification: Taijutsu
Rank: C-S
Class: Supplementary/Defensive
Range: Short

Description: The user of this trick skates forward and kicks toward the target, however they stop just inches away. This sudden movement causes an updraft that sends the target into the air and is used for setting up other tricks. However it can also be used in a defensive way by shooting incoming techniques and opponents skyward and away from the user. The technique must be of equal rank or lower to the user for this to work.

Name: Wing Trick: Cyclone Shred
Classification: Taijutsu
Rank: S
Class: Offensive
Range: Mid

Description: This technique requires a clone or partner as the user skates forward towards the target, the clone/partner skates towards the back. Upon passing the target simultaneously, the two spin in opposite directions which generates two different tornadoes. With the tornadoes spinning in opposite directions, the winds grind against one another and shred anything caught in between, SS-rank or below.

Flame Road

Name: Flame Trick: Burst
Classification: Taijutsu
Rank: C
Class: Defensive
Range: Short

Description: This is a counter attack designed specifically for physical specialists. As soon as someone gets near for an attack, Cyrus can use foresight to predict what they're going to do and then stomp on the ground, sending out a sphere of fire that explodes outward all around him and will induce C-rank burns that cause damage over each post.

Name: Combustion
Classification: Taijutsu
Rank: D
Class: Passive
Range: Self

Description: When Cyrus skates, he generates friction which generates heat. This heat can then be harnessed and used to fuel any techniques based on heat (fire, lava, explosion, blaze, etc) by 1-rank.

Name: Flame Trick: Hell
Classification: Taijutsu
Rank: A
Class: Supplementary
Range: AOE

Description: Cyrus skates around and robs the area of friction for everyone but himself. By doing this he makes it impossible to move as no one can get traction in the air or on the ground. Not only that but any ninjutsu, take great fireball for example, can't be used as it won't be able to move through the air and the same goes for thrown weapons.

Barren Road

Name: Mirage
Classification: Taijutsu
Rank: D
Class: Supplementary
Range: Short

Description: Possibly one of the scariest factors of the Barren Road and its King is the ability to create mirages by moving. These mirages can cause others to go mad and strike panic in their hearts as what they believe to be there, is false. It's built on the principle of building up one's hope only to rip out of them, causing psychological problems. The user is able to generate these mirages and then replace them with techniques, weapons, clones, other people, just about anything. For example if someone sees their loved one running towards them and runs to embrace them, it turns out it's just several kunai.

Name: Infinity Atmosphere: Infinite Desolation
Classification: Taijutsu
Rank: S
Class: Supplementary
Range: Long/AOE

Description: The Infinity Atmosphere trick of the Barren Road, known to reduce entire villages to rubble in the blink of an eye. This sand storm is generated through the use of the regalia which incorporate metal cones and the Gaia Road's shake ability. At genin the sandstorm can rip through C-rank defenses and cause D-rank damage over time to those stuck in it, as well as pick up medium sized rocks (send small summonings flying). At chunin the sandstorm can rip through B-rank defenses and cause C-rank damage over time to those stuck in it, as well as lift boulders (send medium summonings flying). At Jonin the sandstorm can rip through A-rank defenses and cause B-rank damage over time to those stuck in it as well as uproot trees and small structures (send large summonings flying). At Hunter Nin the sandstorm can rip through S-rank defenses and cause A-rank damage over time to those stuck in it, as well as rip apart large buildings (send bijuu size creatures flying).

Name: Sand Stream
Classification: Taijutsu
Rank: D
Class: Supplementary
Range: AOE

Description: The Barren Road's most iconic trick, the generation of a massive dust storm in seconds, which cuts visibility down to nothing by skating around an area and ripping up dirt and other various particles. Anyone caught in this storm cannot accurately track chakra, heat signatures, sound, taste, or scent as the sand is constantly moving at ridiculous speeds. Not only that but the sand storm literally rips the moisture from the air and boosts any element requiring heat (fire, blaze, lava, explosion, etc) by 1-rank while at the same time dropping any element that requires moisture by 1-rank (water, ice, nature, etc).

Name: Barren Trick: Bullet
Classification: Taijutsu
Rank: C-S
Class: Offensive
Range: Mid

Description: Cyrus rapidly kicks forward, sending multiple condensed sand bullets at the target that travel at speeds and break defenses equal to the user's rank.

Name: Barren Trick: Cage
Classification: Taijutsu
Rank: B
Class: Supplementary
Range: AOE

Description: Cyrus skates around their target rapidly, generating a sandstorm around them before bringing the dome skyward, skating over it in various directions and shaping the sand storm into a sphere with the target(s) trapped inside. As Cyrus skates the sand storm condenses more and more until finally it implodes, dealing A-rank damage to everyone inside.

Name: Barren Trick: Fist of the Pharaoh
Classification: Taijutsu/Fuinjutsu
Rank: A
Class: Offensive
Range: Close

Description: Cyrus skates forward and delivers a punch to the target which places a seal on their chest. Upon activating his Sand Stream, the seal will activate and rob the target of all of the moisture in their body, mummifying them. Can only be unsealed by an A-rank sealing technique.


Last edited by Kenji on 24th August 2012, 2:26 pm; edited 1 time in total
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Kenji

Kenji


Posts : 3338
Join date : 2011-01-06
Age : 29
Location : Wouldn't you like to know ;D

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PostSubject: Re: Cyrus's Tricks   Cyrus's Tricks Icon_minitime24th August 2012, 10:53 am

Well I made a couple, I probably won't end up liking them and make different ones but whatever.
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Aurielle
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Aurielle


Posts : 12617
Join date : 2010-06-13
Age : 32
Location : Lost in time...I guess?

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PostSubject: Re: Cyrus's Tricks   Cyrus's Tricks Icon_minitime24th August 2012, 3:17 pm

Approved
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PostSubject: Re: Cyrus's Tricks   Cyrus's Tricks Icon_minitime

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